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@@ -233,7 +233,7 @@ void Logic::LoadBuffer(protobuf::MessageToClient& message) |
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bufferState->gamemap = Proto2THUAI6::Protobuf2THUAI6Map(message.map_message()); |
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if (playerType == THUAI6::PlayerType::HumanPlayer) |
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{ |
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for (auto item : message.human_message()) |
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for (const auto& item : message.human_message()) |
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{ |
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if (item.player_id() == playerID) |
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{ |
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@@ -241,7 +241,7 @@ void Logic::LoadBuffer(protobuf::MessageToClient& message) |
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} |
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bufferState->humans.push_back(Proto2THUAI6::Protobuf2THUAI6Human(item)); |
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} |
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for (auto item : message.butcher_message()) |
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for (const auto& item : message.butcher_message()) |
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{ |
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int vr = this->bufferState->humanSelf->viewRange; |
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int deltaX = item.x() - this->bufferState->humanSelf->x; |
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@@ -277,7 +277,7 @@ void Logic::LoadBuffer(protobuf::MessageToClient& message) |
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} |
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else |
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{ |
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for (auto item : message.butcher_message()) |
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for (const auto& item : message.butcher_message()) |
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{ |
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if (item.player_id() == playerID) |
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{ |
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@@ -285,7 +285,7 @@ void Logic::LoadBuffer(protobuf::MessageToClient& message) |
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} |
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bufferState->butchers.push_back(Proto2THUAI6::Protobuf2THUAI6Butcher(item)); |
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} |
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for (auto item : message.human_message()) |
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for (const auto& item : message.human_message()) |
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{ |
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int vr = this->bufferState->butcherSelf->viewRange; |
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int deltaX = item.x() - this->bufferState->butcherSelf->x; |
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@@ -319,7 +319,7 @@ void Logic::LoadBuffer(protobuf::MessageToClient& message) |
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} |
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} |
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} |
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for (auto item : message.prop_message()) |
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for (const auto& item : message.prop_message()) |
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bufferState->props.push_back(Proto2THUAI6::Protobuf2THUAI6Prop(item)); |
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if (asynchronous) |
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{ |
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