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- using Splat;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Net;
- using System.Net.NetworkInformation;
- using System.Net.Sockets;
- using System.Threading;
- using System.Threading.Tasks;
-
- namespace Shadowsocks.Net
- {
- public interface IDatagramService
- {
- public abstract Task< bool> Handle(Memory<byte> packet, Socket socket, EndPoint client);
-
- void Stop();
- }
-
- public abstract class DatagramService : IDatagramService
- {
- public abstract Task<bool> Handle(Memory<byte> packet, Socket socket, EndPoint client);
-
- public virtual void Stop() { }
- }
-
- public class UDPListener : IEnableLogger
- {
- public class UDPState
- {
- public UDPState(Socket s)
- {
- socket = s;
- remoteEndPoint = new IPEndPoint(s.AddressFamily == AddressFamily.InterNetworkV6 ? IPAddress.IPv6Any : IPAddress.Any, 0);
- }
- public Socket socket;
- public byte[] buffer = new byte[4096];
- public EndPoint remoteEndPoint;
- }
-
- IPEndPoint _localEndPoint;
- Socket _udpSocket;
- IEnumerable<IDatagramService> _services;
- CancellationTokenSource tokenSource = new CancellationTokenSource();
-
- public UDPListener(IPEndPoint localEndPoint, IEnumerable<IDatagramService> services)
- {
- _localEndPoint = localEndPoint;
- _services = services;
- }
-
- private bool CheckIfPortInUse(int port)
- {
- IPGlobalProperties ipProperties = IPGlobalProperties.GetIPGlobalProperties();
- return ipProperties.GetActiveUdpListeners().Any(endPoint => endPoint.Port == port);
- }
-
- public void Start()
- {
- if (CheckIfPortInUse(_localEndPoint.Port))
- throw new Exception($"Port {_localEndPoint.Port} already in use");
-
- // Create a TCP/IP socket.
- _udpSocket = new Socket(_localEndPoint.AddressFamily, SocketType.Dgram, ProtocolType.Udp);
- _udpSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
-
- // Bind the socket to the local endpoint and listen for incoming connections.
- _udpSocket.Bind(_localEndPoint);
-
- // Start an asynchronous socket to listen for connections.
- this.Log().Info($"Shadowsocks started UDP");
- this.Log().Debug(Crypto.CryptoFactory.DumpRegisteredEncryptor());
- UDPState udpState = new UDPState(_udpSocket);
- // _udpSocket.BeginReceiveFrom(udpState.buffer, 0, udpState.buffer.Length, 0, ref udpState.remoteEndPoint, new AsyncCallback(RecvFromCallback), udpState);
- Task.Run(() => WorkLoop(tokenSource.Token));
- }
-
- private async Task WorkLoop(CancellationToken token)
- {
- byte[] buffer = new byte[4096];
- EndPoint remote = new IPEndPoint(_udpSocket.AddressFamily == AddressFamily.InterNetworkV6 ? IPAddress.IPv6Any : IPAddress.Any, 0);
- while (!token.IsCancellationRequested)
- {
- var result = await _udpSocket.ReceiveFromAsync(buffer, SocketFlags.None, remote);
- var len = result.ReceivedBytes;
- foreach (IDatagramService service in _services)
- {
- if (await service.Handle(new Memory<byte>(buffer)[..len], _udpSocket, result.RemoteEndPoint))
- {
- break;
- }
- }
- }
- }
-
- public void Stop()
- {
- tokenSource.Cancel();
- _udpSocket?.Close();
- foreach (var s in _services)
- {
- s.Stop();
- }
- }
- }
- }
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