Browse Source

renamed private properties with prefix underline

tags/3.2
kimw 8 years ago
parent
commit
0cee110e59
1 changed files with 80 additions and 90 deletions
  1. +80
    -90
      shadowsocks-csharp/Controller/Service/TCPRelay.cs

+ 80
- 90
shadowsocks-csharp/Controller/Service/TCPRelay.cs View File

@@ -39,7 +39,7 @@ namespace Shadowsocks.Controller
TCPHandler handler = new TCPHandler(this);
handler.connection = socket;
handler.controller = _controller;
handler.relay = this;
handler.tcprelay = this;
handler.Start(firstPacket, length);
IList<TCPHandler> handlersToClose = new List<TCPHandler>();
@@ -85,6 +85,11 @@ namespace Shadowsocks.Controller
class TCPHandler
{
// Size of receive buffer.
static public readonly int RecvSize = 8192;
static public readonly int RecvReserveSize = IVEncryptor.ONETIMEAUTH_BYTES + IVEncryptor.AUTH_BYTES; // reserve for one-time auth
static public readonly int BufferSize = RecvSize + RecvReserveSize + 32;
// public Encryptor encryptor;
public IEncryptor encryptor;
public Server server;
@@ -92,51 +97,36 @@ namespace Shadowsocks.Controller
public Socket remote;
public Socket connection;
public ShadowsocksController controller;
public TCPRelay relay;
public TCPRelay tcprelay;
public DateTime lastActivity;
private const int maxRetry = 4;
private int retryCount = 0;
private bool connected;
private byte command;
private const int _maxRetry = 4;
private int _retryCount = 0;
private bool _connected;
private byte _command;
private byte[] _firstPacket;
private int _firstPacketLength;
// Size of receive buffer.
public const int RecvSize = 8192;
public const int RecvReserveSize = IVEncryptor.ONETIMEAUTH_BYTES + IVEncryptor.AUTH_BYTES; // reserve for one-time auth
public const int BufferSize = RecvSize + RecvReserveSize + 32;
private int totalRead = 0;
private int totalWrite = 0;
// remote receive buffer
private byte[] remoteRecvBuffer = new byte[BufferSize];
// remote send buffer
private byte[] remoteSendBuffer = new byte[BufferSize];
// connection receive buffer
private byte[] connetionRecvBuffer = new byte[BufferSize];
// connection send buffer
private byte[] connetionSendBuffer = new byte[BufferSize];
// Received data string.
private bool connectionShutdown = false;
private bool remoteShutdown = false;
private bool closed = false;
private object encryptionLock = new object();
private object decryptionLock = new object();
private int _totalRead = 0;
private int _totalWrite = 0;
private byte[] _remoteRecvBuffer = new byte[BufferSize];
private byte[] _remoteSendBuffer = new byte[BufferSize];
private byte[] _connetionRecvBuffer = new byte[BufferSize];
private byte[] _connetionSendBuffer = new byte[BufferSize];
private bool _connectionShutdown = false;
private bool _remoteShutdown = false;
private bool _closed = false;
private object _encryptionLock = new object();
private object _decryptionLock = new object();
private DateTime _startConnectTime;
private DateTime _startReceivingTime;
private DateTime _startSendingTime;
private int _bytesToSend;
private TCPRelay tcprelay; // TODO: tcprelay ?= relay
private TCPRelay _tcprelay; // TODO: is _tcprelay equals tcprelay declared above?
