@@ -18,7 +18,7 @@ namespace Discord | |||||
public event Func<LogMessage, Task> Log; | public event Func<LogMessage, Task> Log; | ||||
public event Func<Task> LoggedIn, LoggedOut; | public event Func<Task> LoggedIn, LoggedOut; | ||||
internal readonly Logger _discordLogger, _restLogger; | |||||
internal readonly Logger _discordLogger, _restLogger, _queueLogger; | |||||
internal readonly SemaphoreSlim _connectionLock; | internal readonly SemaphoreSlim _connectionLock; | ||||
internal readonly LogManager _log; | internal readonly LogManager _log; | ||||
internal readonly RequestQueue _requestQueue; | internal readonly RequestQueue _requestQueue; | ||||
@@ -38,12 +38,20 @@ namespace Discord | |||||
_log.Message += async msg => await Log.RaiseAsync(msg).ConfigureAwait(false); | _log.Message += async msg => await Log.RaiseAsync(msg).ConfigureAwait(false); | ||||
_discordLogger = _log.CreateLogger("Discord"); | _discordLogger = _log.CreateLogger("Discord"); | ||||
_restLogger = _log.CreateLogger("Rest"); | _restLogger = _log.CreateLogger("Rest"); | ||||
_queueLogger = _log.CreateLogger("Queue"); | |||||
_connectionLock = new SemaphoreSlim(1, 1); | _connectionLock = new SemaphoreSlim(1, 1); | ||||
_requestQueue = new RequestQueue(); | _requestQueue = new RequestQueue(); | ||||
_requestQueue.RateLimitTriggered += async (id, bucket, millis) => | |||||
{ | |||||
await _queueLogger.WarningAsync($"Rate limit triggered (id = \"{id ?? "null"}\")").ConfigureAwait(false); | |||||
if (bucket == null && id != null) | |||||
await _queueLogger.WarningAsync($"Unknown rate limit bucket \"{id ?? "null"}\"").ConfigureAwait(false); | |||||
}; | |||||
ApiClient = new API.DiscordApiClient(config.RestClientProvider, (config as DiscordSocketConfig)?.WebSocketProvider, requestQueue: _requestQueue); | ApiClient = new API.DiscordApiClient(config.RestClientProvider, (config as DiscordSocketConfig)?.WebSocketProvider, requestQueue: _requestQueue); | ||||
ApiClient.SentRequest += async (method, endpoint, millis) => await _log.VerboseAsync("Rest", $"{method} {endpoint}: {millis} ms").ConfigureAwait(false); | |||||
ApiClient.SentRequest += async (method, endpoint, millis) => await _restLogger.VerboseAsync($"{method} {endpoint}: {millis} ms").ConfigureAwait(false); | |||||
} | } | ||||
/// <inheritdoc /> | /// <inheritdoc /> | ||||
@@ -21,8 +21,7 @@ namespace Discord | |||||
//TODO: Add resume logic | //TODO: Add resume logic | ||||
public class DiscordSocketClient : DiscordClient, IDiscordClient | public class DiscordSocketClient : DiscordClient, IDiscordClient | ||||
{ | { | ||||
public event Func<Task> Connected, Disconnected; | |||||
public event Func<Task> Ready; | |||||
public event Func<Task> Connected, Disconnected, Ready; | |||||
//public event Func<Channel> VoiceConnected, VoiceDisconnected; | //public event Func<Channel> VoiceConnected, VoiceDisconnected; | ||||
public event Func<IChannel, Task> ChannelCreated, ChannelDestroyed; | public event Func<IChannel, Task> ChannelCreated, ChannelDestroyed; | ||||
public event Func<IChannel, IChannel, Task> ChannelUpdated; | public event Func<IChannel, IChannel, Task> ChannelUpdated; | ||||
@@ -174,6 +173,7 @@ namespace Discord | |||||
_connectTask = new TaskCompletionSource<bool>(); | _connectTask = new TaskCompletionSource<bool>(); | ||||
