|
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Net;
- using System.Net.NetworkInformation;
- using System.Threading;
-
- using Newtonsoft.Json;
-
- using Shadowsocks.Model;
-
- namespace Shadowsocks.Controller.Strategy
- {
- class StatisticsStrategy : IStrategy
- {
- private readonly ShadowsocksController _controller;
- private Server _currentServer;
- private readonly Timer _timer;
- private Dictionary<string, List<AvailabilityStatistics.RawStatisticsData>> _filteredStatistics;
- private int ChoiceKeptMilliseconds
- => (int) TimeSpan.FromMinutes(_controller.StatisticsConfiguration.ChoiceKeptMinutes).TotalMilliseconds;
-
- public StatisticsStrategy(ShadowsocksController controller)
- {
- _controller = controller;
- var servers = controller.GetCurrentConfiguration().configs;
- var randomIndex = new Random().Next() % servers.Count();
- _currentServer = servers[randomIndex]; //choose a server randomly at first
- _timer = new Timer(ReloadStatisticsAndChooseAServer);
- }
-
- private void ReloadStatisticsAndChooseAServer(object obj)
- {
- Logging.Debug("Reloading statistics and choose a new server....");
- var servers = _controller.GetCurrentConfiguration().configs;
- LoadStatistics();
- ChooseNewServer(servers);
- }
-
- private void LoadStatistics()
- {
- _filteredStatistics = _controller.availabilityStatistics.RawStatistics ?? _filteredStatistics ?? new Dictionary<string, List<AvailabilityStatistics.RawStatisticsData>>();
- }
-
- //return the score by data
- //server with highest score will be choosen
- private float GetScore(string serverName)
- {
- var config = _controller.StatisticsConfiguration;
- List<AvailabilityStatistics.RawStatisticsData> dataList;
- if (_filteredStatistics == null || !_filteredStatistics.TryGetValue(serverName, out dataList)) return 0;
- var successTimes = (float) dataList.Count(data => data.ICMPStatus.Equals(IPStatus.Success.ToString()));
- var timedOutTimes = (float) dataList.Count(data => data.ICMPStatus.Equals(IPStatus.TimedOut.ToString()));
- var statisticsData = new AvailabilityStatistics.StatisticsData
- {
- PackageLoss = timedOutTimes/(successTimes + timedOutTimes)*100,
- AverageResponse = Convert.ToInt32(dataList.Average(data => data.RoundtripTime)),
- MinResponse = dataList.Min(data => data.RoundtripTime),
- MaxResponse = dataList.Max(data => data.RoundtripTime)
- };
- float factor;
- float score = 0;
- if (!config.Calculations.TryGetValue("PackageLoss", out factor)) factor = 0;
- score += statisticsData.PackageLoss*factor;
- if (!config.Calculations.TryGetValue("AverageResponse", out factor)) factor = 0;
- score += statisticsData.AverageResponse*factor;
- if (!config.Calculations.TryGetValue("MinResponse", out factor)) factor = 0;
- score += statisticsData.MinResponse*factor;
- if (!config.Calculations.TryGetValue("MaxResponse", out factor)) factor = 0;
- score += statisticsData.MaxResponse*factor;
- Logging.Debug($"{serverName} {JsonConvert.SerializeObject(statisticsData)}");
- return score;
- }
-
- private void ChooseNewServer(List<Server> servers)
- {
- if (_filteredStatistics == null || servers.Count == 0)
- {
- return;
- }
- try
- {
- var bestResult = (from server in servers
- let name = server.FriendlyName()
- where _filteredStatistics.ContainsKey(name)
- select new
- {
- server,
- score = GetScore(name)
- }
- ).Aggregate((result1, result2) => result1.score > result2.score ? result1 : result2);
-
- LogWhenEnabled($"Switch to server: {bestResult.server.FriendlyName()} by statistics: score {bestResult.score}");
- _currentServer = bestResult.server;
- }
- catch (Exception e)
- {
- Logging.LogUsefulException(e);
- }
- }
-
- private void LogWhenEnabled(string log)
- {
- if (_controller.GetCurrentStrategy()?.ID == ID) //output when enabled
- {
- Console.WriteLine(log);
- }
- }
-
- public string ID => "com.shadowsocks.strategy.scbs";
-
- public string Name => I18N.GetString("Choose By Total Package Loss");
-
- public Server GetAServer(IStrategyCallerType type, IPEndPoint localIPEndPoint)
- {
- var oldServer = _currentServer;
- if (oldServer == null)
- {
- ChooseNewServer(_controller.GetCurrentConfiguration().configs);
- }
- if (oldServer != _currentServer)
- {
- }
- return _currentServer; //current server cached for CachedInterval
- }
-
- public void ReloadServers()
- {
- ChooseNewServer(_controller.GetCurrentConfiguration().configs);
- _timer?.Change(0, ChoiceKeptMilliseconds);
- }
-
- public void SetFailure(Server server)
- {
- Logging.Debug($"failure: {server.FriendlyName()}");
- }
-
- public void UpdateLastRead(Server server)
- {
- //TODO: combine this part of data with ICMP statics
- }
-
- public void UpdateLastWrite(Server server)
- {
- //TODO: combine this part of data with ICMP statics
- }
-
- public void UpdateLatency(Server server, TimeSpan latency)
- {
- //TODO: combine this part of data with ICMP statics
- }
- }
- }
|