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SimpleTriggerDisplay.Designer.cs 9.3 kB

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  1. namespace ClickForensics.Quartz.Manager
  2. {
  3. partial class SimpleTriggerDisplay
  4. {
  5. /// <summary>
  6. /// Required designer variable.
  7. /// </summary>
  8. private System.ComponentModel.IContainer components = null;
  9. /// <summary>
  10. /// Clean up any resources being used.
  11. /// </summary>
  12. /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
  13. protected override void Dispose(bool disposing)
  14. {
  15. if (disposing && (components != null))
  16. {
  17. components.Dispose();
  18. }
  19. base.Dispose(disposing);
  20. }
  21. #region Component Designer generated code
  22. /// <summary>
  23. /// Required method for Designer support - do not modify
  24. /// the contents of this method with the code editor.
  25. /// </summary>
  26. private void InitializeComponent()
  27. {
  28. this.lblName = new System.Windows.Forms.Label();
  29. this.label3 = new System.Windows.Forms.Label();
  30. this.lblGroup = new System.Windows.Forms.Label();
  31. this.label5 = new System.Windows.Forms.Label();
  32. this.lblDescription = new System.Windows.Forms.Label();
  33. this.label7 = new System.Windows.Forms.Label();
  34. this.lblPreviousFireTime = new System.Windows.Forms.Label();
  35. this.label9 = new System.Windows.Forms.Label();
  36. this.lblNextFireTime = new System.Windows.Forms.Label();
  37. this.label11 = new System.Windows.Forms.Label();
  38. this.lblRepeatCount = new System.Windows.Forms.Label();
  39. this.label2 = new System.Windows.Forms.Label();
  40. this.lblRepeatInterval = new System.Windows.Forms.Label();
  41. this.label6 = new System.Windows.Forms.Label();
  42. this.SuspendLayout();
  43. //
  44. // lblName
  45. //
  46. this.lblName.AutoSize = true;
  47. this.lblName.Location = new System.Drawing.Point(116, 15);
  48. this.lblName.Name = "lblName";
  49. this.lblName.Size = new System.Drawing.Size(35, 13);
  50. this.lblName.TabIndex = 3;
  51. this.lblName.Text = "label2";
  52. //
  53. // label3
  54. //
  55. this.label3.AutoSize = true;
  56. this.label3.Location = new System.Drawing.Point(14, 15);
  57. this.label3.Name = "label3";
  58. this.label3.Size = new System.Drawing.Size(38, 13);
  59. this.label3.TabIndex = 2;
  60. this.label3.Text = "Name:";
  61. //
  62. // lblGroup
  63. //
  64. this.lblGroup.AutoSize = true;
  65. this.lblGroup.Location = new System.Drawing.Point(116, 36);
  66. this.lblGroup.Name = "lblGroup";
  67. this.lblGroup.Size = new System.Drawing.Size(35, 13);
  68. this.lblGroup.TabIndex = 5;
  69. this.lblGroup.Text = "label4";
  70. //
  71. // label5
  72. //
  73. this.label5.AutoSize = true;
  74. this.label5.Location = new System.Drawing.Point(14, 36);
  75. this.label5.Name = "label5";
  76. this.label5.Size = new System.Drawing.Size(39, 13);
  77. this.label5.TabIndex = 4;
  78. this.label5.Text = "Group:";
  79. //
  80. // lblDescription
  81. //
  82. this.lblDescription.AutoSize = true;
  83. this.lblDescription.Location = new System.Drawing.Point(116, 57);
  84. this.lblDescription.Name = "lblDescription";
  85. this.lblDescription.Size = new System.Drawing.Size(35, 13);
  86. this.lblDescription.TabIndex = 7;
  87. this.lblDescription.Text = "label6";
  88. //
  89. // label7
  90. //
  91. this.label7.AutoSize = true;
  92. this.label7.Location = new System.Drawing.Point(14, 57);
  93. this.label7.Name = "label7";
  94. this.label7.Size = new System.Drawing.Size(63, 13);
  95. this.label7.TabIndex = 6;
  96. this.label7.Text = "Description:";
  97. //
  98. // lblPreviousFireTime
  99. //
  100. this.lblPreviousFireTime.AutoSize = true;
  101. this.lblPreviousFireTime.Location = new System.Drawing.Point(116, 99);
  102. this.lblPreviousFireTime.Name = "lblPreviousFireTime";
  103. this.lblPreviousFireTime.Size = new System.Drawing.Size(35, 13);
  104. this.lblPreviousFireTime.TabIndex = 9;
  105. this.lblPreviousFireTime.Text = "label8";
  106. //
  107. // label9