_cancelToken = new CancellationTokenSource(); | _cancelToken = new CancellationTokenSource(); | ||||
await ApiClient.ConnectAsync().ConfigureAwait(false); | await ApiClient.ConnectAsync().ConfigureAwait(false); | ||||
await Connected.RaiseAsync().ConfigureAwait(false); | |||||
await _connectTask.Task.ConfigureAwait(false); | await _connectTask.Task.ConfigureAwait(false); | ||||
@@ -185,8 +185,6 @@ namespace Discord | |||||
await DisconnectInternalAsync().ConfigureAwait(false); | await DisconnectInternalAsync().ConfigureAwait(false); | ||||
throw; | throw; | ||||
} | } | ||||
await Connected.RaiseAsync().ConfigureAwait(false); | |||||
} | } | ||||
/// <inheritdoc /> | /// <inheritdoc /> | ||||
public async Task DisconnectAsync() | public async Task DisconnectAsync() | ||||
@@ -1139,6 +1137,7 @@ namespace Discord | |||||
private async Task RunHeartbeatAsync(int intervalMillis, CancellationToken cancelToken) | private async Task RunHeartbeatAsync(int intervalMillis, CancellationToken cancelToken) | ||||
{ | { | ||||
//Clean this up when Discord's session patch is live | |||||
try | try | ||||
{ | { | ||||
while (!cancelToken.IsCancellationRequested) | while (!cancelToken.IsCancellationRequested) | ||||
@@ -1161,7 +1160,6 @@ namespace Discord | |||||
} | } | ||||
catch (OperationCanceledException) { } | catch (OperationCanceledException) { } | ||||
} | } | ||||
private async Task WaitForGuildsAsync(CancellationToken cancelToken) | private async Task WaitForGuildsAsync(CancellationToken cancelToken) | ||||
{ | { | ||||
while ((_unavailableGuilds != 0) && (Environment.TickCount - _lastGuildAvailableTime < 2000)) | while ((_unavailableGuilds != 0) && (Environment.TickCount - _lastGuildAvailableTime < 2000)) | ||||
@@ -1,16 +0,0 @@ | |||||
namespace Discord.Net.Queue | |||||
{ | |||||
internal struct BucketDefinition | |||||
{ | |||||
public int WindowCount { get; } | |||||
public int WindowSeconds { get; } | |||||
public GlobalBucket? Parent { get; } | |||||
public BucketDefinition(int windowCount, int windowSeconds, GlobalBucket? parent = null) | |||||
{ | |||||
WindowCount = windowCount; | |||||
WindowSeconds = windowSeconds; | |||||
Parent = parent; | |||||
} | |||||
} | |||||
} |
@@ -0,0 +1,30 @@ | |||||
namespace Discord.Net.Queue | |||||
{ | |||||
public sealed class Bucket | |||||
{ | |||||
/// <summary> Gets the unique identifier for this bucket. </summary> | |||||
public string Id { get; } | |||||
/// <summary> Gets the name of this bucket. </summary> | |||||
public string Name { get; } | |||||
/// <summary> Gets the amount of requests that may be sent per window. </summary> | |||||
public int WindowCount { get; } | |||||
/// <summary> Gets the length of this bucket's window, in seconds. </summary> | |||||
public int WindowSeconds { get; } | |||||
/// <summary> Gets the type of account this bucket affects. </summary> | |||||
public BucketTarget Target { get; } | |||||
/// <summary> Gets this bucket's parent. </summary> | |||||
public GlobalBucket? Parent { get; } | |||||
internal Bucket(string id, int windowCount, int windowSeconds, BucketTarget target, GlobalBucket? parent = null) | |||||
: this(id, id, windowCount, windowSeconds, target, parent) { } | |||||
