@@ -21,91 +21,48 @@ using System.Threading.Tasks; | |||||
namespace Discord.API | namespace Discord.API | ||||
{ | { | ||||
public class DiscordApiClient : IDisposable | |||||
public class DiscordRestApiClient : IDisposable | |||||
{ | { | ||||
private object _eventLock = new object(); | |||||
public event Func<string, string, double, Task> SentRequest { add { _sentRequestEvent.Add(value); } remove { _sentRequestEvent.Remove(value); } } | public event Func<string, string, double, Task> SentRequest { add { _sentRequestEvent.Add(value); } remove { _sentRequestEvent.Remove(value); } } | ||||
private readonly AsyncEvent<Func<string, string, double, Task>> _sentRequestEvent = new AsyncEvent<Func<string, string, double, Task>>(); | private readonly AsyncEvent<Func<string, string, double, Task>> _sentRequestEvent = new AsyncEvent<Func<string, string, double, Task>>(); | ||||
public event Func<GatewayOpCode, Task> SentGatewayMessage { add { _sentGatewayMessageEvent.Add(value); } remove { _sentGatewayMessageEvent.Remove(value); } } | |||||
private readonly AsyncEvent<Func<GatewayOpCode, Task>> _sentGatewayMessageEvent = new AsyncEvent<Func<GatewayOpCode, Task>>(); | |||||
public event Func<GatewayOpCode, int?, string, object, Task> ReceivedGatewayEvent { add { _receivedGatewayEvent.Add(value); } remove { _receivedGatewayEvent.Remove(value); } } | |||||
private readonly AsyncEvent<Func<GatewayOpCode, int?, string, object, Task>> _receivedGatewayEvent = new AsyncEvent<Func<GatewayOpCode, int?, string, object, Task>>(); | |||||
public event Func<Exception, Task> Disconnected { add { _disconnectedEvent.Add(value); } remove { _disconnectedEvent.Remove(value); } } | |||||
private readonly AsyncEvent<Func<Exception, Task>> _disconnectedEvent = new AsyncEvent<Func<Exception, Task>>(); | |||||
private readonly RequestQueue _requestQueue; | |||||
private readonly JsonSerializer _serializer; | |||||
private readonly IRestClient _restClient; | |||||
private readonly IWebSocketClient _gatewayClient; | |||||
private readonly SemaphoreSlim _connectionLock; | |||||
private CancellationTokenSource _loginCancelToken, _connectCancelToken; | |||||
private string _authToken; | |||||
private string _gatewayUrl; | |||||
private bool _isDisposed; | |||||
protected readonly JsonSerializer _serializer; | |||||
protected readonly SemaphoreSlim _stateLock; | |||||
private readonly RestClientProvider _restClientProvider; | |||||
protected string _authToken; | |||||
protected bool _isDisposed; | |||||
private CancellationTokenSource _loginCancelToken; | |||||
private IRestClient _restClient; | |||||
public LoginState LoginState { get; private set; } | public LoginState LoginState { get; private set; } | ||||
public ConnectionState ConnectionState { get; private set; } | |||||
public TokenType AuthTokenType { get; private set; } | public TokenType AuthTokenType { get; private set; } | ||||
internal RequestQueue RequestQueue { get; private set; } | |||||
public DiscordApiClient(RestClientProvider restClientProvider, WebSocketProvider webSocketProvider = null, JsonSerializer serializer = null, RequestQueue requestQueue = null) | |||||
public DiscordRestApiClient(RestClientProvider restClientProvider, JsonSerializer serializer = null, RequestQueue requestQueue = null) | |||||
{ | { | ||||
_connectionLock = new SemaphoreSlim(1, 1); | |||||
_restClientProvider = restClientProvider; | |||||
_serializer = serializer ?? new JsonSerializer { ContractResolver = new DiscordContractResolver() }; | |||||
RequestQueue = requestQueue; | |||||
_requestQueue = requestQueue ?? new RequestQueue(); | |||||
_stateLock = new SemaphoreSlim(1, 1); | |||||
_restClient = restClientProvider(DiscordRestConfig.ClientAPIUrl); | |||||
SetBaseUrl(DiscordConfig.ClientAPIUrl); | |||||
} | |||||
internal void SetBaseUrl(string baseUrl) | |||||
{ | |||||
_restClient = _restClientProvider(baseUrl); | |||||
_restClient.SetHeader("accept", "*/*"); | _restClient.SetHeader("accept", "*/*"); | ||||
_restClient.SetHeader("user-agent", DiscordRestConfig.UserAgent); | _restClient.SetHeader("user-agent", DiscordRestConfig.UserAgent); | ||||
if (webSocketProvider != null) | |||||
{ | |||||
_gatewayClient = webSocketProvider(); | |||||
//_gatewayClient.SetHeader("user-agent", DiscordConfig.UserAgent); (Causes issues in .Net 4.6+) | |||||
_gatewayClient.BinaryMessage += async (data, index, count) => | |||||
{ | |||||
using (var compressed = new MemoryStream(data, index + 2, count - 2)) | |||||
using (var decompressed = new MemoryStream()) | |||||
{ | |||||
using (var zlib = new DeflateStream(compressed, CompressionMode.Decompress)) | |||||
zlib.CopyTo(decompressed); | |||||
decompressed.Position = 0; | |||||
using (var reader = new StreamReader(decompressed)) | |||||
using (var jsonReader = new JsonTextReader(reader)) | |||||
{ | |||||
var msg = _serializer.Deserialize<WebSocketMessage>(jsonReader); | |||||
await _receivedGatewayEvent.InvokeAsync((GatewayOpCode)msg.Operation, msg.Sequence, msg.Type, msg.Payload).ConfigureAwait(false); | |||||
} | |||||
} | |||||
}; | |||||
_gatewayClient.TextMessage += async text => | |||||
{ | |||||
using (var reader = new StringReader(text)) | |||||
using (var jsonReader = new JsonTextReader(reader)) | |||||
{ | |||||
var msg = _serializer.Deserialize<WebSocketMessage>(jsonReader); | |||||
await _receivedGatewayEvent.InvokeAsync((GatewayOpCode)msg.Operation, msg.Sequence, msg.Type, msg.Payload).ConfigureAwait(false); | |||||
} | |||||
}; | |||||
_gatewayClient.Closed += async ex => | |||||
{ | |||||
await DisconnectAsync().ConfigureAwait(false); | |||||
await _disconnectedEvent.InvokeAsync(ex).ConfigureAwait(false); | |||||
}; | |||||
} | |||||
_serializer = serializer ?? new JsonSerializer { ContractResolver = new DiscordContractResolver() }; | |||||
} | } | ||||
private void Dispose(bool disposing) | |||||
internal virtual void Dispose(bool disposing) | |||||
{ | { | ||||
if (!_isDisposed) | if (!_isDisposed) | ||||
{ | { | ||||
if (disposing) | if (disposing) | ||||
{ | { | ||||
_loginCancelToken?.Dispose(); | _loginCancelToken?.Dispose(); | ||||
_connectCancelToken?.Dispose(); | |||||
(_restClient as IDisposable)?.Dispose(); | (_restClient as IDisposable)?.Dispose(); | ||||
(_gatewayClient as IDisposable)?.Dispose(); | |||||
} | } | ||||
_isDisposed = true; | _isDisposed = true; | ||||
} | } | ||||
@@ -114,12 +71,12 @@ namespace Discord.API | |||||
public async Task LoginAsync(TokenType tokenType, string token, RequestOptions options = null) | public async Task LoginAsync(TokenType tokenType, string token, RequestOptions options = null) | ||||
{ | { | ||||
await _connectionLock.WaitAsync().ConfigureAwait(false); | |||||
await _stateLock.WaitAsync().ConfigureAwait(false); | |||||
try | try | ||||
{ | { | ||||
await LoginInternalAsync(tokenType, token, options).ConfigureAwait(false); | await LoginInternalAsync(tokenType, token, options).ConfigureAwait(false); | ||||
} | } | ||||
finally { _connectionLock.Release(); } | |||||
finally { _stateLock.Release(); } | |||||
} | } | ||||
private async Task LoginInternalAsync(TokenType tokenType, string token, RequestOptions options = null) | private async Task LoginInternalAsync(TokenType tokenType, string token, RequestOptions options = null) | ||||
{ | { | ||||
@@ -134,7 +91,7 @@ namespace Discord.API | |||||
AuthTokenType = TokenType.User; | AuthTokenType = TokenType.User; | ||||
_authToken = null; | _authToken = null; | ||||
_restClient.SetHeader("authorization", null); | _restClient.SetHeader("authorization", null); | ||||
