@@ -0,0 +1,488 @@ | |||
/* | |||
* Copyright 2007 ZXing authors | |||
* | |||
* Licensed under the Apache License, Version 2.0 (the "License"); | |||
* you may not use this file except in compliance with the License. | |||
* You may obtain a copy of the License at | |||
* | |||
* http://www.apache.org/licenses/LICENSE-2.0 | |||
* | |||
* Unless required by applicable law or agreed to in writing, software | |||
* distributed under the License is distributed on an "AS IS" BASIS, | |||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |||
* See the License for the specific language governing permissions and | |||
* limitations under the License. | |||
*/ | |||
using System; | |||
namespace ZXing.Common | |||
{ | |||
/// <summary> | |||
/// A simple, fast array of bits, represented compactly by an array of ints internally. | |||
/// </summary> | |||
/// <author>Sean Owen</author> | |||
public sealed class BitArray | |||
{ | |||
private int[] bits; | |||
private int size; | |||
public int Size | |||
{ | |||
get | |||
{ | |||
return size; | |||
} | |||
} | |||
public int SizeInBytes | |||
{ | |||
get | |||
{ | |||
return (size + 7) >> 3; | |||
} | |||
} | |||
public bool this[int i] | |||
{ | |||
get | |||
{ | |||
return (bits[i >> 5] & (1 << (i & 0x1F))) != 0; | |||
} | |||
set | |||
{ | |||
if (value) | |||
bits[i >> 5] |= 1 << (i & 0x1F); | |||
} | |||
} | |||
public BitArray() | |||
{ | |||
this.size = 0; | |||
this.bits = new int[1]; | |||
} | |||
public BitArray(int size) | |||
{ | |||
if (size < 1) | |||
{ | |||
throw new ArgumentException("size must be at least 1"); | |||
} | |||
this.size = size; | |||
this.bits = makeArray(size); | |||
} | |||
// For testing only | |||
private BitArray(int[] bits, int size) | |||
{ | |||
this.bits = bits; | |||
this.size = size; | |||
} | |||
private void ensureCapacity(int size) | |||
{ | |||
if (size > bits.Length << 5) | |||
{ | |||
int[] newBits = makeArray(size); | |||
System.Array.Copy(bits, 0, newBits, 0, bits.Length); | |||
bits = newBits; | |||
} | |||
} | |||
/// <summary> Flips bit i. | |||
/// | |||
/// </summary> | |||
/// <param name="i">bit to set | |||
/// </param> | |||
public void flip(int i) | |||
{ | |||
bits[i >> 5] ^= 1 << (i & 0x1F); | |||
} | |||
private static int numberOfTrailingZeros(int num) | |||
{ | |||
var index = (-num & num)%37; | |||
if (index < 0) | |||
index *= -1; | |||
return _lookup[index]; | |||
} | |||
private static readonly int[] _lookup = | |||
{ | |||
32, 0, 1, 26, 2, 23, 27, 0, 3, 16, 24, 30, 28, 11, 0, 13, 4, 7, 17, | |||
0, 25, 22, 31, 15, 29, 10, 12, 6, 0, 21, 14, 9, 5, 20, 8, 19, 18 | |||
}; | |||
/// <summary> | |||
/// Gets the next set. | |||
/// </summary> | |||
/// <param name="from">first bit to check</param> | |||
/// <returns>index of first bit that is set, starting from the given index, or size if none are set | |||
/// at or beyond this given index</returns> | |||
public int getNextSet(int from) | |||
{ | |||
if (from >= size) | |||
{ | |||
return size; | |||
} | |||
int bitsOffset = from >> 5; | |||
int currentBits = bits[bitsOffset]; | |||
// mask off lesser bits first | |||
currentBits &= ~((1 << (from & 0x1F)) - 1); | |||
while (currentBits == 0) | |||
{ | |||
if (++bitsOffset == bits.Length) | |||
{ | |||
return size; | |||
} | |||
currentBits = bits[bitsOffset]; | |||
} | |||
int result = (bitsOffset << 5) + numberOfTrailingZeros(currentBits); | |||
return result > size ? size : result; | |||
} | |||
/// <summary> | |||
/// see getNextSet(int) | |||
/// </summary> | |||
/// <param name="from">index to start looking for unset bit</param> | |||
/// <returns>index of next unset bit, or <see cref="Size"/> if none are unset until the end</returns> | |||
public int getNextUnset(int from) | |||
{ | |||
if (from >= size) | |||
{ | |||
return size; | |||
} | |||
int bitsOffset = from >> 5; | |||
int currentBits = ~bits[bitsOffset]; | |||
// mask off lesser bits first | |||
currentBits &= ~((1 << (from & 0x1F)) - 1); | |||
while (currentBits == 0) | |||
{ | |||
if (++bitsOffset == bits.Length) | |||
{ | |||
return size; | |||
} | |||
currentBits = ~bits[bitsOffset]; | |||
} | |||
int result = (bitsOffset << 5) + numberOfTrailingZeros(currentBits); | |||
return result > size ? size : result; | |||
} | |||
/// <summary> Sets a block of 32 bits, starting at bit i. | |||
/// | |||
/// </summary> | |||
/// <param name="i">first bit to set | |||
/// </param> | |||
/// <param name="newBits">the new value of the next 32 bits. Note again that the least-significant bit | |||
/// corresponds to bit i, the next-least-significant to i+1, and so on. | |||
/// </param> | |||
public void setBulk(int i, int newBits) | |||
{ | |||
bits[i >> 5] = newBits; | |||
} | |||
/// <summary> | |||
/// Sets a range of bits. | |||
/// </summary> | |||
/// <param name="start">start of range, inclusive.</param> | |||
/// <param name="end">end of range, exclusive</param> | |||
public void setRange(int start, int end) | |||
{ | |||
if (end < start) | |||
{ | |||
throw new ArgumentException(); | |||
} | |||
if (end == start) | |||
{ | |||
return; | |||
} | |||
end--; // will be easier to treat this as the last actually set bit -- inclusive | |||
int firstInt = start >> 5; | |||
int lastInt = end >> 5; | |||
for (int i = firstInt; i <= lastInt; i++) | |||
{ | |||
int firstBit = i > firstInt ? 0 : start & 0x1F; | |||
int lastBit = i < lastInt ? 31 : end & 0x1F; | |||
int mask; | |||
if (firstBit == 0 && lastBit == 31) | |||
{ | |||
mask = -1; | |||
} | |||
else | |||
{ | |||
mask = 0; | |||
for (int j = firstBit; j <= lastBit; j++) | |||
{ | |||
mask |= 1 << j; | |||
} | |||
} | |||
bits[i] |= mask; | |||
} | |||
} | |||
/// <summary> Clears all bits (sets to false).</summary> | |||
public void clear() | |||
{ | |||
int max = bits.Length; | |||
for (int i = 0; i < max; i++) | |||
{ | |||
bits[i] = 0; | |||
} | |||
} | |||
/// <summary> Efficient method to check if a range of bits is set, or not set. | |||
/// | |||
/// </summary> | |||
/// <param name="start">start of range, inclusive. | |||
/// </param> | |||
/// <param name="end">end of range, exclusive | |||
/// </param> | |||
/// <param name="value">if true, checks that bits in range are set, otherwise checks that they are not set | |||
/// </param> | |||
/// <returns> true iff all bits are set or not set in range, according to value argument | |||
/// </returns> | |||
/// <throws> IllegalArgumentException if end is less than or equal to start </throws> | |||
public bool isRange(int start, int end, bool value) | |||
{ | |||
if (end < start) | |||
{ | |||
throw new System.ArgumentException(); | |||
} | |||
if (end == start) | |||
{ | |||
return true; // empty range matches | |||
} | |||
end--; // will be easier to treat this as the last actually set bit -- inclusive | |||
int firstInt = start >> 5; | |||
int lastInt = end >> 5; | |||
for (int i = firstInt; i <= lastInt; i++) | |||
{ | |||
int firstBit = i > firstInt ? 0 : start & 0x1F; | |||
int lastBit = i < lastInt ? 31 : end & 0x1F; | |||
int mask; | |||
if (firstBit == 0 && lastBit == 31) | |||
{ | |||
mask = -1; | |||
} | |||
else | |||
{ | |||
mask = 0; | |||
for (int j = firstBit; j <= lastBit; j++) | |||
{ | |||
mask |= 1 << j; | |||
} | |||
} | |||
// Return false if we're looking for 1s and the masked bits[i] isn't all 1s (that is, | |||
// equals the mask, or we're looking for 0s and the masked portion is not all 0s | |||
if ((bits[i] & mask) != (value ? mask : 0)) | |||
{ | |||
return false; | |||
} | |||
} | |||
return true; | |||
} | |||
/// <summary> | |||
/// Appends the bit. | |||
/// </summary> | |||
/// <param name="bit">The bit.</param> | |||
public void appendBit(bool bit) | |||
{ | |||
ensureCapacity(size + 1); | |||
if (bit) | |||
{ | |||
bits[size >> 5] |= 1 << (size & 0x1F); | |||
} | |||
size++; | |||
} | |||
/// <returns> underlying array of ints. The first element holds the first 32 bits, and the least | |||
/// significant bit is bit 0. | |||
/// </returns> | |||
public int[] Array | |||
{ | |||
get { return bits; } | |||
} | |||
/// <summary> | |||
/// Appends the least-significant bits, from value, in order from most-significant to | |||
/// least-significant. For example, appending 6 bits from 0x000001E will append the bits | |||
/// 0, 1, 1, 1, 1, 0 in that order. | |||
/// </summary> | |||
/// <param name="value"><see cref="int"/> containing bits to append</param> | |||
/// <param name="numBits">bits from value to append</param> | |||
public void appendBits(int value, int numBits) | |||
{ | |||
if (numBits < 0 || numBits > 32) | |||
{ | |||
throw new ArgumentException("Num bits must be between 0 and 32"); | |||
} | |||
ensureCapacity(size + numBits); | |||
for (int numBitsLeft = numBits; numBitsLeft > 0; numBitsLeft--) | |||
{ | |||
appendBit(((value >> (numBitsLeft - 1)) & 0x01) == 1); | |||
} | |||
} | |||
public void appendBitArray(BitArray other) | |||
{ | |||
int otherSize = other.size; | |||
ensureCapacity(size + otherSize); | |||
for (int i = 0; i < otherSize; i++) | |||
{ | |||
appendBit(other[i]); | |||
} | |||
} | |||
public void xor(BitArray other) | |||
{ | |||
if (bits.Length != other.bits.Length) | |||
{ | |||
throw new ArgumentException("Sizes don't match"); | |||
} | |||
for (int i = 0; i < bits.Length; i++) | |||
{ | |||
// The last byte could be incomplete (i.e. not have 8 bits in | |||
// it) but there is no problem since 0 XOR 0 == 0. | |||
bits[i] ^= other.bits[i]; | |||
} | |||
} | |||
/// <summary> | |||
/// Toes the bytes. | |||
/// </summary> | |||
/// <param name="bitOffset">first bit to start writing</param> | |||
/// <param name="array">array to write into. Bytes are written most-significant byte first. This is the opposite | |||
/// of the internal representation, which is exposed by BitArray</param> | |||
/// <param name="offset">position in array to start writing</param> | |||
/// <param name="numBytes">how many bytes to write</param> | |||
public void toBytes(int bitOffset, byte[] array, int offset, int numBytes) | |||
{ | |||
for (int i = 0; i < numBytes; i++) | |||
{ | |||
int theByte = 0; | |||
for (int j = 0; j < 8; j++) | |||
{ | |||
if (this[bitOffset]) | |||
{ | |||
theByte |= 1 << (7 - j); | |||
} | |||
bitOffset++; | |||
} | |||
array[offset + i] = (byte)theByte; | |||
} | |||
} | |||
/// <summary> Reverses all bits in the array.</summary> | |||
public void reverse() | |||
{ | |||
var newBits = new int[bits.Length]; | |||
// reverse all int's first | |||
var len = ((size - 1) >> 5); | |||
var oldBitsLen = len + 1; | |||
for (var i = 0; i < oldBitsLen; i++) | |||
{ | |||
var x = (long)bits[i]; | |||
x = ((x >> 1) & 0x55555555u) | ((x & 0x55555555u) << 1); | |||
x = ((x >> 2) & 0x33333333u) | ((x & 0x33333333u) << 2); | |||
x = ((x >> 4) & 0x0f0f0f0fu) | ((x & 0x0f0f0f0fu) << 4); | |||
x = ((x >> 8) & 0x00ff00ffu) | ((x & 0x00ff00ffu) << 8); | |||
x = ((x >> 16) & 0x0000ffffu) | ((x & 0x0000ffffu) << 16); | |||
newBits[len - i] = (int)x; | |||
} | |||
// now correct the int's if the bit size isn't a multiple of 32 | |||
if (size != oldBitsLen * 32) | |||
{ | |||
var leftOffset = oldBitsLen * 32 - size; | |||
var mask = 1; | |||
for (var i = 0; i < 31 - leftOffset; i++) | |||
mask = (mask << 1) | 1; | |||
var currentInt = (newBits[0] >> leftOffset) & mask; | |||
for (var i = 1; i < oldBitsLen; i++) | |||
{ | |||
var nextInt = newBits[i]; | |||
currentInt |= nextInt << (32 - leftOffset); | |||
newBits[i - 1] = currentInt; | |||
currentInt = (nextInt >> leftOffset) & mask; | |||
} | |||
newBits[oldBitsLen - 1] = currentInt; | |||
} | |||
bits = newBits; | |||
} | |||
private static int[] makeArray(int size) | |||
{ | |||
return new int[(size + 31) >> 5]; | |||
} | |||
/// <summary> | |||
/// Determines whether the specified <see cref="System.Object"/> is equal to this instance. | |||
/// </summary> | |||
/// <param name="o">The <see cref="System.Object"/> to compare with this instance.</param> | |||
/// <returns> | |||
/// <c>true</c> if the specified <see cref="System.Object"/> is equal to this instance; otherwise, <c>false</c>. | |||
/// </returns> | |||
public override bool Equals(Object o) | |||
{ | |||
var other = o as BitArray; | |||
if (other == null) | |||
return false; | |||
if (size != other.size) | |||
return false; | |||
for (var index = 0; index < size; index++) | |||
{ | |||
if (bits[index] != other.bits[index]) | |||
return false; | |||
} | |||
return true; | |||
} | |||
/// <summary> | |||
/// Returns a hash code for this instance. | |||
/// </summary> | |||
/// <returns> | |||
/// A hash code for this instance, suitable for use in hashing algorithms and data structures like a hash table. | |||
/// </returns> | |||
public override int GetHashCode() | |||
{ | |||
var hash = size; | |||
foreach (var bit in bits) | |||
{ | |||
hash = 31 * hash + bit.GetHashCode(); | |||
} | |||
return hash; | |||
} | |||
/// <summary> | |||
/// Returns a <see cref="System.String"/> that represents this instance. | |||
/// </summary> | |||
/// <returns> | |||
/// A <see cref="System.String"/> that represents this instance. | |||
/// </returns> | |||
public override String ToString() | |||
{ | |||
var result = new System.Text.StringBuilder(size); | |||
for (int i = 0; i < size; i++) | |||
{ | |||
if ((i & 0x07) == 0) | |||
{ | |||
result.Append(' '); | |||
} | |||
result.Append(this[i] ? 'X' : '.'); | |||
} | |||
return result.ToString(); | |||
} | |||
/// <summary> | |||
/// Erstellt ein neues Objekt, das eine Kopie der aktuellen Instanz darstellt. | |||
/// </summary> | |||
/// <returns> | |||
/// Ein neues Objekt, das eine Kopie dieser Instanz darstellt. | |||
/// </returns> | |||
public object Clone() | |||
{ | |||
return new BitArray((int[])bits.Clone(), size); | |||
} | |||
} | |||
} |
@@ -0,0 +1,435 @@ | |||
/* | |||
* Copyright 2007 ZXing authors | |||
* | |||
* Licensed under the Apache License, Version 2.0 (the "License"); | |||
* you may not use this file except in compliance with the License. | |||
* You may obtain a copy of the License at | |||
* | |||
* http://www.apache.org/licenses/LICENSE-2.0 | |||
* | |||
* Unless required by applicable law or agreed to in writing, software | |||
* distributed under the License is distributed on an "AS IS" BASIS, | |||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |||
* See the License for the specific language governing permissions and | |||
* limitations under the License. | |||
*/ | |||
using System; | |||
namespace ZXing.Common | |||
{ | |||
/// <summary> | |||
/// <p>Represents a 2D matrix of bits. In function arguments below, and throughout the common | |||
/// module, x is the column position, and y is the row position. The ordering is always x, y. | |||
/// The origin is at the top-left.</p> | |||
/// <p>Internally the bits are represented in a 1-D array of 32-bit ints. However, each row begins | |||
/// with a new int. This is done intentionally so that we can copy out a row into a BitArray very | |||
/// efficiently.</p> | |||
/// <p>The ordering of bits is row-major. Within each int, the least significant bits are used first, | |||
/// meaning they represent lower x values. This is compatible with BitArray's implementation.</p> | |||
/// </summary> | |||
/// <author>Sean Owen</author> | |||
/// <author>dswitkin@google.com (Daniel Switkin)</author> | |||
public sealed partial class BitMatrix | |||
{ | |||
private readonly int width; | |||
private readonly int height; | |||
private readonly int rowSize; | |||
private readonly int[] bits; | |||
/// <returns> The width of the matrix | |||
/// </returns> | |||
public int Width | |||
{ | |||
get | |||
{ | |||
return width; | |||
} | |||
} | |||
/// <returns> The height of the matrix | |||
/// </returns> | |||
public int Height | |||
{ | |||
get | |||
{ | |||
return height; | |||
} | |||
} | |||
/// <summary> This method is for compatibility with older code. It's only logical to call if the matrix | |||
/// is square, so I'm throwing if that's not the case. | |||
/// | |||
/// </summary> | |||
/// <returns> row/column dimension of this matrix | |||
/// </returns> | |||
public int Dimension | |||
{ | |||
get | |||
{ | |||
if (width != height) | |||
{ | |||
throw new System.ArgumentException("Can't call getDimension() on a non-square matrix"); | |||
} | |||
return width; | |||
} | |||
} | |||
// A helper to construct a square matrix. | |||
public BitMatrix(int dimension) | |||
: this(dimension, dimension) | |||
{ | |||
} | |||
public BitMatrix(int width, int height) | |||
{ | |||
if (width < 1 || height < 1) | |||
{ | |||
throw new System.ArgumentException("Both dimensions must be greater than 0"); | |||
} | |||
this.width = width; | |||
this.height = height; | |||
this.rowSize = (width + 31) >> 5; | |||
bits = new int[rowSize * height]; | |||
} | |||
internal BitMatrix(int width, int height, int rowSize, int[] bits) | |||
{ | |||
this.width = width; | |||
this.height = height; | |||
this.rowSize = rowSize; | |||
this.bits = bits; | |||
} | |||
internal BitMatrix(int width, int height, int[] bits) | |||
{ | |||
this.width = width; | |||
this.height = height; | |||
this.rowSize = (width + 31) >> 5; | |||
this.bits = bits; | |||
} | |||
/// <summary> <p>Gets the requested bit, where true means black.</p> | |||
/// | |||
/// </summary> | |||
/// <param name="x">The horizontal component (i.e. which column) | |||
/// </param> | |||
/// <param name="y">The vertical component (i.e. which row) | |||
/// </param> | |||
/// <returns> value of given bit in matrix | |||
/// </returns> | |||
public bool this[int x, int y] | |||
{ | |||
get | |||
{ | |||
int offset = y * rowSize + (x >> 5); | |||
return (((int)((uint)(bits[offset]) >> (x & 0x1f))) & 1) != 0; | |||
} | |||
set | |||
{ | |||
if (value) | |||
{ | |||
int offset = y * rowSize + (x >> 5); | |||
bits[offset] |= 1 << (x & 0x1f); | |||
} | |||
} | |||
} | |||
/// <summary> <p>Flips the given bit.</p> | |||
/// | |||
/// </summary> | |||
/// <param name="x">The horizontal component (i.e. which column) | |||
/// </param> | |||
/// <param name="y">The vertical component (i.e. which row) | |||
/// </param> | |||
public void flip(int x, int y) | |||
{ | |||
int offset = y * rowSize + (x >> 5); | |||
bits[offset] ^= 1 << (x & 0x1f); | |||
} | |||
/// <summary> Clears all bits (sets to false).</summary> | |||
public void clear() | |||
{ | |||
int max = bits.Length; | |||
for (int i = 0; i < max; i++) | |||
{ | |||
bits[i] = 0; | |||
} | |||
} | |||
/// <summary> <p>Sets a square region of the bit matrix to true.</p> | |||
/// | |||
/// </summary> | |||
/// <param name="left">The horizontal position to begin at (inclusive) | |||
/// </param> | |||
/// <param name="top">The vertical position to begin at (inclusive) | |||
/// </param> | |||
/// <param name="width">The width of the region | |||
/// </param> | |||
/// <param name="height">The height of the region | |||
/// </param> | |||
public void setRegion(int left, int top, int width, int height) | |||
{ | |||
if (top < 0 || left < 0) | |||
{ | |||
