@@ -0,0 +1,23 @@ | |||||
namespace Discord | |||||
{ | |||||
/// <summary> | |||||
/// A unicode emoji | |||||
/// </summary> | |||||
public class Emoji : IEmote | |||||
{ | |||||
// TODO: need to constrain this to unicode-only emojis somehow | |||||
/// <summary> | |||||
/// Creates a unciode emoji. | |||||
/// </summary> | |||||
/// <param name="unicode">The pure UTF-8 encoding of an emoji</param> | |||||
public Emoji(string unicode) | |||||
{ | |||||
Name = unicode; | |||||
} | |||||
/// <summary> | |||||
/// The unicode representation of this emote. | |||||
/// </summary> | |||||
public string Name { get; } | |||||
} | |||||
} |
@@ -0,0 +1,63 @@ | |||||
using System; | |||||
using System.Globalization; | |||||
namespace Discord | |||||
{ | |||||
/// <summary> | |||||
/// A custom image-based emote | |||||
/// </summary> | |||||
public class Emote : IEmote, ISnowflakeEntity | |||||
{ | |||||
/// <summary> | |||||
/// The display name (tooltip) of this emote | |||||
/// </summary> | |||||
public string Name { get; } | |||||
/// <summary> | |||||
/// The ID of this emote | |||||
/// </summary> | |||||
public ulong Id { get; } | |||||
public DateTimeOffset CreatedAt => SnowflakeUtils.FromSnowflake(Id); | |||||
public string Url => CDN.GetEmojiUrl(Id); | |||||
internal Emote(ulong id, string name) | |||||
{ | |||||
Id = id; | |||||
Name = name; | |||||
} | |||||
/// <summary> | |||||
/// Parse an Emote from its raw format | |||||
/// </summary> | |||||
/// <param name="text">The raw encoding of an emote; for example, <:dab:277855270321782784></param> | |||||
/// <returns>An emote</returns> | |||||
public static Emote Parse(string text) | |||||
{ | |||||
if (TryParse(text, out Emote result)) | |||||
return result; | |||||
throw new ArgumentException("Invalid emote format", nameof(text)); | |||||
} | |||||
public static bool TryParse(string text, out Emote result) | |||||
{ | |||||
result = null; | |||||
if (text.Length >= 4 && text[0] == '<' && text[1] == ':' && text[text.Length - 1] == '>') | |||||
{ | |||||
int splitIndex = text.IndexOf(':', 2); | |||||
if (splitIndex == -1) | |||||
return false; | |||||
if (!ulong.TryParse(text.Substring(splitIndex + 1, text.Length - splitIndex - 2), NumberStyles.None, CultureInfo.InvariantCulture, out ulong id)) | |||||
return false; | |||||
string name = text.Substring(2, splitIndex - 2); | |||||
result = new Emote(id, name); | |||||
return true; | |||||
} | |||||
return false; | |||||
} | |||||
private string DebuggerDisplay => $"{Name} ({Id})"; | |||||
public override string ToString() => Name; | |||||
} | |||||
} |
@@ -3,19 +3,18 @@ using System.Diagnostics; | |||||
namespace Discord | namespace Discord | ||||
{ | { | ||||
/// <summary> | |||||
/// An image-based emote that is attached to a guild | |||||
/// </summary> | |||||
[DebuggerDisplay(@"{DebuggerDisplay,nq}")] | [DebuggerDisplay(@"{DebuggerDisplay,nq}")] | ||||
public struct GuildEmoji | |||||
public class GuildEmote : Emote | |||||
{ | { | ||||
public ulong Id { get; } | |||||
public string Name { get; } | |||||
public bool IsManaged { get; } | public bool IsManaged { get; } | ||||
public bool RequireColons { get; } | public bool RequireColons { get; } | ||||
public IReadOnlyList<ulong> RoleIds { get; } | public IReadOnlyList<ulong> RoleIds { get; } | ||||
internal GuildEmoji(ulong id, string name, bool isManaged, bool requireColons, IReadOnlyList<ulong> roleIds) | |||||
internal GuildEmote(ulong id, string name, bool isManaged, bool requireColons, IReadOnlyList<ulong> roleIds) : base(id, name) | |||||
{ | { | ||||
Id = id; | |||||
Name = name; | |||||
IsManaged = isManaged; | IsManaged = isManaged; | ||||
RequireColons = requireColons; | RequireColons = requireColons; | ||||
RoleIds = roleIds; | RoleIds = roleIds; |
@@ -0,0 +1,13 @@ | |||||
namespace Discord | |||||
{ | |||||
/// <summary> | |||||
/// A general container for any type of emote in a message. | |||||
/// </summary> | |||||
public interface IEmote | |||||
{ | |||||
/// <summary> | |||||
