@@ -0,0 +1,23 @@ | |||
namespace Discord | |||
{ | |||
/// <summary> | |||
/// A unicode emoji | |||
/// </summary> | |||
public class Emoji : IEmote | |||
{ | |||
// TODO: need to constrain this to unicode-only emojis somehow | |||
/// <summary> | |||
/// Creates a unciode emoji. | |||
/// </summary> | |||
/// <param name="unicode">The pure UTF-8 encoding of an emoji</param> | |||
public Emoji(string unicode) | |||
{ | |||
Name = unicode; | |||
} | |||
/// <summary> | |||
/// The unicode representation of this emote. | |||
/// </summary> | |||
public string Name { get; } | |||
} | |||
} |
@@ -0,0 +1,63 @@ | |||
using System; | |||
using System.Globalization; | |||
namespace Discord | |||
{ | |||
/// <summary> | |||
/// A custom image-based emote | |||
/// </summary> | |||
public class Emote : IEmote, ISnowflakeEntity | |||
{ | |||
/// <summary> | |||
/// The display name (tooltip) of this emote | |||
/// </summary> | |||
public string Name { get; } | |||
/// <summary> | |||
/// The ID of this emote | |||
/// </summary> | |||
public ulong Id { get; } | |||
public DateTimeOffset CreatedAt => SnowflakeUtils.FromSnowflake(Id); | |||
public string Url => CDN.GetEmojiUrl(Id); | |||
internal Emote(ulong id, string name) | |||
{ | |||
Id = id; | |||
Name = name; | |||
} | |||
/// <summary> | |||
/// Parse an Emote from its raw format | |||
/// </summary> | |||
/// <param name="text">The raw encoding of an emote; for example, <:dab:277855270321782784></param> | |||
/// <returns>An emote</returns> | |||
public static Emote Parse(string text) | |||
{ | |||
if (TryParse(text, out Emote result)) | |||
return result; | |||
throw new ArgumentException("Invalid emote format", nameof(text)); | |||
} | |||
public static bool TryParse(string text, out Emote result) | |||
{ | |||
result = null; | |||
if (text.Length >= 4 && text[0] == '<' && text[1] == ':' && text[text.Length - 1] == '>') | |||
{ | |||
int splitIndex = text.IndexOf(':', 2); | |||
if (splitIndex == -1) | |||
return false; | |||
if (!ulong.TryParse(text.Substring(splitIndex + 1, text.Length - splitIndex - 2), NumberStyles.None, CultureInfo.InvariantCulture, out ulong id)) | |||
return false; | |||
string name = text.Substring(2, splitIndex - 2); | |||
result = new Emote(id, name); | |||
return true; | |||
} | |||
return false; | |||
} | |||
private string DebuggerDisplay => $"{Name} ({Id})"; | |||
public override string ToString() => Name; | |||
} | |||
} |
@@ -3,19 +3,18 @@ using System.Diagnostics; | |||
namespace Discord | |||
{ | |||
/// <summary> | |||
/// An image-based emote that is attached to a guild | |||
/// </summary> | |||
[DebuggerDisplay(@"{DebuggerDisplay,nq}")] | |||
public struct GuildEmoji | |||
public class GuildEmote : Emote | |||
{ | |||
public ulong Id { get; } | |||
public string Name { get; } | |||
public bool IsManaged { get; } | |||
public bool RequireColons { get; } | |||
public IReadOnlyList<ulong> RoleIds { get; } | |||
internal GuildEmoji(ulong id, string name, bool isManaged, bool requireColons, IReadOnlyList<ulong> roleIds) | |||
internal GuildEmote(ulong id, string name, bool isManaged, bool requireColons, IReadOnlyList<ulong> roleIds) : base(id, name) | |||
{ | |||
Id = id; | |||
Name = name; | |||
IsManaged = isManaged; | |||
RequireColons = requireColons; | |||
RoleIds = roleIds; |
@@ -0,0 +1,13 @@ | |||
namespace Discord | |||
{ | |||
/// <summary> | |||
/// A general container for any type of emote in a message. | |||
/// </summary> | |||
public interface IEmote | |||