throw new System.ArgumentException("Left and top must be nonnegative"); | |||
} | |||
if (height < 1 || width < 1) | |||
{ | |||
throw new System.ArgumentException("Height and width must be at least 1"); | |||
} | |||
int right = left + width; | |||
int bottom = top + height; | |||
if (bottom > this.height || right > this.width) | |||
{ | |||
throw new System.ArgumentException("The region must fit inside the matrix"); | |||
} | |||
for (int y = top; y < bottom; y++) | |||
{ | |||
int offset = y * rowSize; | |||
for (int x = left; x < right; x++) | |||
{ | |||
bits[offset + (x >> 5)] |= 1 << (x & 0x1f); | |||
} | |||
} | |||
} | |||
/// <summary> A fast method to retrieve one row of data from the matrix as a BitArray. | |||
/// | |||
/// </summary> | |||
/// <param name="y">The row to retrieve | |||
/// </param> | |||
/// <param name="row">An optional caller-allocated BitArray, will be allocated if null or too small | |||
/// </param> | |||
/// <returns> The resulting BitArray - this reference should always be used even when passing | |||
/// your own row | |||
/// </returns> | |||
public BitArray getRow(int y, BitArray row) | |||
{ | |||
if (row == null || row.Size < width) | |||
{ | |||
row = new BitArray(width); | |||
} | |||
else | |||
{ | |||
row.clear(); | |||
} | |||
int offset = y * rowSize; | |||
for (int x = 0; x < rowSize; x++) | |||
{ | |||
row.setBulk(x << 5, bits[offset + x]); | |||
} | |||
return row; | |||
} | |||
/// <summary> | |||
/// Sets the row. | |||
/// </summary> | |||
/// <param name="y">row to set</param> | |||
/// <param name="row">{@link BitArray} to copy from</param> | |||
public void setRow(int y, BitArray row) | |||
{ | |||
Array.Copy(row.Array, 0, bits, y * rowSize, rowSize); | |||
} | |||
/// <summary> | |||
/// Modifies this {@code BitMatrix} to represent the same but rotated 180 degrees | |||
/// </summary> | |||
public void rotate180() | |||
{ | |||
var width = Width; | |||
var height = Height; | |||
var topRow = new BitArray(width); | |||
var bottomRow = new BitArray(width); | |||
for (int i = 0; i < (height + 1)/2; i++) | |||
{ | |||
topRow = getRow(i, topRow); | |||
bottomRow = getRow(height - 1 - i, bottomRow); | |||
topRow.reverse(); | |||
bottomRow.reverse(); | |||
setRow(i, bottomRow); | |||
setRow(height - 1 - i, topRow); | |||
} | |||
} | |||
/// <summary> | |||
/// This is useful in detecting the enclosing rectangle of a 'pure' barcode. | |||
/// </summary> | |||
/// <returns>{left,top,width,height} enclosing rectangle of all 1 bits, or null if it is all white</returns> | |||
public int[] getEnclosingRectangle() | |||
{ | |||
int left = width; | |||
int top = height; | |||
int right = -1; | |||
int bottom = -1; | |||
for (int y = 0; y < height; y++) | |||
{ | |||
for (int x32 = 0; x32 < rowSize; x32++) | |||
{ | |||
int theBits = bits[y * rowSize + x32]; | |||
if (theBits != 0) | |||
{ | |||
if (y < top) | |||
{ | |||
top = y; | |||
} | |||
if (y > bottom) | |||
{ | |||
bottom = y; | |||
} | |||
if (x32 * 32 < left) | |||
{ | |||
int bit = 0; | |||
while ((theBits << (31 - bit)) == 0) | |||
{ | |||
bit++; | |||
} | |||
if ((x32 * 32 + bit) < left) | |||
{ | |||
left = x32 * 32 + bit; | |||
} | |||
} | |||
if (x32 * 32 + 31 > right) | |||
{ | |||
int bit = 31; | |||
while (((int)((uint)theBits >> bit)) == 0) // (theBits >>> bit) | |||
{ | |||
bit--; | |||
} | |||
if ((x32 * 32 + bit) > right) | |||
{ | |||
right = x32 * 32 + bit; | |||
} | |||
} | |||
} | |||
} | |||
} | |||
int widthTmp = right - left; | |||
int heightTmp = bottom - top; | |||
if (widthTmp < 0 || heightTmp < 0) | |||
{ | |||
return null; | |||
} | |||
return new [] { left, top, widthTmp, heightTmp }; | |||
} | |||
/// <summary> | |||
/// This is useful in detecting a corner of a 'pure' barcode. | |||
/// </summary> | |||
/// <returns>{x,y} coordinate of top-left-most 1 bit, or null if it is all white</returns> | |||
public int[] getTopLeftOnBit() | |||
{ | |||
int bitsOffset = 0; | |||
while (bitsOffset < bits.Length && bits[bitsOffset] == 0) | |||
{ | |||
bitsOffset++; | |||
} | |||
if (bitsOffset == bits.Length) | |||
{ | |||
return null; | |||
} | |||
int y = bitsOffset / rowSize; | |||
int x = (bitsOffset % rowSize) << 5; | |||
int theBits = bits[bitsOffset]; | |||
int bit = 0; | |||
while ((theBits << (31 - bit)) == 0) | |||
{ | |||
bit++; | |||
} | |||
x += bit; | |||
return new[] { x, y }; | |||
} | |||
public int[] getBottomRightOnBit() | |||
{ | |||
int bitsOffset = bits.Length - 1; | |||
while (bitsOffset >= 0 && bits[bitsOffset] == 0) | |||
{ | |||
bitsOffset--; | |||
} | |||
if (bitsOffset < 0) | |||
{ | |||
return null; | |||
} | |||
int y = bitsOffset / rowSize; | |||
int x = (bitsOffset % rowSize) << 5; | |||
int theBits = bits[bitsOffset]; | |||
int bit = 31; | |||
while (((int)((uint)theBits >> bit)) == 0) // (theBits >>> bit) | |||
{ | |||
bit--; | |||
} | |||
x += bit; | |||
return new int[] { x, y }; | |||
} | |||
public override bool Equals(object obj) | |||
{ | |||
if (!(obj is BitMatrix)) | |||
{ | |||
return false; | |||
} | |||
BitMatrix other = (BitMatrix)obj; | |||
if (width != other.width || height != other.height || | |||
rowSize != other.rowSize || bits.Length != other.bits.Length) | |||
{ | |||
return false; | |||
} | |||
for (int i = 0; i < bits.Length; i++) | |||
{ | |||
if (bits[i] != other.bits[i]) | |||
{ | |||
return false; | |||
} | |||
} | |||
return true; | |||
} | |||
public override int GetHashCode() | |||
{ | |||
int hash = width; | |||
hash = 31 * hash + width; | |||
hash = 31 * hash + height; | |||
hash = 31 * hash + rowSize; | |||
foreach (var bit in bits) | |||
{ | |||
hash = 31 * hash + bit.GetHashCode(); | |||
} | |||
return hash; | |||
} | |||
public override String ToString() | |||
{ | |||
var result = new System.Text.StringBuilder(height * (width + 1)); | |||
for (int y = 0; y < height; y++) | |||
{ | |||
for (int x = 0; x < width; x++) | |||
{ | |||
result.Append(this[x, y] ? "X " : " "); | |||
} | |||
#if WindowsCE | |||
result.Append("\r\n"); | |||
#else | |||
result.AppendLine(""); | |||
#endif | |||
} | |||
return result.ToString(); | |||
} | |||
public object Clone() | |||
{ | |||
return new BitMatrix(width, height, rowSize, (int[])bits.Clone()); | |||
} | |||
} | |||
} |
@@ -0,0 +1,40 @@ | |||
/* | |||
* Copyright 2008 ZXing authors | |||
* | |||
* Licensed under the Apache License, Version 2.0 (the "License"); | |||
* you may not use this file except in compliance with the License. | |||
* You may obtain a copy of the License at | |||
* | |||
* http://www.apache.org/licenses/LICENSE-2.0 | |||
* | |||
* Unless required by applicable law or agreed to in writing, software | |||
* distributed under the License is distributed on an "AS IS" BASIS, | |||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |||
* See the License for the specific language governing permissions and | |||
* limitations under the License. | |||
*/ | |||
namespace ZXing.QrCode.Internal | |||
{ | |||
internal sealed class BlockPair | |||
{ | |||
private readonly byte[] dataBytes; | |||
private readonly byte[] errorCorrectionBytes; | |||
public BlockPair(byte[] data, byte[] errorCorrection) | |||
{ | |||
dataBytes = data; | |||
errorCorrectionBytes = errorCorrection; | |||
} | |||
public byte[] DataBytes | |||
{ | |||
get { return dataBytes; } | |||
} | |||
public byte[] ErrorCorrectionBytes | |||
{ | |||
get { return errorCorrectionBytes; } | |||
} | |||
} | |||
} |
@@ -0,0 +1,148 @@ | |||
/* | |||
* Copyright 2008 ZXing authors | |||
* | |||
* Licensed under the Apache License, Version 2.0 (the "License"); | |||
* you may not use this file except in compliance with the License. | |||
* You may obtain a copy of the License at | |||
* | |||
* http://www.apache.org/licenses/LICENSE-2.0 | |||
* | |||
* Unless required by applicable law or agreed to in writing, software | |||
* distributed under the License is distributed on an "AS IS" BASIS, | |||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |||
* See the License for the specific language governing permissions and | |||
* limitations under the License. | |||
*/ | |||
using System; | |||
using System.Text; | |||
namespace ZXing.QrCode.Internal | |||
{ | |||
/// <summary> | |||
/// JAVAPORT: The original code was a 2D array of ints, but since it only ever gets assigned | |||
/// 0, 1 and 2 I'm going to use less memory and go with bytes. | |||
/// </summary> | |||
/// <author>dswitkin@google.com (Daniel Switkin)</author> | |||
public sealed class ByteMatrix | |||
{ | |||
private readonly byte[][] bytes; | |||
private readonly int width; | |||
private readonly int height; | |||
/// <summary> | |||
/// Initializes a new instance of the <see cref="ByteMatrix"/> class. | |||
/// </summary> | |||
/// <param name="width">The width.</param> | |||
/// <param name="height">The height.</param> | |||
public ByteMatrix(int width, int height) | |||
{ | |||
bytes = new byte[height][]; | |||
for (var i = 0; i < height; i++) | |||
bytes[i] = new byte[width]; | |||
this.width = width; | |||
this.height = height; | |||
} | |||
/// <summary> | |||
/// Gets the height. | |||
/// </summary> | |||
public int Height | |||
{ | |||
get { return height; } | |||
} | |||
/// <summary> | |||
/// Gets the width. | |||
/// </summary> | |||
public int Width | |||
{ | |||
get { return width; } | |||
} | |||
/// <summary> | |||
/// Gets or sets the <see cref="System.Int32"/> with the specified x. | |||
/// </summary> | |||
public int this[int x, int y] | |||
{ | |||
get { return bytes[y][x]; } | |||
set { bytes[y][x] = (byte)value; } | |||
} | |||
/// <summary> | |||
/// an internal representation as bytes, in row-major order. array[y][x] represents point (x,y) | |||
/// </summary> | |||
public byte[][] Array | |||
{ | |||
get { return bytes; } | |||
} | |||
/// <summary> | |||
/// Sets the specified x. | |||
/// </summary> | |||
/// <param name="x">The x.</param> | |||
/// <param name="y">The y.</param> | |||
/// <param name="value">The value.</param> | |||
public void set(int x, int y, byte value) | |||
{ | |||
bytes[y][x] = value; | |||
} | |||
/// <summary> | |||
/// Sets the specified x. | |||
/// </summary> | |||
/// <param name="x">The x.</param> | |||
/// <param name="y">The y.</param> | |||
/// <param name="value">if set to <c>true</c> [value].</param> | |||
public void set(int x, int y, bool value) | |||
{ | |||
bytes[y][x] = (byte)(value ? 1 : 0); | |||
} | |||
/// <summary> | |||
/// Clears the specified value. | |||
/// </summary> | |||
/// <param name="value">The value.</param> | |||
public void clear(byte value) | |||
{ | |||
for (int y = 0; y < height; ++y) | |||
{ | |||
for (int x = 0; x < width; ++x) | |||
{ | |||
bytes[y][x] = value; | |||
} | |||
} | |||
} | |||
/// <summary> | |||
/// Returns a <see cref="System.String"/> that represents this instance. | |||
/// </summary> | |||
/// <returns> | |||
/// A <see cref="System.String"/> that represents this instance. | |||
/// </returns> | |||
override public String ToString() | |||
{ | |||
var result = new StringBuilder(2 * width * height + 2); | |||
for (int y = 0; y < height; ++y) | |||
{ | |||
for (int x = 0; x < width; ++x) | |||
{ | |||
switch (bytes[y][x]) | |||
{ | |||
case 0: | |||
result.Append(" 0"); | |||
break; | |||
case 1: | |||
result.Append(" 1"); | |||
break; | |||
default: | |||
result.Append(" "); | |||
break; | |||
} | |||
} | |||
result.Append('\n'); | |||
} | |||
return result.ToString(); | |||
} | |||
} | |||
} |
@@ -0,0 +1,131 @@ | |||
/* | |||
* Copyright 2008 ZXing authors | |||
* | |||
* Licensed under the Apache License, Version 2.0 (the "License"); | |||
* you may not use this file except in compliance with the License. | |||
* You may obtain a copy of the License at | |||
* | |||
* http://www.apache.org/licenses/LICENSE-2.0 | |||
* | |||
* Unless required by applicable law or agreed to in writing, software | |||
* distributed under the License is distributed on an "AS IS" BASIS, | |||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |||
* See the License for the specific language governing permissions and | |||
* limitations under the License. | |||
*/ | |||
namespace ZXing | |||
{ | |||
/// <summary> | |||
/// These are a set of hints that you may pass to Writers to specify their behavior. | |||
/// </summary> | |||
/// <author>dswitkin@google.com (Daniel Switkin)</author> | |||
public enum EncodeHintType | |||
{ | |||
/// <summary> | |||
/// Specifies the width of the barcode image | |||
/// type: <see cref="System.Int32" /> | |||
/// </summary> | |||
WIDTH, | |||
/// <summary> | |||
/// Specifies the height of the barcode image | |||
/// type: <see cref="System.Int32" /> | |||
/// </summary> | |||
HEIGHT, | |||
/// <summary> | |||
/// Don't put the content string into the output image. | |||
/// type: <see cref="System.Boolean" /> | |||
/// </summary> | |||
PURE_BARCODE, | |||
/// <summary> | |||
/// Specifies what degree of error correction to use, for example in QR Codes. | |||
/// Type depends on the encoder. For example for QR codes it's type | |||
/// <see cref="ZXing.QrCode.Internal.ErrorCorrectionLevel" /> | |||
/// For Aztec it is of type <see cref="System.Int32" />, representing the minimal percentage of error correction words. | |||
/// Note: an Aztec symbol should have a minimum of 25% EC words. | |||
/// For PDF417 it is of type <see cref="ZXing.PDF417.Internal.PDF417ErrorCorrectionLevel"/> or <see cref="System.Int32" /> (between 0 and 8), | |||
/// </summary> | |||
ERROR_CORRECTION, | |||
/// <summary> | |||
/// Specifies what character encoding to use where applicable. | |||
/// type: <see cref="System.String" /> | |||
/// </summary> | |||
CHARACTER_SET, | |||
/// <summary> | |||
/// Specifies margin, in pixels, to use when generating the barcode. The meaning can vary | |||
/// by format; for example it controls margin before and after the barcode horizontally for | |||
/// most 1D formats. | |||
/// type: <see cref="System.Int32" /> | |||
/// </summary> | |||
MARGIN, | |||
/// <summary> | |||
/// Specifies whether to use compact mode for PDF417. | |||
/// type: <see cref="System.Boolean" /> | |||
/// </summary> | |||
PDF417_COMPACT, | |||
/// <summary> | |||
/// Specifies what compaction mode to use for PDF417. | |||
/// type: <see cref="ZXing.PDF417.Internal.Compaction" /> | |||
/// </summary> | |||
PDF417_COMPACTION, | |||
/// <summary> | |||
/// Specifies the minimum and maximum number of rows and columns for PDF417. | |||
/// type: <see cref="ZXing.PDF417.Internal.Dimensions" /> | |||
/// </summary> | |||
PDF417_DIMENSIONS, | |||
/// <summary> | |||
/// Don't append ECI segment. | |||
/// That is against the specification of QR Code but some | |||
/// readers have problems if the charset is switched from | |||
/// ISO-8859-1 (default) to UTF-8 with the necessary ECI segment. | |||
/// If you set the property to true you can use UTF-8 encoding | |||
/// and the ECI segment is omitted. | |||
/// type: <see cref="System.Boolean" /> | |||
/// </summary> | |||
DISABLE_ECI, | |||
/// <summary> | |||
/// Specifies the matrix shape for Data Matrix (type <see cref="ZXing.Datamatrix.Encoder.SymbolShapeHint"/>) | |||
/// </summary> | |||
DATA_MATRIX_SHAPE, | |||
/// <summary> | |||
/// Specifies a minimum barcode size (type <see cref="ZXing.Dimension"/>). Only applicable to Data Matrix now. | |||
/// </summary> | |||
MIN_SIZE, | |||
/// <summary> | |||
/// Specifies a maximum barcode size (type <see cref="ZXing.Dimension"/>). Only applicable to Data Matrix now. | |||
/// </summary> | |||
MAX_SIZE, | |||
/// <summary> | |||
/// if true, don't switch to codeset C for numbers | |||
/// </summary> | |||
CODE128_FORCE_CODESET_B, | |||
/// <summary> | |||
/// Specifies the default encodation for Data Matrix (type <see cref="ZXing.Datamatrix.Encoder.Encodation"/>) | |||
/// Make sure that the content fits into the encodation value, otherwise there will be an exception thrown. | |||
/// standard value: Encodation.ASCII | |||
/// </summary> | |||
DATA_MATRIX_DEFAULT_ENCODATION, | |||
/// <summary> | |||
/// Specifies the required number of layers for an Aztec code: | |||
/// a negative number (-1, -2, -3, -4) specifies a compact Aztec code | |||
/// 0 indicates to use the minimum number of layers (the default) | |||
/// a positive number (1, 2, .. 32) specifies a normal (non-compact) Aztec code | |||
/// </summary> | |||
AZTEC_LAYERS, | |||
} | |||
} |
@@ -0,0 +1,762 @@ | |||
/* | |||
* Copyright 2008 ZXing authors | |||
* | |||
* Licensed under the Apache License, Version 2.0 (the "License"); | |||
* you may not use this file except in compliance with the License. | |||
* You may obtain a copy of the License at | |||
* | |||
* http://www.apache.org/licenses/LICENSE-2.0 | |||
* | |||
* Unless required by applicable law or agreed to in writing, software | |||
* distributed under the License is distributed on an "AS IS" BASIS, | |||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |||
* See the License for the specific language governing permissions and | |||
* limitations under the License. | |||
*/ | |||
using System; | |||
using System.Collections.Generic; | |||
using System.Text; | |||
using ZXing.Common; | |||
using ZXing.Common.ReedSolomon; | |||
namespace ZXing.QrCode.Internal | |||
{ | |||
/// <summary> | |||
/// </summary> | |||
/// <author>satorux@google.com (Satoru Takabayashi) - creator</author> | |||
/// <author>dswitkin@google.com (Daniel Switkin) - ported from C++</author> | |||
public static class Encoder | |||
{ | |||
// The original table is defined in the table 5 of JISX0510:2004 (p.19). | |||
private static readonly int[] ALPHANUMERIC_TABLE = { | |||
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 0x00-0x0f | |||
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 0x10-0x1f | |||
36, -1, -1, -1, 37, 38, -1, -1, -1, -1, 39, 40, -1, 41, 42, 43, // 0x20-0x2f | |||
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 44, -1, -1, -1, -1, -1, // 0x30-0x3f | |||
-1, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, // 0x40-0x4f | |||
25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, -1, -1, -1, -1, -1, // 0x50-0x5f | |||
}; | |||
internal static String DEFAULT_BYTE_MODE_ENCODING = "ISO-8859-1"; | |||
// The mask penalty calculation is complicated. See Table 21 of JISX0510:2004 (p.45) for details. | |||
// Basically it applies four rules and summate all penalties. | |||
private static int calculateMaskPenalty(ByteMatrix matrix) | |||
{ | |||
return MaskUtil.applyMaskPenaltyRule1(matrix) | |||
+ MaskUtil.applyMaskPenaltyRule2(matrix) | |||
+ MaskUtil.applyMaskPenaltyRule3(matrix) | |||
+ MaskUtil.applyMaskPenaltyRule4(matrix); | |||
} | |||
/// <summary> | |||
/// Encode "bytes" with the error correction level "ecLevel". The encoding mode will be chosen | |||
/// internally by chooseMode(). On success, store the result in "qrCode". | |||
/// We recommend you to use QRCode.EC_LEVEL_L (the lowest level) for | |||
/// "getECLevel" since our primary use is to show QR code on desktop screens. We don't need very | |||