/// The display name or unicode representation of this emote | |||||
/// </summary> | |||||
string Name { get; } | |||||
} | |||||
} |
@@ -45,7 +45,7 @@ namespace Discord | |||||
/// <summary> Gets the built-in role containing all users in this guild. </summary> | /// <summary> Gets the built-in role containing all users in this guild. </summary> | ||||
IRole EveryoneRole { get; } | IRole EveryoneRole { get; } | ||||
/// <summary> Gets a collection of all custom emojis for this guild. </summary> | /// <summary> Gets a collection of all custom emojis for this guild. </summary> | ||||
IReadOnlyCollection<GuildEmoji> Emojis { get; } | |||||
IReadOnlyCollection<GuildEmote> Emotes { get; } | |||||
/// <summary> Gets a collection of all extra features added to this guild. </summary> | /// <summary> Gets a collection of all extra features added to this guild. </summary> | ||||
IReadOnlyCollection<string> Features { get; } | IReadOnlyCollection<string> Features { get; } | ||||
/// <summary> Gets a collection of all roles in this guild. </summary> | /// <summary> Gets a collection of all roles in this guild. </summary> | ||||
@@ -1,51 +0,0 @@ | |||||
using System; | |||||
using System.Diagnostics; | |||||
using System.Globalization; | |||||
namespace Discord | |||||
{ | |||||
[DebuggerDisplay("{DebuggerDisplay,nq}")] | |||||
public struct Emoji | |||||
{ | |||||
public ulong? Id { get; } | |||||
public string Name { get; } | |||||
public string Url => Id != null ? CDN.GetEmojiUrl(Id.Value) : null; | |||||
internal Emoji(ulong? id, string name) | |||||
{ | |||||
Id = id; | |||||
Name = name; | |||||
} | |||||
public static Emoji Parse(string text) | |||||
{ | |||||
if (TryParse(text, out Emoji result)) | |||||
return result; | |||||
throw new ArgumentException("Invalid emoji format", nameof(text)); | |||||
} | |||||
public static bool TryParse(string text, out Emoji result) | |||||
{ | |||||
result = default(Emoji); | |||||
if (text.Length >= 4 && text[0] == '<' && text[1] == ':' && text[text.Length - 1] == '>') | |||||
{ | |||||
int splitIndex = text.IndexOf(':', 2); | |||||
if (splitIndex == -1) | |||||
return false; | |||||
if (!ulong.TryParse(text.Substring(splitIndex + 1, text.Length - splitIndex - 2), NumberStyles.None, CultureInfo.InvariantCulture, out ulong id)) | |||||
return false; | |||||
string name = text.Substring(2, splitIndex - 2); | |||||
result = new Emoji(id, name); | |||||
return true; | |||||
} | |||||
return false; | |||||
} | |||||
private string DebuggerDisplay => $"{Name} ({Id})"; | |||||
public override string ToString() => Name; | |||||
} | |||||
} |
@@ -2,6 +2,6 @@ | |||||
{ | { | ||||
public interface IReaction | public interface IReaction | ||||
{ | { | ||||
Emoji Emoji { get; } | |||||
IEmote Emote { get; } | |||||
} | } | ||||
} | } |
@@ -14,16 +14,12 @@ namespace Discord | |||||
Task UnpinAsync(RequestOptions options = null); | Task UnpinAsync(RequestOptions options = null); | ||||
/// <summary> Returns all reactions included in this message. </summary> | /// <summary> Returns all reactions included in this message. </summary> | ||||
IReadOnlyDictionary<Emoji, ReactionMetadata> Reactions { get; } | |||||
IReadOnlyDictionary<IEmote, ReactionMetadata> Reactions { get; } | |||||
/// <summary> Adds a reaction to this message. </summary> | /// <summary> Adds a reaction to this message. </summary> | ||||
Task AddReactionAsync(Emoji emoji, RequestOptions options = null); | |||||
/// <summary> Adds a reaction to this message. </summary> | |||||
Task AddReactionAsync(string emoji, RequestOptions options = null); | |||||
Task AddReactionAsync(IEmote emote, RequestOptions options = null); | |||||
/// <summary> Removes a reaction from message. </summary> | /// <summary> Removes a reaction from message. </summary> | ||||
Task RemoveReactionAsync(Emoji emoji, IUser user, RequestOptions options = null); | |||||
/// <summary> Removes a reaction from this message. </summary> | |||||
Task RemoveReactionAsync(string emoji, IUser user, RequestOptions options = null); | |||||
