@@ -11,12 +11,12 @@ namespace Discord.API | |||||
[JsonProperty("nick")] | [JsonProperty("nick")] | ||||
public Optional<string> Nick { get; set; } | public Optional<string> Nick { get; set; } | ||||
[JsonProperty("roles")] | [JsonProperty("roles")] | ||||
public ulong[] Roles { get; set; } | |||||
public Optional<ulong[]> Roles { get; set; } | |||||
[JsonProperty("joined_at")] | [JsonProperty("joined_at")] | ||||
public Optional<DateTimeOffset> JoinedAt { get; set; } | public Optional<DateTimeOffset> JoinedAt { get; set; } | ||||
[JsonProperty("deaf")] | [JsonProperty("deaf")] | ||||
public bool Deaf { get; set; } | |||||
public Optional<bool> Deaf { get; set; } | |||||
[JsonProperty("mute")] | [JsonProperty("mute")] | ||||
public bool Mute { get; set; } | |||||
public Optional<bool> Mute { get; set; } | |||||
} | } | ||||
} | } |
@@ -50,9 +50,12 @@ namespace Discord.Rest | |||||
_joinedAtTicks = model.JoinedAt.Value.UtcTicks; | _joinedAtTicks = model.JoinedAt.Value.UtcTicks; | ||||
if (model.Nick.IsSpecified) | if (model.Nick.IsSpecified) | ||||
Nickname = model.Nick.Value; | Nickname = model.Nick.Value; | ||||
IsDeafened = model.Deaf; | |||||
IsMuted = model.Mute; | |||||
UpdateRoles(model.Roles); | |||||
if (model.Deaf.IsSpecified) | |||||
IsDeafened = model.Deaf.Value; | |||||
if (model.Mute.IsSpecified) | |||||
IsMuted = model.Mute.Value; | |||||
if (model.Roles.IsSpecified) | |||||
UpdateRoles(model.Roles.Value); | |||||
} | } | ||||
private void UpdateRoles(ulong[] roleIds) | private void UpdateRoles(ulong[] roleIds) | ||||
{ | { | ||||
@@ -1336,14 +1336,30 @@ namespace Discord.WebSocket | |||||
var user = guild.GetUser(data.User.Id); | var user = guild.GetUser(data.User.Id); | ||||
if (user == null) | if (user == null) | ||||
guild.AddOrUpdateUser(data); | |||||
user = guild.AddOrUpdateUser(data); | |||||
else | |||||
{ | |||||
var globalBefore = user.GlobalUser.Clone(); | |||||
if (user.GlobalUser.Update(State, data.User)) | |||||
{ | |||||
//Global data was updated, trigger UserUpdated | |||||
await TimedInvokeAsync(_userUpdatedEvent, nameof(UserUpdated), globalBefore, user).ConfigureAwait(false); | |||||
} | |||||
} | |||||
var before = user.Clone(); | |||||
user.Update(State, data, true); | |||||
await TimedInvokeAsync(_guildMemberUpdatedEvent, nameof(GuildMemberUpdated), before, user).ConfigureAwait(false); | |||||
} | |||||
else | |||||
{ | |||||
//TODO: Add as part of friends list update | |||||
/*var globalUser = GetOrCreateUser(State, data.User); | |||||
var before = globalUser.Clone(); | |||||
globalUser.Update(State, data.User); | |||||
globalUser.Update(State, data); | |||||
await TimedInvokeAsync(_userUpdatedEvent, nameof(UserUpdated), before, globalUser).ConfigureAwait(false);*/ | |||||
} | } | ||||
var globalUser = GetOrCreateUser(State, data.User); //TODO: Memory leak, users removed from friends list will never RemoveRef. | |||||
var before = globalUser.Clone(); | |||||
globalUser.Update(State, data); | |||||
await TimedInvokeAsync(_userUpdatedEvent, nameof(UserUpdated), before, globalUser).ConfigureAwait(false); | |||||
} | } | ||||
break; | break; | ||||
case "TYPING_START": | case "TYPING_START": | ||||
@@ -163,7 +163,7 @@ namespace Discord.WebSocket | |||||
{ | { | ||||
SocketGuildUser member; | SocketGuildUser member; | ||||