/// strong error correction for this purpose. | |||
/// Note that there is no way to encode bytes in MODE_KANJI. We might want to add EncodeWithMode() | |||
/// with which clients can specify the encoding mode. For now, we don't need the functionality. | |||
/// </summary> | |||
/// <param name="content">text to encode</param> | |||
/// <param name="ecLevel">error correction level to use</param> | |||
/// <returns><see cref="QRCode"/> representing the encoded QR code</returns> | |||
public static QRCode encode(String content, ErrorCorrectionLevel ecLevel) | |||
{ | |||
return encode(content, ecLevel, null); | |||
} | |||
/// <summary> | |||
/// Encodes the specified content. | |||
/// </summary> | |||
/// <param name="content">The content.</param> | |||
/// <param name="ecLevel">The ec level.</param> | |||
/// <param name="hints">The hints.</param> | |||
/// <returns></returns> | |||
public static QRCode encode(String content, | |||
ErrorCorrectionLevel ecLevel, | |||
IDictionary<EncodeHintType, object> hints) | |||
{ | |||
// Determine what character encoding has been specified by the caller, if any | |||
#if !SILVERLIGHT || WINDOWS_PHONE | |||
String encoding = hints == null || !hints.ContainsKey(EncodeHintType.CHARACTER_SET) ? null : (String)hints[EncodeHintType.CHARACTER_SET]; | |||
if (encoding == null) | |||
{ | |||
encoding = DEFAULT_BYTE_MODE_ENCODING; | |||
} | |||
bool generateECI = !DEFAULT_BYTE_MODE_ENCODING.Equals(encoding); | |||
#else | |||
// Silverlight supports only UTF-8 and UTF-16 out-of-the-box | |||
const string encoding = "UTF-8"; | |||
// caller of the method can only control if the ECI segment should be written | |||
// character set is fixed to UTF-8; but some scanners doesn't like the ECI segment | |||
bool generateECI = (hints != null && hints.ContainsKey(EncodeHintType.CHARACTER_SET)); | |||
#endif | |||
// Pick an encoding mode appropriate for the content. Note that this will not attempt to use | |||
// multiple modes / segments even if that were more efficient. Twould be nice. | |||
Mode mode = chooseMode(content, encoding); | |||
// This will store the header information, like mode and | |||
// length, as well as "header" segments like an ECI segment. | |||
BitArray headerBits = new BitArray(); | |||
/* | |||
// Append ECI segment if applicable | |||
if (mode == Mode.BYTE && generateECI) | |||
{ | |||
CharacterSetECI eci = CharacterSetECI.getCharacterSetECIByName(encoding); | |||
if (eci != null) | |||
{ | |||
var eciIsExplicitDisabled = (hints != null && hints.ContainsKey(EncodeHintType.DISABLE_ECI) ? (bool)hints[EncodeHintType.DISABLE_ECI] : false); | |||
if (!eciIsExplicitDisabled) | |||
{ | |||
appendECI(eci, headerBits); | |||
} | |||
} | |||
} | |||
* */ | |||
// (With ECI in place,) Write the mode marker | |||
appendModeInfo(mode, headerBits); | |||
// Collect data within the main segment, separately, to count its size if needed. Don't add it to | |||
// main payload yet. | |||
BitArray dataBits = new BitArray(); | |||
appendBytes(content, mode, dataBits, encoding); | |||
// Hard part: need to know version to know how many bits length takes. But need to know how many | |||
// bits it takes to know version. First we take a guess at version by assuming version will be | |||
// the minimum, 1: | |||
int provisionalBitsNeeded = headerBits.Size | |||
+ mode.getCharacterCountBits(Version.getVersionForNumber(1)) | |||
+ dataBits.Size; | |||
Version provisionalVersion = chooseVersion(provisionalBitsNeeded, ecLevel); | |||
// Use that guess to calculate the right version. I am still not sure this works in 100% of cases. | |||
int bitsNeeded = headerBits.Size | |||
+ mode.getCharacterCountBits(provisionalVersion) | |||
+ dataBits.Size; | |||
Version version = chooseVersion(bitsNeeded, ecLevel); | |||
BitArray headerAndDataBits = new BitArray(); | |||
headerAndDataBits.appendBitArray(headerBits); | |||
// Find "length" of main segment and write it | |||
int numLetters = mode == Mode.BYTE ? dataBits.SizeInBytes : content.Length; | |||
appendLengthInfo(numLetters, version, mode, headerAndDataBits); | |||
// Put data together into the overall payload | |||
headerAndDataBits.appendBitArray(dataBits); | |||
Version.ECBlocks ecBlocks = version.getECBlocksForLevel(ecLevel); | |||
int numDataBytes = version.TotalCodewords - ecBlocks.TotalECCodewords; | |||
// Terminate the bits properly. | |||
terminateBits(numDataBytes, headerAndDataBits); | |||
// Interleave data bits with error correction code. | |||
BitArray finalBits = interleaveWithECBytes(headerAndDataBits, | |||
version.TotalCodewords, | |||
numDataBytes, | |||
ecBlocks.NumBlocks); | |||
QRCode qrCode = new QRCode | |||
{ | |||
ECLevel = ecLevel, | |||
Mode = mode, | |||
Version = version | |||
}; | |||
// Choose the mask pattern and set to "qrCode". | |||
int dimension = version.DimensionForVersion; | |||
ByteMatrix matrix = new ByteMatrix(dimension, dimension); | |||
int maskPattern = chooseMaskPattern(finalBits, ecLevel, version, matrix); | |||
qrCode.MaskPattern = maskPattern; | |||
// Build the matrix and set it to "qrCode". | |||
MatrixUtil.buildMatrix(finalBits, ecLevel, version, maskPattern, matrix); | |||
qrCode.Matrix = matrix; | |||
return qrCode; | |||
} | |||
/// <summary> | |||
/// Gets the alphanumeric code. | |||
/// </summary> | |||
/// <param name="code">The code.</param> | |||
/// <returns>the code point of the table used in alphanumeric mode or | |||
/// -1 if there is no corresponding code in the table.</returns> | |||
internal static int getAlphanumericCode(int code) | |||
{ | |||
if (code < ALPHANUMERIC_TABLE.Length) | |||
{ | |||
return ALPHANUMERIC_TABLE[code]; | |||
} | |||
return -1; | |||
} | |||
/// <summary> | |||
/// Chooses the mode. | |||
/// </summary> | |||
/// <param name="content">The content.</param> | |||
/// <returns></returns> | |||
public static Mode chooseMode(String content) | |||
{ | |||
return chooseMode(content, null); | |||
} | |||
/// <summary> | |||
/// Choose the best mode by examining the content. Note that 'encoding' is used as a hint; | |||
/// if it is Shift_JIS, and the input is only double-byte Kanji, then we return {@link Mode#KANJI}. | |||
/// </summary> | |||
/// <param name="content">The content.</param> | |||
/// <param name="encoding">The encoding.</param> | |||
/// <returns></returns> | |||
private static Mode chooseMode(String content, String encoding) | |||
{ | |||
if ("Shift_JIS".Equals(encoding)) | |||
{ | |||
// Choose Kanji mode if all input are double-byte characters | |||
return isOnlyDoubleByteKanji(content) ? Mode.KANJI : Mode.BYTE; | |||
} | |||
bool hasNumeric = false; | |||
bool hasAlphanumeric = false; | |||
for (int i = 0; i < content.Length; ++i) | |||
{ | |||
char c = content[i]; | |||
if (c >= '0' && c <= '9') | |||
{ | |||
hasNumeric = true; | |||
} | |||
else if (getAlphanumericCode(c) != -1) | |||
{ | |||
hasAlphanumeric = true; | |||
} | |||
else | |||
{ | |||
return Mode.BYTE; | |||
} | |||
} | |||
if (hasAlphanumeric) | |||
{ | |||
return Mode.ALPHANUMERIC; | |||
} | |||
if (hasNumeric) | |||
{ | |||
return Mode.NUMERIC; | |||
} | |||
return Mode.BYTE; | |||
} | |||
private static bool isOnlyDoubleByteKanji(String content) | |||
{ | |||
byte[] bytes; | |||
try | |||
{ | |||
bytes = Encoding.GetEncoding("Shift_JIS").GetBytes(content); | |||
} | |||
catch (Exception ) | |||
{ | |||
return false; | |||
} | |||
int length = bytes.Length; | |||
if (length % 2 != 0) | |||
{ | |||
return false; | |||
} | |||
for (int i = 0; i < length; i += 2) | |||
{ | |||
int byte1 = bytes[i] & 0xFF; | |||
if ((byte1 < 0x81 || byte1 > 0x9F) && (byte1 < 0xE0 || byte1 > 0xEB)) | |||
{ | |||
return false; | |||
} | |||
} | |||
return true; | |||
} | |||
private static int chooseMaskPattern(BitArray bits, | |||
ErrorCorrectionLevel ecLevel, | |||
Version version, | |||
ByteMatrix matrix) | |||
{ | |||
int minPenalty = Int32.MaxValue; // Lower penalty is better. | |||
int bestMaskPattern = -1; | |||
// We try all mask patterns to choose the best one. | |||
for (int maskPattern = 0; maskPattern < QRCode.NUM_MASK_PATTERNS; maskPattern++) | |||
{ | |||
MatrixUtil.buildMatrix(bits, ecLevel, version, maskPattern, matrix); | |||
int penalty = calculateMaskPenalty(matrix); | |||
if (penalty < minPenalty) | |||
{ | |||
minPenalty = penalty; | |||
bestMaskPattern = maskPattern; | |||
} | |||
} | |||
return bestMaskPattern; | |||
} | |||
private static Version chooseVersion(int numInputBits, ErrorCorrectionLevel ecLevel) | |||
{ | |||
// In the following comments, we use numbers of Version 7-H. | |||
for (int versionNum = 1; versionNum <= 40; versionNum++) | |||
{ | |||
Version version = Version.getVersionForNumber(versionNum); | |||
// numBytes = 196 | |||
int numBytes = version.TotalCodewords; | |||
// getNumECBytes = 130 | |||
Version.ECBlocks ecBlocks = version.getECBlocksForLevel(ecLevel); | |||
int numEcBytes = ecBlocks.TotalECCodewords; | |||
// getNumDataBytes = 196 - 130 = 66 | |||
int numDataBytes = numBytes - numEcBytes; | |||
int totalInputBytes = (numInputBits + 7) / 8; | |||
if (numDataBytes >= totalInputBytes) | |||
{ | |||
return version; | |||
} | |||
} | |||
throw new Exception("Data too big"); | |||
} | |||
/// <summary> | |||
/// Terminate bits as described in 8.4.8 and 8.4.9 of JISX0510:2004 (p.24). | |||
/// </summary> | |||
/// <param name="numDataBytes">The num data bytes.</param> | |||
/// <param name="bits">The bits.</param> | |||
internal static void terminateBits(int numDataBytes, BitArray bits) | |||
{ | |||
int capacity = numDataBytes << 3; | |||
if (bits.Size > capacity) | |||
{ | |||
throw new Exception("data bits cannot fit in the QR Code" + bits.Size + " > " + | |||
capacity); | |||
} | |||
for (int i = 0; i < 4 && bits.Size < capacity; ++i) | |||
{ | |||
bits.appendBit(false); | |||
} | |||
// Append termination bits. See 8.4.8 of JISX0510:2004 (p.24) for details. | |||
// If the last byte isn't 8-bit aligned, we'll add padding bits. | |||
int numBitsInLastByte = bits.Size & 0x07; | |||
if (numBitsInLastByte > 0) | |||
{ | |||
for (int i = numBitsInLastByte; i < 8; i++) | |||
{ | |||
bits.appendBit(false); | |||
} | |||
} | |||
// If we have more space, we'll fill the space with padding patterns defined in 8.4.9 (p.24). | |||
int numPaddingBytes = numDataBytes - bits.SizeInBytes; | |||
for (int i = 0; i < numPaddingBytes; ++i) | |||
{ | |||
bits.appendBits((i & 0x01) == 0 ? 0xEC : 0x11, 8); | |||
} | |||
if (bits.Size != capacity) | |||
{ | |||
throw new Exception("Bits size does not equal capacity"); | |||
} | |||
} | |||
/// <summary> | |||
/// Get number of data bytes and number of error correction bytes for block id "blockID". Store | |||
/// the result in "numDataBytesInBlock", and "numECBytesInBlock". See table 12 in 8.5.1 of | |||
/// JISX0510:2004 (p.30) | |||
/// </summary> | |||
/// <param name="numTotalBytes">The num total bytes.</param> | |||
/// <param name="numDataBytes">The num data bytes.</param> | |||
/// <param name="numRSBlocks">The num RS blocks.</param> | |||
/// <param name="blockID">The block ID.</param> | |||
/// <param name="numDataBytesInBlock">The num data bytes in block.</param> | |||
/// <param name="numECBytesInBlock">The num EC bytes in block.</param> | |||
internal static void getNumDataBytesAndNumECBytesForBlockID(int numTotalBytes, | |||
int numDataBytes, | |||
int numRSBlocks, | |||
int blockID, | |||
int[] numDataBytesInBlock, | |||
int[] numECBytesInBlock) | |||
{ | |||
if (blockID >= numRSBlocks) | |||
{ | |||
throw new Exception("Block ID too large"); | |||
} | |||
// numRsBlocksInGroup2 = 196 % 5 = 1 | |||
int numRsBlocksInGroup2 = numTotalBytes % numRSBlocks; | |||
// numRsBlocksInGroup1 = 5 - 1 = 4 | |||
int numRsBlocksInGroup1 = numRSBlocks - numRsBlocksInGroup2; | |||
// numTotalBytesInGroup1 = 196 / 5 = 39 | |||
int numTotalBytesInGroup1 = numTotalBytes / numRSBlocks; | |||
// numTotalBytesInGroup2 = 39 + 1 = 40 | |||
int numTotalBytesInGroup2 = numTotalBytesInGroup1 + 1; | |||
// numDataBytesInGroup1 = 66 / 5 = 13 | |||
int numDataBytesInGroup1 = numDataBytes / numRSBlocks; | |||
// numDataBytesInGroup2 = 13 + 1 = 14 | |||
int numDataBytesInGroup2 = numDataBytesInGroup1 + 1; | |||
// numEcBytesInGroup1 = 39 - 13 = 26 | |||
int numEcBytesInGroup1 = numTotalBytesInGroup1 - numDataBytesInGroup1; | |||
// numEcBytesInGroup2 = 40 - 14 = 26 | |||
int numEcBytesInGroup2 = numTotalBytesInGroup2 - numDataBytesInGroup2; | |||
// Sanity checks. | |||
// 26 = 26 | |||
if (numEcBytesInGroup1 != numEcBytesInGroup2) | |||
{ | |||
throw new Exception("EC bytes mismatch"); | |||
} | |||
// 5 = 4 + 1. | |||
if (numRSBlocks != numRsBlocksInGroup1 + numRsBlocksInGroup2) | |||
{ | |||
throw new Exception("RS blocks mismatch"); | |||
} | |||
// 196 = (13 + 26) * 4 + (14 + 26) * 1 | |||
if (numTotalBytes != | |||
((numDataBytesInGroup1 + numEcBytesInGroup1) * | |||
numRsBlocksInGroup1) + | |||
((numDataBytesInGroup2 + numEcBytesInGroup2) * | |||
numRsBlocksInGroup2)) | |||
{ | |||
throw new Exception("Total bytes mismatch"); | |||
} | |||
if (blockID < numRsBlocksInGroup1) | |||
{ | |||
numDataBytesInBlock[0] = numDataBytesInGroup1; | |||
numECBytesInBlock[0] = numEcBytesInGroup1; | |||
} | |||
else | |||
{ | |||
numDataBytesInBlock[0] = numDataBytesInGroup2; | |||
numECBytesInBlock[0] = numEcBytesInGroup2; | |||
} | |||
} | |||
/// <summary> | |||
/// Interleave "bits" with corresponding error correction bytes. On success, store the result in | |||
/// "result". The interleave rule is complicated. See 8.6 of JISX0510:2004 (p.37) for details. | |||
/// </summary> | |||
/// <param name="bits">The bits.</param> | |||
/// <param name="numTotalBytes">The num total bytes.</param> | |||
/// <param name="numDataBytes">The num data bytes.</param> | |||
/// <param name="numRSBlocks">The num RS blocks.</param> | |||
/// <returns></returns> | |||
internal static BitArray interleaveWithECBytes(BitArray bits, | |||
int numTotalBytes, | |||
int numDataBytes, | |||
int numRSBlocks) | |||
{ | |||
// "bits" must have "getNumDataBytes" bytes of data. | |||
if (bits.SizeInBytes != numDataBytes) | |||
{ | |||
throw new Exception("Number of bits and data bytes does not match"); | |||
} | |||
// Step 1. Divide data bytes into blocks and generate error correction bytes for them. We'll | |||
// store the divided data bytes blocks and error correction bytes blocks into "blocks". | |||
int dataBytesOffset = 0; | |||
int maxNumDataBytes = 0; | |||
int maxNumEcBytes = 0; | |||
// Since, we know the number of reedsolmon blocks, we can initialize the vector with the number. | |||
var blocks = new List<BlockPair>(numRSBlocks); | |||
for (int i = 0; i < numRSBlocks; ++i) | |||
{ | |||
int[] numDataBytesInBlock = new int[1]; | |||
int[] numEcBytesInBlock = new int[1]; | |||
getNumDataBytesAndNumECBytesForBlockID( | |||
numTotalBytes, numDataBytes, numRSBlocks, i, | |||
numDataBytesInBlock, numEcBytesInBlock); | |||
int size = numDataBytesInBlock[0]; | |||
byte[] dataBytes = new byte[size]; | |||
bits.toBytes(8 * dataBytesOffset, dataBytes, 0, size); | |||
byte[] ecBytes = generateECBytes(dataBytes, numEcBytesInBlock[0]); | |||
blocks.Add(new BlockPair(dataBytes, ecBytes)); | |||
maxNumDataBytes = Math.Max(maxNumDataBytes, size); | |||
maxNumEcBytes = Math.Max(maxNumEcBytes, ecBytes.Length); | |||
dataBytesOffset += numDataBytesInBlock[0]; | |||
} | |||
if (numDataBytes != dataBytesOffset) | |||
{ | |||
throw new Exception("Data bytes does not match offset"); | |||
} | |||
BitArray result = new BitArray(); | |||
// First, place data blocks. | |||
for (int i = 0; i < maxNumDataBytes; ++i) | |||
{ | |||
foreach (BlockPair block in blocks) | |||
{ | |||
byte[] dataBytes = block.DataBytes; | |||
if (i < dataBytes.Length) | |||
{ | |||
result.appendBits(dataBytes[i], 8); | |||
} | |||
} | |||
} | |||
// Then, place error correction blocks. | |||
for (int i = 0; i < maxNumEcBytes; ++i) | |||
{ | |||
foreach (BlockPair block in blocks) | |||
{ | |||
byte[] ecBytes = block.ErrorCorrectionBytes; | |||
if (i < ecBytes.Length) | |||
{ | |||
result.appendBits(ecBytes[i], 8); | |||
} | |||
} | |||
} | |||
if (numTotalBytes != result.SizeInBytes) | |||
{ // Should be same. | |||
throw new Exception("Interleaving error: " + numTotalBytes + " and " + | |||
result.SizeInBytes + " differ."); | |||
} | |||
return result; | |||
} | |||
internal static byte[] generateECBytes(byte[] dataBytes, int numEcBytesInBlock) | |||
{ | |||
int numDataBytes = dataBytes.Length; | |||
int[] toEncode = new int[numDataBytes + numEcBytesInBlock]; | |||
for (int i = 0; i < numDataBytes; i++) | |||
{ | |||
toEncode[i] = dataBytes[i] & 0xFF; | |||
} | |||
new ReedSolomonEncoder(GenericGF.QR_CODE_FIELD_256).encode(toEncode, numEcBytesInBlock); | |||
byte[] ecBytes = new byte[numEcBytesInBlock]; | |||
for (int i = 0; i < numEcBytesInBlock; i++) | |||
{ | |||
ecBytes[i] = (byte)toEncode[numDataBytes + i]; | |||
} | |||
return ecBytes; | |||
} | |||
/// <summary> | |||
/// Append mode info. On success, store the result in "bits". | |||
/// </summary> | |||
/// <param name="mode">The mode.</param> | |||
/// <param name="bits">The bits.</param> | |||
internal static void appendModeInfo(Mode mode, BitArray bits) | |||
{ | |||
bits.appendBits(mode.Bits, 4); | |||
} | |||
/// <summary> | |||
/// Append length info. On success, store the result in "bits". | |||
/// </summary> | |||
/// <param name="numLetters">The num letters.</param> | |||
/// <param name="version">The version.</param> | |||
/// <param name="mode">The mode.</param> | |||
/// <param name="bits">The bits.</param> | |||
internal static void appendLengthInfo(int numLetters, Version version, Mode mode, BitArray bits) | |||
{ | |||
int numBits = mode.getCharacterCountBits(version); | |||
if (numLetters >= (1 << numBits)) | |||
{ | |||
throw new Exception(numLetters + " is bigger than " + ((1 << numBits) - 1)); | |||
} | |||
bits.appendBits(numLetters, numBits); | |||
} | |||
/// <summary> | |||
/// Append "bytes" in "mode" mode (encoding) into "bits". On success, store the result in "bits". | |||
/// </summary> | |||
/// <param name="content">The content.</param> | |||
/// <param name="mode">The mode.</param> | |||
/// <param name="bits">The bits.</param> | |||
/// <param name="encoding">The encoding.</param> | |||
internal static void appendBytes(String content, | |||
Mode mode, | |||
BitArray bits, | |||
String encoding) | |||
{ | |||
if (mode.Equals(Mode.NUMERIC)) | |||
appendNumericBytes(content, bits); | |||
else | |||
if (mode.Equals(Mode.ALPHANUMERIC)) | |||
appendAlphanumericBytes(content, bits); | |||
else | |||
if (mode.Equals(Mode.BYTE)) | |||
append8BitBytes(content, bits, encoding); | |||
else | |||
if (mode.Equals(Mode.KANJI)) | |||
appendKanjiBytes(content, bits); | |||
else | |||
throw new Exception("Invalid mode: " + mode); | |||
} | |||
internal static void appendNumericBytes(String content, BitArray bits) | |||
{ | |||
int length = content.Length; | |||
int i = 0; | |||
