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@@ -1,10 +1,10 @@ |
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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// <auto-generated>
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// <auto-generated>
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// 此代码由工具生成。
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// 运行时版本:4.0.30319.42000
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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//
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// 对此文件的更改可能会导致不正确的行为,并且如果
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// 重新生成代码,这些更改将会丢失。
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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// </auto-generated>
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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@@ -13,12 +13,12 @@ namespace Shadowsocks.Properties { |
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/// <summary>
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/// <summary>
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/// 一个强类型的资源类,用于查找本地化的字符串等。
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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/// </summary>
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// 此类是由 StronglyTypedResourceBuilder
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// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
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// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
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// (以 /str 作为命令选项),或重新生成 VS 项目。
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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@@ -33,7 +33,7 @@ namespace Shadowsocks.Properties { |
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}
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}
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/// <summary>
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/// <summary>
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/// 返回此类使用的缓存的 ResourceManager 实例。
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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internal static global::System.Resources.ResourceManager ResourceManager {
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@@ -47,8 +47,8 @@ namespace Shadowsocks.Properties { |
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}
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}
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/// <summary>
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/// <summary>
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/// 使用此强类型资源类,为所有资源查找
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/// 重写当前线程的 CurrentUICulture 属性。
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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internal static global::System.Globalization.CultureInfo Culture {
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@@ -61,7 +61,7 @@ namespace Shadowsocks.Properties { |
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}
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}
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/// <summary>
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/// <summary>
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/// 查找 System.Byte[] 类型的本地化资源。
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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/// </summary>
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internal static byte[] abp_js {
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internal static byte[] abp_js {
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get {
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get {
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@@ -71,7 +71,7 @@ namespace Shadowsocks.Properties { |
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}
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}
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/// <summary>
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/// <summary>
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/// 查找类似 # translation for Japanese
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/// Looks up a localized string similar to # translation for Japanese
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///
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///
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///Shadowsocks=Shadowsocks
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///Shadowsocks=Shadowsocks
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///
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///
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@@ -86,13 +86,13 @@ namespace Shadowsocks.Properties { |
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///Statistics Config...=統計情報の設定...
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///Statistics Config...=統計情報の設定...
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///Start on Boot=システムと同時に起動
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///Start on Boot=システムと同時に起動
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///Forward Proxy...=フォワードプロキシの設定...
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///Forward Proxy...=フォワードプロキシの設定...
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///Allow Clients from LAN=LAN からのアクセスを許可
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///Allow other Devices to connect=他のデバイスからの接続を許可する
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///Local PAC=ローカル PAC
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///Local PAC=ローカル PAC
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///Online PAC=オンライン PAC
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///Online PAC=オンライン PAC
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///Edit Local PAC File...=ローカル PAC ファイルの編集...
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///Edit Local PAC File...=ローカル PAC ファイルの編集...
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///Update Local PAC from GFWList=GFWList からローカル PAC を更新
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///Update Local PAC from GFWList=GFWList からローカル PAC を更新
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///Edit User Rule for GFWList...=ユーザールールの編集...
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///Edit User Rule for GFWList...=ユーザールールの編集...
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///Secure Local [字符串的其余部分被截断]"; 的本地化字符串。
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///Sec [rest of string was truncated]";.
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/// </summary>
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/// </summary>
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internal static string ja {
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internal static string ja {
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get {
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get {
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@@ -101,7 +101,7 @@ namespace Shadowsocks.Properties { |
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}
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}
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/// <summary>
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/// <summary>
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/// 查找 System.Byte[] 类型的本地化资源。
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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/// </summary>
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internal static byte[] libsscrypto_dll {
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internal static byte[] libsscrypto_dll {
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get {
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get {
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@@ -111,24 +111,14 @@ namespace Shadowsocks.Properties { |
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}
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}
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/// <summary>
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/// <summary>
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/// 查找 System.Byte[] 类型的本地化资源。
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/// </summary>
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internal static byte[] mgwz_dll {
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get {
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object obj = ResourceManager.GetObject("mgwz_dll", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// 查找类似 listen-address __PRIVOXY_BIND_IP__:__PRIVOXY_BIND_PORT__
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/// Looks up a localized string similar to listen-address __PRIVOXY_BIND_IP__:__PRIVOXY_BIND_PORT__
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///toggle 0
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///toggle 0
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///logfile ss_privoxy.log
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///logfile ss_privoxy.log
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///show-on-task-bar 0
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///show-on-task-bar 0
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///activity-animation 0
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///activity-animation 0
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///forward-socks5 / 127.0.0.1:__SOCKS_PORT__ .