internal Bucket(string id, string name, int windowCount, int windowSeconds, BucketTarget target, GlobalBucket? parent = null) | |||||
{ | |||||
Id = id; | |||||
Name = name; | |||||
WindowCount = windowCount; | |||||
WindowSeconds = windowSeconds; | |||||
Target = target; | |||||
Parent = parent; | |||||
} | |||||
} | |||||
} |
@@ -3,6 +3,7 @@ | |||||
public enum BucketGroup | public enum BucketGroup | ||||
{ | { | ||||
Global, | Global, | ||||
Guild | |||||
Guild, | |||||
Channel | |||||
} | } | ||||
} | } |
@@ -0,0 +1,9 @@ | |||||
namespace Discord.Net.Queue | |||||
{ | |||||
public enum BucketTarget | |||||
{ | |||||
Client, | |||||
Bot, | |||||
Both | |||||
} | |||||
} |
@@ -0,0 +1,7 @@ | |||||
namespace Discord.Net.Queue | |||||
{ | |||||
public enum ChannelBucket | |||||
{ | |||||
SendEditMessage, | |||||
} | |||||
} |
@@ -10,52 +10,83 @@ namespace Discord.Net.Queue | |||||
{ | { | ||||
public class RequestQueue | public class RequestQueue | ||||
{ | { | ||||
private readonly static ImmutableDictionary<GlobalBucket, BucketDefinition> _globalLimits; | |||||
private readonly static ImmutableDictionary<GuildBucket, BucketDefinition> _guildLimits; | |||||
public event Func<string, Bucket, int, Task> RateLimitTriggered; | |||||
private readonly static ImmutableDictionary<GlobalBucket, Bucket> _globalLimits; | |||||
private readonly static ImmutableDictionary<GuildBucket, Bucket> _guildLimits; | |||||
private readonly static ImmutableDictionary<ChannelBucket, Bucket> _channelLimits; | |||||
private readonly SemaphoreSlim _lock; | private readonly SemaphoreSlim _lock; | ||||
private readonly RequestQueueBucket[] _globalBuckets; | private readonly RequestQueueBucket[] _globalBuckets; | ||||
private readonly ConcurrentDictionary<ulong, RequestQueueBucket>[] _guildBuckets; | private readonly ConcurrentDictionary<ulong, RequestQueueBucket>[] _guildBuckets; | ||||
private readonly ConcurrentDictionary<ulong, RequestQueueBucket>[] _channelBuckets; | |||||
private CancellationTokenSource _clearToken; | private CancellationTokenSource _clearToken; | ||||
private CancellationToken _parentToken; | private CancellationToken _parentToken; | ||||
private CancellationToken _cancelToken; | private CancellationToken _cancelToken; | ||||
static RequestQueue() | static RequestQueue() | ||||
{ | { | ||||
_globalLimits = new Dictionary<GlobalBucket, BucketDefinition> | |||||
_globalLimits = new Dictionary<GlobalBucket, Bucket> | |||||
{ | { | ||||
//REST | //REST | ||||
[GlobalBucket.GeneralRest] = new BucketDefinition(0, 0), //No Limit | |||||
[GlobalBucket.GeneralRest] = new Bucket(null, "rest", 0, 0, BucketTarget.Both), //No Limit | |||||
//[GlobalBucket.Login] = new BucketDefinition(1, 1), | //[GlobalBucket.Login] = new BucketDefinition(1, 1), | ||||
[GlobalBucket.DirectMessage] = new BucketDefinition(5, 5), | |||||
[GlobalBucket.SendEditMessage] = new BucketDefinition(50, 10), | |||||
[GlobalBucket.DirectMessage] = new Bucket("bot:msg:dm", 5, 5, BucketTarget.Bot), | |||||
[GlobalBucket.SendEditMessage] = new Bucket("bot:msg:global", 50, 10, BucketTarget.Bot), | |||||
//Gateway | //Gateway | ||||
[GlobalBucket.GeneralGateway] = new BucketDefinition(120, 60), | |||||
[GlobalBucket.UpdateStatus] = new BucketDefinition(5, 1, GlobalBucket.GeneralGateway) | |||||
