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API.h 15 kB

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  1. #pragma once
  2. #ifndef API_H
  3. #define API_H
  4. #ifdef _MSC_VER
  5. #pragma warning(disable : 4996)
  6. #endif
  7. #include "Message2Server.pb.h"
  8. #include "Message2Clients.pb.h"
  9. #include "MessageType.pb.h"
  10. #include "Services.grpc.pb.h"
  11. #include "Services.pb.h"
  12. #include <future>
  13. #include <iostream>
  14. #include <vector>
  15. #include <optional>
  16. #include <spdlog/spdlog.h>
  17. #include <spdlog/sinks/basic_file_sink.h>
  18. #include <spdlog/sinks/stdout_color_sinks.h>
  19. #include "structures.h"
  20. const constexpr int numOfGridPerCell = 1000;
  21. class IAI;
  22. class ILogic
  23. {
  24. // API中依赖Logic的部分
  25. public:
  26. // 获取服务器发来的消息
  27. virtual std::vector<std::shared_ptr<const THUAI6::Tricker>> GetTrickers() const = 0;
  28. virtual std::vector<std::shared_ptr<const THUAI6::Student>> GetStudents() const = 0;
  29. virtual std::vector<std::shared_ptr<const THUAI6::Prop>> GetProps() const = 0;
  30. virtual std::shared_ptr<const THUAI6::Student> StudentGetSelfInfo() const = 0;
  31. virtual std::shared_ptr<const THUAI6::Tricker> TrickerGetSelfInfo() const = 0;
  32. virtual std::vector<std::vector<THUAI6::PlaceType>> GetFullMap() const = 0;
  33. virtual THUAI6::PlaceType GetPlaceType(int32_t cellX, int32_t cellY) const = 0;
  34. // 供IAPI使用的操作相关的部分
  35. virtual bool Move(int64_t time, double angle) = 0;
  36. virtual bool PickProp(THUAI6::PropType prop) = 0;
  37. virtual bool UseProp() = 0;
  38. virtual bool UseSkill() = 0;
  39. virtual bool SendMessage(int64_t toID, std::string message) = 0;
  40. virtual bool HaveMessage() = 0;
  41. virtual std::optional<std::pair<int64_t, std::string>> GetMessage() = 0;
  42. virtual bool WaitThread() = 0;
  43. virtual int GetCounter() const = 0;
  44. // IStudentAPI使用的部分
  45. virtual bool Graduate() = 0;
  46. virtual bool StartLearning() = 0;
  47. virtual bool EndLearning() = 0;
  48. virtual bool StartHelpMate() = 0;
  49. virtual bool EndHelpMate() = 0;
  50. // ITrickerAPI使用的部分
  51. virtual bool Trick(double angle) = 0;
  52. virtual bool StartExam() = 0;
  53. virtual bool EndExam() = 0;
  54. virtual bool MakeFail() = 0;
  55. virtual const std::vector<int64_t> GetPlayerGUIDs() const = 0;
  56. };
  57. class IAPI
  58. {
  59. public:
  60. // 选手可执行的操作,应当保证所有函数的返回值都应当为std::future,例如下面的移动函数:
  61. // 指挥本角色进行移动,`timeInMilliseconds` 为移动时间,单位为毫秒;`angleInRadian` 表示移动的方向,单位是弧度,使用极坐标——竖直向下方向为 x 轴,水平向右方向为 y 轴
  62. virtual std::future<bool> Move(int64_t timeInMilliseconds, double angleInRadian) = 0;
  63. // 向特定方向移动
  64. virtual std::future<bool> MoveRight(int64_t timeInMilliseconds) = 0;
  65. virtual std::future<bool> MoveUp(int64_t timeInMilliseconds) = 0;
  66. virtual std::future<bool> MoveLeft(int64_t timeInMilliseconds) = 0;
  67. virtual std::future<bool> MoveDown(int64_t timeInMilliseconds) = 0;
  68. // 捡道具、使用技能
  69. virtual std::future<bool> PickProp(THUAI6::PropType prop) = 0;
  70. virtual std::future<bool> UseProp() = 0;
  71. virtual std::future<bool> UseSkill() = 0;
  72. // 发送信息、接受信息,注意收消息时无消息则返回nullopt
  73. virtual std::future<bool> SendMessage(int64_t, std::string) = 0;
  74. [[nodiscard]] virtual std::future<bool> HaveMessage() = 0;
  75. [[nodiscard]] virtual std::future<std::optional<std::pair<int64_t, std::string>>> GetMessage() = 0;
  76. // 等待下一帧
  77. virtual std::future<bool> Wait() = 0;
  78. // 获取视野内可见的学生/捣蛋鬼的信息
  79. [[nodiscard]] virtual std::vector<std::shared_ptr<const THUAI6::Student>> GetStudents() const = 0;
  80. [[nodiscard]] virtual std::vector<std::shared_ptr<const THUAI6::Tricker>> GetTrickers() const = 0;
  81. // 获取视野内可见的道具信息
  82. [[nodiscard]] virtual std::vector<std::shared_ptr<const THUAI6::Prop>> GetProps() const = 0;