Task RemoveReactionAsync(IEmote emote, IUser user, RequestOptions options = null); | |||||
/// <summary> Removes all reactions from this message. </summary> | /// <summary> Removes all reactions from this message. </summary> | ||||
Task RemoveAllReactionsAsync(RequestOptions options = null); | Task RemoveAllReactionsAsync(RequestOptions options = null); | ||||
Task<IReadOnlyCollection<IUser>> GetReactionUsersAsync(string emoji, int limit = 100, ulong? afterUserId = null, RequestOptions options = null); | Task<IReadOnlyCollection<IUser>> GetReactionUsersAsync(string emoji, int limit = 100, ulong? afterUserId = null, RequestOptions options = null); | ||||
@@ -252,7 +252,7 @@ namespace Discord | |||||
{ | { | ||||
if (mode != TagHandling.Remove) | if (mode != TagHandling.Remove) | ||||
{ | { | ||||
Emoji emoji = (Emoji)tag.Value; | |||||
Emote emoji = (Emote)tag.Value; | |||||
//Remove if its name contains any bad chars (prevents a few tag exploits) | //Remove if its name contains any bad chars (prevents a few tag exploits) | ||||
for (int i = 0; i < emoji.Name.Length; i++) | for (int i = 0; i < emoji.Name.Length; i++) | ||||
@@ -3,10 +3,10 @@ using System; | |||||
using System.Collections.Generic; | using System.Collections.Generic; | ||||
using System.Collections.Immutable; | using System.Collections.Immutable; | ||||
using System.Diagnostics; | using System.Diagnostics; | ||||
using System.Linq; | |||||
using System.Threading.Tasks; | using System.Threading.Tasks; | ||||
using Model = Discord.API.Guild; | |||||
using EmbedModel = Discord.API.GuildEmbed; | using EmbedModel = Discord.API.GuildEmbed; | ||||
using System.Linq; | |||||
using Model = Discord.API.Guild; | |||||
namespace Discord.Rest | namespace Discord.Rest | ||||
{ | { | ||||
@@ -14,7 +14,7 @@ namespace Discord.Rest | |||||
public class RestGuild : RestEntity<ulong>, IGuild, IUpdateable | public class RestGuild : RestEntity<ulong>, IGuild, IUpdateable | ||||
{ | { | ||||
private ImmutableDictionary<ulong, RestRole> _roles; | private ImmutableDictionary<ulong, RestRole> _roles; | ||||
private ImmutableArray<GuildEmoji> _emojis; | |||||
private ImmutableArray<GuildEmote> _emotes; | |||||
private ImmutableArray<string> _features; | private ImmutableArray<string> _features; | ||||
public string Name { get; private set; } | public string Name { get; private set; } | ||||
@@ -39,7 +39,7 @@ namespace Discord.Rest | |||||
public RestRole EveryoneRole => GetRole(Id); | public RestRole EveryoneRole => GetRole(Id); | ||||
public IReadOnlyCollection<RestRole> Roles => _roles.ToReadOnlyCollection(); | public IReadOnlyCollection<RestRole> Roles => _roles.ToReadOnlyCollection(); | ||||
public IReadOnlyCollection<GuildEmoji> Emojis => _emojis; | |||||
public IReadOnlyCollection<GuildEmote> Emotes => _emotes; | |||||
public IReadOnlyCollection<string> Features => _features; | public IReadOnlyCollection<string> Features => _features; | ||||
internal RestGuild(BaseDiscordClient client, ulong id) | internal RestGuild(BaseDiscordClient client, ulong id) | ||||
@@ -69,13 +69,13 @@ namespace Discord.Rest | |||||
if (model.Emojis != null) | if (model.Emojis != null) | ||||
{ | { | ||||
var emojis = ImmutableArray.CreateBuilder<GuildEmoji>(model.Emojis.Length); | |||||
var emotes = ImmutableArray.CreateBuilder<GuildEmote>(model.Emojis.Length); | |||||
for (int i = 0; i < model.Emojis.Length; i++) | for (int i = 0; i < model.Emojis.Length; i++) | ||||
emojis.Add(model.Emojis[i].ToEntity()); | |||||
_emojis = emojis.ToImmutableArray(); | |||||
emotes.Add(model.Emojis[i].ToEntity()); | |||||
_emotes = emotes.ToImmutableArray(); | |||||
} | } | ||||
else | else | ||||
_emojis = ImmutableArray.Create<GuildEmoji>(); | |||||
_emotes = ImmutableArray.Create<GuildEmote>(); | |||||
if (model.Features != null) | if (model.Features != null) | ||||
_features = model.Features.ToImmutableArray(); | _features = model.Features.ToImmutableArray(); | ||||
@@ -28,19 +28,14 @@ namespace Discord.Rest | |||||