[GlobalBucket.GeneralGateway] = new Bucket(null, "gateway", 120, 60, BucketTarget.Both), | |||||
[GlobalBucket.UpdateStatus] = new Bucket(null, "status", 5, 1, BucketTarget.Both, GlobalBucket.GeneralGateway) | |||||
}.ToImmutableDictionary(); | |||||
_guildLimits = new Dictionary<GuildBucket, Bucket> | |||||
{ | |||||
//REST | |||||
[GuildBucket.SendEditMessage] = new Bucket("bot:msg:server", 5, 5, BucketTarget.Bot, GlobalBucket.SendEditMessage), | |||||
[GuildBucket.DeleteMessage] = new Bucket("dmsg", 5, 1, BucketTarget.Bot), | |||||
[GuildBucket.DeleteMessages] = new Bucket("bdmsg", 1, 1, BucketTarget.Bot), | |||||
[GuildBucket.ModifyMember] = new Bucket("guild_member", 10, 10, BucketTarget.Bot), | |||||
[GuildBucket.Nickname] = new Bucket("guild_member_nick", 1, 1, BucketTarget.Bot) | |||||
}.ToImmutableDictionary(); | }.ToImmutableDictionary(); | ||||
_guildLimits = new Dictionary<GuildBucket, BucketDefinition> | |||||
//Client-Only | |||||
_channelLimits = new Dictionary<ChannelBucket, Bucket> | |||||
{ | { | ||||
//REST | //REST | ||||
[GuildBucket.SendEditMessage] = new BucketDefinition(5, 5, GlobalBucket.SendEditMessage), | |||||
[GuildBucket.DeleteMessage] = new BucketDefinition(5, 1), | |||||
[GuildBucket.DeleteMessages] = new BucketDefinition(1, 1), | |||||
[GuildBucket.ModifyMember] = new BucketDefinition(10, 10), | |||||
[GuildBucket.Nickname] = new BucketDefinition(1, 1) | |||||
[ChannelBucket.SendEditMessage] = new Bucket("msg", 10, 10, BucketTarget.Client, GlobalBucket.SendEditMessage), | |||||
}.ToImmutableDictionary(); | }.ToImmutableDictionary(); | ||||
} | } | ||||
public static Bucket GetBucketInfo(GlobalBucket bucket) => _globalLimits[bucket]; | |||||
public static Bucket GetBucketInfo(GuildBucket bucket) => _guildLimits[bucket]; | |||||
public static Bucket GetBucketInfo(ChannelBucket bucket) => _channelLimits[bucket]; | |||||
public RequestQueue() | public RequestQueue() | ||||
{ | { | ||||
_lock = new SemaphoreSlim(1, 1); | _lock = new SemaphoreSlim(1, 1); | ||||
_globalBuckets = new RequestQueueBucket[_globalLimits.Count]; | _globalBuckets = new RequestQueueBucket[_globalLimits.Count]; | ||||
foreach (var pair in _globalLimits) | foreach (var pair in _globalLimits) | ||||
_globalBuckets[(int)pair.Key] = CreateBucket(pair.Value); | |||||
{ | |||||
//var target = _globalLimits[pair.Key].Target; | |||||
//if (target == BucketTarget.Both || (target == BucketTarget.Bot && isBot) || (target == BucketTarget.Client && !isBot)) | |||||
_globalBuckets[(int)pair.Key] = CreateBucket(pair.Value); | |||||
} | |||||
_guildBuckets = new ConcurrentDictionary<ulong, RequestQueueBucket>[_guildLimits.Count]; | _guildBuckets = new ConcurrentDictionary<ulong, RequestQueueBucket>[_guildLimits.Count]; | ||||
for (int i = 0; i < _guildLimits.Count; i++) | for (int i = 0; i < _guildLimits.Count; i++) | ||||
_guildBuckets[i] = new ConcurrentDictionary<ulong, RequestQueueBucket>(); | |||||
{ | |||||
//var target = _guildLimits[(GuildBucket)i].Target; | |||||
//if (target == BucketTarget.Both || (target == BucketTarget.Bot && isBot) || (target == BucketTarget.Client && !isBot)) | |||||
_guildBuckets[i] = new ConcurrentDictionary<ulong, RequestQueueBucket>(); | |||||
} | |||||
_channelBuckets = new ConcurrentDictionary<ulong, RequestQueueBucket>[_channelLimits.Count]; | |||||