if (members.TryGetValue(model.Presences[i].User.Id, out member)) | if (members.TryGetValue(model.Presences[i].User.Id, out member)) | ||||
member.Update(state, model.Presences[i]); | |||||
member.Update(state, model.Presences[i], true); | |||||
else | else | ||||
Debug.Assert(false); | Debug.Assert(false); | ||||
} | } | ||||
@@ -249,7 +249,7 @@ namespace Discord.WebSocket | |||||
{ | { | ||||
SocketGuildUser member; | SocketGuildUser member; | ||||
if (members.TryGetValue(model.Presences[i].User.Id, out member)) | if (members.TryGetValue(model.Presences[i].User.Id, out member)) | ||||
member.Update(state, model.Presences[i]); | |||||
member.Update(state, model.Presences[i], true); | |||||
else | else | ||||
Debug.Assert(false); | Debug.Assert(false); | ||||
} | } | ||||
@@ -392,7 +392,7 @@ namespace Discord.WebSocket | |||||
{ | { | ||||
SocketGuildUser member; | SocketGuildUser member; | ||||
if (_members.TryGetValue(model.User.Id, out member)) | if (_members.TryGetValue(model.User.Id, out member)) | ||||
member.Update(Discord.State, model); | |||||
member.Update(Discord.State, model, false); | |||||
else | else | ||||
{ | { | ||||
member = SocketGuildUser.Create(this, Discord.State, model); | member = SocketGuildUser.Create(this, Discord.State, model); | ||||
@@ -26,7 +26,7 @@ namespace Discord.WebSocket | |||||
public override ushort DiscriminatorValue { get { return GlobalUser.DiscriminatorValue; } internal set { GlobalUser.DiscriminatorValue = value; } } | public override ushort DiscriminatorValue { get { return GlobalUser.DiscriminatorValue; } internal set { GlobalUser.DiscriminatorValue = value; } } | ||||
public override string AvatarId { get { return GlobalUser.AvatarId; } internal set { GlobalUser.AvatarId = value; } } | public override string AvatarId { get { return GlobalUser.AvatarId; } internal set { GlobalUser.AvatarId = value; } } | ||||
public GuildPermissions GuildPermissions => new GuildPermissions(Permissions.ResolveGuild(Guild, this)); | public GuildPermissions GuildPermissions => new GuildPermissions(Permissions.ResolveGuild(Guild, this)); | ||||
internal override SocketPresence Presence { get { return GlobalUser.Presence; } set { GlobalUser.Presence = value; } } | |||||
internal override SocketPresence Presence { get; set; } | |||||
public override bool IsWebhook => false; | public override bool IsWebhook => false; | ||||
public bool IsSelfDeafened => VoiceState?.IsSelfDeafened ?? false; | public bool IsSelfDeafened => VoiceState?.IsSelfDeafened ?? false; | ||||
@@ -78,7 +78,7 @@ namespace Discord.WebSocket | |||||
internal static SocketGuildUser Create(SocketGuild guild, ClientState state, PresenceModel model) | internal static SocketGuildUser Create(SocketGuild guild, ClientState state, PresenceModel model) | ||||
{ | { | ||||
var entity = new SocketGuildUser(guild, guild.Discord.GetOrCreateUser(state, model.User)); | var entity = new SocketGuildUser(guild, guild.Discord.GetOrCreateUser(state, model.User)); | ||||
entity.Update(state, model); | |||||
entity.Update(state, model, false); | |||||
return entity; | return entity; | ||||
} | } | ||||
internal void Update(ClientState state, Model model) | internal void Update(ClientState state, Model model) | ||||
@@ -88,15 +88,19 @@ namespace Discord.WebSocket | |||||
