|
|
@@ -1,4 +1,4 @@ |
|
|
|
using System.Diagnostics; |
|
|
|
using System.Diagnostics; |
|
|
|
|
|
|
|
namespace Discord |
|
|
|
{ |
|
|
@@ -7,8 +7,8 @@ namespace Discord |
|
|
|
{ |
|
|
|
internal RichGame() { } |
|
|
|
|
|
|
|
public string Details { get; internal set;} |
|
|
|
public string State { get; internal set;} |
|
|
|
public string Details { get; internal set; } |
|
|
|
public string State { get; internal set; } |
|
|
|
public ulong ApplicationId { get; internal set; } |
|
|
|
public GameAsset SmallAsset { get; internal set; } |
|
|
|
public GameAsset LargeAsset { get; internal set; } |
|
|
@@ -19,4 +19,4 @@ namespace Discord |
|
|
|
public override string ToString() => Name; |
|
|
|
private string DebuggerDisplay => $"{Name} (Rich)"; |
|
|
|
} |
|
|
|
} |
|
|
|
} |