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///forward-socks5 / 127.0.0.1:__SOCKS_PORT__ .
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///hide-console
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///hide-console
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/// 的本地化字符串。
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///.
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/// </summary>
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/// </summary>
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internal static string privoxy_conf {
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internal static string privoxy_conf {
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get {
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get {
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@@ -137,7 +127,7 @@ namespace Shadowsocks.Properties { |
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}
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}
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/// <summary>
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/// <summary>
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/// 查找 System.Byte[] 类型的本地化资源。
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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/// </summary>
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internal static byte[] privoxy_exe {
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internal static byte[] privoxy_exe {
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get {
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get {
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@@ -147,7 +137,7 @@ namespace Shadowsocks.Properties { |
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}
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}
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/// <summary>
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/// <summary>
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/// 查找 System.Byte[] 类型的本地化资源。
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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/// </summary>
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internal static byte[] proxy_pac_txt {
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internal static byte[] proxy_pac_txt {
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get {
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get {
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@@ -157,7 +147,7 @@ namespace Shadowsocks.Properties { |
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}
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}
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/// <summary>
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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/// </summary>
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internal static System.Drawing.Bitmap ss16 {
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internal static System.Drawing.Bitmap ss16 {
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get {
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get {
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@@ -167,7 +157,7 @@ namespace Shadowsocks.Properties { |
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}
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}
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/// <summary>
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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/// </summary>
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internal static System.Drawing.Bitmap ss20 {
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internal static System.Drawing.Bitmap ss20 {
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get {
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get {
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@@ -177,7 +167,7 @@ namespace Shadowsocks.Properties { |
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}
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}
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/// <summary>
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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/// </summary>
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internal static System.Drawing.Bitmap ss24 {
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internal static System.Drawing.Bitmap ss24 {
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get {
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get {
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@@ -187,7 +177,7 @@ namespace Shadowsocks.Properties { |
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}
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}
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/// <summary>
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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/// </summary>
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internal static System.Drawing.Bitmap ssIn24 {
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internal static System.Drawing.Bitmap ssIn24 {
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get {
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get {
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@@ -197,7 +187,7 @@ namespace Shadowsocks.Properties { |
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}
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}
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/// <summary>
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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/// </summary>
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internal static System.Drawing.Bitmap ssOut24 {
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internal static System.Drawing.Bitmap ssOut24 {
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get {
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get {
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@@ -207,7 +197,7 @@ namespace Shadowsocks.Properties { |
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}
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}
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/// <summary>
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/// <summary>
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/// 查找 System.Drawing.Bitmap 类型的本地化资源。
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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/// </summary>
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internal static System.Drawing.Bitmap ssw128 {
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internal static System.Drawing.Bitmap ssw128 {
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get {
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get {
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@@ -217,7 +207,7 @@ namespace Shadowsocks.Properties { |
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}
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}
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/// <summary>
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/// <summary>
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/// 查找 System.Byte[] 类型的本地化资源。
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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/// </summary>
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internal static byte[] sysproxy_exe {
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internal static byte[] sysproxy_exe {
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get {
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get {
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@@ -227,7 +217,7 @@ namespace Shadowsocks.Properties { |
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}
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}
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/// <summary>
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/// <summary>
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/// 查找 System.Byte[] 类型的本地化资源。
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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/// </summary>
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internal static byte[] sysproxy64_exe {
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internal static byte[] sysproxy64_exe {
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get {
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get {
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@@ -237,9 +227,9 @@ namespace Shadowsocks.Properties { |
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}
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}
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/// <summary>
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/// <summary>
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/// 查找类似 ! Put user rules line by line in this file.