  83. // 获取地图信息,视野外的地图统一为Land
  84. [[nodiscard]] virtual std::vector<std::vector<THUAI6::PlaceType>> GetFullMap() const = 0;
  85. [[nodiscard]] virtual THUAI6::PlaceType GetPlaceType(int32_t CellX, int32_t CellY) const = 0;
  86. // 获取所有玩家的GUID
  87. [[nodiscard]] virtual const std::vector<int64_t> GetPlayerGUIDs() const = 0;
  88. // 获取游戏目前所进行的帧数
  89. [[nodiscard]] virtual int GetFrameCount() const = 0;
  90. /*****选手可能用的辅助函数*****/
  91. // 获取指定格子中心的坐标
  92. [[nodiscard]] static inline int CellToGrid(int cell) noexcept
  93. {
  94. return cell * numOfGridPerCell + numOfGridPerCell / 2;
  95. }
  96. // 获取指定坐标点所位于的格子的 X 序号
  97. [[nodiscard]] static inline int GridToCell(int grid) noexcept
  98. {
  99. return grid / numOfGridPerCell;
  100. }
  101. // 用于DEBUG的输出函数,选手仅在开启Debug模式的情况下可以使用
  102. virtual void PrintStudent() const = 0;
  103. virtual void PrintTricker() const = 0;
  104. virtual void PrintProp() const = 0;
  105. virtual void PrintSelfInfo() const = 0;
  106. };
  107. class IStudentAPI : public IAPI
  108. {
  109. public:
  110. /*****学生阵营的特定函数*****/
  111. virtual std::future<bool> StartLearning() = 0;
  112. virtual std::future<bool> EndLearning() = 0;
  113. virtual std::future<bool> StartHelpMate() = 0;
  114. virtual std::future<bool> EndHelpMate() = 0;
  115. virtual std::future<bool> Graduate() = 0;
  116. [[nodiscard]] virtual std::shared_ptr<const THUAI6::Student> GetSelfInfo() const = 0;
  117. };
  118. class ITrickerAPI : public IAPI
  119. {
  120. public:
  121. /*****捣蛋鬼阵营的特定函数*****/
  122. virtual std::future<bool> Trick(double angleInRadian) = 0;
  123. virtual std::future<bool> StartExam() = 0;
  124. virtual std::future<bool> EndExam() = 0;
  125. virtual std::future<bool> MakeFail() = 0;
  126. [[nodiscard]] virtual std::shared_ptr<const THUAI6::Tricker> GetSelfInfo() const = 0;
  127. };
  128. class IGameTimer
  129. {
  130. public:
  131. virtual ~IGameTimer() = default;
  132. virtual void StartTimer() = 0;
  133. virtual void EndTimer() = 0;
  134. virtual void Play(IAI& ai) = 0;
  135. };
  136. class StudentAPI : public IStudentAPI, public IGameTimer
  137. {
  138. public:
  139. StudentAPI(ILogic& logic) :
  140. logic(logic)
  141. {
  142. }
  143. void StartTimer() override
  144. {
  145. }
  146. void EndTimer() override
  147. {
  148. }
  149. void Play(IAI& ai) override;
  150. [[nodiscard]] int GetFrameCount() const override;
  151. std::future<bool> Move(int64_t timeInMilliseconds, double angleInRadian) override;
  152. std::future<bool> MoveRight(int64_t timeInMilliseconds) override;
  153. std::future<bool> MoveUp(int64_t timeInMilliseconds) override;
  154. std::future<bool> MoveLeft(int64_t timeInMilliseconds) override;
  155. std::future<bool> MoveDown(int64_t timeInMilliseconds) override;
  156. std::future<bool> PickProp(THUAI6::PropType prop) override;
  157. std::future<bool> UseProp() override;
  158. std::future<bool> UseSkill() override;
  159. std::future<bool> SendMessage(int64_t, std::string) override;
  160. [[nodiscard]] std::future<bool> HaveMessage() override;
  161. [[nodiscard]] std::future<std::optional<std::pair<int64_t, std::string>>> GetMessage() override;
  162. std::future<bool> Wait() override;
  163. [[nodiscard]] std::vector<std::shared_ptr<const THUAI6::Student>> GetStudents() const override;
  164. [[nodiscard]] std::vector<std::shared_ptr<const THUAI6::Tricker>> GetTrickers() const override;
  165. [[nodiscard]] std::vector<std::shared_ptr<const THUAI6::Prop>> GetProps() const override;
  166. [[nodiscard]] std::vector<std::vector<THUAI6::PlaceType>> GetFullMap() const override;
  167. [[nodiscard]] THUAI6::PlaceType GetPlaceType(int32_t CellX, int32_t CellY) const override;
  168. [[nodiscard]] const std::vector<int64_t> GetPlayerGUIDs() const override;