await client.ApiClient.DeleteMessageAsync(msg.Channel.Id, msg.Id, options).ConfigureAwait(false); | await client.ApiClient.DeleteMessageAsync(msg.Channel.Id, msg.Id, options).ConfigureAwait(false); | ||||
} | } | ||||
public static async Task AddReactionAsync(IMessage msg, Emoji emoji, BaseDiscordClient client, RequestOptions options) | |||||
=> await AddReactionAsync(msg, $"{emoji.Name}:{emoji.Id}", client, options).ConfigureAwait(false); | |||||
public static async Task AddReactionAsync(IMessage msg, string emoji, BaseDiscordClient client, RequestOptions options) | |||||
public static async Task AddReactionAsync(IMessage msg, IEmote emote, BaseDiscordClient client, RequestOptions options) | |||||
{ | { | ||||
await client.ApiClient.AddReactionAsync(msg.Channel.Id, msg.Id, emoji, options).ConfigureAwait(false); | |||||
await client.ApiClient.AddReactionAsync(msg.Channel.Id, msg.Id, emote is Emote e ? $"{e.Name}:{e.Id}" : emote.Name, options).ConfigureAwait(false); | |||||
} | } | ||||
public static async Task RemoveReactionAsync(IMessage msg, IUser user, Emoji emoji, BaseDiscordClient client, RequestOptions options) | |||||
=> await RemoveReactionAsync(msg, user, emoji.Id == null ? emoji.Name : $"{emoji.Name}:{emoji.Id}", client, options).ConfigureAwait(false); | |||||
public static async Task RemoveReactionAsync(IMessage msg, IUser user, string emoji, BaseDiscordClient client, | |||||
RequestOptions options) | |||||
public static async Task RemoveReactionAsync(IMessage msg, IUser user, IEmote emote, BaseDiscordClient client, RequestOptions options) | |||||
{ | { | ||||
await client.ApiClient.RemoveReactionAsync(msg.Channel.Id, msg.Id, user.Id, emoji, options).ConfigureAwait(false); | |||||
await client.ApiClient.RemoveReactionAsync(msg.Channel.Id, msg.Id, user.Id, emote is Emote e ? $"{e.Name}:{e.Id}" : emote.Name, options).ConfigureAwait(false); | |||||
} | } | ||||
public static async Task RemoveAllReactionsAsync(IMessage msg, BaseDiscordClient client, RequestOptions options) | public static async Task RemoveAllReactionsAsync(IMessage msg, BaseDiscordClient client, RequestOptions options) | ||||
@@ -109,8 +104,8 @@ namespace Discord.Rest | |||||
mentionedRole = guild.GetRole(id); | mentionedRole = guild.GetRole(id); | ||||
tags.Add(new Tag<IRole>(TagType.RoleMention, index, content.Length, id, mentionedRole)); | tags.Add(new Tag<IRole>(TagType.RoleMention, index, content.Length, id, mentionedRole)); | ||||
} | } | ||||
else if (Emoji.TryParse(content, out var emoji)) | |||||
tags.Add(new Tag<Emoji>(TagType.Emoji, index, content.Length, emoji.Id ?? 0, emoji)); | |||||
else if (Emote.TryParse(content, out var emoji)) | |||||
tags.Add(new Tag<Emote>(TagType.Emoji, index, content.Length, emoji.Id, emoji)); | |||||
else //Bad Tag | else //Bad Tag | ||||
{ | { | ||||
index = index + 1; | index = index + 1; | ||||
@@ -4,19 +4,24 @@ namespace Discord.Rest | |||||
{ | { | ||||
public class RestReaction : IReaction | public class RestReaction : IReaction | ||||
{ | { | ||||
public Emoji Emoji { get; } | |||||
public IEmote Emote { get; } | |||||
public int Count { get; } | public int Count { get; } | ||||
public bool Me { get; } | public bool Me { get; } | ||||
internal RestReaction(Emoji emoji, int count, bool me) | |||||
internal RestReaction(IEmote emote, int count, bool me) | |||||
{ | { | ||||
Emoji = emoji; | |||||
Emote = emote; | |||||
Count = count; | Count = count; | ||||
Me = me; | Me = me; | ||||
} | } | ||||
internal static RestReaction Create(Model model) | internal static RestReaction Create(Model model) | ||||
{ | { | ||||
return new RestReaction(new Emoji(model.Emoji.Id, model.Emoji.Name), model.Count, model.Me); | |||||
IEmote emote; | |||||
if (model.Emoji.Id.HasValue) | |||||
emote = new Emote(model.Emoji.Id.Value, model.Emoji.Name); | |||||
else | |||||
emote = new Emoji(model.Emoji.Name); | |||||
return new RestReaction(emote, model.Count, model.Me); | |||||
} | } | ||||
} | } | ||||
} | } |
@@ -27,7 +27,7 @@ namespace Discord.Rest | |||||