_joinedAtTicks = model.JoinedAt.Value.UtcTicks; | _joinedAtTicks = model.JoinedAt.Value.UtcTicks; | ||||
if (model.Nick.IsSpecified) | if (model.Nick.IsSpecified) | ||||
Nickname = model.Nick.Value; | Nickname = model.Nick.Value; | ||||
UpdateRoles(model.Roles); | |||||
if (model.Roles.IsSpecified) | |||||
UpdateRoles(model.Roles.Value); | |||||
} | } | ||||
internal override void Update(ClientState state, PresenceModel model) | internal override void Update(ClientState state, PresenceModel model) | ||||
=> Update(state, model, true); | |||||
internal void Update(ClientState state, PresenceModel model, bool updatePresence) | |||||
{ | { | ||||
base.Update(state, model); | |||||
if (model.Roles.IsSpecified) | |||||
UpdateRoles(model.Roles.Value); | |||||
if (updatePresence) | |||||
base.Update(state, model); | |||||
if (model.Nick.IsSpecified) | if (model.Nick.IsSpecified) | ||||
Nickname = model.Nick.Value; | Nickname = model.Nick.Value; | ||||
if (model.Roles.IsSpecified) | |||||
UpdateRoles(model.Roles.Value); | |||||
} | } | ||||
private void UpdateRoles(ulong[] roleIds) | private void UpdateRoles(ulong[] roleIds) | ||||
{ | { | ||||
@@ -33,16 +33,25 @@ namespace Discord.WebSocket | |||||
entity.Update(state, model); | entity.Update(state, model); | ||||
return entity; | return entity; | ||||
} | } | ||||
internal override void Update(ClientState state, Model model) | |||||
internal override bool Update(ClientState state, Model model) | |||||
{ | { | ||||
base.Update(state, model); | |||||
bool hasGlobalChanges = base.Update(state, model); | |||||
if (model.Email.IsSpecified) | if (model.Email.IsSpecified) | ||||
{ | |||||
Email = model.Email.Value; | Email = model.Email.Value; | ||||
hasGlobalChanges = true; | |||||
} | |||||
if (model.Verified.IsSpecified) | if (model.Verified.IsSpecified) | ||||
{ | |||||
IsVerified = model.Verified.Value; | IsVerified = model.Verified.Value; | ||||
hasGlobalChanges = true; | |||||
} | |||||
if (model.MfaEnabled.IsSpecified) | if (model.MfaEnabled.IsSpecified) | ||||
{ | |||||
IsMfaEnabled = model.MfaEnabled.Value; | IsMfaEnabled = model.MfaEnabled.Value; | ||||
hasGlobalChanges = true; | |||||
} | |||||
return hasGlobalChanges; | |||||
} | } | ||||
public Task ModifyAsync(Action<SelfUserProperties> func, RequestOptions options = null) | public Task ModifyAsync(Action<SelfUserProperties> func, RequestOptions options = null) | ||||
@@ -1,7 +1,6 @@ | |||||
using System; | using System; | ||||
using System.Diagnostics; | using System.Diagnostics; | ||||
using Model = Discord.API.User; | using Model = Discord.API.User; | ||||
using PresenceModel = Discord.API.Presence; | |||||
namespace Discord.WebSocket | namespace Discord.WebSocket | ||||
{ | { | ||||
@@ -29,18 +28,6 @@ namespace Discord.WebSocket | |||||
return entity; | return entity; | ||||
} | } | ||||
internal override void Update(ClientState state, PresenceModel model) | |||||
{ | |||||
if (model.User.Avatar.IsSpecified) | |||||
AvatarId = model.User.Avatar.Value; | |||||
if (model.User.Discriminator.IsSpecified) | |||||
DiscriminatorValue = ushort.Parse(model.User.Discriminator.Value); | |||||
if (model.User.Bot.IsSpecified) | |||||
IsBot = model.User.Bot.Value; | |||||
if (model.User.Username.IsSpecified) | |||||
