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- using System;
-
- namespace Discord
- {
- /// <summary> Specifies how a request should act in the case of an error. </summary>
- [Flags]
- public enum RetryMode
- {
- /// <summary> If a request fails, an exception is thrown immediately. </summary>
- AlwaysFail = 0x0,
- /// <summary> Retry if a request timed out. </summary>
- RetryTimeouts = 0x1,
- // /// <summary> Retry if a request failed due to a network error. </summary>
- //RetryErrors = 0x2,
- /// <summary> Retry if a request failed due to a ratelimit. </summary>
- RetryRatelimit = 0x4,
- /// <summary> Retry if a request failed due to an HTTP error 502. </summary>
- Retry502 = 0x8,
- /// <summary> Continuously retry a request until it times out, its cancel token is triggered, or the server responds with a non-502 error. </summary>
- AlwaysRetry = RetryTimeouts | /*RetryErrors |*/ RetryRatelimit | Retry502,
- }
- }
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