for (int i = 0; i < _channelLimits.Count; i++) | |||||
{ | |||||
//var target = _channelLimits[(GuildBucket)i].Target; | |||||
//if (target == BucketTarget.Both || (target == BucketTarget.Bot && isBot) || (target == BucketTarget.Client && !isBot)) | |||||
_channelBuckets[i] = new ConcurrentDictionary<ulong, RequestQueueBucket>(); | |||||
} | |||||
_clearToken = new CancellationTokenSource(); | _clearToken = new CancellationTokenSource(); | ||||
_cancelToken = CancellationToken.None; | _cancelToken = CancellationToken.None; | ||||
@@ -72,23 +103,23 @@ namespace Discord.Net.Queue | |||||
finally { _lock.Release(); } | finally { _lock.Release(); } | ||||
} | } | ||||
internal async Task<Stream> SendAsync(RestRequest request, BucketGroup group, int bucketId, ulong guildId) | |||||
internal async Task<Stream> SendAsync(RestRequest request, BucketGroup group, int bucketId, ulong objId) | |||||
{ | { | ||||
request.CancelToken = _cancelToken; | request.CancelToken = _cancelToken; | ||||
var bucket = GetBucket(group, bucketId, guildId); | |||||
var bucket = GetBucket(group, bucketId, objId); | |||||
return await bucket.SendAsync(request).ConfigureAwait(false); | return await bucket.SendAsync(request).ConfigureAwait(false); | ||||
} | } | ||||
internal async Task<Stream> SendAsync(WebSocketRequest request, BucketGroup group, int bucketId, ulong guildId) | |||||
internal async Task<Stream> SendAsync(WebSocketRequest request, BucketGroup group, int bucketId, ulong objId) | |||||
{ | { | ||||
request.CancelToken = _cancelToken; | request.CancelToken = _cancelToken; | ||||
var bucket = GetBucket(group, bucketId, guildId); | |||||
var bucket = GetBucket(group, bucketId, objId); | |||||
return await bucket.SendAsync(request).ConfigureAwait(false); | return await bucket.SendAsync(request).ConfigureAwait(false); | ||||
} | } | ||||
private RequestQueueBucket CreateBucket(BucketDefinition def) | |||||
private RequestQueueBucket CreateBucket(Bucket def) | |||||
{ | { | ||||
var parent = def.Parent != null ? GetGlobalBucket(def.Parent.Value) : null; | var parent = def.Parent != null ? GetGlobalBucket(def.Parent.Value) : null; | ||||
return new RequestQueueBucket(def.WindowCount, def.WindowSeconds * 1000, parent); | |||||
return new RequestQueueBucket(this, def, parent); | |||||
} | } | ||||
public void DestroyGuildBucket(GuildBucket type, ulong guildId) | public void DestroyGuildBucket(GuildBucket type, ulong guildId) | ||||
@@ -97,15 +128,23 @@ namespace Discord.Net.Queue | |||||
RequestQueueBucket bucket; | RequestQueueBucket bucket; | ||||
_guildBuckets[(int)type].TryRemove(guildId, out bucket); | _guildBuckets[(int)type].TryRemove(guildId, out bucket); | ||||
} | } | ||||
public void DestroyChannelBucket(ChannelBucket type, ulong channelId) | |||||
{ | |||||
//Assume this object is locked | |||||
RequestQueueBucket bucket; | |||||
_channelBuckets[(int)type].TryRemove(channelId, out bucket); | |||||
} | |||||
private RequestQueueBucket GetBucket(BucketGroup group, int bucketId, ulong guildId) | |||||
private RequestQueueBucket GetBucket(BucketGroup group, int bucketId, ulong objId) | |||||
{ | { | ||||
switch (group) | switch (group) | ||||
{ | { | ||||
case BucketGroup.Global: | case BucketGroup.Global: | ||||