while (i < length) | |||
{ | |||
int num1 = content[i] - '0'; | |||
if (i + 2 < length) | |||
{ | |||
// Encode three numeric letters in ten bits. | |||
int num2 = content[i + 1] - '0'; | |||
int num3 = content[i + 2] - '0'; | |||
bits.appendBits(num1 * 100 + num2 * 10 + num3, 10); | |||
i += 3; | |||
} | |||
else if (i + 1 < length) | |||
{ | |||
// Encode two numeric letters in seven bits. | |||
int num2 = content[i + 1] - '0'; | |||
bits.appendBits(num1 * 10 + num2, 7); | |||
i += 2; | |||
} | |||
else | |||
{ | |||
// Encode one numeric letter in four bits. | |||
bits.appendBits(num1, 4); | |||
i++; | |||
} | |||
} | |||
} | |||
internal static void appendAlphanumericBytes(String content, BitArray bits) | |||
{ | |||
int length = content.Length; | |||
int i = 0; | |||
while (i < length) | |||
{ | |||
int code1 = getAlphanumericCode(content[i]); | |||
if (code1 == -1) | |||
{ | |||
throw new Exception(); | |||
} | |||
if (i + 1 < length) | |||
{ | |||
int code2 = getAlphanumericCode(content[i + 1]); | |||
if (code2 == -1) | |||
{ | |||
throw new Exception(); | |||
} | |||
// Encode two alphanumeric letters in 11 bits. | |||
bits.appendBits(code1 * 45 + code2, 11); | |||
i += 2; | |||
} | |||
else | |||
{ | |||
// Encode one alphanumeric letter in six bits. | |||
bits.appendBits(code1, 6); | |||
i++; | |||
} | |||
} | |||
} | |||
internal static void append8BitBytes(String content, BitArray bits, String encoding) | |||
{ | |||
byte[] bytes; | |||
try | |||
{ | |||
bytes = Encoding.GetEncoding(encoding).GetBytes(content); | |||
} | |||
#if WindowsCE | |||
catch (PlatformNotSupportedException) | |||
{ | |||
try | |||
{ | |||
// WindowsCE doesn't support all encodings. But it is device depended. | |||
// So we try here the some different ones | |||
if (encoding == "ISO-8859-1") | |||
{ | |||
bytes = Encoding.GetEncoding(1252).GetBytes(content); | |||
} | |||
else | |||
{ | |||
bytes = Encoding.GetEncoding("UTF-8").GetBytes(content); | |||
} | |||
} | |||
catch (Exception uee) | |||
{ | |||
throw new WriterException(uee.Message, uee); | |||
} | |||
} | |||
#endif | |||
catch (Exception uee) | |||
{ | |||
throw new Exception(uee.Message, uee); | |||
} | |||
foreach (byte b in bytes) | |||
{ | |||
bits.appendBits(b, 8); | |||
} | |||
} | |||
internal static void appendKanjiBytes(String content, BitArray bits) | |||
{ | |||
byte[] bytes; | |||
try | |||
{ | |||
bytes = Encoding.GetEncoding("Shift_JIS").GetBytes(content); | |||
} | |||
catch (Exception uee) | |||
{ | |||
throw new Exception(uee.Message, uee); | |||
} | |||
int length = bytes.Length; | |||
for (int i = 0; i < length; i += 2) | |||
{ | |||
int byte1 = bytes[i] & 0xFF; | |||
int byte2 = bytes[i + 1] & 0xFF; | |||
int code = (byte1 << 8) | byte2; | |||
int subtracted = -1; | |||
if (code >= 0x8140 && code <= 0x9ffc) | |||
{ | |||
subtracted = code - 0x8140; | |||
} | |||
else if (code >= 0xe040 && code <= 0xebbf) | |||
{ | |||
subtracted = code - 0xc140; | |||
} | |||
if (subtracted == -1) | |||
{ | |||
throw new Exception("Invalid byte sequence"); | |||
} | |||
int encoded = ((subtracted >> 8) * 0xc0) + (subtracted & 0xff); | |||
bits.appendBits(encoded, 13); | |||
} | |||
} | |||
/* | |||
private static void appendECI(CharacterSetECI eci, BitArray bits) | |||
{ | |||
bits.appendBits(Mode.ECI.Bits, 4); | |||
// This is correct for values up to 127, which is all we need now. | |||
bits.appendBits(eci.Value, 8); | |||
} | |||
* */ | |||
} | |||
} |
@@ -0,0 +1,109 @@ | |||
/* | |||
* Copyright 2007 ZXing authors | |||
* | |||
* Licensed under the Apache License, Version 2.0 (the "License"); | |||
* you may not use this file except in compliance with the License. | |||
* You may obtain a copy of the License at | |||
* | |||
* http://www.apache.org/licenses/LICENSE-2.0 | |||
* | |||
* Unless required by applicable law or agreed to in writing, software | |||
* distributed under the License is distributed on an "AS IS" BASIS, | |||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |||
* See the License for the specific language governing permissions and | |||
* limitations under the License. | |||
*/ | |||
using System; | |||
namespace ZXing.QrCode.Internal | |||
{ | |||
/// <summary> | |||
/// <p>See ISO 18004:2006, 6.5.1. This enum encapsulates the four error correction levels | |||
/// defined by the QR code standard.</p> | |||
/// </summary> | |||
/// <author>Sean Owen</author> | |||
public sealed class ErrorCorrectionLevel | |||
{ | |||
/// <summary> L = ~7% correction</summary> | |||
public static readonly ErrorCorrectionLevel L = new ErrorCorrectionLevel(0, 0x01, "L"); | |||
/// <summary> M = ~15% correction</summary> | |||
public static readonly ErrorCorrectionLevel M = new ErrorCorrectionLevel(1, 0x00, "M"); | |||
/// <summary> Q = ~25% correction</summary> | |||
public static readonly ErrorCorrectionLevel Q = new ErrorCorrectionLevel(2, 0x03, "Q"); | |||
/// <summary> H = ~30% correction</summary> | |||
public static readonly ErrorCorrectionLevel H = new ErrorCorrectionLevel(3, 0x02, "H"); | |||
private static readonly ErrorCorrectionLevel[] FOR_BITS = new [] { M, L, H, Q }; | |||
private readonly int bits; | |||
private ErrorCorrectionLevel(int ordinal, int bits, String name) | |||
{ | |||
this.ordinal_Renamed_Field = ordinal; | |||
this.bits = bits; | |||
this.name = name; | |||
} | |||
/// <summary> | |||
/// Gets the bits. | |||
/// </summary> | |||
public int Bits | |||
{ | |||
get | |||
{ | |||
return bits; | |||
} | |||
} | |||
/// <summary> | |||
/// Gets the name. | |||
/// </summary> | |||
public String Name | |||
{ | |||
get | |||
{ | |||
return name; | |||
} | |||
} | |||
private readonly int ordinal_Renamed_Field; | |||
private readonly String name; | |||
/// <summary> | |||
/// Ordinals this instance. | |||
/// </summary> | |||
/// <returns></returns> | |||
public int ordinal() | |||
{ | |||
return ordinal_Renamed_Field; | |||
} | |||
/// <summary> | |||
/// Returns a <see cref="System.String"/> that represents this instance. | |||
/// </summary> | |||
/// <returns> | |||
/// A <see cref="System.String"/> that represents this instance. | |||
/// </returns> | |||
public override String ToString() | |||
{ | |||
return name; | |||
} | |||
/// <summary> | |||
/// Fors the bits. | |||
/// </summary> | |||
/// <param name="bits">int containing the two bits encoding a QR Code's error correction level</param> | |||
/// <returns> | |||
/// <see cref="ErrorCorrectionLevel"/> representing the encoded error correction level | |||
/// </returns> | |||
public static ErrorCorrectionLevel forBits(int bits) | |||
{ | |||
if (bits < 0 || bits >= FOR_BITS.Length) | |||
{ | |||
throw new ArgumentException(); | |||
} | |||
return FOR_BITS[bits]; | |||
} | |||
} | |||
} |
@@ -0,0 +1,197 @@ | |||
/* | |||
* Copyright 2007 ZXing authors | |||
* | |||
* Licensed under the Apache License, Version 2.0 (the "License"); | |||
* you may not use this file except in compliance with the License. | |||
* You may obtain a copy of the License at | |||
* | |||
* http://www.apache.org/licenses/LICENSE-2.0 | |||
* | |||
* Unless required by applicable law or agreed to in writing, software | |||
* distributed under the License is distributed on an "AS IS" BASIS, | |||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |||
* See the License for the specific language governing permissions and | |||
* limitations under the License. | |||
*/ | |||
using System; | |||
namespace ZXing.QrCode.Internal | |||
{ | |||
/// <summary> <p>Encapsulates a QR Code's format information, including the data mask used and | |||
/// error correction level.</p> | |||
/// | |||
/// </summary> | |||
/// <author> Sean Owen | |||
/// </author> | |||
/// <author>www.Redivivus.in (suraj.supekar@redivivus.in) - Ported from ZXING Java Source | |||
/// </author> | |||
/// <seealso cref="DataMask"> | |||
/// </seealso> | |||
/// <seealso cref="ErrorCorrectionLevel"> | |||
/// </seealso> | |||
sealed class FormatInformation | |||
{ | |||
private const int FORMAT_INFO_MASK_QR = 0x5412; | |||
/// <summary> See ISO 18004:2006, Annex C, Table C.1</summary> | |||
private static readonly int[][] FORMAT_INFO_DECODE_LOOKUP = new int[][] | |||
{ | |||
new [] { 0x5412, 0x00 }, | |||
new [] { 0x5125, 0x01 }, | |||
new [] { 0x5E7C, 0x02 }, | |||
new [] { 0x5B4B, 0x03 }, | |||
new [] { 0x45F9, 0x04 }, | |||
new [] { 0x40CE, 0x05 }, | |||
new [] { 0x4F97, 0x06 }, | |||
new [] { 0x4AA0, 0x07 }, | |||
new [] { 0x77C4, 0x08 }, | |||
new [] { 0x72F3, 0x09 }, | |||
new [] { 0x7DAA, 0x0A }, | |||
new [] { 0x789D, 0x0B }, | |||
new [] { 0x662F, 0x0C }, | |||
new [] { 0x6318, 0x0D }, | |||
new [] { 0x6C41, 0x0E }, | |||
new [] { 0x6976, 0x0F }, | |||
new [] { 0x1689, 0x10 }, | |||
new [] { 0x13BE, 0x11 }, | |||
new [] { 0x1CE7, 0x12 }, | |||
new [] { 0x19D0, 0x13 }, | |||
new [] { 0x0762, 0x14 }, | |||
new [] { 0x0255, 0x15 }, | |||
new [] { 0x0D0C, 0x16 }, | |||
new [] { 0x083B, 0x17 }, | |||
new [] { 0x355F, 0x18 }, | |||
new [] { 0x3068, 0x19 }, | |||
new [] { 0x3F31, 0x1A }, | |||
new [] { 0x3A06, 0x1B }, | |||
new [] { 0x24B4, 0x1C }, | |||
new [] { 0x2183, 0x1D }, | |||
new [] { 0x2EDA, 0x1E }, | |||
new [] { 0x2BED, 0x1F } | |||
}; | |||
/// <summary> Offset i holds the number of 1 bits in the binary representation of i</summary> | |||
private static readonly int[] BITS_SET_IN_HALF_BYTE = new [] | |||
{ 0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4 }; | |||
private readonly ErrorCorrectionLevel errorCorrectionLevel; | |||
private readonly byte dataMask; | |||
private FormatInformation(int formatInfo) | |||
{ | |||
// Bits 3,4 | |||
errorCorrectionLevel = ErrorCorrectionLevel.forBits((formatInfo >> 3) & 0x03); | |||
// Bottom 3 bits | |||
dataMask = (byte)(formatInfo & 0x07); | |||
} | |||
internal static int numBitsDiffering(int a, int b) | |||
{ | |||
a ^= b; // a now has a 1 bit exactly where its bit differs with b's | |||
// Count bits set quickly with a series of lookups: | |||
return BITS_SET_IN_HALF_BYTE[a & 0x0F] + | |||
BITS_SET_IN_HALF_BYTE[(((int)((uint)a >> 4)) & 0x0F)] + | |||
BITS_SET_IN_HALF_BYTE[(((int)((uint)a >> 8)) & 0x0F)] + | |||
BITS_SET_IN_HALF_BYTE[(((int)((uint)a >> 12)) & 0x0F)] + | |||
BITS_SET_IN_HALF_BYTE[(((int)((uint)a >> 16)) & 0x0F)] + | |||
BITS_SET_IN_HALF_BYTE[(((int)((uint)a >> 20)) & 0x0F)] + | |||
BITS_SET_IN_HALF_BYTE[(((int)((uint)a >> 24)) & 0x0F)] + | |||
BITS_SET_IN_HALF_BYTE[(((int)((uint)a >> 28)) & 0x0F)]; | |||
} | |||
/// <summary> | |||
/// Decodes the format information. | |||
/// </summary> | |||
/// <param name="maskedFormatInfo1">format info indicator, with mask still applied</param> | |||
/// <param name="maskedFormatInfo2">The masked format info2.</param> | |||
/// <returns> | |||
/// information about the format it specifies, or <code>null</code> | |||
/// if doesn't seem to match any known pattern | |||
/// </returns> | |||
internal static FormatInformation decodeFormatInformation(int maskedFormatInfo1, int maskedFormatInfo2) | |||
{ | |||
FormatInformation formatInfo = doDecodeFormatInformation(maskedFormatInfo1, maskedFormatInfo2); | |||
if (formatInfo != null) | |||
{ | |||
return formatInfo; | |||
} | |||
// Should return null, but, some QR codes apparently | |||
// do not mask this info. Try again by actually masking the pattern | |||
// first | |||
return doDecodeFormatInformation(maskedFormatInfo1 ^ FORMAT_INFO_MASK_QR, | |||
maskedFormatInfo2 ^ FORMAT_INFO_MASK_QR); | |||
} | |||
private static FormatInformation doDecodeFormatInformation(int maskedFormatInfo1, int maskedFormatInfo2) | |||
{ | |||
// Find the int in FORMAT_INFO_DECODE_LOOKUP with fewest bits differing | |||
int bestDifference = Int32.MaxValue; | |||
int bestFormatInfo = 0; | |||
foreach (var decodeInfo in FORMAT_INFO_DECODE_LOOKUP) | |||
{ | |||
int targetInfo = decodeInfo[0]; | |||
if (targetInfo == maskedFormatInfo1 || targetInfo == maskedFormatInfo2) | |||
{ | |||
// Found an exact match | |||
return new FormatInformation(decodeInfo[1]); | |||
} | |||
int bitsDifference = numBitsDiffering(maskedFormatInfo1, targetInfo); | |||
if (bitsDifference < bestDifference) | |||
{ | |||
bestFormatInfo = decodeInfo[1]; | |||
bestDifference = bitsDifference; | |||
} | |||
if (maskedFormatInfo1 != maskedFormatInfo2) | |||
{ | |||
// also try the other option | |||
bitsDifference = numBitsDiffering(maskedFormatInfo2, targetInfo); | |||
if (bitsDifference < bestDifference) | |||
{ | |||
bestFormatInfo = decodeInfo[1]; | |||
bestDifference = bitsDifference; | |||
} | |||
} | |||
} | |||
// Hamming distance of the 32 masked codes is 7, by construction, so <= 3 bits | |||
// differing means we found a match | |||
if (bestDifference <= 3) | |||
{ | |||
return new FormatInformation(bestFormatInfo); | |||
} | |||
return null; | |||
} | |||
internal ErrorCorrectionLevel ErrorCorrectionLevel | |||
{ | |||
get | |||
{ | |||
return errorCorrectionLevel; | |||
} | |||
} | |||
internal byte DataMask | |||
{ | |||
get | |||
{ | |||
return dataMask; | |||
} | |||
} | |||
public override int GetHashCode() | |||
{ | |||
return (errorCorrectionLevel.ordinal() << 3) | dataMask; | |||
} | |||
public override bool Equals(Object o) | |||
{ | |||
if (!(o is FormatInformation)) | |||
{ | |||
return false; | |||
} | |||
var other = (FormatInformation)o; | |||
return errorCorrectionLevel == other.errorCorrectionLevel && dataMask == other.dataMask; | |||
} | |||
} | |||
} |
@@ -0,0 +1,210 @@ | |||
/* | |||
* Copyright 2007 ZXing authors | |||
* | |||
* Licensed under the Apache License, Version 2.0 (the "License"); | |||
* you may not use this file except in compliance with the License. | |||
* You may obtain a copy of the License at | |||
* | |||
* http://www.apache.org/licenses/LICENSE-2.0 | |||
* | |||
* Unless required by applicable law or agreed to in writing, software | |||
* distributed under the License is distributed on an "AS IS" BASIS, | |||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |||
* See the License for the specific language governing permissions and | |||
* limitations under the License. | |||
*/ | |||
using System; | |||
namespace ZXing.Common.ReedSolomon | |||
{ | |||
/// <summary> | |||
/// <p>This class contains utility methods for performing mathematical operations over | |||
/// the Galois Fields. Operations use a given primitive polynomial in calculations.</p> | |||
/// <p>Throughout this package, elements of the GF are represented as an {@code int} | |||
/// for convenience and speed (but at the cost of memory). | |||
/// </p> | |||
/// </summary> | |||
/// <author>Sean Owen</author> | |||
public sealed class GenericGF | |||
{ | |||
public static GenericGF AZTEC_DATA_12 = new GenericGF(0x1069, 4096, 1); // x^12 + x^6 + x^5 + x^3 + 1 | |||
public static GenericGF AZTEC_DATA_10 = new GenericGF(0x409, 1024, 1); // x^10 + x^3 + 1 | |||
public static GenericGF AZTEC_DATA_6 = new GenericGF(0x43, 64, 1); // x^6 + x + 1 | |||
public static GenericGF AZTEC_PARAM = new GenericGF(0x13, 16, 1); // x^4 + x + 1 | |||
public static GenericGF QR_CODE_FIELD_256 = new GenericGF(0x011D, 256, 0); // x^8 + x^4 + x^3 + x^2 + 1 | |||
public static GenericGF DATA_MATRIX_FIELD_256 = new GenericGF(0x012D, 256, 1); // x^8 + x^5 + x^3 + x^2 + 1 | |||
public static GenericGF AZTEC_DATA_8 = DATA_MATRIX_FIELD_256; | |||
public static GenericGF MAXICODE_FIELD_64 = AZTEC_DATA_6; | |||
private int[] expTable; | |||
private int[] logTable; | |||
private GenericGFPoly zero; | |||
private GenericGFPoly one; | |||
private readonly int size; | |||
private readonly int primitive; | |||
private readonly int generatorBase; | |||
/// <summary> | |||
/// Create a representation of GF(size) using the given primitive polynomial. | |||
/// </summary> | |||
/// <param name="primitive">irreducible polynomial whose coefficients are represented by | |||
/// * the bits of an int, where the least-significant bit represents the constant | |||
/// * coefficient</param> | |||
/// <param name="size">the size of the field</param> | |||
/// <param name="genBase">the factor b in the generator polynomial can be 0- or 1-based | |||
/// * (g(x) = (x+a^b)(x+a^(b+1))...(x+a^(b+2t-1))). | |||
/// * In most cases it should be 1, but for QR code it is 0.</param> | |||
public GenericGF(int primitive, int size, int genBase) | |||
{ | |||
this.primitive = primitive; | |||
this.size = size; | |||
this.generatorBase = genBase; | |||
expTable = new int[size]; | |||
logTable = new int[size]; | |||
int x = 1; | |||
for (int i = 0; i < size; i++) | |||
{ | |||
expTable[i] = x; | |||
x <<= 1; // x = x * 2; we're assuming the generator alpha is 2 | |||
if (x >= size) | |||
{ | |||
x ^= primitive; | |||
x &= size - 1; | |||
} | |||
} | |||
for (int i = 0; i < size - 1; i++) | |||
{ | |||
logTable[expTable[i]] = i; | |||
} | |||
// logTable[0] == 0 but this should never be used | |||
zero = new GenericGFPoly(this, new int[] { 0 }); | |||
one = new GenericGFPoly(this, new int[] { 1 }); | |||
} | |||
internal GenericGFPoly Zero | |||
{ | |||
get | |||
{ | |||
return zero; | |||
} | |||
} | |||
internal GenericGFPoly One | |||
{ | |||
get | |||
{ | |||
return one; | |||
} | |||
} | |||
/// <summary> | |||
/// Builds the monomial. | |||
/// </summary> | |||
/// <param name="degree">The degree.</param> | |||
/// <param name="coefficient">The coefficient.</param> | |||
/// <returns>the monomial representing coefficient * x^degree</returns> | |||
internal GenericGFPoly buildMonomial(int degree, int coefficient) | |||
{ | |||
if (degree < 0) | |||
{ | |||
throw new ArgumentException(); | |||
} | |||
if (coefficient == 0) | |||
{ | |||
return zero; | |||
} | |||
int[] coefficients = new int[degree + 1]; | |||
coefficients[0] = coefficient; | |||
return new GenericGFPoly(this, coefficients); | |||
} | |||
/// <summary> | |||
/// Implements both addition and subtraction -- they are the same in GF(size). | |||
/// </summary> | |||
/// <returns>sum/difference of a and b</returns> | |||
static internal int addOrSubtract(int a, int b) | |||
{ | |||
return a ^ b; | |||
} | |||
/// <summary> | |||
/// Exps the specified a. | |||
/// </summary> | |||
/// <returns>2 to the power of a in GF(size)</returns> | |||
internal int exp(int a) | |||
{ | |||
return expTable[a]; | |||
} | |||
/// <summary> | |||
/// Logs the specified a. | |||
/// </summary> | |||
/// <param name="a">A.</param> | |||
/// <returns>base 2 log of a in GF(size)</returns> | |||
internal int log(int a) | |||
{ | |||
if (a == 0) | |||
{ | |||
throw new ArgumentException(); | |||
} | |||
return logTable[a]; | |||
} | |||
/// <summary> | |||
/// Inverses the specified a. | |||
/// </summary> | |||
/// <returns>multiplicative inverse of a</returns> | |||
internal int inverse(int a) | |||
{ | |||
if (a == 0) | |||
{ | |||
throw new ArithmeticException(); | |||
} | |||
return expTable[size - logTable[a] - 1]; | |||
} | |||
/// <summary> | |||
/// Multiplies the specified a with b. | |||
/// </summary> | |||
/// <param name="a">A.</param> | |||
/// <param name="b">The b.</param> | |||
