@@ -20,6 +20,8 @@ You can install Discord.Net 1.0 from our [MyGet Feed](https://www.myget.org/feed
You may add the MyGet feed to Visual Studio directly from `https://www.myget.org/F/discord-net/api/v3/index.json`.
**You will need to enable Enclude Pre-Releases in Visual Studio to see `Discord.Net.WebSocket`!**
You can also pull the latest source from [GitHub](https://github.com/RogueException/Discord.Net).
>[!WARNING]
@@ -45,4 +47,4 @@ For more information, go to [MSDN's Async-Await section.](https://msdn.microsoft
>[!NOTE]
>In previous versions of Discord.Net, you had to hook into the `Ready` and `GuildAvailable` events to determine when your client was ready for use.
>In 1.0, the [ConnectAsync](xref:Discord.DiscordSocketClient#ConnectAsync) method will automatically wait for the Ready event, and for all guilds to stream. To avoid this, pass `false` into `ConnectAsync`.
>In 1.0, the [ConnectAsync](xref:Discord.DiscordSocketClient#ConnectAsync) method will automatically wait for the Ready event, and for all guilds to stream. To avoid this, pass `false` into `ConnectAsync`.