public TCPHandler(TCPRelay tcprelay)
{
this.tcprelay = tcprelay;
this._tcprelay = tcprelay;
}
public void CreateRemote()
@@ -160,7 +150,7 @@ namespace Shadowsocks.Controller
private void CheckClose()
{
if (connectionShutdown && remoteShutdown)
if (_connectionShutdown && _remoteShutdown)
{
Close();
}
@@ -168,17 +158,17 @@ namespace Shadowsocks.Controller
public void Close()
{
lock (relay.Handlers)
lock (tcprelay.Handlers)
{
relay.Handlers.Remove(this);
tcprelay.Handlers.Remove(this);
}
lock (this)
{
if (closed)
if (_closed)
{
return;
}
closed = true;
_closed = true;
}
if (connection != null)
{
@@ -204,9 +194,9 @@ namespace Shadowsocks.Controller
Logging.LogUsefulException(e);
}
}
lock (encryptionLock)
lock (_encryptionLock)
{
lock (decryptionLock)
lock (_decryptionLock)
{
if (encryptor != null)
{
@@ -218,7 +208,7 @@ namespace Shadowsocks.Controller
private void HandshakeReceive()
{
if (closed)
if (_closed)
{
return;
}
@@ -251,7 +241,7 @@ namespace Shadowsocks.Controller
private void HandshakeSendCallback(IAsyncResult ar)
{
if (closed)
if (_closed)
{
return;
}
@@ -266,7 +256,7 @@ namespace Shadowsocks.Controller
// +-----+-----+-------+------+----------+----------+
// Skip first 3 bytes
// TODO validate
connection.BeginReceive(connetionRecvBuffer, 0, 3, 0, new AsyncCallback(handshakeReceive2Callback), null);
connection.BeginReceive(_connetionRecvBuffer, 0, 3, 0, new AsyncCallback(handshakeReceive2Callback), null);
}
catch (Exception e)
{
@@ -277,7 +267,7 @@ namespace Shadowsocks.Controller
private void handshakeReceive2Callback(IAsyncResult ar)
{
if (closed)
if (_closed)
{
return;
}
@@ -287,13 +277,13 @@ namespace Shadowsocks.Controller
if (bytesRead >= 3)
{
command = connetionRecvBuffer[1];
if (command == 1)
_command = _connetionRecvBuffer[1];
if (_command == 1)
{
byte[] response = { 5, 0, 0, 1, 0, 0, 0, 0, 0, 0 };
connection.BeginSend(response, 0, response.Length, 0, new AsyncCallback(ResponseCallback), null);
}
else if (command == 3)
else if (_command == 3)
{
HandleUDPAssociate();
}
@@ -334,7 +324,7 @@ namespace Shadowsocks.Controller
private void ReadAll(IAsyncResult ar)
{
if (closed)
if (_closed)
{
return;
}
@@ -344,7 +334,7 @@ namespace Shadowsocks.Controller
{
connection.EndSend(ar);
Logging.Debug(remote, RecvSize, "TCP Relay");
connection.BeginReceive(connetionRecvBuffer, 0, RecvSize, 0, new AsyncCallback(ReadAll), null);
connection.BeginReceive(_connetionRecvBuffer, 0, RecvSize, 0, new AsyncCallback(ReadAll), null);
}
else
{
@@ -352,7 +342,7 @@ namespace Shadowsocks.Controller
if (bytesRead > 0)
{
Logging.Debug(remote, RecvSize, "TCP Relay");
connection.BeginReceive(connetionRecvBuffer, 0, RecvSize, 0, new AsyncCallback(ReadAll), null);
connection.BeginReceive(_connetionRecvBuffer, 0, RecvSize, 0, new AsyncCallback(ReadAll), null);
}
else
{
@@ -417,7 +407,7 @@ namespace Shadowsocks.Controller
connectTimer.Enabled = true;
connectTimer.Server = server;
connected = false;
_connected = false;
// Connect to the remote endpoint.
remote.BeginConnect(remoteEP, new AsyncCallback(ConnectCallback), connectTimer);
}
@@ -430,7 +420,7 @@ namespace Shadowsocks.Controller
private void connectTimer_Elapsed(object sender, ElapsedEventArgs e)
{
if (connected)
if (_connected)
{
return;
}
@@ -447,11 +437,11 @@ namespace Shadowsocks.Controller
private void RetryConnect()
{
if (retryCount < maxRetry)
if (_retryCount < _maxRetry)
{
Logging.Debug($"Connection failed, retry ({retryCount})");
Logging.Debug($"Connection failed, retry ({_retryCount})");
StartConnect();
retryCount++;
_retryCount++;
}
else
{
@@ -462,7 +452,7 @@ namespace Shadowsocks.Controller
private void ConnectCallback(IAsyncResult ar)
{
Server server = null;
if (closed)
if (_closed)
{
return;
}
@@ -477,12 +467,12 @@ namespace Shadowsocks.Controller
// Complete the connection.
