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- using System;
- using System.Collections.Generic;
- using System.ComponentModel;
- using System.Data;
- using System.Drawing;
- using System.Text;
- using System.Windows.Forms;
- using System.Drawing.Imaging;
- using System.Runtime.InteropServices;
- using System.Diagnostics;
-
-
- namespace Shadowsocks.View
- {
- public class QRCodeSplashForm : PerPixelAlphaForm
- {
- public Rectangle TargetRect;
-
- public QRCodeSplashForm()
- {
- this.Load += QRCodeSplashForm_Load;
- this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
- this.BackColor = System.Drawing.Color.White;
- this.ClientSize = new System.Drawing.Size(1, 1);
- this.ControlBox = false;
- this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
- this.MaximizeBox = false;
- this.MinimizeBox = false;
- this.Name = "QRCodeSplashForm";
- this.ShowIcon = false;
- this.ShowInTaskbar = false;
- this.SizeGripStyle = System.Windows.Forms.SizeGripStyle.Hide;
- this.StartPosition = System.Windows.Forms.FormStartPosition.Manual;
- this.TopMost = true;
- }
-
- private Timer timer;
- private int flashStep;
- private static double FPS = 1.0 / 15 * 1000; // System.Windows.Forms.Timer resolution is 15ms
- private static double ANIMATION_TIME = 0.5;
- private static int ANIMATION_STEPS = (int)(ANIMATION_TIME * FPS);
- Stopwatch sw;
- int x;
- int y;
- int w;
- int h;
- Bitmap bitmap;
- Graphics g;
- Pen pen;
- SolidBrush brush;
-
- private void QRCodeSplashForm_Load(object sender, EventArgs e)
- {
- SetStyle(ControlStyles.SupportsTransparentBackColor, true);
- this.BackColor = Color.Transparent;
- flashStep = 0;
- x = 0;
- y = 0;
- w = Width;
- h = Height;
- sw = Stopwatch.StartNew();
- timer = new Timer();
- timer.Interval = (int)(ANIMATION_TIME * 1000 / ANIMATION_STEPS);
- timer.Tick += timer_Tick;
- timer.Start();
- bitmap = new Bitmap(Width, Height, PixelFormat.Format32bppArgb);
- g = Graphics.FromImage(bitmap);
- pen = new Pen(Color.Red, 3);
- brush = new SolidBrush(Color.FromArgb(30, Color.Red));
- }
-
- protected override CreateParams CreateParams
- {
- get
- {
- CreateParams cp = base.CreateParams;
- cp.ExStyle |= 0x00080000; // This form has to have the WS_EX_LAYERED extended style
- return cp;
- }
- }
-
- void timer_Tick(object sender, EventArgs e)
- {
- double percent = (double)sw.ElapsedMilliseconds / 1000.0 / (double)ANIMATION_TIME;
- if (percent < 1)
- {
- // ease out
- percent = 1 - Math.Pow((1 - percent), 4);
- x = (int)(TargetRect.X * percent);
- y = (int)(TargetRect.Y * percent);
- w = (int)(TargetRect.Width * percent + this.Size.Width * (1 - percent));
- h = (int)(TargetRect.Height * percent + this.Size.Height * (1 - percent));
- //codeRectView.Location = new Point(x, y);
- //codeRectView.Size = new Size(w, h);
- pen.Color = Color.FromArgb((int)(255 * percent), Color.Red);
- brush.Color = Color.FromArgb((int)(30 * percent), Color.Red);
- g.Clear(Color.Transparent);
- g.FillRectangle(brush, x, y, w, h);
- g.DrawRectangle(pen, x, y, w, h);
- SetBitmap(bitmap);
- }
- else
- {
- if (flashStep == 0)
- {
- timer.Interval = 100;
- g.Clear(Color.Transparent);
- SetBitmap(bitmap);
- }
- else if (flashStep == 1)
- {
- timer.Interval = 50;
- g.FillRectangle(brush, x, y, w, h);
- g.DrawRectangle(pen, x, y, w, h);
- SetBitmap(bitmap);
- }
- else if (flashStep == 1)
- {
- g.Clear(Color.Transparent);
- SetBitmap(bitmap);
- }
- else if (flashStep == 2)
- {
- g.FillRectangle(brush, x, y, w, h);
- g.DrawRectangle(pen, x, y, w, h);
- SetBitmap(bitmap);
- }
- else if (flashStep == 3)
- {
- g.Clear(Color.Transparent);
- SetBitmap(bitmap);
- }
- else if (flashStep == 4)
- {
- g.FillRectangle(brush, x, y, w, h);
- g.DrawRectangle(pen, x, y, w, h);
- SetBitmap(bitmap);
- }
- else
- {
- sw.Stop();
- timer.Stop();
- pen.Dispose();
- brush.Dispose();
- bitmap.Dispose();
- this.Close();
- }
- flashStep++;
- }
- }
- }
-
-
- // class that exposes needed win32 gdi functions.