await _requestQueue.SetCancelTokenAsync(_loginCancelToken.Token).ConfigureAwait(false); | |||||
await RequestQueue.SetCancelTokenAsync(_loginCancelToken.Token).ConfigureAwait(false); | |||||
_restClient.SetCancelToken(_loginCancelToken.Token); | _restClient.SetCancelToken(_loginCancelToken.Token); | ||||
AuthTokenType = tokenType; | AuthTokenType = tokenType; | ||||
@@ -165,12 +122,12 @@ namespace Discord.API | |||||
public async Task LogoutAsync() | public async Task LogoutAsync() | ||||
{ | { | ||||
await _connectionLock.WaitAsync().ConfigureAwait(false); | |||||
await _stateLock.WaitAsync().ConfigureAwait(false); | |||||
try | try | ||||
{ | { | ||||
await LogoutInternalAsync().ConfigureAwait(false); | await LogoutInternalAsync().ConfigureAwait(false); | ||||
} | } | ||||
finally { _connectionLock.Release(); } | |||||
finally { _stateLock.Release(); } | |||||
} | } | ||||
private async Task LogoutInternalAsync() | private async Task LogoutInternalAsync() | ||||
{ | { | ||||
@@ -182,87 +139,16 @@ namespace Discord.API | |||||
catch { } | catch { } | ||||
await DisconnectInternalAsync().ConfigureAwait(false); | await DisconnectInternalAsync().ConfigureAwait(false); | ||||
await _requestQueue.ClearAsync().ConfigureAwait(false); | |||||
await RequestQueue.ClearAsync().ConfigureAwait(false); | |||||
await _requestQueue.SetCancelTokenAsync(CancellationToken.None).ConfigureAwait(false); | |||||
await RequestQueue.SetCancelTokenAsync(CancellationToken.None).ConfigureAwait(false); | |||||
_restClient.SetCancelToken(CancellationToken.None); | _restClient.SetCancelToken(CancellationToken.None); | ||||
LoginState = LoginState.LoggedOut; | LoginState = LoginState.LoggedOut; | ||||
} | } | ||||
public async Task ConnectAsync() | |||||
{ | |||||
await _connectionLock.WaitAsync().ConfigureAwait(false); | |||||
try | |||||
{ | |||||
await ConnectInternalAsync().ConfigureAwait(false); | |||||
} | |||||
finally { _connectionLock.Release(); } | |||||
} | |||||
private async Task ConnectInternalAsync() | |||||
{ | |||||
if (LoginState != LoginState.LoggedIn) | |||||
throw new InvalidOperationException("You must log in before connecting."); | |||||
if (_gatewayClient == null) | |||||
throw new NotSupportedException("This client is not configured with websocket support."); | |||||
ConnectionState = ConnectionState.Connecting; | |||||
try | |||||
{ | |||||
_connectCancelToken = new CancellationTokenSource(); | |||||
if (_gatewayClient != null) | |||||
_gatewayClient.SetCancelToken(_connectCancelToken.Token); | |||||
if (_gatewayUrl == null) | |||||
{ | |||||
var gatewayResponse = await GetGatewayAsync().ConfigureAwait(false); | |||||
_gatewayUrl = $"{gatewayResponse.Url}?v={DiscordConfig.APIVersion}&encoding={DiscordSocketConfig.GatewayEncoding}"; | |||||
} | |||||
await _gatewayClient.ConnectAsync(_gatewayUrl).ConfigureAwait(false); | |||||
ConnectionState = ConnectionState.Connected; | |||||
} | |||||
catch (Exception) | |||||
{ | |||||
_gatewayUrl = null; //Uncache in case the gateway url changed | |||||
await DisconnectInternalAsync().ConfigureAwait(false); | |||||
throw; | |||||
} | |||||
} | |||||
public async Task DisconnectAsync() | |||||
{ | |||||
await _connectionLock.WaitAsync().ConfigureAwait(false); | |||||
try | |||||
{ | |||||
await DisconnectInternalAsync().ConfigureAwait(false); | |||||
} | |||||
finally { _connectionLock.Release(); } | |||||
} | |||||
public async Task DisconnectAsync(Exception ex) | |||||
{ | |||||
await _connectionLock.WaitAsync().ConfigureAwait(false); | |||||
try | |||||
{ | |||||
await DisconnectInternalAsync().ConfigureAwait(false); | |||||
} | |||||
finally { _connectionLock.Release(); } | |||||
} | |||||
private async Task DisconnectInternalAsync() | |||||
{ | |||||
if (_gatewayClient == null) | |||||
throw new NotSupportedException("This client is not configured with websocket support."); | |||||
if (ConnectionState == ConnectionState.Disconnected) return; | |||||
ConnectionState = ConnectionState.Disconnecting; | |||||
try { _connectCancelToken?.Cancel(false); } | |||||
catch { } | |||||
await _gatewayClient.DisconnectAsync().ConfigureAwait(false); | |||||
ConnectionState = ConnectionState.Disconnected; | |||||
} | |||||
internal virtual Task ConnectInternalAsync() => Task.CompletedTask; | |||||
internal virtual Task DisconnectInternalAsync() => Task.CompletedTask; | |||||
//REST | //REST | ||||
public Task SendAsync(string method, string endpoint, | public Task SendAsync(string method, string endpoint, | ||||
@@ -306,15 +192,6 @@ namespace Discord.API | |||||
GuildBucket bucket, ulong guildId, RequestOptions options = null) where TResponse : class | GuildBucket bucket, ulong guildId, RequestOptions options = null) where TResponse : class | ||||
=> DeserializeJson<TResponse>(await SendMultipartInternalAsync(method, endpoint, multipartArgs, false, BucketGroup.Guild, (int)bucket, guildId, options).ConfigureAwait(false)); | => DeserializeJson<TResponse>(await SendMultipartInternalAsync(method, endpoint, multipartArgs, false, BucketGroup.Guild, (int)bucket, guildId, options).ConfigureAwait(false)); | ||||
//Gateway | |||||
public Task SendGatewayAsync(GatewayOpCode opCode, object payload, | |||||
GlobalBucket bucket = GlobalBucket.GeneralGateway, RequestOptions options = null) | |||||
=> SendGatewayInternalAsync(opCode, payload, BucketGroup.Global, (int)bucket, 0, options); | |||||
public Task SendGatewayAsync(GatewayOpCode opCode, object payload, | |||||
GuildBucket bucket, ulong guildId, RequestOptions options = null) | |||||
=> SendGatewayInternalAsync(opCode, payload, BucketGroup.Guild, (int)bucket, guildId, options); | |||||
//Core | //Core | ||||
private async Task<Stream> SendInternalAsync(string method, string endpoint, object payload, bool headerOnly, | private async Task<Stream> SendInternalAsync(string method, string endpoint, object payload, bool headerOnly, | ||||
BucketGroup group, int bucketId, ulong guildId, RequestOptions options = null) | BucketGroup group, int bucketId, ulong guildId, RequestOptions options = null) | ||||
@@ -323,7 +200,7 @@ namespace Discord.API | |||||
string json = null; | string json = null; | ||||
if (payload != null) | if (payload != null) | ||||
json = SerializeJson(payload); | json = SerializeJson(payload); | ||||
var responseStream = await _requestQueue.SendAsync(new RestRequest(_restClient, method, endpoint, json, headerOnly, options), group, bucketId, guildId).ConfigureAwait(false); | |||||
var responseStream = await RequestQueue.SendAsync(new RestRequest(_restClient, method, endpoint, json, headerOnly, options), group, bucketId, guildId).ConfigureAwait(false); | |||||
stopwatch.Stop(); | stopwatch.Stop(); | ||||
double milliseconds = ToMilliseconds(stopwatch); | double milliseconds = ToMilliseconds(stopwatch); | ||||
@@ -335,7 +212,7 @@ namespace Discord.API | |||||
BucketGroup group, int bucketId, ulong guildId, RequestOptions options = null) | BucketGroup group, int bucketId, ulong guildId, RequestOptions options = null) | ||||
{ | { | ||||
var stopwatch = Stopwatch.StartNew(); | var stopwatch = Stopwatch.StartNew(); | ||||
var responseStream = await _requestQueue.SendAsync(new RestRequest(_restClient, method, endpoint, multipartArgs, headerOnly, options), group, bucketId, guildId).ConfigureAwait(false); | |||||
var responseStream = await RequestQueue.SendAsync(new RestRequest(_restClient, method, endpoint, multipartArgs, headerOnly, options), group, bucketId, guildId).ConfigureAwait(false); | |||||