{ | |||
/// <summary> | |||
/// The display name or unicode representation of this emote | |||
/// </summary> | |||
string Name { get; } | |||
} | |||
} |
@@ -45,7 +45,7 @@ namespace Discord | |||
/// <summary> Gets the built-in role containing all users in this guild. </summary> | |||
IRole EveryoneRole { get; } | |||
/// <summary> Gets a collection of all custom emojis for this guild. </summary> | |||
IReadOnlyCollection<GuildEmoji> Emojis { get; } | |||
IReadOnlyCollection<GuildEmote> Emotes { get; } | |||
/// <summary> Gets a collection of all extra features added to this guild. </summary> | |||
IReadOnlyCollection<string> Features { get; } | |||
/// <summary> Gets a collection of all roles in this guild. </summary> | |||
@@ -1,51 +0,0 @@ | |||
using System; | |||
using System.Diagnostics; | |||
using System.Globalization; | |||
namespace Discord | |||
{ | |||
[DebuggerDisplay("{DebuggerDisplay,nq}")] | |||
public struct Emoji | |||
{ | |||
public ulong? Id { get; } | |||
public string Name { get; } | |||
public string Url => Id != null ? CDN.GetEmojiUrl(Id.Value) : null; | |||
internal Emoji(ulong? id, string name) | |||
{ | |||
Id = id; | |||
Name = name; | |||
} | |||
public static Emoji Parse(string text) | |||
{ | |||
if (TryParse(text, out Emoji result)) | |||
return result; | |||
throw new ArgumentException("Invalid emoji format", nameof(text)); | |||
} | |||
public static bool TryParse(string text, out Emoji result) | |||
{ | |||
result = default(Emoji); | |||
if (text.Length >= 4 && text[0] == '<' && text[1] == ':' && text[text.Length - 1] == '>') | |||
{ | |||
int splitIndex = text.IndexOf(':', 2); | |||
if (splitIndex == -1) | |||
return false; | |||
if (!ulong.TryParse(text.Substring(splitIndex + 1, text.Length - splitIndex - 2), NumberStyles.None, CultureInfo.InvariantCulture, out ulong id)) | |||
return false; | |||
string name = text.Substring(2, splitIndex - 2); | |||
result = new Emoji(id, name); | |||
return true; | |||
} | |||
return false; | |||
} | |||
private string DebuggerDisplay => $"{Name} ({Id})"; | |||
public override string ToString() => Name; | |||
} | |||
} |
@@ -2,6 +2,6 @@ | |||
{ | |||
public interface IReaction | |||
{ | |||
Emoji Emoji { get; } | |||
IEmote Emote { get; } | |||
} | |||
} |
@@ -14,16 +14,12 @@ namespace Discord | |||
Task UnpinAsync(RequestOptions options = null); | |||
/// <summary> Returns all reactions included in this message. </summary> | |||
IReadOnlyDictionary<Emoji, ReactionMetadata> Reactions { get; } | |||
IReadOnlyDictionary<IEmote, ReactionMetadata> Reactions { get; } | |||
/// <summary> Adds a reaction to this message. </summary> | |||
Task AddReactionAsync(Emoji emoji, RequestOptions options = null); | |||
/// <summary> Adds a reaction to this message. </summary> | |||
Task AddReactionAsync(string emoji, RequestOptions options = null); | |||
Task AddReactionAsync(IEmote emote, RequestOptions options = null); | |||
/// <summary> Removes a reaction from message. </summary> | |||
Task RemoveReactionAsync(Emoji emoji, IUser user, RequestOptions options = null); | |||
/// <summary> Removes a reaction from this message. </summary> | |||
Task RemoveReactionAsync(string emoji, IUser user, RequestOptions options = null); | |||
Task RemoveReactionAsync(IEmote emote, IUser user, RequestOptions options = null); | |||
/// <summary> Removes all reactions from this message. </summary> | |||
Task RemoveAllReactionsAsync(RequestOptions options = null); | |||