remote.EndConnect(ar);
connected = true;
_connected = true;
var latency = DateTime.Now - _startConnectTime;
IStrategy strategy = controller.GetCurrentStrategy();
strategy?.UpdateLatency(server, latency);
tcprelay.UpdateLatency(server, latency);
_tcprelay.UpdateLatency(server, latency);
StartPipe();
}
@@ -506,15 +496,15 @@ namespace Shadowsocks.Controller
private void StartPipe()
{
if (closed)
if (_closed)
{
return;
}
try
{
_startReceivingTime = DateTime.Now;
remote.BeginReceive(remoteRecvBuffer, 0, RecvSize, 0, new AsyncCallback(PipeRemoteReceiveCallback), null);
connection.BeginReceive(connetionRecvBuffer, 0, RecvSize, 0, new AsyncCallback(PipeConnectionReceiveCallback), null);
remote.BeginReceive(_remoteRecvBuffer, 0, RecvSize, 0, new AsyncCallback(PipeRemoteReceiveCallback), null);
connection.BeginReceive(_connetionRecvBuffer, 0, RecvSize, 0, new AsyncCallback(PipeConnectionReceiveCallback), null);
}
catch (Exception e)
{
@@ -525,29 +515,29 @@ namespace Shadowsocks.Controller
private void PipeRemoteReceiveCallback(IAsyncResult ar)
{
if (closed)
if (_closed)
{
return;
}
try
{
int bytesRead = remote.EndReceive(ar);
totalRead += bytesRead;
tcprelay.UpdateInboundCounter(server, bytesRead);
_totalRead += bytesRead;
_tcprelay.UpdateInboundCounter(server, bytesRead);
if (bytesRead > 0)
{
lastActivity = DateTime.Now;
int bytesToSend;
lock (decryptionLock)
lock (_decryptionLock)
{
if (closed)
if (_closed)
{
return;
}
encryptor.Decrypt(remoteRecvBuffer, bytesRead, remoteSendBuffer, out bytesToSend);
encryptor.Decrypt(_remoteRecvBuffer, bytesRead, _remoteSendBuffer, out bytesToSend);
}
connection.BeginSend(remoteSendBuffer, 0, bytesToSend, 0, new AsyncCallback(PipeConnectionSendCallback), null);
connection.BeginSend(_remoteSendBuffer, 0, bytesToSend, 0, new AsyncCallback(PipeConnectionSendCallback), null);
IStrategy strategy = controller.GetCurrentStrategy();
if (strategy != null)
@@ -558,7 +548,7 @@ namespace Shadowsocks.Controller
else
{
connection.Shutdown(SocketShutdown.Send);
connectionShutdown = true;
_connectionShutdown = true;
CheckClose();
//if (totalRead == 0)
@@ -578,52 +568,52 @@ namespace Shadowsocks.Controller
private void PipeConnectionReceiveCallback(IAsyncResult ar)
{
if (closed)
if (_closed)
{
return;
}
try
{
int bytesRead = connection.EndReceive(ar);
totalWrite += bytesRead;
_totalWrite += bytesRead;
if (bytesRead > 0)
{
int atyp = connetionRecvBuffer[0];
int atyp = _connetionRecvBuffer[0];
string dst_addr;
int dst_port;
switch (atyp)
{
case 1: // IPv4 address, 4 bytes
dst_addr = new IPAddress(connetionRecvBuffer.Skip(1).Take(4).ToArray()).ToString();
dst_port = (connetionRecvBuffer[5] << 8) + connetionRecvBuffer[6];
dst_addr = new IPAddress(_connetionRecvBuffer.Skip(1).Take(4).ToArray()).ToString();
dst_port = (_connetionRecvBuffer[5] << 8) + _connetionRecvBuffer[6];