/// <returns>product of a and b in GF(size)</returns> | |||
internal int multiply(int a, int b) | |||
{ | |||
if (a == 0 || b == 0) | |||
{ | |||
return 0; | |||
} | |||
return expTable[(logTable[a] + logTable[b]) % (size - 1)]; | |||
} | |||
/// <summary> | |||
/// Gets the size. | |||
/// </summary> | |||
public int Size | |||
{ | |||
get { return size; } | |||
} | |||
/// <summary> | |||
/// Gets the generator base. | |||
/// </summary> | |||
public int GeneratorBase | |||
{ | |||
get { return generatorBase; } | |||
} | |||
/// <summary> | |||
/// Returns a <see cref="System.String"/> that represents this instance. | |||
/// </summary> | |||
/// <returns> | |||
/// A <see cref="System.String"/> that represents this instance. | |||
/// </returns> | |||
override public String ToString() | |||
{ | |||
return "GF(0x" + primitive.ToString("X") + ',' + size + ')'; | |||
} | |||
} | |||
} |
@@ -0,0 +1,331 @@ | |||
/* | |||
* Copyright 2007 ZXing authors | |||
* | |||
* Licensed under the Apache License, Version 2.0 (the "License"); | |||
* you may not use this file except in compliance with the License. | |||
* You may obtain a copy of the License at | |||
* | |||
* http://www.apache.org/licenses/LICENSE-2.0 | |||
* | |||
* Unless required by applicable law or agreed to in writing, software | |||
* distributed under the License is distributed on an "AS IS" BASIS, | |||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |||
* See the License for the specific language governing permissions and | |||
* limitations under the License. | |||
*/ | |||
using System; | |||
using System.Text; | |||
namespace ZXing.Common.ReedSolomon | |||
{ | |||
/// <summary> | |||
/// <p>Represents a polynomial whose coefficients are elements of a GF. | |||
/// Instances of this class are immutable.</p> | |||
/// <p>Much credit is due to William Rucklidge since portions of this code are an indirect | |||
/// port of his C++ Reed-Solomon implementation.</p> | |||
/// </summary> | |||
/// <author>Sean Owen</author> | |||
internal sealed class GenericGFPoly | |||
{ | |||
private readonly GenericGF field; | |||
private readonly int[] coefficients; | |||
/// <summary> | |||
/// Initializes a new instance of the <see cref="GenericGFPoly"/> class. | |||
/// </summary> | |||
/// <param name="field">the {@link GenericGF} instance representing the field to use | |||
/// to perform computations</param> | |||
/// <param name="coefficients">coefficients as ints representing elements of GF(size), arranged | |||
/// from most significant (highest-power term) coefficient to least significant</param> | |||
/// <exception cref="ArgumentException">if argument is null or empty, | |||
/// or if leading coefficient is 0 and this is not a | |||
/// constant polynomial (that is, it is not the monomial "0")</exception> | |||
internal GenericGFPoly(GenericGF field, int[] coefficients) | |||
{ | |||
if (coefficients.Length == 0) | |||
{ | |||
throw new ArgumentException(); | |||
} | |||
this.field = field; | |||
int coefficientsLength = coefficients.Length; | |||
if (coefficientsLength > 1 && coefficients[0] == 0) | |||
{ | |||
// Leading term must be non-zero for anything except the constant polynomial "0" | |||
int firstNonZero = 1; | |||
while (firstNonZero < coefficientsLength && coefficients[firstNonZero] == 0) | |||
{ | |||
firstNonZero++; | |||
} | |||
if (firstNonZero == coefficientsLength) | |||
{ | |||
this.coefficients = new int[]{0}; | |||
} | |||
else | |||
{ | |||
this.coefficients = new int[coefficientsLength - firstNonZero]; | |||
Array.Copy(coefficients, | |||
firstNonZero, | |||
this.coefficients, | |||
0, | |||
this.coefficients.Length); | |||
} | |||
} | |||
else | |||
{ | |||
this.coefficients = coefficients; | |||
} | |||
} | |||
internal int[] Coefficients | |||
{ | |||
get { return coefficients; } | |||
} | |||
/// <summary> | |||
/// degree of this polynomial | |||
/// </summary> | |||
internal int Degree | |||
{ | |||
get | |||
{ | |||
return coefficients.Length - 1; | |||
} | |||
} | |||
/// <summary> | |||
/// Gets a value indicating whether this <see cref="GenericGFPoly"/> is zero. | |||
/// </summary> | |||
/// <value>true iff this polynomial is the monomial "0"</value> | |||
internal bool isZero | |||
{ | |||
get { return coefficients[0] == 0; } | |||
} | |||
/// <summary> | |||
/// coefficient of x^degree term in this polynomial | |||
/// </summary> | |||
/// <param name="degree">The degree.</param> | |||
/// <returns>coefficient of x^degree term in this polynomial</returns> | |||
internal int getCoefficient(int degree) | |||
{ | |||
return coefficients[coefficients.Length - 1 - degree]; | |||
} | |||
/// <summary> | |||
/// evaluation of this polynomial at a given point | |||
/// </summary> | |||
/// <param name="a">A.</param> | |||
/// <returns>evaluation of this polynomial at a given point</returns> | |||
internal int evaluateAt(int a) | |||
{ | |||
int result = 0; | |||
if (a == 0) | |||
{ | |||
// Just return the x^0 coefficient | |||
return getCoefficient(0); | |||
} | |||
int size = coefficients.Length; | |||
if (a == 1) | |||
{ | |||
// Just the sum of the coefficients | |||
foreach (var coefficient in coefficients) | |||
{ | |||
result = GenericGF.addOrSubtract(result, coefficient); | |||
} | |||
return result; | |||
} | |||
result = coefficients[0]; | |||
for (int i = 1; i < size; i++) | |||
{ | |||
result = GenericGF.addOrSubtract(field.multiply(a, result), coefficients[i]); | |||
} | |||
return result; | |||
} | |||
internal GenericGFPoly addOrSubtract(GenericGFPoly other) | |||
{ | |||
if (!field.Equals(other.field)) | |||
{ | |||
throw new ArgumentException("GenericGFPolys do not have same GenericGF field"); | |||
} | |||
if (isZero) | |||
{ | |||
return other; | |||
} | |||
if (other.isZero) | |||
{ | |||
return this; | |||
} | |||
int[] smallerCoefficients = this.coefficients; | |||
int[] largerCoefficients = other.coefficients; | |||
if (smallerCoefficients.Length > largerCoefficients.Length) | |||
{ | |||
int[] temp = smallerCoefficients; | |||
smallerCoefficients = largerCoefficients; | |||
largerCoefficients = temp; | |||
} | |||
int[] sumDiff = new int[largerCoefficients.Length]; | |||
int lengthDiff = largerCoefficients.Length - smallerCoefficients.Length; | |||
// Copy high-order terms only found in higher-degree polynomial's coefficients | |||
Array.Copy(largerCoefficients, 0, sumDiff, 0, lengthDiff); | |||
for (int i = lengthDiff; i < largerCoefficients.Length; i++) | |||
{ | |||
sumDiff[i] = GenericGF.addOrSubtract(smallerCoefficients[i - lengthDiff], largerCoefficients[i]); | |||
} | |||
return new GenericGFPoly(field, sumDiff); | |||
} | |||
internal GenericGFPoly multiply(GenericGFPoly other) | |||
{ | |||
if (!field.Equals(other.field)) | |||
{ | |||
throw new ArgumentException("GenericGFPolys do not have same GenericGF field"); | |||
} | |||
if (isZero || other.isZero) | |||
{ | |||
return field.Zero; | |||
} | |||
int[] aCoefficients = this.coefficients; | |||
int aLength = aCoefficients.Length; | |||
int[] bCoefficients = other.coefficients; | |||
int bLength = bCoefficients.Length; | |||
int[] product = new int[aLength + bLength - 1]; | |||
for (int i = 0; i < aLength; i++) | |||
{ | |||
int aCoeff = aCoefficients[i]; | |||
for (int j = 0; j < bLength; j++) | |||
{ | |||
product[i + j] = GenericGF.addOrSubtract(product[i + j], | |||
field.multiply(aCoeff, bCoefficients[j])); | |||
} | |||
} | |||
return new GenericGFPoly(field, product); | |||
} | |||
internal GenericGFPoly multiply(int scalar) | |||
{ | |||
if (scalar == 0) | |||
{ | |||
return field.Zero; | |||
} | |||
if (scalar == 1) | |||
{ | |||
return this; | |||
} | |||
int size = coefficients.Length; | |||
int[] product = new int[size]; | |||
for (int i = 0; i < size; i++) | |||
{ | |||
product[i] = field.multiply(coefficients[i], scalar); | |||
} | |||
return new GenericGFPoly(field, product); | |||
} | |||
internal GenericGFPoly multiplyByMonomial(int degree, int coefficient) | |||
{ | |||
if (degree < 0) | |||
{ | |||
throw new ArgumentException(); | |||
} | |||
if (coefficient == 0) | |||
{ | |||
return field.Zero; | |||
} | |||
int size = coefficients.Length; | |||
int[] product = new int[size + degree]; | |||
for (int i = 0; i < size; i++) | |||
{ | |||
product[i] = field.multiply(coefficients[i], coefficient); | |||
} | |||
return new GenericGFPoly(field, product); | |||
} | |||
internal GenericGFPoly[] divide(GenericGFPoly other) | |||
{ | |||
if (!field.Equals(other.field)) | |||
{ | |||
throw new ArgumentException("GenericGFPolys do not have same GenericGF field"); | |||
} | |||
if (other.isZero) | |||
{ | |||
throw new ArgumentException("Divide by 0"); | |||
} | |||
GenericGFPoly quotient = field.Zero; | |||
GenericGFPoly remainder = this; | |||
int denominatorLeadingTerm = other.getCoefficient(other.Degree); | |||
int inverseDenominatorLeadingTerm = field.inverse(denominatorLeadingTerm); | |||
while (remainder.Degree >= other.Degree && !remainder.isZero) | |||
{ | |||
int degreeDifference = remainder.Degree - other.Degree; | |||
int scale = field.multiply(remainder.getCoefficient(remainder.Degree), inverseDenominatorLeadingTerm); | |||
GenericGFPoly term = other.multiplyByMonomial(degreeDifference, scale); | |||
GenericGFPoly iterationQuotient = field.buildMonomial(degreeDifference, scale); | |||
quotient = quotient.addOrSubtract(iterationQuotient); | |||
remainder = remainder.addOrSubtract(term); | |||
} | |||
return new GenericGFPoly[] { quotient, remainder }; | |||
} | |||
public override String ToString() | |||
{ | |||
StringBuilder result = new StringBuilder(8 * Degree); | |||
for (int degree = Degree; degree >= 0; degree--) | |||
{ | |||
int coefficient = getCoefficient(degree); | |||
if (coefficient != 0) | |||
{ | |||
if (coefficient < 0) | |||
{ | |||
result.Append(" - "); | |||
coefficient = -coefficient; | |||
} | |||
else | |||
{ | |||
if (result.Length > 0) | |||
{ | |||
result.Append(" + "); | |||
} | |||
} | |||
if (degree == 0 || coefficient != 1) | |||
{ | |||
int alphaPower = field.log(coefficient); | |||
if (alphaPower == 0) | |||
{ | |||
result.Append('1'); | |||
} | |||
else if (alphaPower == 1) | |||
{ | |||
result.Append('a'); | |||
} | |||
else | |||
{ | |||
result.Append("a^"); | |||
result.Append(alphaPower); | |||
} | |||
} | |||
if (degree != 0) | |||
{ | |||
if (degree == 1) | |||
{ | |||
result.Append('x'); | |||
} | |||
else | |||
{ | |||
result.Append("x^"); | |||
result.Append(degree); | |||
} | |||
} | |||
} | |||
} | |||
return result.ToString(); | |||
} | |||
} | |||
} |
@@ -0,0 +1,271 @@ | |||
/* | |||
* Copyright 2008 ZXing authors | |||
* | |||
* Licensed under the Apache License, Version 2.0 (the "License"); | |||
* you may not use this file except in compliance with the License. | |||
* You may obtain a copy of the License at | |||
* | |||
* http://www.apache.org/licenses/LICENSE-2.0 | |||
* | |||
* Unless required by applicable law or agreed to in writing, software | |||
* distributed under the License is distributed on an "AS IS" BASIS, | |||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |||
* See the License for the specific language governing permissions and | |||
* limitations under the License. | |||
*/ | |||
using System; | |||
namespace ZXing.QrCode.Internal | |||
{ | |||
/// <summary> | |||
/// | |||
/// </summary> | |||
/// <author>Satoru Takabayashi</author> | |||
/// <author>Daniel Switkin</author> | |||
/// <author>Sean Owen</author> | |||
public static class MaskUtil | |||
{ | |||
// Penalty weights from section 6.8.2.1 | |||
private const int N1 = 3; | |||
private const int N2 = 3; | |||
private const int N3 = 40; | |||
private const int N4 = 10; | |||
/// <summary> | |||
/// Apply mask penalty rule 1 and return the penalty. Find repetitive cells with the same color and | |||
/// give penalty to them. Example: 00000 or 11111. | |||
/// </summary> | |||
/// <param name="matrix">The matrix.</param> | |||
/// <returns></returns> | |||
public static int applyMaskPenaltyRule1(ByteMatrix matrix) | |||
{ | |||
return applyMaskPenaltyRule1Internal(matrix, true) + applyMaskPenaltyRule1Internal(matrix, false); | |||
} | |||
/// <summary> | |||
/// Apply mask penalty rule 2 and return the penalty. Find 2x2 blocks with the same color and give | |||
/// penalty to them. This is actually equivalent to the spec's rule, which is to find MxN blocks and give a | |||
/// penalty proportional to (M-1)x(N-1), because this is the number of 2x2 blocks inside such a block. | |||
/// </summary> | |||
/// <param name="matrix">The matrix.</param> | |||
/// <returns></returns> | |||
public static int applyMaskPenaltyRule2(ByteMatrix matrix) | |||
{ | |||
int penalty = 0; | |||
var array = matrix.Array; | |||
int width = matrix.Width; | |||
int height = matrix.Height; | |||
for (int y = 0; y < height - 1; y++) | |||
{ | |||
for (int x = 0; x < width - 1; x++) | |||
{ | |||
int value = array[y][x]; | |||
if (value == array[y][x + 1] && value == array[y + 1][x] && value == array[y + 1][x + 1]) | |||
{ | |||
penalty++; | |||
} | |||
} | |||
} | |||
return N2 * penalty; | |||
} | |||
/// <summary> | |||
/// Apply mask penalty rule 3 and return the penalty. Find consecutive cells of 00001011101 or | |||
/// 10111010000, and give penalty to them. If we find patterns like 000010111010000, we give | |||
/// penalties twice (i.e. 40 * 2). | |||
/// </summary> | |||
/// <param name="matrix">The matrix.</param> | |||
/// <returns></returns> | |||
public static int applyMaskPenaltyRule3(ByteMatrix matrix) | |||
{ | |||
int numPenalties = 0; | |||
byte[][] array = matrix.Array; | |||
int width = matrix.Width; | |||
int height = matrix.Height; | |||
for (int y = 0; y < height; y++) | |||
{ | |||
for (int x = 0; x < width; x++) | |||
{ | |||
byte[] arrayY = array[y]; // We can at least optimize this access | |||
if (x + 6 < width && | |||
arrayY[x] == 1 && | |||
arrayY[x + 1] == 0 && | |||
arrayY[x + 2] == 1 && | |||
arrayY[x + 3] == 1 && | |||
arrayY[x + 4] == 1 && | |||
arrayY[x + 5] == 0 && | |||
arrayY[x + 6] == 1 && | |||
(isWhiteHorizontal(arrayY, x - 4, x) || isWhiteHorizontal(arrayY, x + 7, x + 11))) | |||
{ | |||
numPenalties++; | |||
} | |||
if (y + 6 < height && | |||
array[y][x] == 1 && | |||
array[y + 1][x] == 0 && | |||
array[y + 2][x] == 1 && | |||
array[y + 3][x] == 1 && | |||
array[y + 4][x] == 1 && | |||
array[y + 5][x] == 0 && | |||
array[y + 6][x] == 1 && | |||
(isWhiteVertical(array, x, y - 4, y) || isWhiteVertical(array, x, y + 7, y + 11))) | |||
{ | |||
numPenalties++; | |||
} | |||
} | |||
} | |||
return numPenalties * N3; | |||
} | |||
private static bool isWhiteHorizontal(byte[] rowArray, int from, int to) | |||
{ | |||
for (int i = from; i < to; i++) | |||
{ | |||
if (i >= 0 && i < rowArray.Length && rowArray[i] == 1) | |||
{ | |||
return false; | |||
} | |||
} | |||
return true; | |||
} | |||
private static bool isWhiteVertical(byte[][] array, int col, int from, int to) | |||
{ | |||
for (int i = from; i < to; i++) | |||
{ | |||
if (i >= 0 && i < array.Length && array[i][col] == 1) | |||
{ | |||
return false; | |||
} | |||
} | |||
return true; | |||
} | |||
/// <summary> | |||
/// Apply mask penalty rule 4 and return the penalty. Calculate the ratio of dark cells and give | |||
/// penalty if the ratio is far from 50%. It gives 10 penalty for 5% distance. | |||
/// </summary> | |||
/// <param name="matrix">The matrix.</param> | |||
/// <returns></returns> | |||
public static int applyMaskPenaltyRule4(ByteMatrix matrix) | |||
{ | |||
int numDarkCells = 0; | |||
var array = matrix.Array; | |||
int width = matrix.Width; | |||
int height = matrix.Height; | |||
for (int y = 0; y < height; y++) | |||
{ | |||
var arrayY = array[y]; | |||
for (int x = 0; x < width; x++) | |||
{ | |||
if (arrayY[x] == 1) | |||
{ | |||
numDarkCells++; | |||
} | |||
} | |||
} | |||
var numTotalCells = matrix.Height * matrix.Width; | |||
var darkRatio = (double)numDarkCells / numTotalCells; | |||
var fivePercentVariances = (int)(Math.Abs(darkRatio - 0.5) * 20.0); // * 100.0 / 5.0 | |||
return fivePercentVariances * N4; | |||
} | |||
/// <summary> | |||
/// Return the mask bit for "getMaskPattern" at "x" and "y". See 8.8 of JISX0510:2004 for mask | |||
/// pattern conditions. | |||
/// </summary> | |||
/// <param name="maskPattern">The mask pattern.</param> | |||
/// <param name="x">The x.</param> | |||
/// <param name="y">The y.</param> | |||
/// <returns></returns> | |||
public static bool getDataMaskBit(int maskPattern, int x, int y) | |||
{ | |||
int intermediate, temp; | |||
switch (maskPattern) | |||
{ | |||
case 0: | |||
intermediate = (y + x) & 0x1; | |||
break; | |||
case 1: | |||
intermediate = y & 0x1; | |||
break; | |||
case 2: | |||
intermediate = x % 3; | |||
break; | |||
case 3: | |||
intermediate = (y + x) % 3; | |||
break; | |||
case 4: | |||
intermediate = (((int)((uint)y >> 1)) + (x / 3)) & 0x1; | |||
break; | |||
case 5: | |||
temp = y * x; | |||
intermediate = (temp & 0x1) + (temp % 3); | |||
break; | |||
case 6: | |||
temp = y * x; | |||
intermediate = (((temp & 0x1) + (temp % 3)) & 0x1); | |||
break; | |||
case 7: | |||
temp = y * x; | |||
intermediate = (((temp % 3) + ((y + x) & 0x1)) & 0x1); | |||
break; | |||
default: | |||
throw new ArgumentException("Invalid mask pattern: " + maskPattern); | |||
} | |||
return intermediate == 0; | |||
} | |||
/// <summary> | |||
/// Helper function for applyMaskPenaltyRule1. We need this for doing this calculation in both | |||
/// vertical and horizontal orders respectively. | |||
/// </summary> | |||
/// <param name="matrix">The matrix.</param> | |||
/// <param name="isHorizontal">if set to <c>true</c> [is horizontal].</param> | |||
/// <returns></returns> | |||
private static int applyMaskPenaltyRule1Internal(ByteMatrix matrix, bool isHorizontal) | |||
{ | |||
int penalty = 0; | |||
int iLimit = isHorizontal ? matrix.Height : matrix.Width; | |||
int jLimit = isHorizontal ? matrix.Width : matrix.Height; | |||
var array = matrix.Array; | |||
for (int i = 0; i < iLimit; i++) | |||
{ | |||
int numSameBitCells = 0; | |||
int prevBit = -1; | |||
for (int j = 0; j < jLimit; j++) | |||
{ | |||
int bit = isHorizontal ? array[i][j] : array[j][i]; | |||
if (bit == prevBit) | |||
{ | |||
numSameBitCells++; | |||
} | |||
else | |||
{ | |||
if (numSameBitCells >= 5) | |||
{ | |||
penalty += N1 + (numSameBitCells - 5); | |||
} | |||
numSameBitCells = 1; // Include the cell itself. | |||
prevBit = bit; | |||
} | |||
} | |||
if (numSameBitCells >= 5) | |||
{ | |||
penalty += N1 + (numSameBitCells - 5); | |||
} | |||
} | |||
return penalty; | |||
} | |||
} | |||
} |
@@ -0,0 +1,604 @@ | |||
/* | |||
* Copyright 2008 ZXing authors | |||
* | |||
* Licensed under the Apache License, Version 2.0 (the "License"); | |||
* you may not use this file except in compliance with the License. | |||
* You may obtain a copy of the License at | |||
* | |||
* http://www.apache.org/licenses/LICENSE-2.0 | |||
* | |||
* Unless required by applicable law or agreed to in writing, software | |||