int bytes = headerOnly ? 0 : (int)responseStream.Length; | int bytes = headerOnly ? 0 : (int)responseStream.Length; | ||||
stopwatch.Stop(); | stopwatch.Stop(); | ||||
@@ -344,17 +221,6 @@ namespace Discord.API | |||||
return responseStream; | return responseStream; | ||||
} | } | ||||
private async Task SendGatewayInternalAsync(GatewayOpCode opCode, object payload, | |||||
BucketGroup group, int bucketId, ulong guildId, RequestOptions options) | |||||
{ | |||||
//TODO: Add ETF | |||||
byte[] bytes = null; | |||||
payload = new WebSocketMessage { Operation = (int)opCode, Payload = payload }; | |||||
if (payload != null) | |||||
bytes = Encoding.UTF8.GetBytes(SerializeJson(payload)); | |||||
await _requestQueue.SendAsync(new WebSocketRequest(_gatewayClient, bytes, true, options), group, bucketId, guildId).ConfigureAwait(false); | |||||
await _sentGatewayMessageEvent.InvokeAsync(opCode).ConfigureAwait(false); | |||||
} | |||||
//Auth | //Auth | ||||
public async Task ValidateTokenAsync(RequestOptions options = null) | public async Task ValidateTokenAsync(RequestOptions options = null) | ||||
@@ -362,69 +228,6 @@ namespace Discord.API | |||||
await SendAsync("GET", "auth/login", options: options).ConfigureAwait(false); | await SendAsync("GET", "auth/login", options: options).ConfigureAwait(false); | ||||
} | } | ||||
//Gateway | |||||
public async Task<GetGatewayResponse> GetGatewayAsync(RequestOptions options = null) | |||||
{ | |||||
return await SendAsync<GetGatewayResponse>("GET", "gateway", options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task SendIdentifyAsync(int largeThreshold = 100, bool useCompression = true, RequestOptions options = null) | |||||
{ | |||||
var props = new Dictionary<string, string> | |||||
{ | |||||
["$device"] = "Discord.Net" | |||||
}; | |||||
var msg = new IdentifyParams() | |||||
{ | |||||
Token = _authToken, | |||||
Properties = props, | |||||
LargeThreshold = largeThreshold, | |||||
UseCompression = useCompression | |||||
}; | |||||
await SendGatewayAsync(GatewayOpCode.Identify, msg, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task SendResumeAsync(string sessionId, int lastSeq, RequestOptions options = null) | |||||
{ | |||||
var msg = new ResumeParams() | |||||
{ | |||||
Token = _authToken, | |||||
SessionId = sessionId, | |||||
Sequence = lastSeq | |||||
}; | |||||
await SendGatewayAsync(GatewayOpCode.Resume, msg, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task SendHeartbeatAsync(int lastSeq, RequestOptions options = null) | |||||
{ | |||||
await SendGatewayAsync(GatewayOpCode.Heartbeat, lastSeq, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task SendStatusUpdateAsync(long? idleSince, Game game, RequestOptions options = null) | |||||
{ | |||||
var args = new StatusUpdateParams | |||||
{ | |||||
IdleSince = idleSince, | |||||
Game = game | |||||
}; | |||||
await SendGatewayAsync(GatewayOpCode.StatusUpdate, args, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task SendRequestMembersAsync(IEnumerable<ulong> guildIds, RequestOptions options = null) | |||||
{ | |||||
await SendGatewayAsync(GatewayOpCode.RequestGuildMembers, new RequestMembersParams { GuildIds = guildIds, Query = "", Limit = 0 }, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task SendVoiceStateUpdateAsync(ulong guildId, ulong? channelId, bool selfDeaf, bool selfMute, RequestOptions options = null) | |||||
{ | |||||
var payload = new VoiceStateUpdateParams | |||||
{ | |||||
GuildId = guildId, | |||||
ChannelId = channelId, | |||||
SelfDeaf = selfDeaf, | |||||
SelfMute = selfMute | |||||
}; | |||||
await SendGatewayAsync(GatewayOpCode.VoiceStateUpdate, payload, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task SendGuildSyncAsync(IEnumerable<ulong> guildIds, RequestOptions options = null) | |||||
{ | |||||
await SendGatewayAsync(GatewayOpCode.GuildSync, guildIds, options: options).ConfigureAwait(false); | |||||
} | |||||
//Channels | //Channels | ||||
public async Task<Channel> GetChannelAsync(ulong channelId, RequestOptions options = null) | public async Task<Channel> GetChannelAsync(ulong channelId, RequestOptions options = null) | ||||
{ | { | ||||
@@ -1230,8 +1033,8 @@ namespace Discord.API | |||||
} | } | ||||
//Helpers | //Helpers | ||||
private static double ToMilliseconds(Stopwatch stopwatch) => Math.Round((double)stopwatch.ElapsedTicks / (double)Stopwatch.Frequency * 1000.0, 2); | |||||
private string SerializeJson(object value) | |||||
protected static double ToMilliseconds(Stopwatch stopwatch) => Math.Round((double)stopwatch.ElapsedTicks / (double)Stopwatch.Frequency * 1000.0, 2); | |||||
protected string SerializeJson(object value) | |||||
{ | { | ||||
var sb = new StringBuilder(256); | var sb = new StringBuilder(256); | ||||
using (TextWriter text = new StringWriter(sb, CultureInfo.InvariantCulture)) | using (TextWriter text = new StringWriter(sb, CultureInfo.InvariantCulture)) | ||||
@@ -1239,7 +1042,7 @@ namespace Discord.API | |||||
_serializer.Serialize(writer, value); | _serializer.Serialize(writer, value); | ||||
return sb.ToString(); | return sb.ToString(); | ||||
} | } | ||||
private T DeserializeJson<T>(Stream jsonStream) | |||||
protected T DeserializeJson<T>(Stream jsonStream) | |||||
{ | { | ||||
using (TextReader text = new StreamReader(jsonStream)) | using (TextReader text = new StreamReader(jsonStream)) | ||||
using (JsonReader reader = new JsonTextReader(text)) | using (JsonReader reader = new JsonTextReader(text)) |
@@ -2,6 +2,7 @@ | |||||
using Discord.Logging; | using Discord.Logging; | ||||
using Discord.Net.Converters; | using Discord.Net.Converters; | ||||
using Discord.Net.Queue; | using Discord.Net.Queue; | ||||
using Discord.Net.Rest; | |||||
using Discord.Net.WebSockets; | using Discord.Net.WebSockets; | ||||
using Newtonsoft.Json; | using Newtonsoft.Json; | ||||
using Newtonsoft.Json.Linq; | using Newtonsoft.Json.Linq; | ||||
@@ -17,7 +18,7 @@ using System.Threading.Tasks; | |||||
namespace Discord.API | namespace Discord.API | ||||
{ | { | ||||
public class DiscordRpcApiClient : IDisposable | |||||
public class DiscordRpcApiClient : DiscordRestApiClient, IDisposable | |||||
{ | { | ||||
private abstract class RpcRequest | private abstract class RpcRequest | ||||
{ | { | ||||
@@ -60,19 +61,16 @@ namespace Discord.API | |||||
private readonly ConcurrentDictionary<Guid, RpcRequest> _requests; | private readonly ConcurrentDictionary<Guid, RpcRequest> _requests; | ||||
private readonly RequestQueue _requestQueue; | private readonly RequestQueue _requestQueue; | ||||
private readonly JsonSerializer _serializer; | |||||
private readonly IWebSocketClient _webSocketClient; | private readonly IWebSocketClient _webSocketClient; | ||||
private readonly SemaphoreSlim _connectionLock; | private readonly SemaphoreSlim _connectionLock; | ||||
private readonly string _clientId; | private readonly string _clientId; | ||||
private CancellationTokenSource _loginCancelToken, _connectCancelToken; | private CancellationTokenSource _loginCancelToken, _connectCancelToken; | ||||
private string _authToken; | |||||
private string _origin; | private string _origin; | ||||
private bool _isDisposed; | |||||
public LoginState LoginState { get; private set; } | |||||
public ConnectionState ConnectionState { get; private set; } | public ConnectionState ConnectionState { get; private set; } | ||||
public DiscordRpcApiClient(string clientId, string origin, WebSocketProvider webSocketProvider, JsonSerializer serializer = null, RequestQueue requestQueue = null) | |||||