public override IReadOnlyCollection<ulong> MentionedRoleIds => MessageHelper.FilterTagsByKey(TagType.RoleMention, _tags); | public override IReadOnlyCollection<ulong> MentionedRoleIds => MessageHelper.FilterTagsByKey(TagType.RoleMention, _tags); | ||||
public override IReadOnlyCollection<RestUser> MentionedUsers => MessageHelper.FilterTagsByValue<RestUser>(TagType.UserMention, _tags); | public override IReadOnlyCollection<RestUser> MentionedUsers => MessageHelper.FilterTagsByValue<RestUser>(TagType.UserMention, _tags); | ||||
public override IReadOnlyCollection<ITag> Tags => _tags; | public override IReadOnlyCollection<ITag> Tags => _tags; | ||||
public IReadOnlyDictionary<Emoji, ReactionMetadata> Reactions => _reactions.ToDictionary(x => x.Emoji, x => new ReactionMetadata { ReactionCount = x.Count, IsMe = x.Me }); | |||||
public IReadOnlyDictionary<IEmote, ReactionMetadata> Reactions => _reactions.ToDictionary(x => x.Emote, x => new ReactionMetadata { ReactionCount = x.Count, IsMe = x.Me }); | |||||
internal RestUserMessage(BaseDiscordClient discord, ulong id, IMessageChannel channel, IUser author, MessageSource source) | internal RestUserMessage(BaseDiscordClient discord, ulong id, IMessageChannel channel, IUser author, MessageSource source) | ||||
: base(discord, id, channel, author, source) | : base(discord, id, channel, author, source) | ||||
@@ -130,21 +130,15 @@ namespace Discord.Rest | |||||
Update(model); | Update(model); | ||||
} | } | ||||
public Task AddReactionAsync(Emoji emoji, RequestOptions options = null) | |||||
=> MessageHelper.AddReactionAsync(this, emoji, Discord, options); | |||||
public Task AddReactionAsync(string emoji, RequestOptions options = null) | |||||
=> MessageHelper.AddReactionAsync(this, emoji, Discord, options); | |||||
public Task RemoveReactionAsync(Emoji emoji, IUser user, RequestOptions options = null) | |||||
=> MessageHelper.RemoveReactionAsync(this, user, emoji, Discord, options); | |||||
public Task RemoveReactionAsync(string emoji, IUser user, RequestOptions options = null) | |||||
=> MessageHelper.RemoveReactionAsync(this, user, emoji, Discord, options); | |||||
public Task AddReactionAsync(IEmote emote, RequestOptions options = null) | |||||
=> MessageHelper.AddReactionAsync(this, emote, Discord, options); | |||||
public Task RemoveReactionAsync(IEmote emote, IUser user, RequestOptions options = null) | |||||
=> MessageHelper.RemoveReactionAsync(this, user, emote, Discord, options); | |||||
public Task RemoveAllReactionsAsync(RequestOptions options = null) | public Task RemoveAllReactionsAsync(RequestOptions options = null) | ||||
=> MessageHelper.RemoveAllReactionsAsync(this, Discord, options); | => MessageHelper.RemoveAllReactionsAsync(this, Discord, options); | ||||
public Task<IReadOnlyCollection<IUser>> GetReactionUsersAsync(string emoji, int limit = 100, ulong? afterUserId = null, RequestOptions options = null) | public Task<IReadOnlyCollection<IUser>> GetReactionUsersAsync(string emoji, int limit = 100, ulong? afterUserId = null, RequestOptions options = null) | ||||
=> MessageHelper.GetReactionUsersAsync(this, emoji, x => { x.Limit = limit; x.AfterUserId = afterUserId.HasValue ? afterUserId.Value : Optional.Create<ulong>(); }, Discord, options); | |||||
=> MessageHelper.GetReactionUsersAsync(this, emoji, x => { x.Limit = limit; x.AfterUserId = afterUserId ?? Optional.Create<ulong>(); }, Discord, options); | |||||
public Task PinAsync(RequestOptions options = null) | public Task PinAsync(RequestOptions options = null) | ||||
@@ -5,9 +5,9 @@ namespace Discord.Rest | |||||
{ | { | ||||
internal static class EntityExtensions | internal static class EntityExtensions | ||||
{ | { | ||||
public static GuildEmoji ToEntity(this API.Emoji model) | |||||
public static GuildEmote ToEntity(this API.Emoji model) | |||||
{ | { | ||||
return new GuildEmoji(model.Id.Value, model.Name, model.Managed, model.RequireColons, ImmutableArray.Create(model.Roles)); | |||||
return new GuildEmote(model.Id.Value, model.Name, model.Managed, model.RequireColons, ImmutableArray.Create(model.Roles)); | |||||
} | } | ||||
public static Embed ToEntity(this API.Embed model) | public static Embed ToEntity(this API.Embed model) | ||||