Task<IReadOnlyCollection<IUser>> GetReactionUsersAsync(string emoji, int limit = 100, ulong? afterUserId = null, RequestOptions options = null); | |||
@@ -252,7 +252,7 @@ namespace Discord | |||
{ | |||
if (mode != TagHandling.Remove) | |||
{ | |||
Emoji emoji = (Emoji)tag.Value; | |||
Emote emoji = (Emote)tag.Value; | |||
//Remove if its name contains any bad chars (prevents a few tag exploits) | |||
for (int i = 0; i < emoji.Name.Length; i++) | |||
@@ -3,10 +3,10 @@ using System; | |||
using System.Collections.Generic; | |||
using System.Collections.Immutable; | |||
using System.Diagnostics; | |||
using System.Linq; | |||
using System.Threading.Tasks; | |||
using Model = Discord.API.Guild; | |||
using EmbedModel = Discord.API.GuildEmbed; | |||
using System.Linq; | |||
using Model = Discord.API.Guild; | |||
namespace Discord.Rest | |||
{ | |||
@@ -14,7 +14,7 @@ namespace Discord.Rest | |||
public class RestGuild : RestEntity<ulong>, IGuild, IUpdateable | |||
{ | |||
private ImmutableDictionary<ulong, RestRole> _roles; | |||
private ImmutableArray<GuildEmoji> _emojis; | |||
private ImmutableArray<GuildEmote> _emotes; | |||
private ImmutableArray<string> _features; | |||
public string Name { get; private set; } | |||
@@ -39,7 +39,7 @@ namespace Discord.Rest | |||
public RestRole EveryoneRole => GetRole(Id); | |||
public IReadOnlyCollection<RestRole> Roles => _roles.ToReadOnlyCollection(); | |||
public IReadOnlyCollection<GuildEmoji> Emojis => _emojis; | |||
public IReadOnlyCollection<GuildEmote> Emotes => _emotes; | |||
public IReadOnlyCollection<string> Features => _features; | |||
internal RestGuild(BaseDiscordClient client, ulong id) | |||
@@ -69,13 +69,13 @@ namespace Discord.Rest | |||
if (model.Emojis != null) | |||
{ | |||
var emojis = ImmutableArray.CreateBuilder<GuildEmoji>(model.Emojis.Length); | |||
var emotes = ImmutableArray.CreateBuilder<GuildEmote>(model.Emojis.Length); | |||
for (int i = 0; i < model.Emojis.Length; i++) | |||
emojis.Add(model.Emojis[i].ToEntity()); | |||
_emojis = emojis.ToImmutableArray(); | |||
emotes.Add(model.Emojis[i].ToEntity()); | |||
_emotes = emotes.ToImmutableArray(); | |||
} | |||
else | |||
_emojis = ImmutableArray.Create<GuildEmoji>(); | |||
_emotes = ImmutableArray.Create<GuildEmote>(); | |||
if (model.Features != null) | |||
_features = model.Features.ToImmutableArray(); | |||
@@ -28,19 +28,14 @@ namespace Discord.Rest | |||
await client.ApiClient.DeleteMessageAsync(msg.Channel.Id, msg.Id, options).ConfigureAwait(false); | |||
} | |||
public static async Task AddReactionAsync(IMessage msg, Emoji emoji, BaseDiscordClient client, RequestOptions options) | |||
=> await AddReactionAsync(msg, $"{emoji.Name}:{emoji.Id}", client, options).ConfigureAwait(false); | |||
public static async Task AddReactionAsync(IMessage msg, string emoji, BaseDiscordClient client, RequestOptions options) | |||
public static async Task AddReactionAsync(IMessage msg, IEmote emote, BaseDiscordClient client, RequestOptions options) | |||
{ | |||
await client.ApiClient.AddReactionAsync(msg.Channel.Id, msg.Id, emoji, options).ConfigureAwait(false); | |||
await client.ApiClient.AddReactionAsync(msg.Channel.Id, msg.Id, emote is Emote e ? $"{e.Name}:{e.Id}" : emote.Name, options).ConfigureAwait(false); | |||
} | |||
public static async Task RemoveReactionAsync(IMessage msg, IUser user, Emoji emoji, BaseDiscordClient client, RequestOptions options) | |||
=> await RemoveReactionAsync(msg, user, emoji.Id == null ? emoji.Name : $"{emoji.Name}:{emoji.Id}", client, options).ConfigureAwait(false); | |||