public DiscordRpcApiClient(string clientId, string origin, RestClientProvider restClientProvider, WebSocketProvider webSocketProvider, JsonSerializer serializer = null, RequestQueue requestQueue = null) | |||||
: base(restClientProvider, serializer, requestQueue) | |||||
{ | { | ||||
_connectionLock = new SemaphoreSlim(1, 1); | _connectionLock = new SemaphoreSlim(1, 1); | ||||
_clientId = clientId; | _clientId = clientId; | ||||
@@ -80,33 +78,19 @@ namespace Discord.API | |||||
_requestQueue = requestQueue ?? new RequestQueue(); | _requestQueue = requestQueue ?? new RequestQueue(); | ||||
_requests = new ConcurrentDictionary<Guid, RpcRequest>(); | _requests = new ConcurrentDictionary<Guid, RpcRequest>(); | ||||
if (webSocketProvider != null) | |||||
_webSocketClient = webSocketProvider(); | |||||
//_webSocketClient.SetHeader("user-agent", DiscordConfig.UserAgent); (Causes issues in .Net 4.6+) | |||||
_webSocketClient.SetHeader("origin", _origin); | |||||
_webSocketClient.BinaryMessage += async (data, index, count) => | |||||
{ | { | ||||
_webSocketClient = webSocketProvider(); | |||||
//_webSocketClient.SetHeader("user-agent", DiscordConfig.UserAgent); (Causes issues in .Net 4.6+) | |||||
_webSocketClient.SetHeader("origin", _origin); | |||||
_webSocketClient.BinaryMessage += async (data, index, count) => | |||||
using (var compressed = new MemoryStream(data, index + 2, count - 2)) | |||||
using (var decompressed = new MemoryStream()) | |||||
{ | { | ||||
using (var compressed = new MemoryStream(data, index + 2, count - 2)) | |||||
using (var decompressed = new MemoryStream()) | |||||
{ | |||||
using (var zlib = new DeflateStream(compressed, CompressionMode.Decompress)) | |||||
zlib.CopyTo(decompressed); | |||||
decompressed.Position = 0; | |||||
using (var reader = new StreamReader(decompressed)) | |||||
using (var jsonReader = new JsonTextReader(reader)) | |||||
{ | |||||
var msg = _serializer.Deserialize<RpcMessage>(jsonReader); | |||||
await _receivedRpcEvent.InvokeAsync(msg.Cmd, msg.Event, msg.Data).ConfigureAwait(false); | |||||
if (msg.Nonce.IsSpecified && msg.Nonce.Value.HasValue) | |||||
ProcessMessage(msg); | |||||
} | |||||
} | |||||
}; | |||||
_webSocketClient.TextMessage += async text => | |||||
{ | |||||
using (var reader = new StringReader(text)) | |||||
using (var zlib = new DeflateStream(compressed, CompressionMode.Decompress)) | |||||
zlib.CopyTo(decompressed); | |||||
decompressed.Position = 0; | |||||
using (var reader = new StreamReader(decompressed)) | |||||
using (var jsonReader = new JsonTextReader(reader)) | using (var jsonReader = new JsonTextReader(reader)) | ||||
{ | { | ||||
var msg = _serializer.Deserialize<RpcMessage>(jsonReader); | var msg = _serializer.Deserialize<RpcMessage>(jsonReader); | ||||
@@ -114,17 +98,26 @@ namespace Discord.API | |||||
if (msg.Nonce.IsSpecified && msg.Nonce.Value.HasValue) | if (msg.Nonce.IsSpecified && msg.Nonce.Value.HasValue) | ||||
ProcessMessage(msg); | ProcessMessage(msg); | ||||
} | } | ||||
}; | |||||
_webSocketClient.Closed += async ex => | |||||
} | |||||
}; | |||||
_webSocketClient.TextMessage += async text => | |||||
{ | |||||
using (var reader = new StringReader(text)) | |||||
using (var jsonReader = new JsonTextReader(reader)) | |||||
{ | { | ||||
await DisconnectAsync().ConfigureAwait(false); | |||||
await _disconnectedEvent.InvokeAsync(ex).ConfigureAwait(false); | |||||
}; | |||||
} | |||||
_serializer = serializer ?? new JsonSerializer { ContractResolver = new DiscordContractResolver() }; | |||||
var msg = _serializer.Deserialize<RpcMessage>(jsonReader); | |||||
await _receivedRpcEvent.InvokeAsync(msg.Cmd, msg.Event, msg.Data).ConfigureAwait(false); | |||||
if (msg.Nonce.IsSpecified && msg.Nonce.Value.HasValue) | |||||
ProcessMessage(msg); | |||||
} | |||||
}; | |||||
_webSocketClient.Closed += async ex => | |||||
{ | |||||
await DisconnectAsync().ConfigureAwait(false); | |||||
await _disconnectedEvent.InvokeAsync(ex).ConfigureAwait(false); | |||||
}; | |||||
} | } | ||||
private void Dispose(bool disposing) | |||||
internal override void Dispose(bool disposing) | |||||
{ | { | ||||
if (!_isDisposed) | if (!_isDisposed) | ||||
{ | { | ||||
@@ -136,67 +129,6 @@ namespace Discord.API | |||||
_isDisposed = true; | _isDisposed = true; | ||||
} | } | ||||
} | } | ||||
public void Dispose() => Dispose(true); | |||||
public async Task LoginAsync(TokenType tokenType, string token, bool upgrade = false, RequestOptions options = null) | |||||
{ | |||||
await _connectionLock.WaitAsync().ConfigureAwait(false); | |||||
try | |||||
{ | |||||
await LoginInternalAsync(tokenType, token, upgrade, options).ConfigureAwait(false); | |||||
} | |||||
finally { _connectionLock.Release(); } | |||||
} | |||||
private async Task LoginInternalAsync(TokenType tokenType, string token, bool upgrade = false, RequestOptions options = null) | |||||
{ | |||||
if (!upgrade && LoginState != LoginState.LoggedOut) | |||||
await LogoutInternalAsync().ConfigureAwait(false); | |||||
if (tokenType != TokenType.Bearer) | |||||
throw new InvalidOperationException("RPC only supports bearer tokens"); | |||||
LoginState = LoginState.LoggingIn; | |||||
try | |||||
{ | |||||
_loginCancelToken = new CancellationTokenSource(); | |||||
await _requestQueue.SetCancelTokenAsync(_loginCancelToken.Token).ConfigureAwait(false); | |||||
_authToken = token; | |||||
LoginState = LoginState.LoggedIn; | |||||
} | |||||
catch (Exception) | |||||
{ | |||||
await LogoutInternalAsync().ConfigureAwait(false); | |||||
throw; | |||||
} | |||||
} | |||||
public async Task LogoutAsync() | |||||
{ | |||||
await _connectionLock.WaitAsync().ConfigureAwait(false); | |||||
try | |||||
{ | |||||
await LogoutInternalAsync().ConfigureAwait(false); | |||||
} | |||||
finally { _connectionLock.Release(); } | |||||
} | |||||
private async Task LogoutInternalAsync() | |||||
{ | |||||
//An exception here will lock the client into the unusable LoggingOut state, but that's probably fine since our client is in an undefined state too. | |||||
if (LoginState == LoginState.LoggedOut) return; | |||||
LoginState = LoginState.LoggingOut; | |||||
try { _loginCancelToken?.Cancel(false); } | |||||
catch { } | |||||
await DisconnectInternalAsync().ConfigureAwait(false); | |||||
await _requestQueue.ClearAsync().ConfigureAwait(false); | |||||
await _requestQueue.SetCancelTokenAsync(CancellationToken.None).ConfigureAwait(false); | |||||
LoginState = LoginState.LoggedOut; | |||||
} | |||||
public async Task ConnectAsync() | public async Task ConnectAsync() | ||||
{ | { | ||||
@@ -207,7 +139,7 @@ namespace Discord.API | |||||
} | } | ||||
finally { _connectionLock.Release(); } | finally { _connectionLock.Release(); } | ||||
} | } | ||||
private async Task ConnectInternalAsync() | |||||
internal override async Task ConnectInternalAsync() | |||||
{ | { | ||||
/*if (LoginState != LoginState.LoggedIn) | /*if (LoginState != LoginState.LoggedIn) | ||||
throw new InvalidOperationException("You must log in before connecting.");*/ | throw new InvalidOperationException("You must log in before connecting.");*/ | ||||
@@ -226,6 +158,7 @@ namespace Discord.API | |||||
{ | { | ||||
string url = $"wss://discordapp.io:{port}/?v={DiscordRpcConfig.RpcAPIVersion}&client_id={_clientId}"; | string url = $"wss://discordapp.io:{port}/?v={DiscordRpcConfig.RpcAPIVersion}&client_id={_clientId}"; | ||||
await _webSocketClient.ConnectAsync(url).ConfigureAwait(false); | await _webSocketClient.ConnectAsync(url).ConfigureAwait(false); | ||||