  169. std::future<bool> StartLearning() override;
  170. std::future<bool> EndLearning() override;
  171. std::future<bool> StartHelpMate() override;
  172. std::future<bool> EndHelpMate() override;
  173. std::future<bool> Graduate() override;
  174. [[nodiscard]] std::shared_ptr<const THUAI6::Student> GetSelfInfo() const override;
  175. void PrintStudent() const override
  176. {
  177. }
  178. void PrintTricker() const override
  179. {
  180. }
  181. void PrintProp() const override
  182. {
  183. }
  184. void PrintSelfInfo() const override
  185. {
  186. }
  187. private:
  188. ILogic& logic;
  189. };
  190. class TrickerAPI : public ITrickerAPI, public IGameTimer
  191. {
  192. public:
  193. TrickerAPI(ILogic& logic) :
  194. logic(logic)
  195. {
  196. }
  197. void StartTimer() override
  198. {
  199. }
  200. void EndTimer() override
  201. {
  202. }
  203. void Play(IAI& ai) override;
  204. [[nodiscard]] int GetFrameCount() const override;
  205. std::future<bool> Move(int64_t timeInMilliseconds, double angleInRadian) override;
  206. std::future<bool> MoveRight(int64_t timeInMilliseconds) override;
  207. std::future<bool> MoveUp(int64_t timeInMilliseconds) override;
  208. std::future<bool> MoveLeft(int64_t timeInMilliseconds) override;
  209. std::future<bool> MoveDown(int64_t timeInMilliseconds) override;
  210. std::future<bool> PickProp(THUAI6::PropType prop) override;
  211. std::future<bool> UseProp() override;
  212. std::future<bool> UseSkill() override;
  213. std::future<bool> SendMessage(int64_t, std::string) override;
  214. [[nodiscard]] std::future<bool> HaveMessage() override;
  215. [[nodiscard]] std::future<std::optional<std::pair<int64_t, std::string>>> GetMessage() override;
  216. std::future<bool> Wait() override;
  217. [[nodiscard]] std::vector<std::shared_ptr<const THUAI6::Student>> GetStudents() const override;
  218. [[nodiscard]] std::vector<std::shared_ptr<const THUAI6::Tricker>> GetTrickers() const override;
  219. [[nodiscard]] std::vector<std::shared_ptr<const THUAI6::Prop>> GetProps() const override;
  220. [[nodiscard]] std::vector<std::vector<THUAI6::PlaceType>> GetFullMap() const override;
  221. [[nodiscard]] THUAI6::PlaceType GetPlaceType(int32_t CellX, int32_t CellY) const override;
  222. [[nodiscard]] const std::vector<int64_t> GetPlayerGUIDs() const override;
  223. std::future<bool> Trick(double angleInRadian) override;
  224. std::future<bool> StartExam() override;
  225. std::future<bool> EndExam() override;
  226. std::future<bool> MakeFail() override;
  227. [[nodiscard]] std::shared_ptr<const THUAI6::Tricker> GetSelfInfo() const override;
  228. void PrintStudent() const override
  229. {
  230. }
  231. void PrintTricker() const override
  232. {
  233. }
  234. void PrintProp() const override
  235. {
  236. }
  237. void PrintSelfInfo() const override
  238. {
  239. }
  240. private:
  241. ILogic& logic;
  242. };
  243. class StudentDebugAPI : public IStudentAPI, public IGameTimer
  244. {
  245. public:
  246. StudentDebugAPI(ILogic& logic, bool file, bool print, bool warnOnly, int64_t playerID);
  247. void StartTimer() override;
  248. void EndTimer() override;
  249. void Play(IAI& ai) override;
  250. [[nodiscard]] int GetFrameCount() const override;
  251. std::future<bool> Move(int64_t timeInMilliseconds, double angleInRadian) override;
  252. std::future<bool> MoveRight(int64_t timeInMilliseconds) override;
  253. std::future<bool> MoveUp(int64_t timeInMilliseconds) override;
  254. std::future<bool> MoveLeft(int64_t timeInMilliseconds) override;
  255. std::future<bool> MoveDown(int64_t timeInMilliseconds) override;
  256. std::future<bool> PickProp(THUAI6::PropType prop) override;
  257. std::future<bool> UseProp() override;
  258. std::future<bool> UseSkill() override;