@@ -29,7 +29,7 @@ namespace Discord.Rpc | |||||
public override IReadOnlyCollection<ulong> MentionedRoleIds => MessageHelper.FilterTagsByKey(TagType.RoleMention, _tags); | public override IReadOnlyCollection<ulong> MentionedRoleIds => MessageHelper.FilterTagsByKey(TagType.RoleMention, _tags); | ||||
public override IReadOnlyCollection<ulong> MentionedUserIds => MessageHelper.FilterTagsByKey(TagType.UserMention, _tags); | public override IReadOnlyCollection<ulong> MentionedUserIds => MessageHelper.FilterTagsByKey(TagType.UserMention, _tags); | ||||
public override IReadOnlyCollection<ITag> Tags => _tags; | public override IReadOnlyCollection<ITag> Tags => _tags; | ||||
public IReadOnlyDictionary<Emoji, ReactionMetadata> Reactions => ImmutableDictionary.Create<Emoji, ReactionMetadata>(); | |||||
public IReadOnlyDictionary<IEmote, ReactionMetadata> Reactions => ImmutableDictionary.Create<IEmote, ReactionMetadata>(); | |||||
internal RpcUserMessage(DiscordRpcClient discord, ulong id, RestVirtualMessageChannel channel, RpcUser author, MessageSource source) | internal RpcUserMessage(DiscordRpcClient discord, ulong id, RestVirtualMessageChannel channel, RpcUser author, MessageSource source) | ||||
: base(discord, id, channel, author, source) | : base(discord, id, channel, author, source) | ||||
@@ -102,16 +102,10 @@ namespace Discord.Rpc | |||||
public Task ModifyAsync(Action<MessageProperties> func, RequestOptions options) | public Task ModifyAsync(Action<MessageProperties> func, RequestOptions options) | ||||
=> MessageHelper.ModifyAsync(this, Discord, func, options); | => MessageHelper.ModifyAsync(this, Discord, func, options); | ||||
public Task AddReactionAsync(Emoji emoji, RequestOptions options = null) | |||||
=> MessageHelper.AddReactionAsync(this, emoji, Discord, options); | |||||
public Task AddReactionAsync(string emoji, RequestOptions options = null) | |||||
=> MessageHelper.AddReactionAsync(this, emoji, Discord, options); | |||||
public Task RemoveReactionAsync(Emoji emoji, IUser user, RequestOptions options = null) | |||||
=> MessageHelper.RemoveReactionAsync(this, user, emoji, Discord, options); | |||||
public Task RemoveReactionAsync(string emoji, IUser user, RequestOptions options = null) | |||||
=> MessageHelper.RemoveReactionAsync(this, user, emoji, Discord, options); | |||||
public Task AddReactionAsync(IEmote emote, RequestOptions options = null) | |||||
=> MessageHelper.AddReactionAsync(this, emote, Discord, options); | |||||
public Task RemoveReactionAsync(IEmote emote, IUser user, RequestOptions options = null) | |||||
=> MessageHelper.RemoveReactionAsync(this, user, emote, Discord, options); | |||||
public Task RemoveAllReactionsAsync(RequestOptions options = null) | public Task RemoveAllReactionsAsync(RequestOptions options = null) | ||||
=> MessageHelper.RemoveAllReactionsAsync(this, Discord, options); | => MessageHelper.RemoveAllReactionsAsync(this, Discord, options); | ||||
@@ -30,7 +30,7 @@ namespace Discord.WebSocket | |||||
private ConcurrentDictionary<ulong, SocketGuildUser> _members; | private ConcurrentDictionary<ulong, SocketGuildUser> _members; | ||||
private ConcurrentDictionary<ulong, SocketRole> _roles; | private ConcurrentDictionary<ulong, SocketRole> _roles; | ||||
private ConcurrentDictionary<ulong, SocketVoiceState> _voiceStates; | private ConcurrentDictionary<ulong, SocketVoiceState> _voiceStates; | ||||
private ImmutableArray<GuildEmoji> _emojis; | |||||
private ImmutableArray<GuildEmote> _emotes; | |||||
private ImmutableArray<string> _features; | private ImmutableArray<string> _features; | ||||
private AudioClient _audioClient; | private AudioClient _audioClient; | ||||
@@ -93,7 +93,7 @@ namespace Discord.WebSocket | |||||
return channels.Select(x => state.GetChannel(x) as SocketGuildChannel).Where(x => x != null).ToReadOnlyCollection(channels); | return channels.Select(x => state.GetChannel(x) as SocketGuildChannel).Where(x => x != null).ToReadOnlyCollection(channels); | ||||
} | } | ||||
} | } | ||||
