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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Net;
- using System.Threading;
-
- using Newtonsoft.Json;
-
- using Shadowsocks.Model;
-
- namespace Shadowsocks.Controller.Strategy
- {
- using Statistics = Dictionary<string, List<StatisticsRecord>>;
-
- internal class StatisticsStrategy : IStrategy, IDisposable
- {
- private readonly ShadowsocksController _controller;
- private Server _currentServer;
- private readonly Timer _timer;
- private Statistics _filteredStatistics;
- private AvailabilityStatistics Service => _controller.availabilityStatistics;
- private int ChoiceKeptMilliseconds
- => (int)TimeSpan.FromMinutes(_controller.StatisticsConfiguration.ChoiceKeptMinutes).TotalMilliseconds;
-
- public StatisticsStrategy(ShadowsocksController controller)
- {
- _controller = controller;
- var servers = controller.GetCurrentConfiguration().configs;
- var randomIndex = new Random().Next() % servers.Count;
- _currentServer = servers[randomIndex]; //choose a server randomly at first
- _timer = new Timer(ReloadStatisticsAndChooseAServer);
- }
-
- private void ReloadStatisticsAndChooseAServer(object obj)
- {
- Logging.Debug("Reloading statistics and choose a new server....");
- var servers = _controller.GetCurrentConfiguration().configs;
- LoadStatistics();
- ChooseNewServer(servers);
- }
-
- private void LoadStatistics()
- {
- _filteredStatistics =
- Service.FilteredStatistics ??
- Service.RawStatistics ??
- _filteredStatistics;
- }
-
- //return the score by data
- //server with highest score will be choosen
- private float? GetScore(string identifier, List<StatisticsRecord> records)
- {
- var config = _controller.StatisticsConfiguration;
- float? score = null;
-
- var averageRecord = new StatisticsRecord(identifier,
- records.Where(record => record.MaxInboundSpeed != null).Select(record => record.MaxInboundSpeed.Value).ToList(),
- records.Where(record => record.MaxOutboundSpeed != null).Select(record => record.MaxOutboundSpeed.Value).ToList(),
- records.Where(record => record.AverageLatency != null).Select(record => record.AverageLatency.Value).ToList());
- averageRecord.SetResponse(records.Select(record => record.AverageResponse).ToList());
-
- foreach (var calculation in config.Calculations)
- {
- var name = calculation.Key;
- var field = typeof (StatisticsRecord).GetField(name);
- dynamic value = field?.GetValue(averageRecord);
- var factor = calculation.Value;
- if (value == null || factor.Equals(0)) continue;
- score = score ?? 0;
- score += value * factor;
- }
-
- if (score != null)
- {
- Logging.Debug($"Highest score: {score} {JsonConvert.SerializeObject(averageRecord, Formatting.Indented)}");
- }
- return score;
- }
-
- private void ChooseNewServer(List<Server> servers)
- {
- if (_filteredStatistics == null || servers.Count == 0)
- {
- return;
- }
- try
- {
- var serversWithStatistics = (from server in servers
- let id = server.Identifier()
- where _filteredStatistics.ContainsKey(id)
- let score = GetScore(server.Identifier(), _filteredStatistics[server.Identifier()])
- where score != null
- select new
- {
- server,
- score
- }).ToArray();
-
- if (serversWithStatistics.Length < 2)
- {
- LogWhenEnabled("no enough statistics data or all factors in calculations are 0");
- return;
- }
-
- var bestResult = serversWithStatistics
- .Aggregate((server1, server2) => server1.score > server2.score ? server1 : server2);
-
- LogWhenEnabled($"Switch to server: {bestResult.server.FriendlyName()} by statistics: score {bestResult.score}");
- _currentServer = bestResult.server;
- }
- catch (Exception e)
- {
- Logging.LogUsefulException(e);
- }
- }
-
- private void LogWhenEnabled(string log)
- {
- if (_controller.GetCurrentStrategy()?.ID == ID) //output when enabled
- {
- Console.WriteLine(log);
- }
- }
-
- public string ID => "com.shadowsocks.strategy.scbs";
-
- public string Name => I18N.GetString("Choose by statistics");
-
- public Server GetAServer(IStrategyCallerType type, IPEndPoint localIPEndPoint)
- {
- if (_currentServer == null)
- {
- ChooseNewServer(_controller.GetCurrentConfiguration().configs);
- }
- return _currentServer; //current server cached for CachedInterval
- }
-
- public void ReloadServers()
- {
- ChooseNewServer(_controller.GetCurrentConfiguration().configs);
- _timer?.Change(0, ChoiceKeptMilliseconds);
- }
-
- public void SetFailure(Server server)
- {
- Logging.Debug($"failure: {server.FriendlyName()}");
- }
-
- public void UpdateLastRead(Server server)
- {
- }
-
- public void UpdateLastWrite(Server server)
- {
- }
-
- public void UpdateLatency(Server server, TimeSpan latency)
- {
- }
-
- public void Dispose()
- {
- _timer.Dispose();
- }
- }
- }
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