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- Logging
- =======
-
- Discord.Net will log all of its events/exceptions using a built-in LogManager.
- This LogManager can be accessed through ``DiscordClient.Log``
-
- Usage
- -----
-
- To handle Log Messages through Discord.Net's Logger, you must hook into the ``Log.Message<LogMessageEventArgs>`` Event.
-
- The LogManager does not provide a string-based result for the message, you must put your own message format together using the data provided through LogMessageEventArgs
- See the Example for a snippet of logging.
-
- Logging Your Own Data
- ---------------------
-
- The LogManager included in Discord.Net can also be used to log your own messages.
-
- You can use ``DiscordClient.Log.Log(LogSeverity, Source, Message, [Exception])``, or one of the shortcut helpers, to log data.
-
- Example:
-
- .. code-block:: csharp6
-
- _client.MessageReceived += async (s, e) {
- // Log a new Message with Severity Info, Sourced from 'MessageReceived', with the Message Contents.
- _client.Log.Info("MessageReceived", e.Message.Text, null);
- };
-
-
- .. warning::
-
- Starting in Discord.Net 1.0, you will not be able to log your own messages. You will need to create your own Logging manager, or use a pre-existing one.
-
- Example
- -------
-
- .. literalinclude:: /samples/logging.cs
- :language: csharp6
- :tab-width: 2
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