|
@@ -1353,12 +1353,17 @@ namespace Discord.WebSocket |
|
|
} |
|
|
} |
|
|
else |
|
|
else |
|
|
{ |
|
|
{ |
|
|
//TODO: Add as part of friends list update |
|
|
|
|
|
/*var globalUser = GetOrCreateUser(State, data.User); |
|
|
|
|
|
|
|
|
var globalUser = State.GetUser(data.User.Id); |
|
|
|
|
|
if (globalUser == null) |
|
|
|
|
|
{ |
|
|
|
|
|
await _gatewayLogger.WarningAsync("PRESENCE_UPDATE referenced an unknown user.").ConfigureAwait(false); |
|
|
|
|
|
break; |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
var before = globalUser.Clone(); |
|
|
var before = globalUser.Clone(); |
|
|
globalUser.Update(State, data.User); |
|
|
globalUser.Update(State, data.User); |
|
|
globalUser.Update(State, data); |
|
|
globalUser.Update(State, data); |
|
|
await TimedInvokeAsync(_userUpdatedEvent, nameof(UserUpdated), before, globalUser).ConfigureAwait(false);*/ |
|
|
|
|
|
|
|
|
await TimedInvokeAsync(_userUpdatedEvent, nameof(UserUpdated), before, globalUser).ConfigureAwait(false); |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
break; |
|
|
break; |
|
|