public static async Task RemoveReactionAsync(IMessage msg, IUser user, string emoji, BaseDiscordClient client, | |||
RequestOptions options) | |||
public static async Task RemoveReactionAsync(IMessage msg, IUser user, IEmote emote, BaseDiscordClient client, RequestOptions options) | |||
{ | |||
await client.ApiClient.RemoveReactionAsync(msg.Channel.Id, msg.Id, user.Id, emoji, options).ConfigureAwait(false); | |||
await client.ApiClient.RemoveReactionAsync(msg.Channel.Id, msg.Id, user.Id, emote is Emote e ? $"{e.Name}:{e.Id}" : emote.Name, options).ConfigureAwait(false); | |||
} | |||
public static async Task RemoveAllReactionsAsync(IMessage msg, BaseDiscordClient client, RequestOptions options) | |||
@@ -109,8 +104,8 @@ namespace Discord.Rest | |||
mentionedRole = guild.GetRole(id); | |||
tags.Add(new Tag<IRole>(TagType.RoleMention, index, content.Length, id, mentionedRole)); | |||
} | |||
else if (Emoji.TryParse(content, out var emoji)) | |||
tags.Add(new Tag<Emoji>(TagType.Emoji, index, content.Length, emoji.Id ?? 0, emoji)); | |||
else if (Emote.TryParse(content, out var emoji)) | |||
tags.Add(new Tag<Emote>(TagType.Emoji, index, content.Length, emoji.Id, emoji)); | |||
else //Bad Tag | |||
{ | |||
index = index + 1; | |||
@@ -4,19 +4,24 @@ namespace Discord.Rest | |||
{ | |||
public class RestReaction : IReaction | |||
{ | |||
public Emoji Emoji { get; } | |||
public IEmote Emote { get; } | |||
public int Count { get; } | |||
public bool Me { get; } | |||
internal RestReaction(Emoji emoji, int count, bool me) | |||
internal RestReaction(IEmote emote, int count, bool me) | |||
{ | |||
Emoji = emoji; | |||
Emote = emote; | |||
Count = count; | |||
Me = me; | |||
} | |||
internal static RestReaction Create(Model model) | |||
{ | |||
return new RestReaction(new Emoji(model.Emoji.Id, model.Emoji.Name), model.Count, model.Me); | |||
IEmote emote; | |||
if (model.Emoji.Id.HasValue) | |||
emote = new Emote(model.Emoji.Id.Value, model.Emoji.Name); | |||
else | |||
emote = new Emoji(model.Emoji.Name); | |||
return new RestReaction(emote, model.Count, model.Me); | |||
} | |||
} | |||
} |
@@ -27,7 +27,7 @@ namespace Discord.Rest | |||
public override IReadOnlyCollection<ulong> MentionedRoleIds => MessageHelper.FilterTagsByKey(TagType.RoleMention, _tags); | |||
public override IReadOnlyCollection<RestUser> MentionedUsers => MessageHelper.FilterTagsByValue<RestUser>(TagType.UserMention, _tags); | |||
public override IReadOnlyCollection<ITag> Tags => _tags; | |||
public IReadOnlyDictionary<Emoji, ReactionMetadata> Reactions => _reactions.ToDictionary(x => x.Emoji, x => new ReactionMetadata { ReactionCount = x.Count, IsMe = x.Me }); | |||
public IReadOnlyDictionary<IEmote, ReactionMetadata> Reactions => _reactions.ToDictionary(x => x.Emote, x => new ReactionMetadata { ReactionCount = x.Count, IsMe = x.Me }); | |||
internal RestUserMessage(BaseDiscordClient discord, ulong id, IMessageChannel channel, IUser author, MessageSource source) | |||
: base(discord, id, channel, author, source) | |||
@@ -130,21 +130,15 @@ namespace Discord.Rest | |||
Update(model); | |||
} | |||
public Task AddReactionAsync(Emoji emoji, RequestOptions options = null) | |||
=> MessageHelper.AddReactionAsync(this, emoji, Discord, options); | |||
public Task AddReactionAsync(string emoji, RequestOptions options = null) | |||
=> MessageHelper.AddReactionAsync(this, emoji, Discord, options); | |||
public Task RemoveReactionAsync(Emoji emoji, IUser user, RequestOptions options = null) | |||