* distributed under the License is distributed on an "AS IS" BASIS, | |||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |||
* See the License for the specific language governing permissions and | |||
* limitations under the License. | |||
*/ | |||
using System; | |||
using ZXing.Common; | |||
namespace ZXing.QrCode.Internal | |||
{ | |||
/// <summary> | |||
/// | |||
/// </summary> | |||
/// <author> | |||
/// satorux@google.com (Satoru Takabayashi) - creator | |||
/// </author> | |||
public static class MatrixUtil | |||
{ | |||
private static readonly int[][] POSITION_DETECTION_PATTERN = new int[][] | |||
{ | |||
new int[] { 1, 1, 1, 1, 1, 1, 1 }, | |||
new int[] { 1, 0, 0, 0, 0, 0, 1 }, | |||
new int[] { 1, 0, 1, 1, 1, 0, 1 }, | |||
new int[] { 1, 0, 1, 1, 1, 0, 1 }, | |||
new int[] { 1, 0, 1, 1, 1, 0, 1 }, | |||
new int[] { 1, 0, 0, 0, 0, 0, 1 }, | |||
new int[] { 1, 1, 1, 1, 1, 1, 1 } | |||
}; | |||
private static readonly int[][] POSITION_ADJUSTMENT_PATTERN = new int[][] | |||
{ | |||
new int[] { 1, 1, 1, 1, 1 }, | |||
new int[] { 1, 0, 0, 0, 1 }, | |||
new int[] { 1, 0, 1, 0, 1 }, | |||
new int[] { 1, 0, 0, 0, 1 }, | |||
new int[] { 1, 1, 1, 1, 1 } | |||
}; | |||
// From Appendix E. Table 1, JIS0510X:2004 (p 71). The table was double-checked by komatsu. | |||
private static readonly int[][] POSITION_ADJUSTMENT_PATTERN_COORDINATE_TABLE = new int[][] | |||
{ | |||
new int[] { -1, -1, -1, -1, -1, -1, -1 }, | |||
new int[] { 6, 18, -1, -1, -1, -1, -1 }, | |||
new int[] { 6, 22, -1, -1, -1, -1, -1 }, | |||
new int[] { 6, 26, -1, -1, -1, -1, -1 }, | |||
new int[] { 6, 30, -1, -1, -1, -1, -1 }, | |||
new int[] { 6, 34, -1, -1, -1, -1, -1 }, | |||
new int[] { 6, 22, 38, -1, -1, -1, -1 }, | |||
new int[] { 6, 24, 42, -1, -1, -1, -1 }, | |||
new int[] { 6, 26, 46, -1, -1, -1, -1 }, | |||
new int[] { 6, 28, 50, -1, -1, -1, -1 }, | |||
new int[] { 6, 30, 54, -1, -1, -1, -1 }, | |||
new int[] { 6, 32, 58, -1, -1, -1, -1 }, | |||
new int[] { 6, 34, 62, -1, -1, -1, -1 }, | |||
new int[] { 6, 26, 46, 66, -1, -1, -1 }, | |||
new int[] { 6, 26, 48, 70, -1, -1, -1 }, | |||
new int[] { 6, 26, 50, 74, -1, -1, -1 }, | |||
new int[] { 6, 30, 54, 78, -1, -1, -1 }, | |||
new int[] { 6, 30, 56, 82, -1, -1, -1 }, | |||
new int[] { 6, 30, 58, 86, -1, -1, -1 }, | |||
new int[] { 6, 34, 62, 90, -1, -1, -1 }, | |||
new int[] { 6, 28, 50, 72, 94, -1, -1 }, | |||
new int[] { 6, 26, 50, 74, 98, -1, -1 }, | |||
new int[] { 6, 30, 54, 78, 102, -1, -1 }, | |||
new int[] { 6, 28, 54, 80, 106, -1, -1 }, | |||
new int[] { 6, 32, 58, 84, 110, -1, -1 }, | |||
new int[] { 6, 30, 58, 86, 114, -1, -1 }, | |||
new int[] { 6, 34, 62, 90, 118, -1, -1 }, | |||
new int[] { 6, 26, 50, 74, 98, 122, -1 }, | |||
new int[] { 6, 30, 54, 78, 102, 126, -1 }, | |||
new int[] { 6, 26, 52, 78, 104, 130, -1 }, | |||
new int[] { 6, 30, 56, 82, 108, 134, -1 }, | |||
new int[] { 6, 34, 60, 86, 112, 138, -1 }, | |||
new int[] { 6, 30, 58, 86, 114, 142, -1 }, | |||
new int[] { 6, 34, 62, 90, 118, 146, -1 }, | |||
new int[] { 6, 30, 54, 78, 102, 126, 150 }, | |||
new int[] { 6, 24, 50, 76, 102, 128, 154 }, | |||
new int[] { 6, 28, 54, 80, 106, 132, 158 }, | |||
new int[] { 6, 32, 58, 84, 110, 136, 162 }, | |||
new int[] { 6, 26, 54, 82, 110, 138, 166 }, | |||
new int[] { 6, 30, 58, 86, 114, 142, 170 } | |||
}; | |||
// Type info cells at the left top corner. | |||
private static readonly int[][] TYPE_INFO_COORDINATES = new int[][] | |||
{ | |||
new int[] { 8, 0 }, | |||
new int[] { 8, 1 }, | |||
new int[] { 8, 2 }, | |||
new int[] { 8, 3 }, | |||
new int[] { 8, 4 }, | |||
new int[] { 8, 5 }, | |||
new int[] { 8, 7 }, | |||
new int[] { 8, 8 }, | |||
new int[] { 7, 8 }, | |||
new int[] { 5, 8 }, | |||
new int[] { 4, 8 }, | |||
new int[] { 3, 8 }, | |||
new int[] { 2, 8 }, | |||
new int[] { 1, 8 }, | |||
new int[] { 0, 8 } | |||
}; | |||
// From Appendix D in JISX0510:2004 (p. 67) | |||
private const int VERSION_INFO_POLY = 0x1f25; // 1 1111 0010 0101 | |||
// From Appendix C in JISX0510:2004 (p.65). | |||
private const int TYPE_INFO_POLY = 0x537; | |||
private const int TYPE_INFO_MASK_PATTERN = 0x5412; | |||
/// <summary> | |||
/// Set all cells to 2. 2 means that the cell is empty (not set yet). | |||
/// | |||
/// JAVAPORT: We shouldn't need to do this at all. The code should be rewritten to begin encoding | |||
/// with the ByteMatrix initialized all to zero. | |||
/// </summary> | |||
/// <param name="matrix">The matrix.</param> | |||
public static void clearMatrix(ByteMatrix matrix) | |||
{ | |||
matrix.clear(2); | |||
} | |||
/// <summary> | |||
/// Build 2D matrix of QR Code from "dataBits" with "ecLevel", "version" and "getMaskPattern". On | |||
/// success, store the result in "matrix" and return true. | |||
/// </summary> | |||
/// <param name="dataBits">The data bits.</param> | |||
/// <param name="ecLevel">The ec level.</param> | |||
/// <param name="version">The version.</param> | |||
/// <param name="maskPattern">The mask pattern.</param> | |||
/// <param name="matrix">The matrix.</param> | |||
public static void buildMatrix(BitArray dataBits, ErrorCorrectionLevel ecLevel, Version version, int maskPattern, ByteMatrix matrix) | |||
{ | |||
clearMatrix(matrix); | |||
embedBasicPatterns(version, matrix); | |||
// Type information appear with any version. | |||
embedTypeInfo(ecLevel, maskPattern, matrix); | |||
// Version info appear if version >= 7. | |||
maybeEmbedVersionInfo(version, matrix); | |||
// Data should be embedded at end. | |||
embedDataBits(dataBits, maskPattern, matrix); | |||
} | |||
/// <summary> | |||
/// Embed basic patterns. On success, modify the matrix and return true. | |||
/// The basic patterns are: | |||
/// - Position detection patterns | |||
/// - Timing patterns | |||
/// - Dark dot at the left bottom corner | |||
/// - Position adjustment patterns, if need be | |||
/// </summary> | |||
/// <param name="version">The version.</param> | |||
/// <param name="matrix">The matrix.</param> | |||
public static void embedBasicPatterns(Version version, ByteMatrix matrix) | |||
{ | |||
// Let's get started with embedding big squares at corners. | |||
embedPositionDetectionPatternsAndSeparators(matrix); | |||
// Then, embed the dark dot at the left bottom corner. | |||
embedDarkDotAtLeftBottomCorner(matrix); | |||
// Position adjustment patterns appear if version >= 2. | |||
maybeEmbedPositionAdjustmentPatterns(version, matrix); | |||
// Timing patterns should be embedded after position adj. patterns. | |||
embedTimingPatterns(matrix); | |||
} | |||
/// <summary> | |||
/// Embed type information. On success, modify the matrix. | |||
/// </summary> | |||
/// <param name="ecLevel">The ec level.</param> | |||
/// <param name="maskPattern">The mask pattern.</param> | |||
/// <param name="matrix">The matrix.</param> | |||
public static void embedTypeInfo(ErrorCorrectionLevel ecLevel, int maskPattern, ByteMatrix matrix) | |||
{ | |||
BitArray typeInfoBits = new BitArray(); | |||
makeTypeInfoBits(ecLevel, maskPattern, typeInfoBits); | |||
for (int i = 0; i < typeInfoBits.Size; ++i) | |||
{ | |||
// Place bits in LSB to MSB order. LSB (least significant bit) is the last value in | |||
// "typeInfoBits". | |||
int bit = typeInfoBits[typeInfoBits.Size - 1 - i] ? 1 : 0; | |||
// Type info bits at the left top corner. See 8.9 of JISX0510:2004 (p.46). | |||
int x1 = TYPE_INFO_COORDINATES[i][0]; | |||
int y1 = TYPE_INFO_COORDINATES[i][1]; | |||
matrix[x1, y1] = bit; | |||
if (i < 8) | |||
{ | |||
// Right top corner. | |||
int x2 = matrix.Width - i - 1; | |||
int y2 = 8; | |||
matrix[x2, y2] = bit; | |||
} | |||
else | |||
{ | |||
// Left bottom corner. | |||
int x2 = 8; | |||
int y2 = matrix.Height - 7 + (i - 8); | |||
matrix[x2, y2] = bit; | |||
} | |||
} | |||
} | |||
/// <summary> | |||
/// Embed version information if need be. On success, modify the matrix and return true. | |||
/// See 8.10 of JISX0510:2004 (p.47) for how to embed version information. | |||
/// </summary> | |||
/// <param name="version">The version.</param> | |||
/// <param name="matrix">The matrix.</param> | |||
public static void maybeEmbedVersionInfo(Version version, ByteMatrix matrix) | |||
{ | |||
if (version.VersionNumber < 7) | |||
{ | |||
// Version info is necessary if version >= 7. | |||
return; // Don't need version info. | |||
} | |||
BitArray versionInfoBits = new BitArray(); | |||
makeVersionInfoBits(version, versionInfoBits); | |||
int bitIndex = 6 * 3 - 1; // It will decrease from 17 to 0. | |||
for (int i = 0; i < 6; ++i) | |||
{ | |||
for (int j = 0; j < 3; ++j) | |||
{ | |||
// Place bits in LSB (least significant bit) to MSB order. | |||
var bit = versionInfoBits[bitIndex] ? 1 : 0; | |||
bitIndex--; | |||
// Left bottom corner. | |||
matrix[i, matrix.Height - 11 + j] = bit; | |||
// Right bottom corner. | |||
matrix[matrix.Height - 11 + j, i] = bit; | |||
} | |||
} | |||
} | |||
/// <summary> | |||
/// Embed "dataBits" using "getMaskPattern". On success, modify the matrix and return true. | |||
/// For debugging purposes, it skips masking process if "getMaskPattern" is -1. | |||
/// See 8.7 of JISX0510:2004 (p.38) for how to embed data bits. | |||
/// </summary> | |||
/// <param name="dataBits">The data bits.</param> | |||
/// <param name="maskPattern">The mask pattern.</param> | |||
/// <param name="matrix">The matrix.</param> | |||
public static void embedDataBits(BitArray dataBits, int maskPattern, ByteMatrix matrix) | |||
{ | |||
int bitIndex = 0; | |||
int direction = -1; | |||
// Start from the right bottom cell. | |||
int x = matrix.Width - 1; | |||
int y = matrix.Height - 1; | |||
while (x > 0) | |||
{ | |||
// Skip the vertical timing pattern. | |||
if (x == 6) | |||
{ | |||
x -= 1; | |||
} | |||
while (y >= 0 && y < matrix.Height) | |||
{ | |||
for (int i = 0; i < 2; ++i) | |||
{ | |||
int xx = x - i; | |||
// Skip the cell if it's not empty. | |||
if (!isEmpty(matrix[xx, y])) | |||
{ | |||
continue; | |||
} | |||
int bit; | |||
if (bitIndex < dataBits.Size) | |||
{ | |||
bit = dataBits[bitIndex] ? 1 : 0; | |||
++bitIndex; | |||
} | |||
else | |||
{ | |||
// Padding bit. If there is no bit left, we'll fill the left cells with 0, as described | |||
// in 8.4.9 of JISX0510:2004 (p. 24). | |||
bit = 0; | |||
} | |||
// Skip masking if mask_pattern is -1. | |||
if (maskPattern != -1) | |||
{ | |||
if (MaskUtil.getDataMaskBit(maskPattern, xx, y)) | |||
{ | |||
bit ^= 0x1; | |||
} | |||
} | |||
matrix[xx, y] = bit; | |||
} | |||
y += direction; | |||
} | |||
direction = -direction; // Reverse the direction. | |||
y += direction; | |||
x -= 2; // Move to the left. | |||
} | |||
// All bits should be consumed. | |||
if (bitIndex != dataBits.Size) | |||
{ | |||
throw new Exception("Not all bits consumed: " + bitIndex + '/' + dataBits.Size); | |||
} | |||
} | |||
/// <summary> | |||
/// Return the position of the most significant bit set (to one) in the "value". The most | |||
/// significant bit is position 32. If there is no bit set, return 0. Examples: | |||
/// - findMSBSet(0) => 0 | |||
/// - findMSBSet(1) => 1 | |||
/// - findMSBSet(255) => 8 | |||
/// </summary> | |||
/// <param name="value_Renamed">The value_ renamed.</param> | |||
/// <returns></returns> | |||
public static int findMSBSet(int value_Renamed) | |||
{ | |||
int numDigits = 0; | |||
while (value_Renamed != 0) | |||
{ | |||
value_Renamed = (int)((uint)value_Renamed >> 1); | |||
++numDigits; | |||
} | |||
return numDigits; | |||
} | |||
/// <summary> | |||
/// Calculate BCH (Bose-Chaudhuri-Hocquenghem) code for "value" using polynomial "poly". The BCH | |||
/// code is used for encoding type information and version information. | |||
/// Example: Calculation of version information of 7. | |||
/// f(x) is created from 7. | |||
/// - 7 = 000111 in 6 bits | |||
/// - f(x) = x^2 + x^2 + x^1 | |||
/// g(x) is given by the standard (p. 67) | |||
/// - g(x) = x^12 + x^11 + x^10 + x^9 + x^8 + x^5 + x^2 + 1 | |||
/// Multiply f(x) by x^(18 - 6) | |||
/// - f'(x) = f(x) * x^(18 - 6) | |||
/// - f'(x) = x^14 + x^13 + x^12 | |||
/// Calculate the remainder of f'(x) / g(x) | |||
/// x^2 | |||
/// __________________________________________________ | |||
/// g(x) )x^14 + x^13 + x^12 | |||
/// x^14 + x^13 + x^12 + x^11 + x^10 + x^7 + x^4 + x^2 | |||
/// -------------------------------------------------- | |||
/// x^11 + x^10 + x^7 + x^4 + x^2 | |||
/// | |||
/// The remainder is x^11 + x^10 + x^7 + x^4 + x^2 | |||
/// Encode it in binary: 110010010100 | |||
/// The return value is 0xc94 (1100 1001 0100) | |||
/// | |||
/// Since all coefficients in the polynomials are 1 or 0, we can do the calculation by bit | |||
/// operations. We don't care if cofficients are positive or negative. | |||
/// </summary> | |||
/// <param name="value">The value.</param> | |||
/// <param name="poly">The poly.</param> | |||
/// <returns></returns> | |||
public static int calculateBCHCode(int value, int poly) | |||
{ | |||
if (poly == 0) | |||
throw new ArgumentException("0 polynominal", "poly"); | |||
// If poly is "1 1111 0010 0101" (version info poly), msbSetInPoly is 13. We'll subtract 1 | |||
// from 13 to make it 12. | |||
int msbSetInPoly = findMSBSet(poly); | |||
value <<= msbSetInPoly - 1; | |||
// Do the division business using exclusive-or operations. | |||
while (findMSBSet(value) >= msbSetInPoly) | |||
{ | |||
value ^= poly << (findMSBSet(value) - msbSetInPoly); | |||
} | |||
// Now the "value" is the remainder (i.e. the BCH code) | |||
return value; | |||
} | |||
/// <summary> | |||
/// Make bit vector of type information. On success, store the result in "bits" and return true. | |||
/// Encode error correction level and mask pattern. See 8.9 of | |||
/// JISX0510:2004 (p.45) for details. | |||
/// </summary> | |||
/// <param name="ecLevel">The ec level.</param> | |||
/// <param name="maskPattern">The mask pattern.</param> | |||
/// <param name="bits">The bits.</param> | |||
public static void makeTypeInfoBits(ErrorCorrectionLevel ecLevel, int maskPattern, BitArray bits) | |||
{ | |||
if (!QRCode.isValidMaskPattern(maskPattern)) | |||
{ | |||
throw new Exception("Invalid mask pattern"); | |||
} | |||
int typeInfo = (ecLevel.Bits << 3) | maskPattern; | |||
bits.appendBits(typeInfo, 5); | |||
int bchCode = calculateBCHCode(typeInfo, TYPE_INFO_POLY); | |||
bits.appendBits(bchCode, 10); | |||
BitArray maskBits = new BitArray(); | |||
maskBits.appendBits(TYPE_INFO_MASK_PATTERN, 15); | |||
bits.xor(maskBits); | |||
if (bits.Size != 15) | |||
{ | |||
// Just in case. | |||
throw new Exception("should not happen but we got: " + bits.Size); | |||
} | |||
} | |||
/// <summary> | |||
/// Make bit vector of version information. On success, store the result in "bits" and return true. | |||
/// See 8.10 of JISX0510:2004 (p.45) for details. | |||
/// </summary> | |||
/// <param name="version">The version.</param> | |||
/// <param name="bits">The bits.</param> | |||
public static void makeVersionInfoBits(Version version, BitArray bits) | |||
{ | |||
bits.appendBits(version.VersionNumber, 6); | |||
int bchCode = calculateBCHCode(version.VersionNumber, VERSION_INFO_POLY); | |||
bits.appendBits(bchCode, 12); | |||
if (bits.Size != 18) | |||
{ | |||
// Just in case. | |||
throw new Exception("should not happen but we got: " + bits.Size); | |||
} | |||
} | |||
/// <summary> | |||
/// Check if "value" is empty. | |||
/// </summary> | |||
/// <param name="value">The value.</param> | |||
/// <returns> | |||
/// <c>true</c> if the specified value is empty; otherwise, <c>false</c>. | |||
/// </returns> | |||
private static bool isEmpty(int value) | |||
{ | |||
return value == 2; | |||
} | |||
private static void embedTimingPatterns(ByteMatrix matrix) | |||
{ | |||
// -8 is for skipping position detection patterns (size 7), and two horizontal/vertical | |||
// separation patterns (size 1). Thus, 8 = 7 + 1. | |||
for (int i = 8; i < matrix.Width - 8; ++i) | |||
{ | |||
int bit = (i + 1) % 2; | |||
// Horizontal line. | |||
if (isEmpty(matrix[i, 6])) | |||
{ | |||
matrix[i, 6] = bit; | |||
} | |||
// Vertical line. | |||
if (isEmpty(matrix[6, i])) | |||
{ | |||
matrix[6, i] = bit; | |||
} | |||
} | |||
} | |||
/// <summary> | |||
/// Embed the lonely dark dot at left bottom corner. JISX0510:2004 (p.46) | |||
/// </summary> | |||
/// <param name="matrix">The matrix.</param> | |||
private static void embedDarkDotAtLeftBottomCorner(ByteMatrix matrix) | |||
{ | |||
if (matrix[8, matrix.Height - 8] == 0) | |||
{ | |||
throw new Exception(); | |||
} | |||
matrix[8, matrix.Height - 8] = 1; | |||
} | |||
private static void embedHorizontalSeparationPattern(int xStart, int yStart, ByteMatrix matrix) | |||
{ | |||
for (int x = 0; x < 8; ++x) | |||
{ | |||
if (!isEmpty(matrix[xStart + x, yStart])) | |||
{ | |||
throw new Exception(); | |||
} | |||
matrix[xStart + x, yStart] = 0; | |||
} | |||
} | |||
private static void embedVerticalSeparationPattern(int xStart, int yStart, ByteMatrix matrix) | |||
{ | |||
for (int y = 0; y < 7; ++y) | |||
{ | |||
if (!isEmpty(matrix[xStart, yStart + y])) | |||
{ | |||
throw new Exception(); | |||
} | |||
matrix[xStart, yStart + y] = 0; | |||
} | |||
} | |||
/// <summary> | |||
/// Note that we cannot unify the function with embedPositionDetectionPattern() despite they are | |||
/// almost identical, since we cannot write a function that takes 2D arrays in different sizes in | |||
/// C/C++. We should live with the fact. | |||
/// </summary> | |||
/// <param name="xStart">The x start.</param> | |||
/// <param name="yStart">The y start.</param> | |||
/// <param name="matrix">The matrix.</param> | |||
private static void embedPositionAdjustmentPattern(int xStart, int yStart, ByteMatrix matrix) | |||
{ | |||
for (int y = 0; y < 5; ++y) | |||
{ | |||
for (int x = 0; x < 5; ++x) | |||
{ | |||
matrix[xStart + x, yStart + y] = POSITION_ADJUSTMENT_PATTERN[y][x]; | |||
} | |||
} | |||
} | |||
private static void embedPositionDetectionPattern(int xStart, int yStart, ByteMatrix matrix) | |||
{ | |||
for (int y = 0; y < 7; ++y) | |||
{ | |||
for (int x = 0; x < 7; ++x) | |||
{ | |||
matrix[xStart + x, yStart + y] = POSITION_DETECTION_PATTERN[y][x]; | |||
} | |||
} | |||
} | |||
/// <summary> | |||
/// Embed position detection patterns and surrounding vertical/horizontal separators. | |||
/// </summary> | |||
/// <param name="matrix">The matrix.</param> | |||
private static void embedPositionDetectionPatternsAndSeparators(ByteMatrix matrix) | |||
{ | |||
// Embed three big squares at corners. | |||
int pdpWidth = POSITION_DETECTION_PATTERN[0].Length; | |||
// Left top corner. | |||
embedPositionDetectionPattern(0, 0, matrix); | |||
// Right top corner. | |||
embedPositionDetectionPattern(matrix.Width - pdpWidth, 0, matrix); | |||
// Left bottom corner. | |||
embedPositionDetectionPattern(0, matrix.Width - pdpWidth, matrix); | |||
// Embed horizontal separation patterns around the squares. | |||
const int hspWidth = 8; | |||
// Left top corner. | |||
