@@ -22,12 +22,6 @@ namespace Discord | |||||
this.output = output; | this.output = output; | ||||
output.WriteLine($"RestGuildFixture using guild: {guild.Id}"); | output.WriteLine($"RestGuildFixture using guild: {guild.Id}"); | ||||
// capture all console output | // capture all console output | ||||
guildFixture.Client.Log += LogAsync; | |||||
} | |||||
private Task LogAsync(LogMessage message) | |||||
{ | |||||
output.WriteLine(message.ToString()); | |||||
return Task.CompletedTask; | |||||
} | } | ||||
/// <summary> | /// <summary> | ||||
@@ -19,7 +19,6 @@ namespace Discord | |||||
throw new Exception("The DNET_TEST_TOKEN environment variable was not provided."); | throw new Exception("The DNET_TEST_TOKEN environment variable was not provided."); | ||||
Client = new DiscordRestClient(new DiscordRestConfig() | Client = new DiscordRestClient(new DiscordRestConfig() | ||||
{ | { | ||||
LogLevel = LogSeverity.Debug, | |||||
DefaultRetryMode = RetryMode.AlwaysRetry | DefaultRetryMode = RetryMode.AlwaysRetry | ||||
}); | }); | ||||
Client.LoginAsync(TokenType.Bot, token).Wait(); | Client.LoginAsync(TokenType.Bot, token).Wait(); | ||||
@@ -20,12 +20,6 @@ namespace Discord | |||||
guild = guildFixture.Guild; | guild = guildFixture.Guild; | ||||
this.output = output; | this.output = output; | ||||
output.WriteLine($"RestGuildFixture using guild: {guild.Id}"); | output.WriteLine($"RestGuildFixture using guild: {guild.Id}"); | ||||
guildFixture.Client.Log += LogAsync; | |||||
} | |||||
private Task LogAsync(LogMessage message) | |||||
{ | |||||
output.WriteLine(message.ToString()); | |||||
return Task.CompletedTask; | |||||
} | } | ||||
/// <summary> | /// <summary> | ||||
/// Ensures that the CurrentUser is the owner of the guild. | /// Ensures that the CurrentUser is the owner of the guild. | ||||