  259. std::future<bool> SendMessage(int64_t, std::string) override;
  260. [[nodiscard]] std::future<bool> HaveMessage() override;
  261. [[nodiscard]] std::future<std::optional<std::pair<int64_t, std::string>>> GetMessage() override;
  262. std::future<bool> Wait() override;
  263. [[nodiscard]] std::vector<std::shared_ptr<const THUAI6::Student>> GetStudents() const override;
  264. [[nodiscard]] std::vector<std::shared_ptr<const THUAI6::Tricker>> GetTrickers() const override;
  265. [[nodiscard]] std::vector<std::shared_ptr<const THUAI6::Prop>> GetProps() const override;
  266. [[nodiscard]] std::vector<std::vector<THUAI6::PlaceType>> GetFullMap() const override;
  267. [[nodiscard]] THUAI6::PlaceType GetPlaceType(int32_t CellX, int32_t CellY) const override;
  268. [[nodiscard]] const std::vector<int64_t> GetPlayerGUIDs() const override;
  269. std::future<bool> StartLearning() override;
  270. std::future<bool> EndLearning() override;
  271. std::future<bool> StartHelpMate() override;
  272. std::future<bool> EndHelpMate() override;
  273. std::future<bool> Graduate() override;
  274. [[nodiscard]] virtual std::shared_ptr<const THUAI6::Student> GetSelfInfo() const override;
  275. void PrintStudent() const override;
  276. void PrintTricker() const override;
  277. void PrintProp() const override;
  278. void PrintSelfInfo() const override;
  279. private:
  280. std::chrono::system_clock::time_point startPoint;
  281. std::unique_ptr<spdlog::logger> logger;
  282. ILogic& logic;
  283. };
  284. class TrickerDebugAPI : public ITrickerAPI, public IGameTimer
  285. {
  286. public:
  287. TrickerDebugAPI(ILogic& logic, bool file, bool print, bool warnOnly, int64_t playerID);
  288. void StartTimer() override;
  289. void EndTimer() override;
  290. void Play(IAI& ai) override;
  291. [[nodiscard]] int GetFrameCount() const override;
  292. std::future<bool> Move(int64_t timeInMilliseconds, double angleInRadian) override;
  293. std::future<bool> MoveRight(int64_t timeInMilliseconds) override;
  294. std::future<bool> MoveUp(int64_t timeInMilliseconds) override;
  295. std::future<bool> MoveLeft(int64_t timeInMilliseconds) override;
  296. std::future<bool> MoveDown(int64_t timeInMilliseconds) override;
  297. std::future<bool> PickProp(THUAI6::PropType prop) override;
  298. std::future<bool> UseProp() override;
  299. std::future<bool> UseSkill() override;
  300. std::future<bool> SendMessage(int64_t, std::string) override;
  301. [[nodiscard]] std::future<bool> HaveMessage() override;
  302. [[nodiscard]] std::future<std::optional<std::pair<int64_t, std::string>>> GetMessage() override;
  303. std::future<bool> Wait() override;
  304. [[nodiscard]] std::vector<std::shared_ptr<const THUAI6::Student>> GetStudents() const override;
  305. [[nodiscard]] std::vector<std::shared_ptr<const THUAI6::Tricker>> GetTrickers() const override;
  306. [[nodiscard]] std::vector<std::shared_ptr<const THUAI6::Prop>> GetProps() const override;
  307. [[nodiscard]] std::vector<std::vector<THUAI6::PlaceType>> GetFullMap() const override;
  308. [[nodiscard]] THUAI6::PlaceType GetPlaceType(int32_t CellX, int32_t CellY) const override;
  309. [[nodiscard]] const std::vector<int64_t> GetPlayerGUIDs() const override;
  310. std::future<bool> Trick(double angleInRadian) override;
  311. std::future<bool> StartExam() override;
  312. std::future<bool> EndExam() override;
  313. std::future<bool> MakeFail() override;
  314. [[nodiscard]] std::shared_ptr<const THUAI6::Tricker> GetSelfInfo() const override;
  315. void PrintStudent() const override;
  316. void PrintTricker() const override;
  317. void PrintProp() const override;
  318. void PrintSelfInfo() const override;
  319. private:
  320. std::chrono::system_clock::time_point startPoint;
  321. std::unique_ptr<spdlog::logger> logger;
  322. ILogic& logic;
  323. };
  324. #endif