SetBaseUrl($"https://discordapp.io:{port}"); | |||||
success = true; | success = true; | ||||
break; | break; | ||||
} | } | ||||
@@ -254,7 +187,7 @@ namespace Discord.API | |||||
} | } | ||||
finally { _connectionLock.Release(); } | finally { _connectionLock.Release(); } | ||||
} | } | ||||
private async Task DisconnectInternalAsync() | |||||
internal override async Task DisconnectInternalAsync() | |||||
{ | { | ||||
if (_webSocketClient == null) | if (_webSocketClient == null) | ||||
throw new NotSupportedException("This client is not configured with websocket support."); | throw new NotSupportedException("This client is not configured with websocket support."); | ||||
@@ -421,22 +354,5 @@ namespace Discord.API | |||||
else | else | ||||
return false; | return false; | ||||
} | } | ||||
//Helpers | |||||
private static double ToMilliseconds(Stopwatch stopwatch) => Math.Round((double)stopwatch.ElapsedTicks / (double)Stopwatch.Frequency * 1000.0, 2); | |||||
private string SerializeJson(object value) | |||||
{ | |||||
var sb = new StringBuilder(256); | |||||
using (TextWriter text = new StringWriter(sb, CultureInfo.InvariantCulture)) | |||||
using (JsonWriter writer = new JsonTextWriter(text)) | |||||
_serializer.Serialize(writer, value); | |||||
return sb.ToString(); | |||||
} | |||||
private T DeserializeJson<T>(Stream jsonStream) | |||||
{ | |||||
using (TextReader text = new StreamReader(jsonStream)) | |||||
using (JsonReader reader = new JsonTextReader(text)) | |||||
return _serializer.Deserialize<T>(reader); | |||||
} | |||||
} | } | ||||
} | } |
@@ -0,0 +1,240 @@ | |||||
using Discord.API.Gateway; | |||||
using Discord.API.Rest; | |||||
using Discord.Net.Queue; | |||||
using Discord.Net.Rest; | |||||
using Discord.Net.WebSockets; | |||||
using Newtonsoft.Json; | |||||
using System; | |||||
using System.Collections.Generic; | |||||
using System.IO; | |||||
using System.IO.Compression; | |||||
using System.Text; | |||||
using System.Threading; | |||||
using System.Threading.Tasks; | |||||
namespace Discord.API | |||||
{ | |||||
public class DiscordSocketApiClient : DiscordRestApiClient | |||||
{ | |||||
public event Func<GatewayOpCode, Task> SentGatewayMessage { add { _sentGatewayMessageEvent.Add(value); } remove { _sentGatewayMessageEvent.Remove(value); } } | |||||
private readonly AsyncEvent<Func<GatewayOpCode, Task>> _sentGatewayMessageEvent = new AsyncEvent<Func<GatewayOpCode, Task>>(); | |||||
public event Func<GatewayOpCode, int?, string, object, Task> ReceivedGatewayEvent { add { _receivedGatewayEvent.Add(value); } remove { _receivedGatewayEvent.Remove(value); } } | |||||
private readonly AsyncEvent<Func<GatewayOpCode, int?, string, object, Task>> _receivedGatewayEvent = new AsyncEvent<Func<GatewayOpCode, int?, string, object, Task>>(); | |||||
public event Func<Exception, Task> Disconnected { add { _disconnectedEvent.Add(value); } remove { _disconnectedEvent.Remove(value); } } | |||||
private readonly AsyncEvent<Func<Exception, Task>> _disconnectedEvent = new AsyncEvent<Func<Exception, Task>>(); | |||||
private readonly IWebSocketClient _gatewayClient; | |||||
private CancellationTokenSource _connectCancelToken; | |||||
private string _gatewayUrl; | |||||
public ConnectionState ConnectionState { get; private set; } | |||||
public DiscordSocketApiClient(RestClientProvider restClientProvider, WebSocketProvider webSocketProvider, JsonSerializer serializer = null, RequestQueue requestQueue = null) | |||||
: base(restClientProvider, serializer, requestQueue) | |||||
{ | |||||
_gatewayClient = webSocketProvider(); | |||||
//_gatewayClient.SetHeader("user-agent", DiscordConfig.UserAgent); (Causes issues in .Net 4.6+) | |||||
_gatewayClient.BinaryMessage += async (data, index, count) => | |||||
{ | |||||
using (var compressed = new MemoryStream(data, index + 2, count - 2)) | |||||
using (var decompressed = new MemoryStream()) | |||||
{ | |||||
using (var zlib = new DeflateStream(compressed, CompressionMode.Decompress)) | |||||
zlib.CopyTo(decompressed); | |||||
decompressed.Position = 0; | |||||
using (var reader = new StreamReader(decompressed)) | |||||
using (var jsonReader = new JsonTextReader(reader)) | |||||
{ | |||||
var msg = _serializer.Deserialize<WebSocketMessage>(jsonReader); | |||||
await _receivedGatewayEvent.InvokeAsync((GatewayOpCode)msg.Operation, msg.Sequence, msg.Type, msg.Payload).ConfigureAwait(false); | |||||
} | |||||
} | |||||
}; | |||||
_gatewayClient.TextMessage += async text => | |||||
{ | |||||
using (var reader = new StringReader(text)) | |||||
using (var jsonReader = new JsonTextReader(reader)) | |||||
{ | |||||
var msg = _serializer.Deserialize<WebSocketMessage>(jsonReader); | |||||
await _receivedGatewayEvent.InvokeAsync((GatewayOpCode)msg.Operation, msg.Sequence, msg.Type, msg.Payload).ConfigureAwait(false); | |||||
} | |||||
}; | |||||
_gatewayClient.Closed += async ex => | |||||
{ | |||||
await DisconnectAsync().ConfigureAwait(false); | |||||
await _disconnectedEvent.InvokeAsync(ex).ConfigureAwait(false); | |||||
}; | |||||
} | |||||
internal override void Dispose(bool disposing) | |||||
{ | |||||
if (!_isDisposed) | |||||
{ | |||||
if (disposing) | |||||
{ | |||||
_connectCancelToken?.Dispose(); | |||||
(_gatewayClient as IDisposable)?.Dispose(); | |||||
} | |||||
_isDisposed = true; | |||||
} | |||||
} | |||||
public async Task ConnectAsync() | |||||
{ | |||||
await _stateLock.WaitAsync().ConfigureAwait(false); | |||||
try | |||||
{ | |||||
await ConnectInternalAsync().ConfigureAwait(false); | |||||
} | |||||
finally { _stateLock.Release(); } | |||||
} | |||||
internal override async Task ConnectInternalAsync() | |||||
{ | |||||
if (LoginState != LoginState.LoggedIn) | |||||
throw new InvalidOperationException("You must log in before connecting."); | |||||
if (_gatewayClient == null) | |||||
throw new NotSupportedException("This client is not configured with websocket support."); | |||||
ConnectionState = ConnectionState.Connecting; | |||||
try | |||||
{ | |||||
_connectCancelToken = new CancellationTokenSource(); | |||||
if (_gatewayClient != null) | |||||
_gatewayClient.SetCancelToken(_connectCancelToken.Token); | |||||
if (_gatewayUrl == null) | |||||
{ | |||||
var gatewayResponse = await GetGatewayAsync().ConfigureAwait(false); | |||||
_gatewayUrl = $"{gatewayResponse.Url}?v={DiscordConfig.APIVersion}&encoding={DiscordSocketConfig.GatewayEncoding}"; | |||||
} | |||||
await _gatewayClient.ConnectAsync(_gatewayUrl).ConfigureAwait(false); | |||||
ConnectionState = ConnectionState.Connected; | |||||
} | |||||
catch (Exception) | |||||
{ | |||||
_gatewayUrl = null; //Uncache in case the gateway url changed | |||||
await DisconnectInternalAsync().ConfigureAwait(false); | |||||
throw; | |||||
} | |||||
} | |||||
public async Task DisconnectAsync() | |||||
{ | |||||
await _stateLock.WaitAsync().ConfigureAwait(false); | |||||
try | |||||
{ | |||||
await DisconnectInternalAsync().ConfigureAwait(false); | |||||
} | |||||
finally { _stateLock.Release(); } | |||||
} | |||||
public async Task DisconnectAsync(Exception ex) | |||||
{ | |||||
await _stateLock.WaitAsync().ConfigureAwait(false); | |||||
try | |||||
{ | |||||
await DisconnectInternalAsync().ConfigureAwait(false); | |||||
} | |||||
finally { _stateLock.Release(); } | |||||
} | |||||
internal override async Task DisconnectInternalAsync() | |||||
{ | |||||
if (_gatewayClient == null) | |||||
throw new NotSupportedException("This client is not configured with websocket support."); | |||||
if (ConnectionState == ConnectionState.Disconnected) return; | |||||