return GetGlobalBucket((GlobalBucket)bucketId); | return GetGlobalBucket((GlobalBucket)bucketId); | ||||
case BucketGroup.Guild: | case BucketGroup.Guild: | ||||
return GetGuildBucket((GuildBucket)bucketId, guildId); | |||||
return GetGuildBucket((GuildBucket)bucketId, objId); | |||||
case BucketGroup.Channel: | |||||
return GetChannelBucket((ChannelBucket)bucketId, objId); | |||||
default: | default: | ||||
throw new ArgumentException($"Unknown bucket group: {group}", nameof(group)); | throw new ArgumentException($"Unknown bucket group: {group}", nameof(group)); | ||||
} | } | ||||
@@ -118,6 +157,10 @@ namespace Discord.Net.Queue | |||||
{ | { | ||||
return _guildBuckets[(int)type].GetOrAdd(guildId, _ => CreateBucket(_guildLimits[type])); | return _guildBuckets[(int)type].GetOrAdd(guildId, _ => CreateBucket(_guildLimits[type])); | ||||
} | } | ||||
private RequestQueueBucket GetChannelBucket(ChannelBucket type, ulong channelId) | |||||
{ | |||||
return _channelBuckets[(int)type].GetOrAdd(channelId, _ => CreateBucket(_channelLimits[type])); | |||||
} | |||||
public async Task ClearAsync() | public async Task ClearAsync() | ||||
{ | { | ||||
@@ -133,5 +176,10 @@ namespace Discord.Net.Queue | |||||
} | } | ||||
finally { _lock.Release(); } | finally { _lock.Release(); } | ||||
} | } | ||||
internal async Task RaiseRateLimitTriggered(string id, Bucket bucket, int millis) | |||||
{ | |||||
await RateLimitTriggered.Invoke(id, bucket, millis).ConfigureAwait(false); | |||||
} | |||||
} | } | ||||
} | } |
@@ -9,27 +9,51 @@ namespace Discord.Net.Queue | |||||
{ | { | ||||
internal class RequestQueueBucket | internal class RequestQueueBucket | ||||
{ | { | ||||
private readonly int _windowMilliseconds; | |||||
private readonly RequestQueue _queue; | |||||
private readonly SemaphoreSlim _semaphore; | private readonly SemaphoreSlim _semaphore; | ||||
private readonly object _pauseLock; | private readonly object _pauseLock; | ||||
private int _pauseEndTick; | private int _pauseEndTick; | ||||
private TaskCompletionSource<byte> _resumeNotifier; | private TaskCompletionSource<byte> _resumeNotifier; | ||||
public Bucket Definition { get; } | |||||
public RequestQueueBucket Parent { get; } | public RequestQueueBucket Parent { get; } | ||||
public Task _resetTask { get; } | public Task _resetTask { get; } | ||||
public RequestQueueBucket(int windowCount, int windowMilliseconds, RequestQueueBucket parent = null) | |||||
public RequestQueueBucket(RequestQueue queue, Bucket definition, RequestQueueBucket parent = null) | |||||
{ | { | ||||
if (windowCount != 0) | |||||
_semaphore = new SemaphoreSlim(windowCount, windowCount); | |||||
_queue = queue; | |||||
Definition = definition; | |||||
if (definition.WindowCount != 0) | |||||
_semaphore = new SemaphoreSlim(definition.WindowCount, definition.WindowCount); | |||||
Parent = parent; | |||||
_pauseLock = new object(); | _pauseLock = new object(); | ||||
_resumeNotifier = new TaskCompletionSource<byte>(); | _resumeNotifier = new TaskCompletionSource<byte>(); | ||||
_resumeNotifier.SetResult(0); | _resumeNotifier.SetResult(0); | ||||
_windowMilliseconds = windowMilliseconds; | |||||
Parent = parent; | |||||
} | } | ||||
public async Task<Stream> SendAsync(IQueuedRequest request) | public async Task<Stream> SendAsync(IQueuedRequest request) | ||||
