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@@ -76,6 +76,8 @@ namespace GameClass.GameObj |
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return new JumpyDumpty(character, pos); |
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case BulletType.BombBomb: |
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return new BombBomb(character, pos); |
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case BulletType.Strike: |
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return new Strike(character, pos); |
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default: |
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return null; |
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} |
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@@ -101,6 +103,8 @@ namespace GameClass.GameObj |
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return BombBomb.cd; |
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case BulletType.JumpyDumpty: |
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return JumpyDumpty.cd; |
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case BulletType.Strike: |
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return Strike.cd; |
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default: |
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return GameData.basicCD; |
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} |
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