ConnectionState = ConnectionState.Disconnecting; | |||||
try { _connectCancelToken?.Cancel(false); } | |||||
catch { } | |||||
await _gatewayClient.DisconnectAsync().ConfigureAwait(false); | |||||
ConnectionState = ConnectionState.Disconnected; | |||||
} | |||||
//Core | |||||
private async Task SendGatewayInternalAsync(GatewayOpCode opCode, object payload, | |||||
BucketGroup group, int bucketId, ulong guildId, RequestOptions options) | |||||
{ | |||||
//TODO: Add ETF | |||||
byte[] bytes = null; | |||||
payload = new WebSocketMessage { Operation = (int)opCode, Payload = payload }; | |||||
if (payload != null) | |||||
bytes = Encoding.UTF8.GetBytes(SerializeJson(payload)); | |||||
await RequestQueue.SendAsync(new WebSocketRequest(_gatewayClient, bytes, true, options), group, bucketId, guildId).ConfigureAwait(false); | |||||
await _sentGatewayMessageEvent.InvokeAsync(opCode).ConfigureAwait(false); | |||||
} | |||||
//Gateway | |||||
public Task SendGatewayAsync(GatewayOpCode opCode, object payload, | |||||
GlobalBucket bucket = GlobalBucket.GeneralGateway, RequestOptions options = null) | |||||
=> SendGatewayInternalAsync(opCode, payload, BucketGroup.Global, (int)bucket, 0, options); | |||||
public Task SendGatewayAsync(GatewayOpCode opCode, object payload, | |||||
GuildBucket bucket, ulong guildId, RequestOptions options = null) | |||||
=> SendGatewayInternalAsync(opCode, payload, BucketGroup.Guild, (int)bucket, guildId, options); | |||||
public async Task<GetGatewayResponse> GetGatewayAsync(RequestOptions options = null) | |||||
{ | |||||
return await SendAsync<GetGatewayResponse>("GET", "gateway", options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task SendIdentifyAsync(int largeThreshold = 100, bool useCompression = true, RequestOptions options = null) | |||||
{ | |||||
var props = new Dictionary<string, string> | |||||
{ | |||||
["$device"] = "Discord.Net" | |||||
}; | |||||
var msg = new IdentifyParams() | |||||
{ | |||||
Token = _authToken, | |||||
Properties = props, | |||||
LargeThreshold = largeThreshold, | |||||
UseCompression = useCompression | |||||
}; | |||||
await SendGatewayAsync(GatewayOpCode.Identify, msg, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task SendResumeAsync(string sessionId, int lastSeq, RequestOptions options = null) | |||||
{ | |||||
var msg = new ResumeParams() | |||||
{ | |||||
Token = _authToken, | |||||
SessionId = sessionId, | |||||
Sequence = lastSeq | |||||
}; | |||||
await SendGatewayAsync(GatewayOpCode.Resume, msg, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task SendHeartbeatAsync(int lastSeq, RequestOptions options = null) | |||||
{ | |||||
await SendGatewayAsync(GatewayOpCode.Heartbeat, lastSeq, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task SendStatusUpdateAsync(long? idleSince, Game game, RequestOptions options = null) | |||||
{ | |||||
var args = new StatusUpdateParams | |||||
{ | |||||
IdleSince = idleSince, | |||||
Game = game | |||||
}; | |||||
await SendGatewayAsync(GatewayOpCode.StatusUpdate, args, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task SendRequestMembersAsync(IEnumerable<ulong> guildIds, RequestOptions options = null) | |||||
{ | |||||
await SendGatewayAsync(GatewayOpCode.RequestGuildMembers, new RequestMembersParams { GuildIds = guildIds, Query = "", Limit = 0 }, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task SendVoiceStateUpdateAsync(ulong guildId, ulong? channelId, bool selfDeaf, bool selfMute, RequestOptions options = null) | |||||
{ | |||||
var payload = new VoiceStateUpdateParams | |||||
{ | |||||
GuildId = guildId, | |||||
ChannelId = channelId, | |||||
SelfDeaf = selfDeaf, | |||||
SelfMute = selfMute | |||||
}; | |||||
await SendGatewayAsync(GatewayOpCode.VoiceStateUpdate, payload, options: options).ConfigureAwait(false); | |||||
} | |||||
public async Task SendGuildSyncAsync(IEnumerable<ulong> guildIds, RequestOptions options = null) | |||||
{ | |||||
await SendGatewayAsync(GatewayOpCode.GuildSync, guildIds, options: options).ConfigureAwait(false); | |||||
} | |||||
} | |||||
} |
@@ -27,20 +27,21 @@ namespace Discord | |||||
internal readonly ILogger _clientLogger, _restLogger, _queueLogger; | internal readonly ILogger _clientLogger, _restLogger, _queueLogger; | ||||
internal readonly SemaphoreSlim _connectionLock; | internal readonly SemaphoreSlim _connectionLock; | ||||
internal readonly RequestQueue _requestQueue; | |||||
internal SelfUser _currentUser; | internal SelfUser _currentUser; | ||||
private bool _isFirstLogSub; | private bool _isFirstLogSub; | ||||
internal bool _isDisposed; | internal bool _isDisposed; | ||||
public API.DiscordApiClient ApiClient { get; } | |||||
public API.DiscordRestApiClient ApiClient { get; } | |||||
internal LogManager LogManager { get; } | internal LogManager LogManager { get; } | ||||
public LoginState LoginState { get; private set; } | public LoginState LoginState { get; private set; } | ||||
/// <summary> Creates a new REST-only discord client. </summary> | /// <summary> Creates a new REST-only discord client. </summary> | ||||
public DiscordRestClient() : this(new DiscordRestConfig()) { } | public DiscordRestClient() : this(new DiscordRestConfig()) { } | ||||
public DiscordRestClient(DiscordRestConfig config) : this(config, CreateApiClient(config)) { } | |||||
/// <summary> Creates a new REST-only discord client. </summary> | /// <summary> Creates a new REST-only discord client. </summary> | ||||
public DiscordRestClient(DiscordRestConfig config) | |||||
internal DiscordRestClient(DiscordRestConfig config, API.DiscordRestApiClient client) | |||||
{ | { | ||||
ApiClient = client; | |||||
LogManager = new LogManager(config.LogLevel); | LogManager = new LogManager(config.LogLevel); | ||||
LogManager.Message += async msg => await _logEvent.InvokeAsync(msg).ConfigureAwait(false); | LogManager.Message += async msg => await _logEvent.InvokeAsync(msg).ConfigureAwait(false); | ||||
_clientLogger = LogManager.CreateLogger("Client"); | _clientLogger = LogManager.CreateLogger("Client"); | ||||
@@ -50,19 +51,16 @@ namespace Discord | |||||
_connectionLock = new SemaphoreSlim(1, 1); | _connectionLock = new SemaphoreSlim(1, 1); | ||||
_requestQueue = new RequestQueue(); | |||||
_requestQueue.RateLimitTriggered += async (id, bucket, millis) => | |||||
ApiClient.RequestQueue.RateLimitTriggered += async (id, bucket, millis) => | |||||
{ | { | ||||
await _queueLogger.WarningAsync($"Rate limit triggered (id = \"{id ?? "null"}\")").ConfigureAwait(false); | await _queueLogger.WarningAsync($"Rate limit triggered (id = \"{id ?? "null"}\")").ConfigureAwait(false); | ||||
if (bucket == null && id != null) | if (bucket == null && id != null) | ||||
await _queueLogger.WarningAsync($"Unknown rate limit bucket \"{id ?? "null"}\"").ConfigureAwait(false); | await _queueLogger.WarningAsync($"Unknown rate limit bucket \"{id ?? "null"}\"").ConfigureAwait(false); | ||||
}; | }; | ||||
var restProvider = config.RestClientProvider; | |||||
var webSocketProvider = (this is DiscordSocketClient) ? (config as DiscordSocketConfig)?.WebSocketProvider : null; //TODO: Clean this check | |||||
ApiClient = new API.DiscordApiClient(restProvider, webSocketProvider, requestQueue: _requestQueue); | |||||
ApiClient.SentRequest += async (method, endpoint, millis) => await _restLogger.VerboseAsync($"{method} {endpoint}: {millis} ms").ConfigureAwait(false); | ApiClient.SentRequest += async (method, endpoint, millis) => await _restLogger.VerboseAsync($"{method} {endpoint}: {millis} ms").ConfigureAwait(false); | ||||
