shangfengh
|
70604b56f8
|
feat: ✨ Add the progress TimeBasedProgressAtVariableSpeed
|
2 years ago |
shangfengh
|
6a0b78698d
|
refactor: 🎨 add the DoubleInTheVariableRnge
|
2 years ago |
shangfengh
|
6bfe654cee
|
feat: ✨ add some fuctions to InTheRange
|
2 years ago |
shangfengh
|
33cd7dc98d
|
style: 🎨 change some names of values
|
2 years ago |
shangfengh
|
ca4c889550
|
style: 🎨 divide SafeValue.cs into 5 files
|
2 years ago |
shangfengh
|
e4bea8433e
|
fix: 🐛 make SafeValues classs
|
2 years ago |
shangfengh
|
b4c4eab2d7
|
refactor: 🎨 make the chest OpenProgress
|
2 years ago |
shangfengh
|
81302bddce
|
feat: 🎨 add a new SafeValues, AtomicLong
|
2 years ago |
shangfengh
|
be8e58b178
|
refactor: 🎨 make HP a LongWithVariableRange
|
2 years ago |
shangfengh
|
82661cc99c
|
fix: 🐛 fix the SafeValues
|
2 years ago |
shangfengh
|
53436fa47e
|
refactor: 🎨 make BulletNum IntNumUpdateByCD
|
2 years ago |
shangfengh
|
f11ea9302e
|
refactor: 🎨 make the movespeed AtomicInt
|
2 years ago |
shangfengh
|
3242119ddd
|
refactor: 🎨 makes CanMove the AtomicBool
|
2 years ago |
shangfengh
|
7a4965e80a
|
refactor: ⚡ make the AP AtomicInt
|
2 years ago |
shangfengh
|
eb9af24a54
|
fix: 🐛 delete the set of HP
|
2 years ago |
shangfengh
|
e06638d9f0
|
refactor: 🔒 add a lock for the degreeTreatment
|
2 years ago |
shangfengh
|
35e3c33fb3
|
chore: 🚧 Rename UseProp to ConsumeProp
|
2 years ago |
shangfengh
|
02231accf2
|
chore: 🎨 add some notes
|
2 years ago |
shangfengh
|
770115a6c9
|
perf: ⚡ delete the faceDirection of Immovable and add the attackLock
|
2 years ago |
shangfengh
|
8163db4f40
|
fix: 🐛 lock the fixSpeed and orgCD
|
2 years ago |
shangfengh
|
e74aed0723
|
perf: 🔒 make SpeedOfOpeningOrLocking and so on readonly and make IsBeingUsed bool
|
2 years ago |
shangfengh
|
1b60e3144b
|
perf: ⚡ make viewRange and so on readonly
|
2 years ago |
shangfengh
|
8b9f846303
|
perf: 🔒 add a lock for the bgm
|
2 years ago |
shangfengh
|
e320ce0b62
|
fix: 🚑fix the bug about interrupting of rescuing
|
2 years ago |
shangfengh
|
8800fba772
|
fix: 🚑 fix the wrong PlayerState setting about addicted
|
2 years ago |
shangfengh
|
1d4c7e9c57
|
fix: 🚑 fix the bug about Semaphore
|
2 years ago |
shangfengh
|
a10bfe7f33
|
fix: 🐛 fix the bug about OpenDoorWay
|
2 years ago |
shangfengh
|
a77c0e2360
|
docs: 📝 edit 游戏机制与平衡性调整更新(基本不变版).md
|
2 years ago |
shangfengh
|
84d5809ef4
|
fix: 🐛 fix the bug about the PlayerStateType "Deceased"
|
2 years ago |
shangfengh
|
bd36222ff1
|
fix: 🐛 fix the bug about int overflows when the teacher uses pubnish
|
2 years ago |
shangfengh
|
361a30e359
|
fix: 🎨 deprecate moveReaderWriterLock
|
2 years ago |
shangfengh
|
288412bf87
|
feat: ✨ adjust Assassin
|
2 years ago |
shangfengh
|
7d9af62d60
|
fix: 🚑 fix the bug about moving
|
2 years ago |
shangfengh
|
53c0ddbd45
|
refactor: ⚡ refactor the AP of Bullet
|
2 years ago |
shangfengh
|
68832de4bd
|
fix: 🐛 fix the bug of Inspire
|
2 years ago |
shangfengh
|
5b4fc786aa
|
refactor: ⚡ Interlock the property IsMoving
|
2 years ago |
shangfengh
|
01ca373562
|
feat: ✨ add the CharacterType TechOtaku
|
2 years ago |
shangfengh
|
8ae678b967
|
fix: 🐛 add the Skill SummonGolem
|
2 years ago |
shangfengh
|
cd65ab8a9e
|
refactor: 🚧 refactor the fuctions of LockDoor and OpenDoor
|
2 years ago |
shangfengh
|
bdab9a65a3
|
refactor: 🔒 add a lock for PropInventory
|
2 years ago |
shangfengh
|
2688bd26fd
|
refactor: 🔒 interlock score
|
2 years ago |
shangfengh
|
54dcb91d90
|
refactor: 🔒 interlock playerID and TeamID
|
2 years ago |
shangfengh
|
e9f81669c7
|
refactor: 🚧 add tool, gadget,and item
|
2 years ago |
shangfengh
|
80e6821bf5
|
feat: ✨ add craftingBench and change Prop to consumables
|
2 years ago |
shangfengh
|
121136cf50
|
refactor: 🚧 change setPlayerState to the Method of character
|
2 years ago |
shangfengh
|
5febfb7b8d
|
fix: 🔒 refactor the moveEngine
|
2 years ago |
shangfengh
|
96ad0df120
|
build: 🚧 change the fuction of SetPlayerState
|
2 years ago |
shangfengh
|
0e2f05fceb
|
fix: 🐛 fix the bug about the wrong setting about the BulletType of JumpyDumpty
|
2 years ago |
shangfengh
|
8e734a52f6
|
refactor: 🚧 change IsResetting to IsRemoved
|
2 years ago |
shangfengh
|
8b982ef141
|
docs: 📝 fix the AttackDistance
|
2 years ago |