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/// Looks up a localized string similar to ! Put user rules line by line in this file.
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///! See https://adblockplus.org/en/filter-cheatsheet
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///! See https://adblockplus.org/en/filter-cheatsheet
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/// 的本地化字符串。
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///.
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/// </summary>
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/// </summary>
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internal static string user_rule {
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internal static string user_rule {
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get {
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get {
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@@ -248,7 +238,7 @@ namespace Shadowsocks.Properties { |
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}
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}
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/// <summary>
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/// <summary>
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/// 查找类似 # translation for Simplified Chinese
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/// Looks up a localized string similar to # translation for Simplified Chinese
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///
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///
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///Shadowsocks=Shadowsocks
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///Shadowsocks=Shadowsocks
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///
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///
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@@ -263,14 +253,13 @@ namespace Shadowsocks.Properties { |
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///Statistics Config...=统计配置...
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///Statistics Config...=统计配置...
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///Start on Boot=开机启动
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///Start on Boot=开机启动
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///Forward Proxy...=正向代理设置...
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///Forward Proxy...=正向代理设置...
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///Allow Clients from LAN=允许来自局域网的连接
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///Allow other Devices to connect=允许其他设备连入
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///Local PAC=使用本地 PAC
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///Local PAC=使用本地 PAC
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///Online PAC=使用在线 PAC
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///Online PAC=使用在线 PAC
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///Edit Local PAC File...=编辑本地 PAC 文件...
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///Edit Local PAC File...=编辑本地 PAC 文件...
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///Update Local PAC from GFWList=从 GFWList 更新本地 PAC
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///Update Local PAC from GFWList=从 GFWList 更新本地 PAC
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///Edit User Rule for GFWList...=编辑 GFWList 的用户规则...
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///Edit User Rule for GFWList...=编辑 GFWList 的用户规则...
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///Secure Local PAC=保护本地 PAC
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///Cop [字符串的其余部分被截断]"; 的本地化字符串。
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///Secure Local PAC=保护本地 PA [rest of string was truncated]";.
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/// </summary>
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/// </summary>
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internal static string zh_CN {
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internal static string zh_CN {
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get {
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get {
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@@ -279,7 +268,7 @@ namespace Shadowsocks.Properties { |
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}
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}
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/// <summary>
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/// <summary>
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/// 查找类似 # translation for Traditional Chinese
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/// Looks up a localized string similar to # translation for Traditional Chinese
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///
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///
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///Shadowsocks=Shadowsocks
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///Shadowsocks=Shadowsocks
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///
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///
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@@ -294,13 +283,13 @@ namespace Shadowsocks.Properties { |
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///Statistics Config...=統計設定檔...
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///Statistics Config...=統計設定檔...
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///Start on Boot=開機啟動
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///Start on Boot=開機啟動
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///Forward Proxy...=正向 Proxy 設定...
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///Forward Proxy...=正向 Proxy 設定...
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///Allow Clients from LAN=允許來自區域網路的連線
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///Allow other Devices to connect=允許其他裝置連入
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///Local PAC=使用本機 PAC
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///Local PAC=使用本機 PAC
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///Online PAC=使用線上 PAC
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///Online PAC=使用線上 PAC
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///Edit Local PAC File...=編輯本機 PAC 檔案...
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///Edit Local PAC File...=編輯本機 PAC 檔案...
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///Update Local PAC from GFWList=從 GFWList 更新本機 PAC
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///Update Local PAC from GFWList=從 GFWList 更新本機 PAC
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///Edit User Rule for GFWList...=編輯 GFWList 的使用者規則...
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///Edit User Rule for GFWList...=編輯 GFWList 的使用者規則...
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///Secure Local PAC=安全本機 [字符串的其余部分被截断]"; 的本地化字符串。
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///Secure Local PAC [rest of string was truncated]";.
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/// </summary>
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/// </summary>
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internal static string zh_TW {
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internal static string zh_TW {
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get {
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get {
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