} | } | ||||
private static API.DiscordRestApiClient CreateApiClient(DiscordRestConfig config) | |||||
=> new API.DiscordRestApiClient(config.RestClientProvider, requestQueue: new RequestQueue()); | |||||
/// <inheritdoc /> | /// <inheritdoc /> | ||||
public async Task LoginAsync(TokenType tokenType, string token, bool validateToken = true) | public async Task LoginAsync(TokenType tokenType, string token, bool validateToken = true) | ||||
@@ -89,27 +87,9 @@ namespace Discord | |||||
try | try | ||||
{ | { | ||||
await ApiClient.LoginAsync(tokenType, token).ConfigureAwait(false); | await ApiClient.LoginAsync(tokenType, token).ConfigureAwait(false); | ||||
if (validateToken) | if (validateToken) | ||||
{ | |||||
try | |||||
{ | |||||
var user = await GetCurrentUserAsync().ConfigureAwait(false); | |||||
if (user == null) //Is using a cached DiscordClient | |||||
user = new SelfUser(this, await ApiClient.GetMyUserAsync().ConfigureAwait(false)); | |||||
if (user.IsBot && tokenType == TokenType.User) | |||||
throw new InvalidOperationException($"A bot token used provided with {nameof(TokenType)}.{nameof(TokenType.User)}"); | |||||
else if (!user.IsBot && tokenType == TokenType.Bot) //Discord currently sends a 401 in this case | |||||
throw new InvalidOperationException($"A user token used provided with {nameof(TokenType)}.{nameof(TokenType.Bot)}"); | |||||
} | |||||
catch (HttpException ex) | |||||
{ | |||||
throw new ArgumentException("Token validation failed", nameof(token), ex); | |||||
} | |||||
} | |||||
await OnLoginAsync().ConfigureAwait(false); | |||||
await ValidateTokenAsync(tokenType, token).ConfigureAwait(false); | |||||
await OnLoginAsync(tokenType, token).ConfigureAwait(false); | |||||
LoginState = LoginState.LoggedIn; | LoginState = LoginState.LoggedIn; | ||||
} | } | ||||
@@ -121,7 +101,26 @@ namespace Discord | |||||
await _loggedInEvent.InvokeAsync().ConfigureAwait(false); | await _loggedInEvent.InvokeAsync().ConfigureAwait(false); | ||||
} | } | ||||
protected virtual Task OnLoginAsync() => Task.CompletedTask; | |||||
protected virtual async Task ValidateTokenAsync(TokenType tokenType, string token) | |||||
{ | |||||
try | |||||
{ | |||||
var user = await GetCurrentUserAsync().ConfigureAwait(false); | |||||
if (user == null) //Is using a cached DiscordClient | |||||
user = new SelfUser(this, await ApiClient.GetMyUserAsync().ConfigureAwait(false)); | |||||
if (user.IsBot && tokenType == TokenType.User) | |||||
throw new InvalidOperationException($"A bot token used provided with {nameof(TokenType)}.{nameof(TokenType.User)}"); | |||||
else if (!user.IsBot && tokenType == TokenType.Bot) //Discord currently sends a 401 in this case | |||||
throw new InvalidOperationException($"A user token used provided with {nameof(TokenType)}.{nameof(TokenType.Bot)}"); | |||||
} | |||||
catch (HttpException ex) | |||||
{ | |||||
throw new ArgumentException("Token validation failed", nameof(token), ex); | |||||
} | |||||
} | |||||
protected virtual Task OnLoginAsync(TokenType tokenType, string token) => Task.CompletedTask; | |||||
/// <inheritdoc /> | /// <inheritdoc /> | ||||
public async Task LogoutAsync() | public async Task LogoutAsync() | ||||
@@ -1,6 +1,7 @@ | |||||
using Discord.API.Rpc; | using Discord.API.Rpc; | ||||
using Discord.Logging; | using Discord.Logging; | ||||
using Discord.Net.Converters; | using Discord.Net.Converters; | ||||
using Discord.Net.Queue; | |||||
using Newtonsoft.Json; | using Newtonsoft.Json; | ||||
using Newtonsoft.Json.Linq; | using Newtonsoft.Json.Linq; | ||||
using System; | using System; | ||||
@@ -10,16 +11,8 @@ using System.Threading.Tasks; | |||||
namespace Discord | namespace Discord | ||||
{ | { | ||||
public class DiscordRpcClient | |||||
public class DiscordRpcClient : DiscordRestClient | |||||
{ | { | ||||
public event Func<LogMessage, Task> Log { add { _logEvent.Add(value); } remove { _logEvent.Remove(value); } } | |||||
private readonly AsyncEvent<Func<LogMessage, Task>> _logEvent = new AsyncEvent<Func<LogMessage, Task>>(); | |||||
public event Func<Task> LoggedIn { add { _loggedInEvent.Add(value); } remove { _loggedInEvent.Remove(value); } } | |||||
private readonly AsyncEvent<Func<Task>> _loggedInEvent = new AsyncEvent<Func<Task>>(); | |||||
public event Func<Task> LoggedOut { add { _loggedOutEvent.Add(value); } remove { _loggedOutEvent.Remove(value); } } | |||||
private readonly AsyncEvent<Func<Task>> _loggedOutEvent = new AsyncEvent<Func<Task>>(); | |||||
public event Func<Task> Connected { add { _connectedEvent.Add(value); } remove { _connectedEvent.Remove(value); } } | public event Func<Task> Connected { add { _connectedEvent.Add(value); } remove { _connectedEvent.Remove(value); } } | ||||
private readonly AsyncEvent<Func<Task>> _connectedEvent = new AsyncEvent<Func<Task>>(); | private readonly AsyncEvent<Func<Task>> _connectedEvent = new AsyncEvent<Func<Task>>(); | ||||
public event Func<Exception, Task> Disconnected { add { _disconnectedEvent.Add(value); } remove { _disconnectedEvent.Remove(value); } } | public event Func<Exception, Task> Disconnected { add { _disconnectedEvent.Add(value); } remove { _disconnectedEvent.Remove(value); } } | ||||
@@ -28,44 +21,36 @@ namespace Discord | |||||
public event Func<Task> Ready { add { _readyEvent.Add(value); } remove { _readyEvent.Remove(value); } } | public event Func<Task> Ready { add { _readyEvent.Add(value); } remove { _readyEvent.Remove(value); } } | ||||
private readonly AsyncEvent<Func<Task>> _readyEvent = new AsyncEvent<Func<Task>>(); | private readonly AsyncEvent<Func<Task>> _readyEvent = new AsyncEvent<Func<Task>>(); | ||||
private readonly ILogger _clientLogger, _rpcLogger; | |||||
private readonly SemaphoreSlim _connectionLock; | |||||
private readonly ILogger _rpcLogger; | |||||
private readonly JsonSerializer _serializer; | private readonly JsonSerializer _serializer; | ||||
private TaskCompletionSource<bool> _connectTask; | private TaskCompletionSource<bool> _connectTask; | ||||
private CancellationTokenSource _cancelToken; | |||||
internal SelfUser _currentUser; | |||||
private CancellationTokenSource _cancelToken, _reconnectCancelToken; | |||||
private Task _reconnectTask; | private Task _reconnectTask; | ||||
private bool _isFirstLogSub; | private bool _isFirstLogSub; | ||||
private bool _isReconnecting; | private bool _isReconnecting; | ||||
private bool _isDisposed; | |||||
private bool _canReconnect; | |||||
public API.DiscordRpcApiClient ApiClient { get; } | |||||
internal LogManager LogManager { get; } | |||||
public LoginState LoginState { get; private set; } | |||||
public ConnectionState ConnectionState { get; private set; } | public ConnectionState ConnectionState { get; private set; } | ||||
public new API.DiscordRpcApiClient ApiClient => base.ApiClient as API.DiscordRpcApiClient; | |||||
/// <summary> Creates a new RPC discord client. </summary> | /// <summary> Creates a new RPC discord client. </summary> | ||||
public DiscordRpcClient(string clientId, string origin) : this(new DiscordRpcConfig(clientId, origin)) { } | public DiscordRpcClient(string clientId, string origin) : this(new DiscordRpcConfig(clientId, origin)) { } | ||||
/// <summary> Creates a new RPC discord client. </summary> | /// <summary> Creates a new RPC discord client. </summary> | ||||
public DiscordRpcClient(DiscordRpcConfig config) | public DiscordRpcClient(DiscordRpcConfig config) | ||||
: base(config, CreateApiClient(config)) | |||||
{ | { | ||||
