From 6bf8ddea5f0e22f7bd89e5c652dd83ee25efb910 Mon Sep 17 00:00:00 2001 From: Waterball Date: Mon, 1 Feb 2021 19:16:25 +0000 Subject: [PATCH] remove client log and logseverity from tests --- test/Discord.Net.Tests.Integration/ChannelsTests.cs | 6 ------ .../DiscordRestClientFixture.cs | 1 - test/Discord.Net.Tests.Integration/GuildTests.cs | 6 ------ 3 files changed, 13 deletions(-) diff --git a/test/Discord.Net.Tests.Integration/ChannelsTests.cs b/test/Discord.Net.Tests.Integration/ChannelsTests.cs index 3bf60772f..20087f872 100644 --- a/test/Discord.Net.Tests.Integration/ChannelsTests.cs +++ b/test/Discord.Net.Tests.Integration/ChannelsTests.cs @@ -22,12 +22,6 @@ namespace Discord this.output = output; output.WriteLine($"RestGuildFixture using guild: {guild.Id}"); // capture all console output - guildFixture.Client.Log += LogAsync; - } - private Task LogAsync(LogMessage message) - { - output.WriteLine(message.ToString()); - return Task.CompletedTask; } /// diff --git a/test/Discord.Net.Tests.Integration/DiscordRestClientFixture.cs b/test/Discord.Net.Tests.Integration/DiscordRestClientFixture.cs index 810e45876..dbf8c8954 100644 --- a/test/Discord.Net.Tests.Integration/DiscordRestClientFixture.cs +++ b/test/Discord.Net.Tests.Integration/DiscordRestClientFixture.cs @@ -19,7 +19,6 @@ namespace Discord throw new Exception("The DNET_TEST_TOKEN environment variable was not provided."); Client = new DiscordRestClient(new DiscordRestConfig() { - LogLevel = LogSeverity.Debug, DefaultRetryMode = RetryMode.AlwaysRetry }); Client.LoginAsync(TokenType.Bot, token).Wait(); diff --git a/test/Discord.Net.Tests.Integration/GuildTests.cs b/test/Discord.Net.Tests.Integration/GuildTests.cs index 40394a3a0..ef800a88e 100644 --- a/test/Discord.Net.Tests.Integration/GuildTests.cs +++ b/test/Discord.Net.Tests.Integration/GuildTests.cs @@ -20,12 +20,6 @@ namespace Discord guild = guildFixture.Guild; this.output = output; output.WriteLine($"RestGuildFixture using guild: {guild.Id}"); - guildFixture.Client.Log += LogAsync; - } - private Task LogAsync(LogMessage message) - { - output.WriteLine(message.ToString()); - return Task.CompletedTask; } /// /// Ensures that the CurrentUser is the owner of the guild.