Logging.Debug($"connect to {dst_addr}:{dst_port}");
break;
case 3: // domain name, length + str
int len = connetionRecvBuffer[1];
dst_addr = System.Text.Encoding.UTF8.GetString(connetionRecvBuffer, 2, len);
dst_port = (connetionRecvBuffer[len + 2] << 8) + connetionRecvBuffer[len + 3];
int len = _connetionRecvBuffer[1];
dst_addr = System.Text.Encoding.UTF8.GetString(_connetionRecvBuffer, 2, len);
dst_port = (_connetionRecvBuffer[len + 2] << 8) + _connetionRecvBuffer[len + 3];
Logging.Debug($"connect to {dst_addr}:{dst_port}");
break;
case 4: // IPv6 address, 16 bytes
dst_addr = new IPAddress(connetionRecvBuffer.Skip(1).Take(16).ToArray()).ToString();
dst_port = (connetionRecvBuffer[17] << 8) + connetionRecvBuffer[18];
dst_addr = new IPAddress(_connetionRecvBuffer.Skip(1).Take(16).ToArray()).ToString();
dst_port = (_connetionRecvBuffer[17] << 8) + _connetionRecvBuffer[18];
Logging.Debug($"connect to [{dst_addr}]:{dst_port}");
break;
}
int bytesToSend;
lock (encryptionLock)
lock (_encryptionLock)
{
if (closed)
if (_closed)
{
return;
}
encryptor.Encrypt(connetionRecvBuffer, bytesRead, connetionSendBuffer, out bytesToSend);
encryptor.Encrypt(_connetionRecvBuffer, bytesRead, _connetionSendBuffer, out bytesToSend);
}
tcprelay.UpdateOutboundCounter(server, bytesToSend);
_tcprelay.UpdateOutboundCounter(server, bytesToSend);
_startSendingTime = DateTime.Now;
_bytesToSend = bytesToSend;
remote.BeginSend(connetionSendBuffer, 0, bytesToSend, 0, new AsyncCallback(PipeRemoteSendCallback), null);
remote.BeginSend(_connetionSendBuffer, 0, bytesToSend, 0, new AsyncCallback(PipeRemoteSendCallback), null);
IStrategy strategy = controller.GetCurrentStrategy();
strategy?.UpdateLastWrite(server);
@@ -631,7 +621,7 @@ namespace Shadowsocks.Controller
else
{
remote.Shutdown(SocketShutdown.Send);
remoteShutdown = true;
_remoteShutdown = true;
CheckClose();
}
}
@@ -644,14 +634,14 @@ namespace Shadowsocks.Controller
private void PipeRemoteSendCallback(IAsyncResult ar)
{
if (closed)
if (_closed)
{
return;
}
try
{
remote.EndSend(ar);
connection.BeginReceive(connetionRecvBuffer, 0, RecvSize, 0, new AsyncCallback(PipeConnectionReceiveCallback), null);
connection.BeginReceive(_connetionRecvBuffer, 0, RecvSize, 0, new AsyncCallback(PipeConnectionReceiveCallback), null);
}
catch (Exception e)
{
@@ -662,14 +652,14 @@ namespace Shadowsocks.Controller
private void PipeConnectionSendCallback(IAsyncResult ar)
{
if (closed)
if (_closed)
{
return;
}
try
{
connection.EndSend(ar);
remote.BeginReceive(remoteRecvBuffer, 0, RecvSize, 0, new AsyncCallback(PipeRemoteReceiveCallback), null);
remote.BeginReceive(_remoteRecvBuffer, 0, RecvSize, 0, new AsyncCallback(PipeRemoteReceiveCallback), null);
}
catch (Exception e)
{


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