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- //------------------------------------------------------------------------------
- // <auto-generated>
- // 此代码由工具生成。
- // 运行时版本:4.0.30319.42000
- //
- // 对此文件的更改可能会导致不正确的行为,并且如果
- // 重新生成代码,这些更改将会丢失。
- // </auto-generated>
- //------------------------------------------------------------------------------
-
- namespace Shadowsocks.Properties {
- using System;
-
-
- /// <summary>
- /// 一个强类型的资源类,用于查找本地化的字符串等。
- /// </summary>
- // 此类是由 StronglyTypedResourceBuilder
- // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
- // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
- // (以 /str 作为命令选项),或重新生成 VS 项目。
- [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
- internal class Resources {
-
- private static global::System.Resources.ResourceManager resourceMan;
-
- private static global::System.Globalization.CultureInfo resourceCulture;
-
- [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
- internal Resources() {
- }
-
- /// <summary>
- /// 返回此类使用的缓存的 ResourceManager 实例。
- /// </summary>
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Resources.ResourceManager ResourceManager {
- get {
- if (object.ReferenceEquals(resourceMan, null)) {
- global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Shadowsocks.Properties.Resources", typeof(Resources).Assembly);
- resourceMan = temp;
- }
- return resourceMan;
- }
- }
-
- /// <summary>
- /// 重写当前线程的 CurrentUICulture 属性
- /// 重写当前线程的 CurrentUICulture 属性。
- /// </summary>
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Globalization.CultureInfo Culture {
- get {
- return resourceCulture;
- }
- set {
- resourceCulture = value;
- }
- }
-
- /// <summary>
- /// 查找类似 /* eslint-disable */
- ///// Was generated by gfwlist2pac in precise mode
- ///// https://github.com/clowwindy/gfwlist2pac
- ///
- ///// 2019-10-06: More 'javascript' way to interaction with main program
- ///// 2019-02-08: Updated to support shadowsocks-windows user rules.
- ///
- ///var proxy = __PROXY__;
- ///var userrules = __USERRULES__;
- ///var rules = __RULES__;
- ///
- ////*
- ///* This file is part of Adblock Plus <http://adblockplus.org/>,
- ///* Copyright (C) 2006-2014 Eyeo GmbH
- ///*
- ///* Adblock Plus is free software: you can redistribute it and/or [字符串的其余部分被截断]"; 的本地化字符串。
- /// </summary>
- internal static string abp_js {
- get {
- return ResourceManager.GetString("abp_js", resourceCulture);
- }
- }
-
- /// <summary>
- /// 查找 System.Byte[] 类型的本地化资源。
- /// </summary>
- internal static byte[] dlc_dat {
- get {
- object obj = ResourceManager.GetObject("dlc_dat", resourceCulture);
- return ((byte[])(obj));
- }
- }
-
- /// <summary>
- /// 查找类似 en,ru-RU,zh-CN,zh-TW,ja,ko,fr
- ///#Restart program to apply translation,,,,,,
- ///#This is comment line,,,,,,
- ///#Always keep language name at head of file,,,,,,
- ///#Language name is output in log,,,,,,
- ///"#You can find it by search ""Current language is:""",,,,,,
- ///#Please use UTF-8 with BOM encoding so we can edit it in Excel,,,,,,
- ///,,,,,,
- ///Shadowsocks,Shadowsocks,Shadowsocks,Shadowsocks,Shadowsocks,Shadowsocks,Shadowsocks
- ///,,,,,,
- ///#Menu,,,,,,
- ///,,,,,,
- ///System Proxy,Системный прокси-сервер,系统代理,系統代理,システムプロキシ,시스템 프록시,P [字符串的其余部分被截断]"; 的本地化字符串。
- /// </summary>
- internal static string i18n_csv {
- get {
- return ResourceManager.GetString("i18n_csv", resourceCulture);
- }
- }
-
- /// <summary>
- /// 查找 System.Byte[] 类型的本地化资源。
- /// </summary>
- internal static byte[] libsscrypto_dll {
- get {
- object obj = ResourceManager.GetObject("libsscrypto_dll", resourceCulture);
- return ((byte[])(obj));
- }
- }
-
- /// <summary>
- /// 查找类似 <?xml version="1.0" encoding="utf-8" ?>
- ///<!-- Warning: Configuration may reset after shadowsocks upgrade. -->
- ///<!-- If you messed it up, delete this file and Shadowsocks will create a new one. -->
- ///<nlog xmlns="http://www.nlog-project.org/schemas/NLog.xsd" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
- /// <targets>
- /// <!-- This line is managed by Shadowsocks. Do not modify it unless you know what you are doing.-->
- /// <target name="file" xsi:type="File" fileName="ss_win_temp\shadowsocks.log" writ [字符串的其余部分被截断]"; 的本地化字符串。
- /// </summary>
- internal static string NLog_config {
- get {
- return ResourceManager.GetString("NLog_config", resourceCulture);
- }
- }
-
- /// <summary>
- /// 查找类似 listen-address __PRIVOXY_BIND_IP__:__PRIVOXY_BIND_PORT__
- ///toggle 0
- ///logfile ss_privoxy.log
- ///show-on-task-bar 0
- ///activity-animation 0
- ///forward-socks5 / __SOCKS_HOST__:__SOCKS_PORT__ .
- ///max-client-connections 2048
- ///hide-console
- /// 的本地化字符串。
- /// </summary>
- internal static string privoxy_conf {
- get {
- return ResourceManager.GetString("privoxy_conf", resourceCulture);
- }
- }
-
- /// <summary>
- /// 查找 System.Byte[] 类型的本地化资源。
- /// </summary>
- internal static byte[] privoxy_exe {
- get {
- object obj = ResourceManager.GetObject("privoxy_exe", resourceCulture);
- return ((byte[])(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap ss32Fill {
- get {
- object obj = ResourceManager.GetObject("ss32Fill", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap ss32In {
- get {
- object obj = ResourceManager.GetObject("ss32In", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap ss32Out {
- get {
- object obj = ResourceManager.GetObject("ss32Out", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap ss32Outline {
- get {
- object obj = ResourceManager.GetObject("ss32Outline", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap ssw128 {
- get {
- object obj = ResourceManager.GetObject("ssw128", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Byte[] 类型的本地化资源。
- /// </summary>
- internal static byte[] sysproxy_exe {
- get {
- object obj = ResourceManager.GetObject("sysproxy_exe", resourceCulture);
- return ((byte[])(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Byte[] 类型的本地化资源。
- /// </summary>
- internal static byte[] sysproxy64_exe {
- get {
- object obj = ResourceManager.GetObject("sysproxy64_exe", resourceCulture);
- return ((byte[])(obj));
- }
- }
-
- /// <summary>
- /// 查找类似 ! Put user rules line by line in this file.
- ///! See https://adblockplus.org/en/filter-cheatsheet
- /// 的本地化字符串。
- /// </summary>
- internal static string user_rule {
- get {
- return ResourceManager.GetString("user_rule", resourceCulture);
- }
- }
- }
- }
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