|
|
@@ -37,7 +37,7 @@ namespace Gaming |
|
|
{ |
|
|
{ |
|
|
if (moveTimeInMilliseconds < 5) return false; |
|
|
if (moveTimeInMilliseconds < 5) return false; |
|
|
if (!playerToMove.Commandable() || !TryToStop()) return false; |
|
|
if (!playerToMove.Commandable() || !TryToStop()) return false; |
|
|
if(playerToMove.IsMoving)return false; |
|
|
|
|
|
|
|
|
if (playerToMove.IsMoving) return false; |
|
|
characterManager.SetPlayerState(playerToMove, PlayerStateType.Moving); |
|
|
characterManager.SetPlayerState(playerToMove, PlayerStateType.Moving); |
|
|
moveEngine.MoveObj(playerToMove, moveTimeInMilliseconds, moveDirection); |
|
|
moveEngine.MoveObj(playerToMove, moveTimeInMilliseconds, moveDirection); |
|
|
return true; |
|
|
return true; |
|
|
|