public IReadOnlyCollection<GuildEmoji> Emojis => _emojis; | |||||
public IReadOnlyCollection<GuildEmote> Emotes => _emotes; | |||||
public IReadOnlyCollection<string> Features => _features; | public IReadOnlyCollection<string> Features => _features; | ||||
public IReadOnlyCollection<SocketGuildUser> Users => _members.ToReadOnlyCollection(); | public IReadOnlyCollection<SocketGuildUser> Users => _members.ToReadOnlyCollection(); | ||||
public IReadOnlyCollection<SocketRole> Roles => _roles.ToReadOnlyCollection(); | public IReadOnlyCollection<SocketRole> Roles => _roles.ToReadOnlyCollection(); | ||||
@@ -102,7 +102,7 @@ namespace Discord.WebSocket | |||||
: base(client, id) | : base(client, id) | ||||
{ | { | ||||
_audioLock = new SemaphoreSlim(1, 1); | _audioLock = new SemaphoreSlim(1, 1); | ||||
_emojis = ImmutableArray.Create<GuildEmoji>(); | |||||
_emotes = ImmutableArray.Create<GuildEmote>(); | |||||
_features = ImmutableArray.Create<string>(); | _features = ImmutableArray.Create<string>(); | ||||
} | } | ||||
internal static SocketGuild Create(DiscordSocketClient discord, ClientState state, ExtendedModel model) | internal static SocketGuild Create(DiscordSocketClient discord, ClientState state, ExtendedModel model) | ||||
@@ -201,13 +201,13 @@ namespace Discord.WebSocket | |||||
if (model.Emojis != null) | if (model.Emojis != null) | ||||
{ | { | ||||
var emojis = ImmutableArray.CreateBuilder<GuildEmoji>(model.Emojis.Length); | |||||
var emojis = ImmutableArray.CreateBuilder<GuildEmote>(model.Emojis.Length); | |||||
for (int i = 0; i < model.Emojis.Length; i++) | for (int i = 0; i < model.Emojis.Length; i++) | ||||
emojis.Add(model.Emojis[i].ToEntity()); | emojis.Add(model.Emojis[i].ToEntity()); | ||||
_emojis = emojis.ToImmutable(); | |||||
_emotes = emojis.ToImmutable(); | |||||
} | } | ||||
else | else | ||||
_emojis = ImmutableArray.Create<GuildEmoji>(); | |||||
_emotes = ImmutableArray.Create<GuildEmote>(); | |||||
if (model.Features != null) | if (model.Features != null) | ||||
_features = model.Features.ToImmutableArray(); | _features = model.Features.ToImmutableArray(); | ||||
@@ -253,10 +253,10 @@ namespace Discord.WebSocket | |||||
internal void Update(ClientState state, EmojiUpdateModel model) | internal void Update(ClientState state, EmojiUpdateModel model) | ||||
{ | { | ||||
var emojis = ImmutableArray.CreateBuilder<GuildEmoji>(model.Emojis.Length); | |||||
var emotes = ImmutableArray.CreateBuilder<GuildEmote>(model.Emojis.Length); | |||||
for (int i = 0; i < model.Emojis.Length; i++) | for (int i = 0; i < model.Emojis.Length; i++) | ||||
emojis.Add(model.Emojis[i].ToEntity()); | |||||
_emojis = emojis.ToImmutable(); | |||||
emotes.Add(model.Emojis[i].ToEntity()); | |||||
_emotes = emotes.ToImmutable(); | |||||
} | } | ||||
//General | //General | ||||
@@ -9,20 +9,25 @@ namespace Discord.WebSocket | |||||
public ulong MessageId { get; } | public ulong MessageId { get; } | ||||
public Optional<SocketUserMessage> Message { get; } | public Optional<SocketUserMessage> Message { get; } | ||||
public ISocketMessageChannel Channel { get; } | public ISocketMessageChannel Channel { get; } | ||||
public Emoji Emoji { get; } | |||||
public IEmote Emote { get; } | |||||
internal SocketReaction(ISocketMessageChannel channel, ulong messageId, Optional<SocketUserMessage> message, ulong userId, Optional<IUser> user, Emoji emoji) | |||||
internal SocketReaction(ISocketMessageChannel channel, ulong messageId, Optional<SocketUserMessage> message, ulong userId, Optional<IUser> user, IEmote emoji) | |||||
{ | { | ||||
Channel = channel; | Channel = channel; | ||||
MessageId = messageId; | MessageId = messageId; | ||||
Message = message; | Message = message; | ||||
UserId = userId; | UserId = userId; | ||||
User = user; | User = user; | ||||
Emoji = emoji; | |||||
Emote = emoji; | |||||
} | } | ||||
internal static SocketReaction Create(Model model, ISocketMessageChannel channel, Optional<SocketUserMessage> message, Optional<IUser> user) | internal static SocketReaction Create(Model model, ISocketMessageChannel channel, Optional<SocketUserMessage> message, Optional<IUser> user) | ||||