=> MessageHelper.RemoveReactionAsync(this, user, emoji, Discord, options); | |||
public Task RemoveReactionAsync(string emoji, IUser user, RequestOptions options = null) | |||
=> MessageHelper.RemoveReactionAsync(this, user, emoji, Discord, options); | |||
public Task AddReactionAsync(IEmote emote, RequestOptions options = null) | |||
=> MessageHelper.AddReactionAsync(this, emote, Discord, options); | |||
public Task RemoveReactionAsync(IEmote emote, IUser user, RequestOptions options = null) | |||
=> MessageHelper.RemoveReactionAsync(this, user, emote, Discord, options); | |||
public Task RemoveAllReactionsAsync(RequestOptions options = null) | |||
=> MessageHelper.RemoveAllReactionsAsync(this, Discord, options); | |||
public Task<IReadOnlyCollection<IUser>> GetReactionUsersAsync(string emoji, int limit = 100, ulong? afterUserId = null, RequestOptions options = null) | |||
=> MessageHelper.GetReactionUsersAsync(this, emoji, x => { x.Limit = limit; x.AfterUserId = afterUserId.HasValue ? afterUserId.Value : Optional.Create<ulong>(); }, Discord, options); | |||
=> MessageHelper.GetReactionUsersAsync(this, emoji, x => { x.Limit = limit; x.AfterUserId = afterUserId ?? Optional.Create<ulong>(); }, Discord, options); | |||
public Task PinAsync(RequestOptions options = null) | |||
@@ -5,9 +5,9 @@ namespace Discord.Rest | |||
{ | |||
internal static class EntityExtensions | |||
{ | |||
public static GuildEmoji ToEntity(this API.Emoji model) | |||
public static GuildEmote ToEntity(this API.Emoji model) | |||
{ | |||
return new GuildEmoji(model.Id.Value, model.Name, model.Managed, model.RequireColons, ImmutableArray.Create(model.Roles)); | |||
return new GuildEmote(model.Id.Value, model.Name, model.Managed, model.RequireColons, ImmutableArray.Create(model.Roles)); | |||
} | |||
public static Embed ToEntity(this API.Embed model) | |||
@@ -29,7 +29,7 @@ namespace Discord.Rpc | |||
public override IReadOnlyCollection<ulong> MentionedRoleIds => MessageHelper.FilterTagsByKey(TagType.RoleMention, _tags); | |||
public override IReadOnlyCollection<ulong> MentionedUserIds => MessageHelper.FilterTagsByKey(TagType.UserMention, _tags); | |||
public override IReadOnlyCollection<ITag> Tags => _tags; | |||
public IReadOnlyDictionary<Emoji, ReactionMetadata> Reactions => ImmutableDictionary.Create<Emoji, ReactionMetadata>(); | |||
public IReadOnlyDictionary<IEmote, ReactionMetadata> Reactions => ImmutableDictionary.Create<IEmote, ReactionMetadata>(); | |||
internal RpcUserMessage(DiscordRpcClient discord, ulong id, RestVirtualMessageChannel channel, RpcUser author, MessageSource source) | |||
: base(discord, id, channel, author, source) | |||
@@ -102,16 +102,10 @@ namespace Discord.Rpc | |||
public Task ModifyAsync(Action<MessageProperties> func, RequestOptions options) | |||
=> MessageHelper.ModifyAsync(this, Discord, func, options); | |||
public Task AddReactionAsync(Emoji emoji, RequestOptions options = null) | |||
=> MessageHelper.AddReactionAsync(this, emoji, Discord, options); | |||
public Task AddReactionAsync(string emoji, RequestOptions options = null) | |||
=> MessageHelper.AddReactionAsync(this, emoji, Discord, options); | |||
public Task RemoveReactionAsync(Emoji emoji, IUser user, RequestOptions options = null) | |||
=> MessageHelper.RemoveReactionAsync(this, user, emoji, Discord, options); | |||
public Task RemoveReactionAsync(string emoji, IUser user, RequestOptions options = null) | |||