  108. //
  109. this.label9.AutoSize = true;
  110. this.label9.Location = new System.Drawing.Point(14, 99);
  111. this.label9.Name = "label9";
  112. this.label9.Size = new System.Drawing.Size(97, 13);
  113. this.label9.TabIndex = 8;
  114. this.label9.Text = "Previous Fire Time:";
  115. //
  116. // lblNextFireTime
  117. //
  118. this.lblNextFireTime.AutoSize = true;
  119. this.lblNextFireTime.Location = new System.Drawing.Point(116, 78);
  120. this.lblNextFireTime.Name = "lblNextFireTime";
  121. this.lblNextFireTime.Size = new System.Drawing.Size(41, 13);
  122. this.lblNextFireTime.TabIndex = 11;
  123. this.lblNextFireTime.Text = "label10";
  124. //
  125. // label11
  126. //
  127. this.label11.AutoSize = true;
  128. this.label11.Location = new System.Drawing.Point(14, 78);
  129. this.label11.Name = "label11";
  130. this.label11.Size = new System.Drawing.Size(78, 13);
  131. this.label11.TabIndex = 10;
  132. this.label11.Text = "Next Fire Time:";
  133. //
  134. // lblRepeatCount
  135. //
  136. this.lblRepeatCount.AutoSize = true;
  137. this.lblRepeatCount.Location = new System.Drawing.Point(116, 121);
  138. this.lblRepeatCount.Name = "lblRepeatCount";
  139. this.lblRepeatCount.Size = new System.Drawing.Size(35, 13);
  140. this.lblRepeatCount.TabIndex = 13;
  141. this.lblRepeatCount.Text = "label8";
  142. //
  143. // label2
  144. //
  145. this.label2.AutoSize = true;
  146. this.label2.Location = new System.Drawing.Point(14, 121);
  147. this.label2.Name = "label2";
  148. this.label2.Size = new System.Drawing.Size(76, 13);
  149. this.label2.TabIndex = 12;
  150. this.label2.Text = "Repeat Count:";
  151. //
  152. // lblRepeatInterval
  153. //
  154. this.lblRepeatInterval.AutoSize = true;
  155. this.lblRepeatInterval.Location = new System.Drawing.Point(116, 144);
  156. this.lblRepeatInterval.Name = "lblRepeatInterval";
  157. this.lblRepeatInterval.Size = new System.Drawing.Size(35, 13);
  158. this.lblRepeatInterval.TabIndex = 15;
  159. this.lblRepeatInterval.Text = "label8";
  160. //
  161. // label6
  162. //
  163. this.label6.AutoSize = true;
  164. this.label6.Location = new System.Drawing.Point(14, 144);
  165. this.label6.Name = "label6";
  166. this.label6.Size = new System.Drawing.Size(83, 13);
  167. this.label6.TabIndex = 14;
  168. this.label6.Text = "Repeat Interval:";
  169. //
  170. // SimpleTriggerDisplay
  171. //
  172. this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
  173. this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
  174. this.Controls.Add(this.lblRepeatInterval);
  175. this.Controls.Add(this.label6);
  176. this.Controls.Add(this.lblRepeatCount);
  177. this.Controls.Add(this.label2);
  178. this.Controls.Add(this.lblNextFireTime);
  179. this.Controls.Add(this.label11);
  180. this.Controls.Add(this.lblPreviousFireTime);
  181. this.Controls.Add(this.label9);
  182. this.Controls.Add(this.lblDescription);
  183. this.Controls.Add(this.label7);
  184. this.Controls.Add(this.lblGroup);
  185. this.Controls.Add(this.label5);
  186. this.Controls.Add(this.lblName);
  187. this.Controls.Add(this.label3);
  188. this.Name = "SimpleTriggerDisplay";
  189. this.Size = new System.Drawing.Size(324, 168);
  190. this.ResumeLayout(false);
  191. this.PerformLayout();
  192. }
  193. #endregion
  194. private System.Windows.Forms.Label lblName;
  195. private System.Windows.Forms.Label label3;
  196. private System.Windows.Forms.Label lblGroup;
  197. private System.Windows.Forms.Label label5;
  198. private System.Windows.Forms.Label lblDescription;
  199. private System.Windows.Forms.Label label7;
  200. private System.Windows.Forms.Label lblPreviousFireTime;
  201. private System.Windows.Forms.Label label9;
  202. private System.Windows.Forms.Label lblNextFireTime;
  203. private System.Windows.Forms.Label label11;
  204. private System.Windows.Forms.Label lblRepeatCount;
  205. private System.Windows.Forms.Label label2;
  206. private System.Windows.Forms.Label lblRepeatInterval;
  207. private System.Windows.Forms.Label label6;
  208. }
  209. }