{ | { | ||||
return new SocketReaction(channel, model.MessageId, message, model.UserId, user, new Emoji(model.Emoji.Id, model.Emoji.Name)); | |||||
IEmote emote; | |||||
if (model.Emoji.Id.HasValue) | |||||
emote = new Emote(model.Emoji.Id.Value, model.Emoji.Name); | |||||
else | |||||
emote = new Emoji(model.Emoji.Name); | |||||
return new SocketReaction(channel, model.MessageId, message, model.UserId, user, emote); | |||||
} | } | ||||
} | } | ||||
} | } |
@@ -28,7 +28,7 @@ namespace Discord.WebSocket | |||||
public override IReadOnlyCollection<SocketGuildChannel> MentionedChannels => MessageHelper.FilterTagsByValue<SocketGuildChannel>(TagType.ChannelMention, _tags); | public override IReadOnlyCollection<SocketGuildChannel> MentionedChannels => MessageHelper.FilterTagsByValue<SocketGuildChannel>(TagType.ChannelMention, _tags); | ||||
public override IReadOnlyCollection<SocketRole> MentionedRoles => MessageHelper.FilterTagsByValue<SocketRole>(TagType.RoleMention, _tags); | public override IReadOnlyCollection<SocketRole> MentionedRoles => MessageHelper.FilterTagsByValue<SocketRole>(TagType.RoleMention, _tags); | ||||
public override IReadOnlyCollection<SocketUser> MentionedUsers => MessageHelper.FilterTagsByValue<SocketUser>(TagType.UserMention, _tags); | public override IReadOnlyCollection<SocketUser> MentionedUsers => MessageHelper.FilterTagsByValue<SocketUser>(TagType.UserMention, _tags); | ||||
public IReadOnlyDictionary<Emoji, ReactionMetadata> Reactions => _reactions.GroupBy(r => r.Emoji).ToDictionary(x => x.Key, x => new ReactionMetadata { ReactionCount = x.Count(), IsMe = x.Any(y => y.UserId == Discord.CurrentUser.Id) }); | |||||
public IReadOnlyDictionary<IEmote, ReactionMetadata> Reactions => _reactions.GroupBy(r => r.Emote).ToDictionary(x => x.Key, x => new ReactionMetadata { ReactionCount = x.Count(), IsMe = x.Any(y => y.UserId == Discord.CurrentUser.Id) }); | |||||
internal SocketUserMessage(DiscordSocketClient discord, ulong id, ISocketMessageChannel channel, SocketUser author, MessageSource source) | internal SocketUserMessage(DiscordSocketClient discord, ulong id, ISocketMessageChannel channel, SocketUser author, MessageSource source) | ||||
: base(discord, id, channel, author, source) | : base(discord, id, channel, author, source) | ||||
@@ -124,16 +124,10 @@ namespace Discord.WebSocket | |||||
public Task ModifyAsync(Action<MessageProperties> func, RequestOptions options = null) | public Task ModifyAsync(Action<MessageProperties> func, RequestOptions options = null) | ||||
=> MessageHelper.ModifyAsync(this, Discord, func, options); | => MessageHelper.ModifyAsync(this, Discord, func, options); | ||||
public Task AddReactionAsync(Emoji emoji, RequestOptions options = null) | |||||
=> MessageHelper.AddReactionAsync(this, emoji, Discord, options); | |||||
public Task AddReactionAsync(string emoji, RequestOptions options = null) | |||||
=> MessageHelper.AddReactionAsync(this, emoji, Discord, options); | |||||
public Task RemoveReactionAsync(Emoji emoji, IUser user, RequestOptions options = null) | |||||
=> MessageHelper.RemoveReactionAsync(this, user, emoji, Discord, options); | |||||
public Task RemoveReactionAsync(string emoji, IUser user, RequestOptions options = null) | |||||
=> MessageHelper.RemoveReactionAsync(this, user, emoji, Discord, options); | |||||
public Task AddReactionAsync(IEmote emote, RequestOptions options = null) | |||||
=> MessageHelper.AddReactionAsync(this, emote, Discord, options); | |||||
public Task RemoveReactionAsync(IEmote emote, IUser user, RequestOptions options = null) | |||||
=> MessageHelper.RemoveReactionAsync(this, user, emote, Discord, options); | |||||
public Task RemoveAllReactionsAsync(RequestOptions options = null) | public Task RemoveAllReactionsAsync(RequestOptions options = null) | ||||
=> MessageHelper.RemoveAllReactionsAsync(this, Discord, options); | => MessageHelper.RemoveAllReactionsAsync(this, Discord, options); | ||||