- class Win32
- {
-
- [StructLayout(LayoutKind.Sequential)]
- public struct Point
- {
- public Int32 x;
- public Int32 y;
-
- public Point(Int32 x, Int32 y) { this.x = x; this.y = y; }
- }
-
-
- [StructLayout(LayoutKind.Sequential)]
- public struct Size
- {
- public Int32 cx;
- public Int32 cy;
-
- public Size(Int32 cx, Int32 cy) { this.cx = cx; this.cy = cy; }
- }
-
-
- [StructLayout(LayoutKind.Sequential, Pack = 1)]
- struct ARGB
- {
- public byte Blue;
- public byte Green;
- public byte Red;
- public byte Alpha;
- }
-
-
- [StructLayout(LayoutKind.Sequential, Pack = 1)]
- public struct BLENDFUNCTION
- {
- public byte BlendOp;
- public byte BlendFlags;
- public byte SourceConstantAlpha;
- public byte AlphaFormat;
- }
-
-
- public const Int32 ULW_COLORKEY = 0x00000001;
- public const Int32 ULW_ALPHA = 0x00000002;
- public const Int32 ULW_OPAQUE = 0x00000004;
-
- public const byte AC_SRC_OVER = 0x00;
- public const byte AC_SRC_ALPHA = 0x01;
-
-
- [DllImport("user32.dll", ExactSpelling = true, SetLastError = true)]
- public static extern int UpdateLayeredWindow(IntPtr hwnd, IntPtr hdcDst, ref Point pptDst, ref Size psize, IntPtr hdcSrc, ref Point pprSrc, Int32 crKey, ref BLENDFUNCTION pblend, Int32 dwFlags);
-
- [DllImport("user32.dll", ExactSpelling = true, SetLastError = true)]
- public static extern IntPtr GetDC(IntPtr hWnd);
-
- [DllImport("user32.dll", ExactSpelling = true)]
- public static extern int ReleaseDC(IntPtr hWnd, IntPtr hDC);
-
- [DllImport("gdi32.dll", ExactSpelling = true, SetLastError = true)]
- public static extern IntPtr CreateCompatibleDC(IntPtr hDC);
-
- [DllImport("gdi32.dll", ExactSpelling = true, SetLastError = true)]
- public static extern int DeleteDC(IntPtr hdc);
-
- [DllImport("gdi32.dll", ExactSpelling = true)]
- public static extern IntPtr SelectObject(IntPtr hDC, IntPtr hObject);
-
- [DllImport("gdi32.dll", ExactSpelling = true, SetLastError = true)]
- public static extern int DeleteObject(IntPtr hObject);
- }
-
-
- public class PerPixelAlphaForm : Form
- {
- // http://www.codeproject.com/Articles/1822/Per-Pixel-Alpha-Blend-in-C
- // Rui Lopes
-
- public PerPixelAlphaForm()
- {
- // This form should not have a border or else Windows will clip it.
- FormBorderStyle = FormBorderStyle.None;
- }
-
- public void SetBitmap(Bitmap bitmap)
- {
- SetBitmap(bitmap, 255);
- }
-
-
- /// <para>Changes the current bitmap with a custom opacity level. Here is where all happens!</para>
- public void SetBitmap(Bitmap bitmap, byte opacity)
- {
- if (bitmap.PixelFormat != PixelFormat.Format32bppArgb)
- throw new ApplicationException("The bitmap must be 32ppp with alpha-channel.");
-
- // The idea of this is very simple,
- // 1. Create a compatible DC with screen;
- // 2. Select the bitmap with 32bpp with alpha-channel in the compatible DC;
- // 3. Call the UpdateLayeredWindow.
-
- IntPtr screenDc = Win32.GetDC(IntPtr.Zero);
- IntPtr memDc = Win32.CreateCompatibleDC(screenDc);
- IntPtr hBitmap = IntPtr.Zero;
- IntPtr oldBitmap = IntPtr.Zero;
-
- try
- {
- hBitmap = bitmap.GetHbitmap(Color.FromArgb(0)); // grab a GDI handle from this GDI+ bitmap
- oldBitmap = Win32.SelectObject(memDc, hBitmap);
-
- Win32.Size size = new Win32.Size(bitmap.Width, bitmap.Height);
- Win32.Point pointSource = new Win32.Point(0, 0);
- Win32.Point topPos = new Win32.Point(Left, Top);
- Win32.BLENDFUNCTION blend = new Win32.BLENDFUNCTION();
- blend.BlendOp = Win32.AC_SRC_OVER;
- blend.BlendFlags = 0;
- blend.SourceConstantAlpha = opacity;
- blend.AlphaFormat = Win32.AC_SRC_ALPHA;
-
- Win32.UpdateLayeredWindow(Handle, screenDc, ref topPos, ref size, memDc, ref pointSource, 0, ref blend, Win32.ULW_ALPHA);
- }
- finally
- {
- Win32.ReleaseDC(IntPtr.Zero, screenDc);
- if (hBitmap != IntPtr.Zero)
- {
- Win32.SelectObject(memDc, oldBitmap);
- //Windows.DeleteObject(hBitmap); // The documentation says that we have to use the Windows.DeleteObject... but since there is no such method I use the normal DeleteObject from Win32 GDI and it's working fine without any resource leak.
- Win32.DeleteObject(hBitmap);
- }
- Win32.DeleteDC(memDc);
- }
- }
-
-
- protected override CreateParams CreateParams
- {
- get
- {
- CreateParams cp = base.CreateParams;
- cp.ExStyle |= 0x00080000; // This form has to have the WS_EX_LAYERED extended style
- return cp;
- }
- }
- }
- }
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