=> MessageHelper.RemoveReactionAsync(this, user, emoji, Discord, options); | |||
public Task AddReactionAsync(IEmote emote, RequestOptions options = null) | |||
=> MessageHelper.AddReactionAsync(this, emote, Discord, options); | |||
public Task RemoveReactionAsync(IEmote emote, IUser user, RequestOptions options = null) | |||
=> MessageHelper.RemoveReactionAsync(this, user, emote, Discord, options); | |||
public Task RemoveAllReactionsAsync(RequestOptions options = null) | |||
=> MessageHelper.RemoveAllReactionsAsync(this, Discord, options); | |||
@@ -30,7 +30,7 @@ namespace Discord.WebSocket | |||
private ConcurrentDictionary<ulong, SocketGuildUser> _members; | |||
private ConcurrentDictionary<ulong, SocketRole> _roles; | |||
private ConcurrentDictionary<ulong, SocketVoiceState> _voiceStates; | |||
private ImmutableArray<GuildEmoji> _emojis; | |||
private ImmutableArray<GuildEmote> _emotes; | |||
private ImmutableArray<string> _features; | |||
private AudioClient _audioClient; | |||
@@ -93,7 +93,7 @@ namespace Discord.WebSocket | |||
return channels.Select(x => state.GetChannel(x) as SocketGuildChannel).Where(x => x != null).ToReadOnlyCollection(channels); | |||
} | |||
} | |||
public IReadOnlyCollection<GuildEmoji> Emojis => _emojis; | |||
public IReadOnlyCollection<GuildEmote> Emotes => _emotes; | |||
public IReadOnlyCollection<string> Features => _features; | |||
public IReadOnlyCollection<SocketGuildUser> Users => _members.ToReadOnlyCollection(); | |||
public IReadOnlyCollection<SocketRole> Roles => _roles.ToReadOnlyCollection(); | |||
@@ -102,7 +102,7 @@ namespace Discord.WebSocket | |||
: base(client, id) | |||
{ | |||
_audioLock = new SemaphoreSlim(1, 1); | |||
_emojis = ImmutableArray.Create<GuildEmoji>(); | |||
_emotes = ImmutableArray.Create<GuildEmote>(); | |||
_features = ImmutableArray.Create<string>(); | |||
} | |||
internal static SocketGuild Create(DiscordSocketClient discord, ClientState state, ExtendedModel model) | |||
@@ -201,13 +201,13 @@ namespace Discord.WebSocket | |||
if (model.Emojis != null) | |||
{ | |||
var emojis = ImmutableArray.CreateBuilder<GuildEmoji>(model.Emojis.Length); | |||
var emojis = ImmutableArray.CreateBuilder<GuildEmote>(model.Emojis.Length); | |||
for (int i = 0; i < model.Emojis.Length; i++) | |||
emojis.Add(model.Emojis[i].ToEntity()); | |||
_emojis = emojis.ToImmutable(); | |||
_emotes = emojis.ToImmutable(); | |||
} | |||
else | |||
_emojis = ImmutableArray.Create<GuildEmoji>(); | |||
_emotes = ImmutableArray.Create<GuildEmote>(); | |||
if (model.Features != null) | |||
_features = model.Features.ToImmutableArray(); | |||
@@ -253,10 +253,10 @@ namespace Discord.WebSocket | |||
internal void Update(ClientState state, EmojiUpdateModel model) | |||
{ | |||
var emojis = ImmutableArray.CreateBuilder<GuildEmoji>(model.Emojis.Length); | |||
var emotes = ImmutableArray.CreateBuilder<GuildEmote>(model.Emojis.Length); | |||
for (int i = 0; i < model.Emojis.Length; i++) | |||
emojis.Add(model.Emojis[i].ToEntity()); | |||
_emojis = emojis.ToImmutable(); | |||
emotes.Add(model.Emojis[i].ToEntity()); | |||
_emotes = emotes.ToImmutable(); | |||
} | |||
//General | |||
@@ -9,20 +9,25 @@ namespace Discord.WebSocket | |||
public ulong MessageId { get; } | |||
public Optional<SocketUserMessage> Message { get; } | |||
public ISocketMessageChannel Channel { get; } | |||
public Emoji Emoji { get; } | |||
public IEmote Emote { get; } | |||
internal SocketReaction(ISocketMessageChannel channel, ulong messageId, Optional<SocketUserMessage> message, ulong userId, Optional<IUser> user, Emoji emoji) | |||
