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- //------------------------------------------------------------------------------
- // <auto-generated>
- // 此代码由工具生成。
- // 运行时版本:4.0.30319.42000
- //
- // 对此文件的更改可能会导致不正确的行为,并且如果
- // 重新生成代码,这些更改将会丢失。
- // </auto-generated>
- //------------------------------------------------------------------------------
-
- namespace Shadowsocks.Properties {
- using System;
-
-
- /// <summary>
- /// 一个强类型的资源类,用于查找本地化的字符串等。
- /// </summary>
- // 此类是由 StronglyTypedResourceBuilder
- // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
- // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
- // (以 /str 作为命令选项),或重新生成 VS 项目。
- [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
- internal class Resources {
-
- private static global::System.Resources.ResourceManager resourceMan;
-
- private static global::System.Globalization.CultureInfo resourceCulture;
-
- [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
- internal Resources() {
- }
-
- /// <summary>
- /// 返回此类使用的缓存的 ResourceManager 实例。
- /// </summary>
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Resources.ResourceManager ResourceManager {
- get {
- if (object.ReferenceEquals(resourceMan, null)) {
- global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Shadowsocks.Properties.Resources", typeof(Resources).Assembly);
- resourceMan = temp;
- }
- return resourceMan;
- }
- }
-
- /// <summary>
- /// 重写当前线程的 CurrentUICulture 属性
- /// 重写当前线程的 CurrentUICulture 属性。
- /// </summary>
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Globalization.CultureInfo Culture {
- get {
- return resourceCulture;
- }
- set {
- resourceCulture = value;
- }
- }
-
- /// <summary>
- /// 查找类似 /* eslint-disable */
- ///// Was generated by gfwlist2pac in precise mode
- ///// https://github.com/clowwindy/gfwlist2pac
- ///
- ///// 2019-10-06: More 'javascript' way to interaction with main program
- ///// 2019-02-08: Updated to support shadowsocks-windows user rules.
- ///
- ///var proxy = __PROXY__;
- ///var userrules = __USERRULES__;
- ///var rules = __RULES__;
- ///
- ////*
- ///* This file is part of Adblock Plus <http://adblockplus.org/>,
- ///* Copyright (C) 2006-2014 Eyeo GmbH
- ///*
- ///* Adblock Plus is free software: you can redistribute it and/or [字符串的其余部分被截断]"; 的本地化字符串。
- /// </summary>
- internal static string abp_js {
- get {
- return ResourceManager.GetString("abp_js", resourceCulture);
- }
- }
-
- /// <summary>
- /// 查找类似 var __USERRULES__ = [];
- ///var __RULES__ = [
- /// "|http://85.17.73.31/",
- /// "||agnesb.fr",
- /// "||akiba-web.com",
- /// "||altrec.com",
- /// "||angela-merkel.de",
- /// "||angola.org",
- /// "||apartmentratings.com",
- /// "||apartments.com",
- /// "||arena.taipei",
- /// "||asianspiss.com",
- /// "||assimp.org",
- /// "||athenaeizou.com",
- /// "||azubu.tv",
- /// "||bankmobilevibe.com",
- /// "||banorte.com",
- /// "||bash-hackers.org",
- /// "||beeg.com",
- /// "||global.bing.com",
- /// "||bloombergview.com",
- /// " [字符串的其余部分被截断]"; 的本地化字符串。
- /// </summary>
- internal static string default_abp_rule {
- get {
- return ResourceManager.GetString("default_abp_rule", resourceCulture);
- }
- }
-
- /// <summary>
- /// 查找类似 en,zh-CN,zh-TW,ja
- ///,,,
- ///Shadowsocks,Shadowsocks,Shadowsocks,Shadowsocks
- ///,,,
- ///System Proxy,系统代理,系統代理,システムプロキシ
- ///Disable,禁用,禁用,無効
- ///PAC,PAC 模式,PAC 模式,PAC
- ///Global,全局模式,全局模式,全般
- ///Servers,服务器,伺服器,サーバー
- ///Edit Servers...,编辑服务器...,編輯伺服器...,サーバーの編集...
- ///Statistics Config...,统计配置...,統計設定檔...,統計情報の設定...
- ///Start on Boot,开机启动,開機啟動,システムと同時に起動
- ///Forward Proxy...,正向代理设置...,正向 Proxy 設定...,フォワードプロキシの設定...
- ///Allow other Devices to connect,允许其他设备连入,允許其他裝置連入,他のデバイスからの接続を許可する
- ///Local PAC,使用本地 PAC,使用本機 PAC,ローカル PAC
- ///Online PAC,使用在线 PAC,使 [字符串的其余部分被截断]"; 的本地化字符串。
- /// </summary>
- internal static string i18n_csv {
- get {
- return ResourceManager.GetString("i18n_csv", resourceCulture);
- }
- }
-
- /// <summary>
- /// 查找 System.Byte[] 类型的本地化资源。
- /// </summary>
- internal static byte[] libsscrypto_dll {
- get {
- object obj = ResourceManager.GetObject("libsscrypto_dll", resourceCulture);
- return ((byte[])(obj));
- }
- }
-
- /// <summary>
- /// 查找类似 listen-address __PRIVOXY_BIND_IP__:__PRIVOXY_BIND_PORT__
- ///toggle 0
- ///logfile ss_privoxy.log
- ///show-on-task-bar 0
- ///activity-animation 0
- ///forward-socks5 / __SOCKS_HOST__:__SOCKS_PORT__ .
- ///max-client-connections 2048
- ///hide-console
- /// 的本地化字符串。
- /// </summary>
- internal static string privoxy_conf {
- get {
- return ResourceManager.GetString("privoxy_conf", resourceCulture);
- }
- }
-
- /// <summary>
- /// 查找 System.Byte[] 类型的本地化资源。
- /// </summary>
- internal static byte[] privoxy_exe {
- get {
- object obj = ResourceManager.GetObject("privoxy_exe", resourceCulture);
- return ((byte[])(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap ss32Fill {
- get {
- object obj = ResourceManager.GetObject("ss32Fill", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap ss32In {
- get {
- object obj = ResourceManager.GetObject("ss32In", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap ss32Out {
- get {
- object obj = ResourceManager.GetObject("ss32Out", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap ss32Outline {
- get {
- object obj = ResourceManager.GetObject("ss32Outline", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap ssw128 {
- get {
- object obj = ResourceManager.GetObject("ssw128", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Byte[] 类型的本地化资源。
- /// </summary>
- internal static byte[] sysproxy_exe {
- get {
- object obj = ResourceManager.GetObject("sysproxy_exe", resourceCulture);
- return ((byte[])(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Byte[] 类型的本地化资源。
- /// </summary>
- internal static byte[] sysproxy64_exe {
- get {
- object obj = ResourceManager.GetObject("sysproxy64_exe", resourceCulture);
- return ((byte[])(obj));
- }
- }
-
- /// <summary>
- /// 查找类似 ! Put user rules line by line in this file.
- ///! See https://adblockplus.org/en/filter-cheatsheet
- /// 的本地化字符串。
- /// </summary>
- internal static string user_rule {
- get {
- return ResourceManager.GetString("user_rule", resourceCulture);
- }
- }
- }
- }
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