@@ -36,7 +36,7 @@ _client = new DiscordSocketClient(config); | |||||
This includes intents that receive messages such as: `GatewayIntents.GuildMessages, GatewayIntents.DirectMessages` | This includes intents that receive messages such as: `GatewayIntents.GuildMessages, GatewayIntents.DirectMessages` | ||||
- GuildMembers: An intent disabled by default, as you need to enable it in the [developer portal]. | - GuildMembers: An intent disabled by default, as you need to enable it in the [developer portal]. | ||||
- GuildPresences: Also disabled by default, this intent together with `GuildMembers` are the only intents not included in `AllUnprivileged`. | - GuildPresences: Also disabled by default, this intent together with `GuildMembers` are the only intents not included in `AllUnprivileged`. | ||||
- All: All intents, it is ill adviced to use this without care, as it *can* cause a memory leak from presence. | |||||
- All: All intents, it is ill advised to use this without care, as it *can* cause a memory leak from presence. | |||||
The library will give responsive warnings if you specify unnecessary intents. | The library will give responsive warnings if you specify unnecessary intents. | ||||
@@ -40,19 +40,19 @@ Release builds of Discord.Net will be published to the | |||||
Nuget also includes pre-releases for all minor & major versions, | Nuget also includes pre-releases for all minor & major versions, | ||||
from which patches will be pushed until the version is ready for a stable release. | from which patches will be pushed until the version is ready for a stable release. | ||||
Pre-releases introduce the latest features, and receives common updates towards bug fixes where required. | Pre-releases introduce the latest features, and receives common updates towards bug fixes where required. | ||||
Old features breaking down in new pre-releases is uncommon, so using pre-releases to test new features is not ill-adviced. | |||||
Old features breaking down in new pre-releases is uncommon, so using pre-releases to test new features is not ill-advised. | |||||
### Experimental/Development | ### Experimental/Development | ||||
Development builds of Discord.Net will be | Development builds of Discord.Net will be | ||||
published to our [MyGet feed]. The MyGet feed can be used to run the latest dev branch builds. | published to our [MyGet feed]. The MyGet feed can be used to run the latest dev branch builds. | ||||
It is not adviced to use MyGet packages in a production environment, as changes may be made that negatively affect certain library functions. | |||||
It is not advised to use MyGet packages in a production environment, as changes may be made that negatively affect certain library functions. | |||||
If you want to test out new features before they've been officially released, you should use the pre-releases instead. | If you want to test out new features before they've been officially released, you should use the pre-releases instead. | ||||
### Labs | ### Labs | ||||
This exterior branch of Discord.Net has been deprecated and is no longer supported. | This exterior branch of Discord.Net has been deprecated and is no longer supported. | ||||
If you have used Discord.Net-Labs in the past, you are adviced to update to the latest version of Discord.Net. | |||||
If you have used Discord.Net-Labs in the past, you are advised to update to the latest version of Discord.Net. | |||||
All features in Labs are implemented in the main repository. | All features in Labs are implemented in the main repository. | ||||
[official nuget feed]: https://nuget.org | [official nuget feed]: https://nuget.org | ||||
@@ -321,7 +321,7 @@ can be used to register cherry picked modules or commands to global/guild scopes | |||||
> [!NOTE] | > [!NOTE] | ||||
> In debug environment, since Global commands can take up to 1 hour to register/update, | > In debug environment, since Global commands can take up to 1 hour to register/update, | ||||
> it is adviced to register your commands to a test guild for your changes to take effect immediately. | |||||
> it is advised to register your commands to a test guild for your changes to take effect immediately. | |||||
> You can use preprocessor directives to create a simple logic for registering commands as seen above | > You can use preprocessor directives to create a simple logic for registering commands as seen above | ||||
## Interaction Utility | ## Interaction Utility | ||||
@@ -38,7 +38,7 @@ _client = new DiscordSocketClient(config); | |||||
This includes intents that receive messages such as: `GatewayIntents.GuildMessages, GatewayIntents.DirectMessages` | This includes intents that receive messages such as: `GatewayIntents.GuildMessages, GatewayIntents.DirectMessages` | ||||
- GuildMembers: An intent disabled by default, as you need to enable it in the [developer portal]. | - GuildMembers: An intent disabled by default, as you need to enable it in the [developer portal]. | ||||
- GuildPresences: Also disabled by default, this intent together with `GuildMembers` are the only intents not included in `AllUnprivileged`. | - GuildPresences: Also disabled by default, this intent together with `GuildMembers` are the only intents not included in `AllUnprivileged`. | ||||
- All: All intents, it is ill adviced to use this without care, as it _can_ cause a memory leak from presence. | |||||
- All: All intents, it is ill advised to use this without care, as it _can_ cause a memory leak from presence. | |||||
The library will give responsive warnings if you specify unnecessary intents. | The library will give responsive warnings if you specify unnecessary intents. | ||||
> [!NOTE] | > [!NOTE] | ||||