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using System; | |||||
using System.Collections.Generic; | |||||
using System.Diagnostics; | |||||
using System.Linq; | |||||
using System.Text; | |||||
using System.Threading.Tasks; | |||||
using Model = Discord.API.Channel; | |||||
namespace Discord.Rest | |||||
{ | |||||
/// <summary> | |||||
/// Represents a REST-based news channel in a guild that has the same properties as a <see cref="RestTextChannel"/>. | |||||
/// </summary> | |||||
[DebuggerDisplay(@"{DebuggerDisplay,nq}")] | |||||
public class RestNewsChannel : RestTextChannel | |||||
{ | |||||
internal RestNewsChannel(BaseDiscordClient discord, IGuild guild, ulong id) | |||||
:base(discord, guild, id) | |||||
{ | |||||
} | |||||
internal new static RestNewsChannel Create(BaseDiscordClient discord, IGuild guild, Model model) | |||||
{ | |||||
var entity = new RestNewsChannel(discord, guild, model.Id); | |||||
entity.Update(model); | |||||
return entity; | |||||
} | |||||
} | |||||
} |
@@ -0,0 +1,23 @@ | |||||
using System.Diagnostics; | |||||
using Model = Discord.API.Channel; | |||||
namespace Discord.WebSocket | |||||
{ | |||||
/// <summary> | |||||
/// Represents a WebSocket-based news channel in a guild that has the same properties as a <see cref="RestTextChannel"/>. | |||||
/// </summary> | |||||
[DebuggerDisplay(@"{DebuggerDisplay,nq}")] | |||||
public class SocketNewsChannel : SocketTextChannel | |||||
{ | |||||
internal SocketNewsChannel(DiscordSocketClient discord, ulong id, SocketGuild guild) | |||||
:base(discord, id, guild) | |||||
{ | |||||
} | |||||
internal new static SocketTextChannel Create(SocketGuild guild, ClientState state, Model model) | |||||
{ | |||||
var entity = new SocketNewsChannel(guild.Discord, model.Id, guild); | |||||
entity.Update(state, model); | |||||
return entity; | |||||
} | |||||
} | |||||
} |