embedHorizontalSeparationPattern(0, hspWidth - 1, matrix); | |||
// Right top corner. | |||
embedHorizontalSeparationPattern(matrix.Width - hspWidth, hspWidth - 1, matrix); | |||
// Left bottom corner. | |||
embedHorizontalSeparationPattern(0, matrix.Width - hspWidth, matrix); | |||
// Embed vertical separation patterns around the squares. | |||
const int vspSize = 7; | |||
// Left top corner. | |||
embedVerticalSeparationPattern(vspSize, 0, matrix); | |||
// Right top corner. | |||
embedVerticalSeparationPattern(matrix.Height - vspSize - 1, 0, matrix); | |||
// Left bottom corner. | |||
embedVerticalSeparationPattern(vspSize, matrix.Height - vspSize, matrix); | |||
} | |||
/// <summary> | |||
/// Embed position adjustment patterns if need be. | |||
/// </summary> | |||
/// <param name="version">The version.</param> | |||
/// <param name="matrix">The matrix.</param> | |||
private static void maybeEmbedPositionAdjustmentPatterns(Version version, ByteMatrix matrix) | |||
{ | |||
if (version.VersionNumber < 2) | |||
{ | |||
// The patterns appear if version >= 2 | |||
return; | |||
} | |||
int index = version.VersionNumber - 1; | |||
int[] coordinates = POSITION_ADJUSTMENT_PATTERN_COORDINATE_TABLE[index]; | |||
int numCoordinates = POSITION_ADJUSTMENT_PATTERN_COORDINATE_TABLE[index].Length; | |||
for (int i = 0; i < numCoordinates; ++i) | |||
{ | |||
for (int j = 0; j < numCoordinates; ++j) | |||
{ | |||
int y = coordinates[i]; | |||
int x = coordinates[j]; | |||
if (x == -1 || y == -1) | |||
{ | |||
continue; | |||
} | |||
// If the cell is unset, we embed the position adjustment pattern here. | |||
if (isEmpty(matrix[x, y])) | |||
{ | |||
// -2 is necessary since the x/y coordinates point to the center of the pattern, not the | |||
// left top corner. | |||
embedPositionAdjustmentPattern(x - 2, y - 2, matrix); | |||
} | |||
} | |||
} | |||
} | |||
} | |||
} |
@@ -0,0 +1,179 @@ | |||
/* | |||
* Copyright 2007 ZXing authors | |||
* | |||
* Licensed under the Apache License, Version 2.0 (the "License"); | |||
* you may not use this file except in compliance with the License. | |||
* You may obtain a copy of the License at | |||
* | |||
* http://www.apache.org/licenses/LICENSE-2.0 | |||
* | |||
* Unless required by applicable law or agreed to in writing, software | |||
* distributed under the License is distributed on an "AS IS" BASIS, | |||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |||
* See the License for the specific language governing permissions and | |||
* limitations under the License. | |||
*/ | |||
using System; | |||
namespace ZXing.QrCode.Internal | |||
{ | |||
/// <summary> | |||
/// <p>See ISO 18004:2006, 6.4.1, Tables 2 and 3. This enum encapsulates the various modes in which | |||
/// data can be encoded to bits in the QR code standard.</p> | |||
/// </summary> | |||
/// <author>Sean Owen</author> | |||
public sealed class Mode | |||
{ | |||
/// <summary> | |||
/// Gets the name. | |||
/// </summary> | |||
public String Name | |||
{ | |||
get | |||
{ | |||
return name; | |||
} | |||
} | |||
// No, we can't use an enum here. J2ME doesn't support it. | |||
/// <summary> | |||
/// | |||
/// </summary> | |||
public static readonly Mode TERMINATOR = new Mode(new int[] { 0, 0, 0 }, 0x00, "TERMINATOR"); // Not really a mode... | |||
/// <summary> | |||
/// | |||
/// </summary> | |||
public static readonly Mode NUMERIC = new Mode(new int[] { 10, 12, 14 }, 0x01, "NUMERIC"); | |||
/// <summary> | |||
/// | |||
/// </summary> | |||
public static readonly Mode ALPHANUMERIC = new Mode(new int[] { 9, 11, 13 }, 0x02, "ALPHANUMERIC"); | |||
/// <summary> | |||
/// | |||
/// </summary> | |||
public static readonly Mode STRUCTURED_APPEND = new Mode(new int[] { 0, 0, 0 }, 0x03, "STRUCTURED_APPEND"); // Not supported | |||
/// <summary> | |||
/// | |||
/// </summary> | |||
public static readonly Mode BYTE = new Mode(new int[] { 8, 16, 16 }, 0x04, "BYTE"); | |||
/// <summary> | |||
/// | |||
/// </summary> | |||
public static readonly Mode ECI = new Mode(null, 0x07, "ECI"); // character counts don't apply | |||
/// <summary> | |||
/// | |||
/// </summary> | |||
public static readonly Mode KANJI = new Mode(new int[] { 8, 10, 12 }, 0x08, "KANJI"); | |||
/// <summary> | |||
/// | |||
/// </summary> | |||
public static readonly Mode FNC1_FIRST_POSITION = new Mode(null, 0x05, "FNC1_FIRST_POSITION"); | |||
/// <summary> | |||
/// | |||
/// </summary> | |||
public static readonly Mode FNC1_SECOND_POSITION = new Mode(null, 0x09, "FNC1_SECOND_POSITION"); | |||
/// <summary>See GBT 18284-2000; "Hanzi" is a transliteration of this mode name.</summary> | |||
public static readonly Mode HANZI = new Mode(new int[] { 8, 10, 12 }, 0x0D, "HANZI"); | |||
private readonly int[] characterCountBitsForVersions; | |||
private readonly int bits; | |||
private readonly String name; | |||
private Mode(int[] characterCountBitsForVersions, int bits, System.String name) | |||
{ | |||
this.characterCountBitsForVersions = characterCountBitsForVersions; | |||
this.bits = bits; | |||
this.name = name; | |||
} | |||
/// <summary> | |||
/// Fors the bits. | |||
/// </summary> | |||
/// <param name="bits">four bits encoding a QR Code data mode</param> | |||
/// <returns> | |||
/// <see cref="Mode"/> encoded by these bits | |||
/// </returns> | |||
/// <exception cref="ArgumentException">if bits do not correspond to a known mode</exception> | |||
public static Mode forBits(int bits) | |||
{ | |||
switch (bits) | |||
{ | |||
case 0x0: | |||
return TERMINATOR; | |||
case 0x1: | |||
return NUMERIC; | |||
case 0x2: | |||
return ALPHANUMERIC; | |||
case 0x3: | |||
return STRUCTURED_APPEND; | |||
case 0x4: | |||
return BYTE; | |||
case 0x5: | |||
return FNC1_FIRST_POSITION; | |||
case 0x7: | |||
return ECI; | |||
case 0x8: | |||
return KANJI; | |||
case 0x9: | |||
return FNC1_SECOND_POSITION; | |||
case 0xD: | |||
// 0xD is defined in GBT 18284-2000, may not be supported in foreign country | |||
return HANZI; | |||
default: | |||
throw new ArgumentException(); | |||
} | |||
} | |||
/// <param name="version">version in question | |||
/// </param> | |||
/// <returns> number of bits used, in this QR Code symbol {@link Version}, to encode the | |||
/// count of characters that will follow encoded in this {@link Mode} | |||
/// </returns> | |||
public int getCharacterCountBits(Version version) | |||
{ | |||
if (characterCountBitsForVersions == null) | |||
{ | |||
throw new ArgumentException("Character count doesn't apply to this mode"); | |||
} | |||
int number = version.VersionNumber; | |||
int offset; | |||
if (number <= 9) | |||
{ | |||
offset = 0; | |||
} | |||
else if (number <= 26) | |||
{ | |||
offset = 1; | |||
} | |||
else | |||
{ | |||
offset = 2; | |||
} | |||
return characterCountBitsForVersions[offset]; | |||
} | |||
/// <summary> | |||
/// Gets the bits. | |||
/// </summary> | |||
public int Bits | |||
{ | |||
get | |||
{ | |||
return bits; | |||
} | |||
} | |||
/// <summary> | |||
/// Returns a <see cref="System.String"/> that represents this instance. | |||
/// </summary> | |||
/// <returns> | |||
/// A <see cref="System.String"/> that represents this instance. | |||
/// </returns> | |||
public override String ToString() | |||
{ | |||
return name; | |||
} | |||
} | |||
} |
@@ -0,0 +1,125 @@ | |||
/* | |||
* Copyright 2008 ZXing authors | |||
* | |||
* Licensed under the Apache License, Version 2.0 (the "License"); | |||
* you may not use this file except in compliance with the License. | |||
* You may obtain a copy of the License at | |||
* | |||
* http://www.apache.org/licenses/LICENSE-2.0 | |||
* | |||
* Unless required by applicable law or agreed to in writing, software | |||
* distributed under the License is distributed on an "AS IS" BASIS, | |||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |||
* See the License for the specific language governing permissions and | |||
* limitations under the License. | |||
*/ | |||
using System; | |||
using System.Text; | |||
namespace ZXing.QrCode.Internal | |||
{ | |||
/// <author>satorux@google.com (Satoru Takabayashi) - creator</author> | |||
/// <author>dswitkin@google.com (Daniel Switkin) - ported from C++</author> | |||
public class QRCode | |||
{ | |||
/// <summary> | |||
/// | |||
/// </summary> | |||
public static int NUM_MASK_PATTERNS = 8; | |||
/// <summary> | |||
/// Initializes a new instance of the <see cref="QRCode"/> class. | |||
/// </summary> | |||
public QRCode() | |||
{ | |||
MaskPattern = -1; | |||
} | |||
/// <summary> | |||
/// Gets or sets the mode. | |||
/// </summary> | |||
/// <value> | |||
/// The mode. | |||
/// </value> | |||
public Mode Mode { get; set; } | |||
/// <summary> | |||
/// Gets or sets the EC level. | |||
/// </summary> | |||
/// <value> | |||
/// The EC level. | |||
/// </value> | |||
public ErrorCorrectionLevel ECLevel { get; set; } | |||
/// <summary> | |||
/// Gets or sets the version. | |||
/// </summary> | |||
/// <value> | |||
/// The version. | |||
/// </value> | |||
public Version Version { get; set; } | |||
/// <summary> | |||
/// Gets or sets the mask pattern. | |||
/// </summary> | |||
/// <value> | |||
/// The mask pattern. | |||
/// </value> | |||
public int MaskPattern { get; set; } | |||
/// <summary> | |||
/// Gets or sets the matrix. | |||
/// </summary> | |||
/// <value> | |||
/// The matrix. | |||
/// </value> | |||
public ByteMatrix Matrix { get; set; } | |||
/// <summary> | |||
/// Returns a <see cref="System.String"/> that represents this instance. | |||
/// </summary> | |||
/// <returns> | |||
/// A <see cref="System.String"/> that represents this instance. | |||
/// </returns> | |||
public override String ToString() | |||
{ | |||
var result = new StringBuilder(200); | |||
result.Append("<<\n"); | |||
result.Append(" mode: "); | |||
result.Append(Mode); | |||
result.Append("\n ecLevel: "); | |||
result.Append(ECLevel); | |||
result.Append("\n version: "); | |||
if (Version == null) | |||
result.Append("null"); | |||
else | |||
result.Append(Version); | |||
result.Append("\n maskPattern: "); | |||
result.Append(MaskPattern); | |||
if (Matrix == null) | |||
{ | |||
result.Append("\n matrix: null\n"); | |||
} | |||
else | |||
{ | |||
result.Append("\n matrix:\n"); | |||
result.Append(Matrix.ToString()); | |||
} | |||
result.Append(">>\n"); | |||
return result.ToString(); | |||
} | |||
/// <summary> | |||
/// Check if "mask_pattern" is valid. | |||
/// </summary> | |||
/// <param name="maskPattern">The mask pattern.</param> | |||
/// <returns> | |||
/// <c>true</c> if [is valid mask pattern] [the specified mask pattern]; otherwise, <c>false</c>. | |||
/// </returns> | |||
public static bool isValidMaskPattern(int maskPattern) | |||
{ | |||
return maskPattern >= 0 && maskPattern < NUM_MASK_PATTERNS; | |||
} | |||
} | |||
} |
@@ -0,0 +1,84 @@ | |||
/* | |||
* Copyright 2008 ZXing authors | |||
* | |||
* Licensed under the Apache License, Version 2.0 (the "License"); | |||
* you may not use this file except in compliance with the License. | |||
* You may obtain a copy of the License at | |||
* | |||
* http://www.apache.org/licenses/LICENSE-2.0 | |||
* | |||
* Unless required by applicable law or agreed to in writing, software | |||
* distributed under the License is distributed on an "AS IS" BASIS, | |||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |||
* See the License for the specific language governing permissions and | |||
* limitations under the License. | |||
*/ | |||
using System; | |||
using System.Collections.Generic; | |||
namespace ZXing.Common.ReedSolomon | |||
{ | |||
/// <summary> | |||
/// Implements Reed-Solomon encoding, as the name implies. | |||
/// </summary> | |||
/// <author>Sean Owen</author> | |||
/// <author>William Rucklidge</author> | |||
public sealed class ReedSolomonEncoder | |||
{ | |||
private readonly GenericGF field; | |||
private readonly IList<GenericGFPoly> cachedGenerators; | |||
public ReedSolomonEncoder(GenericGF field) | |||
{ | |||
this.field = field; | |||
this.cachedGenerators = new List<GenericGFPoly>(); | |||
cachedGenerators.Add(new GenericGFPoly(field, new int[] { 1 })); | |||
} | |||
private GenericGFPoly buildGenerator(int degree) | |||
{ | |||
if (degree >= cachedGenerators.Count) | |||
{ | |||
var lastGenerator = cachedGenerators[cachedGenerators.Count - 1]; | |||
for (int d = cachedGenerators.Count; d <= degree; d++) | |||
{ | |||
var nextGenerator = lastGenerator.multiply(new GenericGFPoly(field, new int[] { 1, field.exp(d - 1 + field.GeneratorBase) })); | |||
cachedGenerators.Add(nextGenerator); | |||
lastGenerator = nextGenerator; | |||
} | |||
} | |||
return cachedGenerators[degree]; | |||
} | |||
public void encode(int[] toEncode, int ecBytes) | |||
{ | |||
if (ecBytes == 0) | |||
{ | |||
throw new ArgumentException("No error correction bytes"); | |||
} | |||
var dataBytes = toEncode.Length - ecBytes; | |||
if (dataBytes <= 0) | |||
{ | |||
throw new ArgumentException("No data bytes provided"); | |||
} | |||
var generator = buildGenerator(ecBytes); | |||
var infoCoefficients = new int[dataBytes]; | |||
Array.Copy(toEncode, 0, infoCoefficients, 0, dataBytes); | |||
var info = new GenericGFPoly(field, infoCoefficients); | |||
info = info.multiplyByMonomial(ecBytes, 1); | |||
var remainder = info.divide(generator)[1]; | |||
var coefficients = remainder.Coefficients; | |||
var numZeroCoefficients = ecBytes - coefficients.Length; | |||
for (var i = 0; i < numZeroCoefficients; i++) | |||
{ | |||
toEncode[dataBytes + i] = 0; | |||
} | |||
Array.Copy(coefficients, 0, toEncode, dataBytes + numZeroCoefficients, coefficients.Length); | |||
} | |||
} | |||
} |
@@ -0,0 +1,685 @@ | |||
/* | |||
* Copyright 2007 ZXing authors | |||
* | |||
* Licensed under the Apache License, Version 2.0 (the "License"); | |||
* you may not use this file except in compliance with the License. | |||
* You may obtain a copy of the License at | |||
* | |||
* http://www.apache.org/licenses/LICENSE-2.0 | |||
* | |||
* Unless required by applicable law or agreed to in writing, software | |||
* distributed under the License is distributed on an "AS IS" BASIS, | |||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |||
* See the License for the specific language governing permissions and | |||
* limitations under the License. | |||
*/ | |||
using System; | |||
using ZXing.Common; | |||
namespace ZXing.QrCode.Internal | |||
{ | |||
/// <summary> | |||
/// See ISO 18004:2006 Annex D | |||
/// </summary> | |||
/// <author>Sean Owen</author> | |||
public sealed class Version | |||
{ | |||
/// <summary> See ISO 18004:2006 Annex D. | |||
/// Element i represents the raw version bits that specify version i + 7 | |||
/// </summary> | |||
private static readonly int[] VERSION_DECODE_INFO = new[] | |||
{ | |||
0x07C94, 0x085BC, 0x09A99, 0x0A4D3, 0x0BBF6, | |||
0x0C762, 0x0D847, 0x0E60D, 0x0F928, 0x10B78, | |||
0x1145D, 0x12A17, 0x13532, 0x149A6, 0x15683, | |||
0x168C9, 0x177EC, 0x18EC4, 0x191E1, 0x1AFAB, | |||
0x1B08E, 0x1CC1A, 0x1D33F, 0x1ED75, 0x1F250, | |||
0x209D5, 0x216F0, 0x228BA, 0x2379F, 0x24B0B, | |||
0x2542E, 0x26A64, 0x27541, 0x28C69 | |||
}; | |||
private static readonly Version[] VERSIONS = buildVersions(); | |||
private readonly int versionNumber; | |||
private readonly int[] alignmentPatternCenters; | |||
private readonly ECBlocks[] ecBlocks; | |||
private readonly int totalCodewords; | |||
private Version(int versionNumber, int[] alignmentPatternCenters, params ECBlocks[] ecBlocks) | |||
{ | |||
this.versionNumber = versionNumber; | |||
this.alignmentPatternCenters = alignmentPatternCenters; | |||
this.ecBlocks = ecBlocks; | |||
int total = 0; | |||
int ecCodewords = ecBlocks[0].ECCodewordsPerBlock; | |||
ECB[] ecbArray = ecBlocks[0].getECBlocks(); | |||
foreach (var ecBlock in ecbArray) | |||
{ | |||
total += ecBlock.Count * (ecBlock.DataCodewords + ecCodewords); | |||
} | |||
this.totalCodewords = total; | |||
} | |||
/// <summary> | |||
/// Gets the version number. | |||
/// </summary> | |||
public int VersionNumber | |||
{ | |||
get | |||
{ | |||
return versionNumber; | |||
} | |||
} | |||
/// <summary> | |||
/// Gets the alignment pattern centers. | |||
/// </summary> | |||
public int[] AlignmentPatternCenters | |||
{ | |||
get | |||
{ | |||
return alignmentPatternCenters; | |||
} | |||
} | |||
/// <summary> | |||
/// Gets the total codewords. | |||
/// </summary> | |||
public int TotalCodewords | |||
{ | |||
get | |||
{ | |||
return totalCodewords; | |||
} | |||
} | |||
/// <summary> | |||
/// Gets the dimension for version. | |||
/// </summary> | |||
public int DimensionForVersion | |||
{ | |||
get | |||
{ | |||
return 17 + 4 * versionNumber; | |||
} | |||
} | |||
/// <summary> | |||
/// Gets the EC blocks for level. | |||
/// </summary> | |||
/// <param name="ecLevel">The ec level.</param> | |||
/// <returns></returns> | |||
public ECBlocks getECBlocksForLevel(ErrorCorrectionLevel ecLevel) | |||
{ | |||
return ecBlocks[ecLevel.ordinal()]; | |||
} | |||
/// <summary> <p>Deduces version information purely from QR Code dimensions.</p> | |||
/// | |||
/// </summary> | |||
/// <param name="dimension">dimension in modules | |||
/// </param> | |||
/// <returns><see cref="Version" /> for a QR Code of that dimension or null</returns> | |||
public static Version getProvisionalVersionForDimension(int dimension) | |||
{ | |||
if (dimension % 4 != 1) | |||
{ | |||
return null; | |||
} | |||
try | |||
{ | |||
return getVersionForNumber((dimension - 17) >> 2); | |||
} | |||
catch (ArgumentException) | |||
{ | |||
return null; | |||
} | |||
} | |||
/// <summary> | |||
/// Gets the version for number. | |||
/// </summary> | |||
/// <param name="versionNumber">The version number.</param> | |||
/// <returns></returns> | |||
public static Version getVersionForNumber(int versionNumber) | |||
{ | |||
if (versionNumber < 1 || versionNumber > 40) | |||
{ | |||
throw new ArgumentException(); | |||
} | |||
return VERSIONS[versionNumber - 1]; | |||
} | |||
internal static Version decodeVersionInformation(int versionBits) | |||
{ | |||
int bestDifference = Int32.MaxValue; | |||
int bestVersion = 0; | |||
for (int i = 0; i < VERSION_DECODE_INFO.Length; i++) | |||
{ | |||
int targetVersion = VERSION_DECODE_INFO[i]; | |||
// Do the version info bits match exactly? done. | |||
if (targetVersion == versionBits) | |||
{ | |||
return getVersionForNumber(i + 7); | |||
} | |||
// Otherwise see if this is the closest to a real version info bit string | |||
// we have seen so far | |||
int bitsDifference = FormatInformation.numBitsDiffering(versionBits, targetVersion); | |||
if (bitsDifference < bestDifference) | |||
{ | |||
bestVersion = i + 7; | |||
bestDifference = bitsDifference; | |||
} | |||
} | |||
// We can tolerate up to 3 bits of error since no two version info codewords will | |||
// differ in less than 8 bits. | |||
if (bestDifference <= 3) | |||
{ | |||
return getVersionForNumber(bestVersion); | |||
} | |||
// If we didn't find a close enough match, fail | |||
return null; | |||
} | |||