{ | |||||
while (true) | |||||
{ | |||||
try | |||||
{ | |||||
return await SendAsyncInternal(request).ConfigureAwait(false); | |||||
} | |||||
catch (HttpRateLimitException ex) | |||||
{ | |||||
//When a 429 occurs, we drop all our locks, including the ones we wanted. | |||||
//This is generally safe though since 429s actually occuring should be very rare. | |||||
RequestQueueBucket bucket; | |||||
bool success = FindBucket(ex.BucketId, out bucket); | |||||
await _queue.RaiseRateLimitTriggered(ex.BucketId, success ? bucket.Definition : (Bucket)null, ex.RetryAfterMilliseconds).ConfigureAwait(false); | |||||
bucket.Pause(ex.RetryAfterMilliseconds); | |||||
} | |||||
} | |||||
} | |||||
private async Task<Stream> SendAsyncInternal(IQueuedRequest request) | |||||
{ | { | ||||
var endTick = request.TimeoutTick; | var endTick = request.TimeoutTick; | ||||
@@ -64,7 +88,7 @@ namespace Discord.Net.Queue | |||||
{ | { | ||||
//If there's a parent bucket, pass this request to them | //If there's a parent bucket, pass this request to them | ||||
if (Parent != null) | if (Parent != null) | ||||
return await Parent.SendAsync(request).ConfigureAwait(false); | |||||
return await Parent.SendAsyncInternal(request).ConfigureAwait(false); | |||||
//We have all our semaphores, send the request | //We have all our semaphores, send the request | ||||
return await request.SendAsync().ConfigureAwait(false); | return await request.SendAsync().ConfigureAwait(false); | ||||
@@ -73,11 +97,6 @@ namespace Discord.Net.Queue | |||||
{ | { | ||||
continue; | continue; | ||||
} | } | ||||
catch (HttpRateLimitException ex) | |||||
{ | |||||
Pause(ex.RetryAfterMilliseconds); | |||||
continue; | |||||
} | |||||
} | } | ||||
} | } | ||||
finally | finally | ||||
@@ -88,6 +107,23 @@ namespace Discord.Net.Queue | |||||
} | } | ||||
} | } | ||||
private bool FindBucket(string id, out RequestQueueBucket bucket) | |||||
{ | |||||
//Keep going up until we find a bucket with matching id or we're at the topmost bucket | |||||
if (Definition.Id == id) | |||||
{ | |||||
bucket = this; | |||||
return true; | |||||
} | |||||
else if (Parent == null) | |||||
{ | |||||
bucket = this; | |||||
return false; | |||||
} | |||||
else | |||||
return Parent.FindBucket(id, out bucket); | |||||
} | |||||
private void Pause(int milliseconds) | private void Pause(int milliseconds) | ||||
{ | { | ||||
lock (_pauseLock) | lock (_pauseLock) | ||||
@@ -120,7 +156,7 @@ namespace Discord.Net.Queue | |||||
} | } | ||||
private async Task QueueExitAsync() | private async Task QueueExitAsync() | ||||
{ | { | ||||
await Task.Delay(_windowMilliseconds).ConfigureAwait(false); | |||||
await Task.Delay(Definition.WindowSeconds * 1000).ConfigureAwait(false); | |||||
_semaphore.Release(); | _semaphore.Release(); | ||||
} | } | ||||
} | } | ||||
@@ -4,6 +4,7 @@ namespace Discord.Net | |||||
{ | { | ||||
public class HttpRateLimitException : HttpException | public class HttpRateLimitException : HttpException | ||||
{ | { | ||||
public string BucketId { get; } | |||||
public int RetryAfterMilliseconds { get; } | public int RetryAfterMilliseconds { get; } | ||||
public HttpRateLimitException(int retryAfterMilliseconds) | public HttpRateLimitException(int retryAfterMilliseconds) | ||||