internal SocketReaction(ISocketMessageChannel channel, ulong messageId, Optional<SocketUserMessage> message, ulong userId, Optional<IUser> user, IEmote emoji) | |||
{ | |||
Channel = channel; | |||
MessageId = messageId; | |||
Message = message; | |||
UserId = userId; | |||
User = user; | |||
Emoji = emoji; | |||
Emote = emoji; | |||
} | |||
internal static SocketReaction Create(Model model, ISocketMessageChannel channel, Optional<SocketUserMessage> message, Optional<IUser> user) | |||
{ | |||
return new SocketReaction(channel, model.MessageId, message, model.UserId, user, new Emoji(model.Emoji.Id, model.Emoji.Name)); | |||
IEmote emote; | |||
if (model.Emoji.Id.HasValue) | |||
emote = new Emote(model.Emoji.Id.Value, model.Emoji.Name); | |||
else | |||
emote = new Emoji(model.Emoji.Name); | |||
return new SocketReaction(channel, model.MessageId, message, model.UserId, user, emote); | |||
} | |||
} | |||
} |
@@ -28,7 +28,7 @@ namespace Discord.WebSocket | |||
public override IReadOnlyCollection<SocketGuildChannel> MentionedChannels => MessageHelper.FilterTagsByValue<SocketGuildChannel>(TagType.ChannelMention, _tags); | |||
public override IReadOnlyCollection<SocketRole> MentionedRoles => MessageHelper.FilterTagsByValue<SocketRole>(TagType.RoleMention, _tags); | |||
public override IReadOnlyCollection<SocketUser> MentionedUsers => MessageHelper.FilterTagsByValue<SocketUser>(TagType.UserMention, _tags); | |||
public IReadOnlyDictionary<Emoji, ReactionMetadata> Reactions => _reactions.GroupBy(r => r.Emoji).ToDictionary(x => x.Key, x => new ReactionMetadata { ReactionCount = x.Count(), IsMe = x.Any(y => y.UserId == Discord.CurrentUser.Id) }); | |||
public IReadOnlyDictionary<IEmote, ReactionMetadata> Reactions => _reactions.GroupBy(r => r.Emote).ToDictionary(x => x.Key, x => new ReactionMetadata { ReactionCount = x.Count(), IsMe = x.Any(y => y.UserId == Discord.CurrentUser.Id) }); | |||
internal SocketUserMessage(DiscordSocketClient discord, ulong id, ISocketMessageChannel channel, SocketUser author, MessageSource source) | |||
: base(discord, id, channel, author, source) | |||
@@ -124,16 +124,10 @@ namespace Discord.WebSocket | |||
public Task ModifyAsync(Action<MessageProperties> func, RequestOptions options = null) | |||
=> MessageHelper.ModifyAsync(this, Discord, func, options); | |||
public Task AddReactionAsync(Emoji emoji, RequestOptions options = null) | |||
=> MessageHelper.AddReactionAsync(this, emoji, Discord, options); | |||
public Task AddReactionAsync(string emoji, RequestOptions options = null) | |||
=> MessageHelper.AddReactionAsync(this, emoji, Discord, options); | |||
public Task RemoveReactionAsync(Emoji emoji, IUser user, RequestOptions options = null) | |||
=> MessageHelper.RemoveReactionAsync(this, user, emoji, Discord, options); | |||
public Task RemoveReactionAsync(string emoji, IUser user, RequestOptions options = null) | |||
=> MessageHelper.RemoveReactionAsync(this, user, emoji, Discord, options); | |||
public Task AddReactionAsync(IEmote emote, RequestOptions options = null) | |||
=> MessageHelper.AddReactionAsync(this, emote, Discord, options); | |||
public Task RemoveReactionAsync(IEmote emote, IUser user, RequestOptions options = null) | |||
=> MessageHelper.RemoveReactionAsync(this, user, emote, Discord, options); | |||
public Task RemoveAllReactionsAsync(RequestOptions options = null) | |||
=> MessageHelper.RemoveAllReactionsAsync(this, Discord, options); | |||