/// <summary> See ISO 18004:2006 Annex E</summary> | |||
internal BitMatrix buildFunctionPattern() | |||
{ | |||
int dimension = DimensionForVersion; | |||
BitMatrix bitMatrix = new BitMatrix(dimension); | |||
// Top left finder pattern + separator + format | |||
bitMatrix.setRegion(0, 0, 9, 9); | |||
// Top right finder pattern + separator + format | |||
bitMatrix.setRegion(dimension - 8, 0, 8, 9); | |||
// Bottom left finder pattern + separator + format | |||
bitMatrix.setRegion(0, dimension - 8, 9, 8); | |||
// Alignment patterns | |||
int max = alignmentPatternCenters.Length; | |||
for (int x = 0; x < max; x++) | |||
{ | |||
int i = alignmentPatternCenters[x] - 2; | |||
for (int y = 0; y < max; y++) | |||
{ | |||
if ((x == 0 && (y == 0 || y == max - 1)) || (x == max - 1 && y == 0)) | |||
{ | |||
// No alignment patterns near the three finder paterns | |||
continue; | |||
} | |||
bitMatrix.setRegion(alignmentPatternCenters[y] - 2, i, 5, 5); | |||
} | |||
} | |||
// Vertical timing pattern | |||
bitMatrix.setRegion(6, 9, 1, dimension - 17); | |||
// Horizontal timing pattern | |||
bitMatrix.setRegion(9, 6, dimension - 17, 1); | |||
if (versionNumber > 6) | |||
{ | |||
// Version info, top right | |||
bitMatrix.setRegion(dimension - 11, 0, 3, 6); | |||
// Version info, bottom left | |||
bitMatrix.setRegion(0, dimension - 11, 6, 3); | |||
} | |||
return bitMatrix; | |||
} | |||
/// <summary> <p>Encapsulates a set of error-correction blocks in one symbol version. Most versions will | |||
/// use blocks of differing sizes within one version, so, this encapsulates the parameters for | |||
/// each set of blocks. It also holds the number of error-correction codewords per block since it | |||
/// will be the same across all blocks within one version.</p> | |||
/// </summary> | |||
public sealed class ECBlocks | |||
{ | |||
private readonly int ecCodewordsPerBlock; | |||
private readonly ECB[] ecBlocks; | |||
internal ECBlocks(int ecCodewordsPerBlock, params ECB[] ecBlocks) | |||
{ | |||
this.ecCodewordsPerBlock = ecCodewordsPerBlock; | |||
this.ecBlocks = ecBlocks; | |||
} | |||
/// <summary> | |||
/// Gets the EC codewords per block. | |||
/// </summary> | |||
public int ECCodewordsPerBlock | |||
{ | |||
get | |||
{ | |||
return ecCodewordsPerBlock; | |||
} | |||
} | |||
/// <summary> | |||
/// Gets the num blocks. | |||
/// </summary> | |||
public int NumBlocks | |||
{ | |||
get | |||
{ | |||
int total = 0; | |||
foreach (var ecBlock in ecBlocks) | |||
{ | |||
total += ecBlock.Count; | |||
} | |||
return total; | |||
} | |||
} | |||
/// <summary> | |||
/// Gets the total EC codewords. | |||
/// </summary> | |||
public int TotalECCodewords | |||
{ | |||
get | |||
{ | |||
return ecCodewordsPerBlock * NumBlocks; | |||
} | |||
} | |||
/// <summary> | |||
/// Gets the EC blocks. | |||
/// </summary> | |||
/// <returns></returns> | |||
public ECB[] getECBlocks() | |||
{ | |||
return ecBlocks; | |||
} | |||
} | |||
/// <summary> <p>Encapsualtes the parameters for one error-correction block in one symbol version. | |||
/// This includes the number of data codewords, and the number of times a block with these | |||
/// parameters is used consecutively in the QR code version's format.</p> | |||
/// </summary> | |||
public sealed class ECB | |||
{ | |||
private readonly int count; | |||
private readonly int dataCodewords; | |||
internal ECB(int count, int dataCodewords) | |||
{ | |||
this.count = count; | |||
this.dataCodewords = dataCodewords; | |||
} | |||
/// <summary> | |||
/// Gets the count. | |||
/// </summary> | |||
public int Count | |||
{ | |||
get | |||
{ | |||
return count; | |||
} | |||
} | |||
/// <summary> | |||
/// Gets the data codewords. | |||
/// </summary> | |||
public int DataCodewords | |||
{ | |||
get | |||
{ | |||
return dataCodewords; | |||
} | |||
} | |||
} | |||
/// <summary> | |||
/// Returns a <see cref="System.String"/> that represents this instance. | |||
/// </summary> | |||
/// <returns> | |||
/// A <see cref="System.String"/> that represents this instance. | |||
/// </returns> | |||
public override String ToString() | |||
{ | |||
return Convert.ToString(versionNumber); | |||
} | |||
/// <summary> See ISO 18004:2006 6.5.1 Table 9</summary> | |||
private static Version[] buildVersions() | |||
{ | |||
return new Version[] | |||
{ | |||
new Version(1, new int[] {}, | |||
new ECBlocks(7, new ECB(1, 19)), | |||
new ECBlocks(10, new ECB(1, 16)), | |||
new ECBlocks(13, new ECB(1, 13)), | |||
new ECBlocks(17, new ECB(1, 9))), | |||
new Version(2, new int[] {6, 18}, | |||
new ECBlocks(10, new ECB(1, 34)), | |||
new ECBlocks(16, new ECB(1, 28)), | |||
new ECBlocks(22, new ECB(1, 22)), | |||
new ECBlocks(28, new ECB(1, 16))), | |||
new Version(3, new int[] {6, 22}, | |||
new ECBlocks(15, new ECB(1, 55)), | |||
new ECBlocks(26, new ECB(1, 44)), | |||
new ECBlocks(18, new ECB(2, 17)), | |||
new ECBlocks(22, new ECB(2, 13))), | |||
new Version(4, new int[] {6, 26}, | |||
new ECBlocks(20, new ECB(1, 80)), | |||
new ECBlocks(18, new ECB(2, 32)), | |||
new ECBlocks(26, new ECB(2, 24)), | |||
new ECBlocks(16, new ECB(4, 9))), | |||
new Version(5, new int[] {6, 30}, | |||
new ECBlocks(26, new ECB(1, 108)), | |||
new ECBlocks(24, new ECB(2, 43)), | |||
new ECBlocks(18, new ECB(2, 15), | |||
new ECB(2, 16)), | |||
new ECBlocks(22, new ECB(2, 11), | |||
new ECB(2, 12))), | |||
new Version(6, new int[] {6, 34}, | |||
new ECBlocks(18, new ECB(2, 68)), | |||
new ECBlocks(16, new ECB(4, 27)), | |||
new ECBlocks(24, new ECB(4, 19)), | |||
new ECBlocks(28, new ECB(4, 15))), | |||
new Version(7, new int[] {6, 22, 38}, | |||
new ECBlocks(20, new ECB(2, 78)), | |||
new ECBlocks(18, new ECB(4, 31)), | |||
new ECBlocks(18, new ECB(2, 14), | |||
new ECB(4, 15)), | |||
new ECBlocks(26, new ECB(4, 13), | |||
new ECB(1, 14))), | |||
new Version(8, new int[] {6, 24, 42}, | |||
new ECBlocks(24, new ECB(2, 97)), | |||
new ECBlocks(22, new ECB(2, 38), | |||
new ECB(2, 39)), | |||
new ECBlocks(22, new ECB(4, 18), | |||
new ECB(2, 19)), | |||
new ECBlocks(26, new ECB(4, 14), | |||
new ECB(2, 15))), | |||
new Version(9, new int[] {6, 26, 46}, | |||
new ECBlocks(30, new ECB(2, 116)), | |||
new ECBlocks(22, new ECB(3, 36), | |||
new ECB(2, 37)), | |||
new ECBlocks(20, new ECB(4, 16), | |||
new ECB(4, 17)), | |||
new ECBlocks(24, new ECB(4, 12), | |||
new ECB(4, 13))), | |||
new Version(10, new int[] {6, 28, 50}, | |||
new ECBlocks(18, new ECB(2, 68), | |||
new ECB(2, 69)), | |||
new ECBlocks(26, new ECB(4, 43), | |||
new ECB(1, 44)), | |||
new ECBlocks(24, new ECB(6, 19), | |||
new ECB(2, 20)), | |||
new ECBlocks(28, new ECB(6, 15), | |||
new ECB(2, 16))), | |||
new Version(11, new int[] {6, 30, 54}, | |||
new ECBlocks(20, new ECB(4, 81)), | |||
new ECBlocks(30, new ECB(1, 50), | |||
new ECB(4, 51)), | |||
new ECBlocks(28, new ECB(4, 22), | |||
new ECB(4, 23)), | |||
new ECBlocks(24, new ECB(3, 12), | |||
new ECB(8, 13))), | |||
new Version(12, new int[] {6, 32, 58}, | |||
new ECBlocks(24, new ECB(2, 92), | |||
new ECB(2, 93)), | |||
new ECBlocks(22, new ECB(6, 36), | |||
new ECB(2, 37)), | |||
new ECBlocks(26, new ECB(4, 20), | |||
new ECB(6, 21)), | |||
new ECBlocks(28, new ECB(7, 14), | |||
new ECB(4, 15))), | |||
new Version(13, new int[] {6, 34, 62}, | |||
new ECBlocks(26, new ECB(4, 107)), | |||
new ECBlocks(22, new ECB(8, 37), | |||
new ECB(1, 38)), | |||
new ECBlocks(24, new ECB(8, 20), | |||
new ECB(4, 21)), | |||
new ECBlocks(22, new ECB(12, 11), | |||
new ECB(4, 12))), | |||
new Version(14, new int[] {6, 26, 46, 66}, | |||
new ECBlocks(30, new ECB(3, 115), | |||
new ECB(1, 116)), | |||
new ECBlocks(24, new ECB(4, 40), | |||
new ECB(5, 41)), | |||
new ECBlocks(20, new ECB(11, 16), | |||
new ECB(5, 17)), | |||
new ECBlocks(24, new ECB(11, 12), | |||
new ECB(5, 13))), | |||
new Version(15, new int[] {6, 26, 48, 70}, | |||
new ECBlocks(22, new ECB(5, 87), | |||
new ECB(1, 88)), | |||
new ECBlocks(24, new ECB(5, 41), | |||
new ECB(5, 42)), | |||
new ECBlocks(30, new ECB(5, 24), | |||
new ECB(7, 25)), | |||
new ECBlocks(24, new ECB(11, 12), | |||
new ECB(7, 13))), | |||
new Version(16, new int[] {6, 26, 50, 74}, | |||
new ECBlocks(24, new ECB(5, 98), | |||
new ECB(1, 99)), | |||
new ECBlocks(28, new ECB(7, 45), | |||
new ECB(3, 46)), | |||
new ECBlocks(24, new ECB(15, 19), | |||
new ECB(2, 20)), | |||
new ECBlocks(30, new ECB(3, 15), | |||
new ECB(13, 16))), | |||
new Version(17, new int[] {6, 30, 54, 78}, | |||
new ECBlocks(28, new ECB(1, 107), | |||
new ECB(5, 108)), | |||
new ECBlocks(28, new ECB(10, 46), | |||
new ECB(1, 47)), | |||
new ECBlocks(28, new ECB(1, 22), | |||
new ECB(15, 23)), | |||
new ECBlocks(28, new ECB(2, 14), | |||
new ECB(17, 15))), | |||
new Version(18, new int[] {6, 30, 56, 82}, | |||
new ECBlocks(30, new ECB(5, 120), | |||
new ECB(1, 121)), | |||
new ECBlocks(26, new ECB(9, 43), | |||
new ECB(4, 44)), | |||
new ECBlocks(28, new ECB(17, 22), | |||
new ECB(1, 23)), | |||
new ECBlocks(28, new ECB(2, 14), | |||
new ECB(19, 15))), | |||
new Version(19, new int[] {6, 30, 58, 86}, | |||
new ECBlocks(28, new ECB(3, 113), | |||
new ECB(4, 114)), | |||
new ECBlocks(26, new ECB(3, 44), | |||
new ECB(11, 45)), | |||
new ECBlocks(26, new ECB(17, 21), | |||
new ECB(4, 22)), | |||
new ECBlocks(26, new ECB(9, 13), | |||
new ECB(16, 14))), | |||
new Version(20, new int[] {6, 34, 62, 90}, | |||
new ECBlocks(28, new ECB(3, 107), | |||
new ECB(5, 108)), | |||
new ECBlocks(26, new ECB(3, 41), | |||
new ECB(13, 42)), | |||
new ECBlocks(30, new ECB(15, 24), | |||
new ECB(5, 25)), | |||
new ECBlocks(28, new ECB(15, 15), | |||
new ECB(10, 16))), | |||
new Version(21, new int[] {6, 28, 50, 72, 94}, | |||
new ECBlocks(28, new ECB(4, 116), | |||
new ECB(4, 117)), | |||
new ECBlocks(26, new ECB(17, 42)), | |||
new ECBlocks(28, new ECB(17, 22), | |||
new ECB(6, 23)), | |||
new ECBlocks(30, new ECB(19, 16), | |||
new ECB(6, 17))), | |||
new Version(22, new int[] {6, 26, 50, 74, 98}, | |||
new ECBlocks(28, new ECB(2, 111), | |||
new ECB(7, 112)), | |||
new ECBlocks(28, new ECB(17, 46)), | |||
new ECBlocks(30, new ECB(7, 24), | |||
new ECB(16, 25)), | |||
new ECBlocks(24, new ECB(34, 13))), | |||
new Version(23, new int[] {6, 30, 54, 78, 102}, | |||
new ECBlocks(30, new ECB(4, 121), | |||
new ECB(5, 122)), | |||
new ECBlocks(28, new ECB(4, 47), | |||
new ECB(14, 48)), | |||
new ECBlocks(30, new ECB(11, 24), | |||
new ECB(14, 25)), | |||
new ECBlocks(30, new ECB(16, 15), | |||
new ECB(14, 16))), | |||
new Version(24, new int[] {6, 28, 54, 80, 106}, | |||
new ECBlocks(30, new ECB(6, 117), | |||
new ECB(4, 118)), | |||
new ECBlocks(28, new ECB(6, 45), | |||
new ECB(14, 46)), | |||
new ECBlocks(30, new ECB(11, 24), | |||
new ECB(16, 25)), | |||
new ECBlocks(30, new ECB(30, 16), | |||
new ECB(2, 17))), | |||
new Version(25, new int[] {6, 32, 58, 84, 110}, | |||
new ECBlocks(26, new ECB(8, 106), | |||
new ECB(4, 107)), | |||
new ECBlocks(28, new ECB(8, 47), | |||
new ECB(13, 48)), | |||
new ECBlocks(30, new ECB(7, 24), | |||
new ECB(22, 25)), | |||
new ECBlocks(30, new ECB(22, 15), | |||
new ECB(13, 16))), | |||
new Version(26, new int[] {6, 30, 58, 86, 114}, | |||
new ECBlocks(28, new ECB(10, 114), | |||
new ECB(2, 115)), | |||
new ECBlocks(28, new ECB(19, 46), | |||
new ECB(4, 47)), | |||
new ECBlocks(28, new ECB(28, 22), | |||
new ECB(6, 23)), | |||
new ECBlocks(30, new ECB(33, 16), | |||
new ECB(4, 17))), | |||
new Version(27, new int[] {6, 34, 62, 90, 118}, | |||
new ECBlocks(30, new ECB(8, 122), | |||
new ECB(4, 123)), | |||
new ECBlocks(28, new ECB(22, 45), | |||
new ECB(3, 46)), | |||
new ECBlocks(30, new ECB(8, 23), | |||
new ECB(26, 24)), | |||
new ECBlocks(30, new ECB(12, 15), | |||
new ECB(28, 16))), | |||
new Version(28, new int[] {6, 26, 50, 74, 98, 122}, | |||
new ECBlocks(30, new ECB(3, 117), | |||
new ECB(10, 118)), | |||
new ECBlocks(28, new ECB(3, 45), | |||
new ECB(23, 46)), | |||
new ECBlocks(30, new ECB(4, 24), | |||
new ECB(31, 25)), | |||
new ECBlocks(30, new ECB(11, 15), | |||
new ECB(31, 16))), | |||
new Version(29, new int[] {6, 30, 54, 78, 102, 126}, | |||
new ECBlocks(30, new ECB(7, 116), | |||
new ECB(7, 117)), | |||
new ECBlocks(28, new ECB(21, 45), | |||
new ECB(7, 46)), | |||
new ECBlocks(30, new ECB(1, 23), | |||
new ECB(37, 24)), | |||
new ECBlocks(30, new ECB(19, 15), | |||
new ECB(26, 16))), | |||
new Version(30, new int[] {6, 26, 52, 78, 104, 130}, | |||
new ECBlocks(30, new ECB(5, 115), | |||
new ECB(10, 116)), | |||
new ECBlocks(28, new ECB(19, 47), | |||
new ECB(10, 48)), | |||
new ECBlocks(30, new ECB(15, 24), | |||
new ECB(25, 25)), | |||
new ECBlocks(30, new ECB(23, 15), | |||
new ECB(25, 16))), | |||
new Version(31, new int[] {6, 30, 56, 82, 108, 134}, | |||
new ECBlocks(30, new ECB(13, 115), | |||
new ECB(3, 116)), | |||
new ECBlocks(28, new ECB(2, 46), | |||
new ECB(29, 47)), | |||
new ECBlocks(30, new ECB(42, 24), | |||
new ECB(1, 25)), | |||
new ECBlocks(30, new ECB(23, 15), | |||
new ECB(28, 16))), | |||
new Version(32, new int[] {6, 34, 60, 86, 112, 138}, | |||
new ECBlocks(30, new ECB(17, 115)), | |||
new ECBlocks(28, new ECB(10, 46), | |||
new ECB(23, 47)), | |||
new ECBlocks(30, new ECB(10, 24), | |||
new ECB(35, 25)), | |||
new ECBlocks(30, new ECB(19, 15), | |||
new ECB(35, 16))), | |||
new Version(33, new int[] {6, 30, 58, 86, 114, 142}, | |||
new ECBlocks(30, new ECB(17, 115), | |||
new ECB(1, 116)), | |||
new ECBlocks(28, new ECB(14, 46), | |||
new ECB(21, 47)), | |||
new ECBlocks(30, new ECB(29, 24), | |||
new ECB(19, 25)), | |||
new ECBlocks(30, new ECB(11, 15), | |||
new ECB(46, 16))), | |||
new Version(34, new int[] {6, 34, 62, 90, 118, 146}, | |||
new ECBlocks(30, new ECB(13, 115), | |||
new ECB(6, 116)), | |||
new ECBlocks(28, new ECB(14, 46), | |||
new ECB(23, 47)), | |||
new ECBlocks(30, new ECB(44, 24), | |||
new ECB(7, 25)), | |||
new ECBlocks(30, new ECB(59, 16), | |||
new ECB(1, 17))), | |||
new Version(35, new int[] {6, 30, 54, 78, 102, 126, 150}, | |||
new ECBlocks(30, new ECB(12, 121), | |||
new ECB(7, 122)), | |||
new ECBlocks(28, new ECB(12, 47), | |||
new ECB(26, 48)), | |||
new ECBlocks(30, new ECB(39, 24), | |||
new ECB(14, 25)), | |||
new ECBlocks(30, new ECB(22, 15), | |||
new ECB(41, 16))), | |||
new Version(36, new int[] {6, 24, 50, 76, 102, 128, 154}, | |||
new ECBlocks(30, new ECB(6, 121), | |||
new ECB(14, 122)), | |||
new ECBlocks(28, new ECB(6, 47), | |||
new ECB(34, 48)), | |||
new ECBlocks(30, new ECB(46, 24), | |||
new ECB(10, 25)), | |||
new ECBlocks(30, new ECB(2, 15), | |||
new ECB(64, 16))), | |||
new Version(37, new int[] {6, 28, 54, 80, 106, 132, 158}, | |||
new ECBlocks(30, new ECB(17, 122), | |||
new ECB(4, 123)), | |||
new ECBlocks(28, new ECB(29, 46), | |||
new ECB(14, 47)), | |||
new ECBlocks(30, new ECB(49, 24), | |||
new ECB(10, 25)), | |||
new ECBlocks(30, new ECB(24, 15), | |||
new ECB(46, 16))), | |||
new Version(38, new int[] {6, 32, 58, 84, 110, 136, 162}, | |||
new ECBlocks(30, new ECB(4, 122), | |||
new ECB(18, 123)), | |||
new ECBlocks(28, new ECB(13, 46), | |||
new ECB(32, 47)), | |||
new ECBlocks(30, new ECB(48, 24), | |||
new ECB(14, 25)), | |||
new ECBlocks(30, new ECB(42, 15), | |||
new ECB(32, 16))), | |||
new Version(39, new int[] {6, 26, 54, 82, 110, 138, 166}, | |||
new ECBlocks(30, new ECB(20, 117), | |||
new ECB(4, 118)), | |||
new ECBlocks(28, new ECB(40, 47), | |||
new ECB(7, 48)), | |||
new ECBlocks(30, new ECB(43, 24), | |||
new ECB(22, 25)), | |||
new ECBlocks(30, new ECB(10, 15), | |||
new ECB(67, 16))), | |||
new Version(40, new int[] {6, 30, 58, 86, 114, 142, 170}, | |||
new ECBlocks(30, new ECB(19, 118), | |||
new ECB(6, 119)), | |||
new ECBlocks(28, new ECB(18, 47), | |||
new ECB(31, 48)), | |||
new ECBlocks(30, new ECB(34, 24), | |||
new ECB(34, 25)), | |||
new ECBlocks(30, new ECB(20, 15), | |||
new ECB(61, 16))) | |||
}; | |||
} | |||
} | |||
} |
@@ -1,4 +1,4 @@ | |||
using QRCode4CS; | |||
using ZXing.QrCode.Internal; | |||
using Shadowsocks.Controller; | |||
using Shadowsocks.Properties; | |||
using System; | |||
@@ -28,48 +28,20 @@ namespace Shadowsocks.View | |||
private void GenQR(string ssconfig) | |||
{ | |||
string qrText = ssconfig; | |||
QRCode4CS.Options options = new QRCode4CS.Options(); | |||
options.Text = qrText; | |||
QRCode4CS.QRCode qrCoded = null; | |||
bool success = false; | |||
foreach (var level in new QRErrorCorrectLevel[]{QRErrorCorrectLevel.H, QRErrorCorrectLevel.Q, QRErrorCorrectLevel.M, QRErrorCorrectLevel.L}) | |||
{ | |||
for (int i = 3; i < 10; i++) | |||
{ | |||
try | |||
{ | |||
options.TypeNumber = i; | |||
options.CorrectLevel = level; | |||
qrCoded = new QRCode4CS.QRCode(options); | |||
qrCoded.Make(); | |||
success = true; | |||
break; | |||
} | |||
catch | |||
{ | |||
qrCoded = null; | |||
continue; | |||
} | |||
} | |||
if (success) | |||
break; | |||
} | |||
if (qrCoded == null) | |||
{ | |||
return; | |||
} | |||
int blockSize = Math.Max(200 / qrCoded.GetModuleCount(), 1); | |||
Bitmap drawArea = new Bitmap((qrCoded.GetModuleCount() * blockSize), (qrCoded.GetModuleCount() * blockSize)); | |||
QRCode code = ZXing.QrCode.Internal.Encoder.encode(qrText, ErrorCorrectionLevel.M); | |||
ByteMatrix m = code.Matrix; | |||
int blockSize = Math.Max(200 / m.Height, 1); | |||
Bitmap drawArea = new Bitmap((m.Height * blockSize), (m.Height * blockSize)); | |||
using (Graphics g = Graphics.FromImage(drawArea)) | |||
{ | |||
g.Clear(Color.White); | |||
using (Brush b = new SolidBrush(Color.Black)) | |||
{ | |||
for (int row = 0; row < qrCoded.GetModuleCount(); row++) | |||
for (int row = 0; row < m.Height; row++) | |||
{ | |||
for (int col = 0; col < qrCoded.GetModuleCount(); col++) | |||
for (int col = 0; col < m.Height; col++) | |||
{ | |||
if (qrCoded.IsDark(row, col)) | |||
if (m[row, col] != 0) | |||
{ | |||
g.FillRectangle(b, blockSize * row, blockSize * col, blockSize, blockSize); | |||
} | |||
@@ -69,8 +69,23 @@ | |||
<Reference Include="System.XML" /> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<Compile Include="3rd\QRCodeCS.cs" /> | |||
<Compile Include="3rd\SimpleJson.cs" /> | |||
<Compile Include="3rd\zxing\BitArray.cs" /> | |||
<Compile Include="3rd\zxing\BitMatrix.cs" /> | |||
<Compile Include="3rd\zxing\BlockPair.cs" /> | |||
<Compile Include="3rd\zxing\ByteMatrix.cs" /> | |||
<Compile Include="3rd\zxing\EncodeHintType.cs" /> | |||
<Compile Include="3rd\zxing\Encoder.cs" /> | |||
<Compile Include="3rd\zxing\ErrorCorrectionLevel.cs" /> | |||
<Compile Include="3rd\zxing\FormatInformation.cs" /> | |||
<Compile Include="3rd\zxing\GenericGF.cs" /> | |||
<Compile Include="3rd\zxing\GenericGFPoly.cs" /> | |||
<Compile Include="3rd\zxing\MaskUtil.cs" /> | |||
<Compile Include="3rd\zxing\MatrixUtil.cs" /> | |||
<Compile Include="3rd\zxing\Mode.cs" /> | |||
<Compile Include="3rd\zxing\QRCode.cs" /> | |||
<Compile Include="3rd\zxing\ReedSolomonEncoder.cs" /> | |||
<Compile Include="3rd\zxing\Version.cs" /> | |||
<Compile Include="Controller\AutoStartup.cs" /> | |||
<Compile Include="Controller\FileManager.cs" /> | |||
<Compile Include="Controller\I18N.cs" /> | |||