/// Gets or sets the max number of users a guild may have for offline users to be included in the READY packet. Max is 250.
/// </summary>
public int LargeThreshold { get; set; } = 250;
/// <summary>
/// Gets or sets whether a State Invalidation from Discord should be fatal. Setting this to false could lead to unexpected behavior when Discord is unstable.
/// </summary>
public bool InvalidStateFatal { get; set; } = true;
/// <summary> Gets or sets the provider used to generate new websocket connections. </summary>
public WebSocketProvider WebSocketProvider { get; set; }