|
- using System;
- using System.Collections.Generic;
- using System.Net;
- using System.Net.Sockets;
- using System.Runtime.CompilerServices;
- using Shadowsocks.Controller.Strategy;
- using Shadowsocks.Encryption;
- using Shadowsocks.Model;
-
- namespace Shadowsocks.Controller
- {
- class UDPRelay : Listener.Service
- {
- private ShadowsocksController _controller;
-
- // TODO: choose a smart number
- private LRUCache<IPEndPoint, UDPHandler> _cache = new LRUCache<IPEndPoint, UDPHandler>(512);
-
- public long outbound = 0;
- public long inbound = 0;
-
- public UDPRelay(ShadowsocksController controller)
- {
- this._controller = controller;
- }
-
- public override bool Handle(byte[] firstPacket, int length, Socket socket, object state)
- {
- if (socket.ProtocolType != ProtocolType.Udp)
- {
- return false;
- }
- if (length < 4)
- {
- return false;
- }
- Listener.UDPState udpState = (Listener.UDPState)state;
- IPEndPoint remoteEndPoint = (IPEndPoint)udpState.remoteEndPoint;
- UDPHandler handler = _cache.get(remoteEndPoint);
- if (handler == null)
- {
- handler = new UDPHandler(socket, _controller.GetAServer(IStrategyCallerType.UDP, remoteEndPoint, null/*TODO: fix this*/), remoteEndPoint);
- _cache.add(remoteEndPoint, handler);
- }
- handler.Send(firstPacket, length);
- handler.Receive();
- return true;
- }
-
- public class UDPHandler
- {
- private Socket _local;
- private Socket _remote;
-
- private Server _server;
- private byte[] _buffer = new byte[65536];
-
- private IPEndPoint _localEndPoint;
- private IPEndPoint _remoteEndPoint;
-
- public UDPHandler(Socket local, Server server, IPEndPoint localEndPoint)
- {
- _local = local;
- _server = server;
- _localEndPoint = localEndPoint;
-
- // TODO async resolving
- IPAddress ipAddress;
- bool parsed = IPAddress.TryParse(server.server, out ipAddress);
- if (!parsed)
- {
- IPHostEntry ipHostInfo = Dns.GetHostEntry(server.server);
- ipAddress = ipHostInfo.AddressList[0];
- }
- _remoteEndPoint = new IPEndPoint(ipAddress, server.server_port);
- _remote = new Socket(_remoteEndPoint.AddressFamily, SocketType.Dgram, ProtocolType.Udp);
- }
-
- public void Send(byte[] data, int length)
- {
- IEncryptor encryptor = EncryptorFactory.GetEncryptor(_server.method, _server.password);
- byte[] dataIn = new byte[length - 3];
- Array.Copy(data, 3, dataIn, 0, length - 3);
- byte[] dataOut = new byte[65536]; // enough space for AEAD ciphers
- int outlen;
- encryptor.EncryptUDP(dataIn, length - 3, dataOut, out outlen);
- Logging.Debug(_localEndPoint, _remoteEndPoint, outlen, "UDP Relay");
- _remote?.SendTo(dataOut, outlen, SocketFlags.None, _remoteEndPoint);
- }
-
- public void Receive()
- {
- EndPoint remoteEndPoint = new IPEndPoint(IPAddress.Any, 0);
- Logging.Debug($"++++++Receive Server Port, size:" + _buffer.Length);
- _remote?.BeginReceiveFrom(_buffer, 0, _buffer.Length, 0, ref remoteEndPoint, new AsyncCallback(RecvFromCallback), null);
- }
-
- public void RecvFromCallback(IAsyncResult ar)
- {
- try
- {
- if (_remote == null) return;
- EndPoint remoteEndPoint = new IPEndPoint(IPAddress.Any, 0);
- int bytesRead = _remote.EndReceiveFrom(ar, ref remoteEndPoint);
-
- byte[] dataOut = new byte[bytesRead];
- int outlen;
-
- IEncryptor encryptor = EncryptorFactory.GetEncryptor(_server.method, _server.password);
- encryptor.DecryptUDP(_buffer, bytesRead, dataOut, out outlen);
-
- byte[] sendBuf = new byte[outlen + 3];
- Array.Copy(dataOut, 0, sendBuf, 3, outlen);
-
- Logging.Debug(_localEndPoint, _remoteEndPoint, outlen, "UDP Relay");
- _local?.SendTo(sendBuf, outlen + 3, 0, _localEndPoint);
-
- Receive();
- }
- catch (ObjectDisposedException)
- {
- // TODO: handle the ObjectDisposedException
- }
- catch (Exception)
- {
- // TODO: need more think about handle other Exceptions, or should remove this catch().
- }
- finally
- {
- // No matter success or failed, we keep receiving
-
- }
- }
-
- public void Close()
- {
- try
- {
- _remote?.Close();
- }
- catch (ObjectDisposedException)
- {
- // TODO: handle the ObjectDisposedException
- }
- catch (Exception)
- {
- // TODO: need more think about handle other Exceptions, or should remove this catch().
- }
- }
- }
- }
-
- #region LRU cache
-
- // cc by-sa 3.0 http://stackoverflow.com/a/3719378/1124054
- class LRUCache<K, V> where V : UDPRelay.UDPHandler
- {
- private int capacity;
- private Dictionary<K, LinkedListNode<LRUCacheItem<K, V>>> cacheMap = new Dictionary<K, LinkedListNode<LRUCacheItem<K, V>>>();
- private LinkedList<LRUCacheItem<K, V>> lruList = new LinkedList<LRUCacheItem<K, V>>();
-
- public LRUCache(int capacity)
- {
- this.capacity = capacity;
- }
-
- [MethodImpl(MethodImplOptions.Synchronized)]
- public V get(K key)
- {
- LinkedListNode<LRUCacheItem<K, V>> node;
- if (cacheMap.TryGetValue(key, out node))
- {
- V value = node.Value.value;
- lruList.Remove(node);
- lruList.AddLast(node);
- return value;
- }
- return default(V);
- }
-
- [MethodImpl(MethodImplOptions.Synchronized)]
- public void add(K key, V val)
- {
- if (cacheMap.Count >= capacity)
- {
- RemoveFirst();
- }
-
- LRUCacheItem<K, V> cacheItem = new LRUCacheItem<K, V>(key, val);
- LinkedListNode<LRUCacheItem<K, V>> node = new LinkedListNode<LRUCacheItem<K, V>>(cacheItem);
- lruList.AddLast(node);
- cacheMap.Add(key, node);
- }
-
- private void RemoveFirst()
- {
- // Remove from LRUPriority
- LinkedListNode<LRUCacheItem<K, V>> node = lruList.First;
- lruList.RemoveFirst();
-
- // Remove from cache
- cacheMap.Remove(node.Value.key);
- node.Value.value.Close();
- }
- }
-
- class LRUCacheItem<K, V>
- {
- public LRUCacheItem(K k, V v)
- {
- key = k;
- value = v;
- }
- public K key;
- public V value;
- }
-
- #endregion
- }
|