Username = model.User.Username.Value; | |||||
} | |||||
internal new SocketUnknownUser Clone() => MemberwiseClone() as SocketUnknownUser; | internal new SocketUnknownUser Clone() => MemberwiseClone() as SocketUnknownUser; | ||||
} | } | ||||
} | } |
@@ -26,21 +26,39 @@ namespace Discord.WebSocket | |||||
: base(discord, id) | : base(discord, id) | ||||
{ | { | ||||
} | } | ||||
internal virtual void Update(ClientState state, Model model) | |||||
internal virtual bool Update(ClientState state, Model model) | |||||
{ | { | ||||
if (model.Avatar.IsSpecified) | |||||
bool hasChanges = false; | |||||
if (model.Avatar.IsSpecified && model.Avatar.Value != AvatarId) | |||||
{ | |||||
AvatarId = model.Avatar.Value; | AvatarId = model.Avatar.Value; | ||||
hasChanges = true; | |||||
} | |||||
if (model.Discriminator.IsSpecified) | if (model.Discriminator.IsSpecified) | ||||
DiscriminatorValue = ushort.Parse(model.Discriminator.Value); | |||||
if (model.Bot.IsSpecified) | |||||
{ | |||||
var newVal = ushort.Parse(model.Discriminator.Value); | |||||
if (newVal != DiscriminatorValue) | |||||
{ | |||||
DiscriminatorValue = ushort.Parse(model.Discriminator.Value); | |||||
hasChanges = true; | |||||
} | |||||
} | |||||
if (model.Bot.IsSpecified && model.Bot.Value != IsBot) | |||||
{ | |||||
IsBot = model.Bot.Value; | IsBot = model.Bot.Value; | ||||
if (model.Username.IsSpecified) | |||||
hasChanges = true; | |||||
} | |||||
if (model.Username.IsSpecified && model.Username.Value != Username) | |||||
{ | |||||
Username = model.Username.Value; | Username = model.Username.Value; | ||||
hasChanges = true; | |||||
} | |||||
return hasChanges; | |||||
} | } | ||||
internal virtual void Update(ClientState state, PresenceModel model) | internal virtual void Update(ClientState state, PresenceModel model) | ||||
{ | { | ||||
Presence = SocketPresence.Create(model); | Presence = SocketPresence.Create(model); | ||||
Update(state, model.User); | |||||
//Update(state, model.User); | |||||
} | } | ||||
public Task<RestDMChannel> CreateDMChannelAsync(RequestOptions options = null) | public Task<RestDMChannel> CreateDMChannelAsync(RequestOptions options = null) | ||||
@@ -4,7 +4,6 @@ using System.Collections.Immutable; | |||||
using System.Diagnostics; | using System.Diagnostics; | ||||
using System.Threading.Tasks; | using System.Threading.Tasks; | ||||
using Model = Discord.API.User; | using Model = Discord.API.User; | ||||
using PresenceModel = Discord.API.Presence; | |||||
namespace Discord.WebSocket | namespace Discord.WebSocket | ||||
{ | { | ||||
@@ -36,18 +35,6 @@ namespace Discord.WebSocket | |||||
return entity; | return entity; | ||||
} | } | ||||
internal override void Update(ClientState state, PresenceModel model) | |||||
{ | |||||
if (model.User.Avatar.IsSpecified) | |||||
AvatarId = model.User.Avatar.Value; | |||||
if (model.User.Discriminator.IsSpecified) | |||||
DiscriminatorValue = ushort.Parse(model.User.Discriminator.Value); | |||||
if (model.User.Bot.IsSpecified) | |||||
IsBot = model.User.Bot.Value; | |||||
if (model.User.Username.IsSpecified) | |||||
Username = model.User.Username.Value; | |||||
} | |||||
internal new SocketWebhookUser Clone() => MemberwiseClone() as SocketWebhookUser; | internal new SocketWebhookUser Clone() => MemberwiseClone() as SocketWebhookUser; | ||||