LogManager = new LogManager(config.LogLevel); | |||||
LogManager.Message += async msg => await _logEvent.InvokeAsync(msg).ConfigureAwait(false); | |||||
_clientLogger = LogManager.CreateLogger("Client"); | |||||
_rpcLogger = LogManager.CreateLogger("RPC"); | _rpcLogger = LogManager.CreateLogger("RPC"); | ||||
_isFirstLogSub = true; | _isFirstLogSub = true; | ||||
_connectionLock = new SemaphoreSlim(1, 1); | |||||
_serializer = new JsonSerializer { ContractResolver = new DiscordContractResolver() }; | _serializer = new JsonSerializer { ContractResolver = new DiscordContractResolver() }; | ||||
_serializer.Error += (s, e) => | _serializer.Error += (s, e) => | ||||
{ | { | ||||
_rpcLogger.WarningAsync(e.ErrorContext.Error).GetAwaiter().GetResult(); | _rpcLogger.WarningAsync(e.ErrorContext.Error).GetAwaiter().GetResult(); | ||||
e.ErrorContext.Handled = true; | e.ErrorContext.Handled = true; | ||||
}; | }; | ||||
ApiClient = new API.DiscordRpcApiClient(config.ClientId, config.Origin, config.WebSocketProvider); | |||||
ApiClient.SentRpcMessage += async opCode => await _rpcLogger.DebugAsync($"Sent {opCode}").ConfigureAwait(false); | ApiClient.SentRpcMessage += async opCode => await _rpcLogger.DebugAsync($"Sent {opCode}").ConfigureAwait(false); | ||||
ApiClient.ReceivedRpcEvent += ProcessMessageAsync; | ApiClient.ReceivedRpcEvent += ProcessMessageAsync; | ||||
ApiClient.Disconnected += async ex => | ApiClient.Disconnected += async ex => | ||||
@@ -79,91 +64,48 @@ namespace Discord | |||||
await _rpcLogger.WarningAsync($"Connection Closed").ConfigureAwait(false); | await _rpcLogger.WarningAsync($"Connection Closed").ConfigureAwait(false); | ||||
}; | }; | ||||
} | } | ||||
private void Dispose(bool disposing) | |||||
private static API.DiscordRpcApiClient CreateApiClient(DiscordRpcConfig config) | |||||
=> new API.DiscordRpcApiClient(config.ClientId, config.Origin, config.RestClientProvider, config.WebSocketProvider, requestQueue: new RequestQueue()); | |||||
internal override void Dispose(bool disposing) | |||||
{ | { | ||||
if (!_isDisposed) | if (!_isDisposed) | ||||
{ | |||||
ApiClient.Dispose(); | ApiClient.Dispose(); | ||||
_isDisposed = true; | |||||
} | |||||
} | } | ||||
public void Dispose() => Dispose(true); | |||||
/// <inheritdoc /> | |||||
public async Task LoginAsync(TokenType tokenType, string token, bool validateToken = true) | |||||
protected override async Task OnLoginAsync(TokenType tokenType, string token) | |||||
{ | { | ||||
await _connectionLock.WaitAsync().ConfigureAwait(false); | |||||
try | |||||
{ | |||||
await LoginInternalAsync(tokenType, token, validateToken).ConfigureAwait(false); | |||||
} | |||||
finally { _connectionLock.Release(); } | |||||
await ApiClient.LoginAsync(tokenType, token).ConfigureAwait(false); | |||||
} | } | ||||
private async Task LoginInternalAsync(TokenType tokenType, string token, bool validateToken) | |||||
protected override async Task OnLogoutAsync() | |||||
{ | { | ||||
if (_isFirstLogSub) | |||||
{ | |||||
_isFirstLogSub = false; | |||||
await WriteInitialLog().ConfigureAwait(false); | |||||
} | |||||
if (LoginState != LoginState.LoggedOut) | |||||
await LogoutInternalAsync().ConfigureAwait(false); | |||||
LoginState = LoginState.LoggingIn; | |||||
try | |||||
{ | |||||
await ApiClient.LoginAsync(tokenType, token).ConfigureAwait(false); | |||||
LoginState = LoginState.LoggedIn; | |||||
} | |||||
catch (Exception) | |||||
{ | |||||
await LogoutInternalAsync().ConfigureAwait(false); | |||||
throw; | |||||
} | |||||
await _loggedInEvent.InvokeAsync().ConfigureAwait(false); | |||||
await ApiClient.LogoutAsync().ConfigureAwait(false); | |||||
} | } | ||||
/// <inheritdoc /> | |||||
public async Task LogoutAsync() | |||||
protected override Task ValidateTokenAsync(TokenType tokenType, string token) | |||||
{ | { | ||||
await _connectionLock.WaitAsync().ConfigureAwait(false); | |||||
try | |||||
{ | |||||
await LogoutInternalAsync().ConfigureAwait(false); | |||||
} | |||||
finally { _connectionLock.Release(); } | |||||
return Task.CompletedTask; //Validation is done in DiscordRpcAPIClient | |||||
} | } | ||||
private async Task LogoutInternalAsync() | |||||
{ | |||||
if (LoginState == LoginState.LoggedOut) return; | |||||
LoginState = LoginState.LoggingOut; | |||||
await ApiClient.LogoutAsync().ConfigureAwait(false); | |||||
_currentUser = null; | |||||
LoginState = LoginState.LoggedOut; | |||||
await _loggedOutEvent.InvokeAsync().ConfigureAwait(false); | |||||
} | |||||
public async Task ConnectAsync() | |||||
/// <inheritdoc /> | |||||
public Task ConnectAsync() => ConnectAsync(false); | |||||
internal async Task ConnectAsync(bool ignoreLoginCheck) | |||||
{ | { | ||||
await _connectionLock.WaitAsync().ConfigureAwait(false); | await _connectionLock.WaitAsync().ConfigureAwait(false); | ||||
try | try | ||||
{ | { | ||||
_isReconnecting = false; | _isReconnecting = false; | ||||
await ConnectInternalAsync().ConfigureAwait(false); | |||||
await ConnectInternalAsync(ignoreLoginCheck, false).ConfigureAwait(false); | |||||
} | } | ||||
finally { _connectionLock.Release(); } | finally { _connectionLock.Release(); } | ||||
} | } | ||||
private async Task ConnectInternalAsync(bool ignoreLoginCheck = false) | |||||
private async Task ConnectInternalAsync(bool ignoreLoginCheck, bool isReconnecting) | |||||
{ | { | ||||
if (LoginState != LoginState.LoggedIn) | |||||
throw new InvalidOperationException("You must log in before connecting or call ConnectAndAuthorizeAsync."); | |||||
if (!ignoreLoginCheck && LoginState != LoginState.LoggedIn) | |||||
throw new InvalidOperationException("You must log in before connecting."); | |||||
if (!isReconnecting && _reconnectCancelToken != null && !_reconnectCancelToken.IsCancellationRequested) | |||||
_reconnectCancelToken.Cancel(); | |||||
if (_isFirstLogSub) | if (_isFirstLogSub) | ||||
{ | { | ||||
@@ -173,7 +115,7 @@ namespace Discord | |||||
var state = ConnectionState; | var state = ConnectionState; | ||||
if (state == ConnectionState.Connecting || state == ConnectionState.Connected) | if (state == ConnectionState.Connecting || state == ConnectionState.Connected) | ||||
await DisconnectInternalAsync(null).ConfigureAwait(false); | |||||
await DisconnectInternalAsync(null, isReconnecting).ConfigureAwait(false); | |||||
ConnectionState = ConnectionState.Connecting; | ConnectionState = ConnectionState.Connecting; | ||||
await _rpcLogger.InfoAsync("Connecting").ConfigureAwait(false); | await _rpcLogger.InfoAsync("Connecting").ConfigureAwait(false); | ||||
@@ -185,13 +127,13 @@ namespace Discord | |||||
await _connectedEvent.InvokeAsync().ConfigureAwait(false); | await _connectedEvent.InvokeAsync().ConfigureAwait(false); | ||||
await _connectTask.Task.ConfigureAwait(false); | await _connectTask.Task.ConfigureAwait(false); | ||||
_canReconnect = true; | |||||
ConnectionState = ConnectionState.Connected; | ConnectionState = ConnectionState.Connected; | ||||
await _rpcLogger.InfoAsync("Connected").ConfigureAwait(false); | await _rpcLogger.InfoAsync("Connected").ConfigureAwait(false); | ||||
} | } | ||||
catch (Exception) | catch (Exception) | ||||
{ | { | ||||
await DisconnectInternalAsync(null).ConfigureAwait(false); | |||||
await DisconnectInternalAsync(null, isReconnecting).ConfigureAwait(false); | |||||
throw; | throw; | ||||
} | } | ||||
} | } | ||||
@@ -202,12 +144,20 @@ namespace Discord | |||||
try | try | ||||
{ | { | ||||
_isReconnecting = false; | _isReconnecting = false; | ||||
await DisconnectInternalAsync(null).ConfigureAwait(false); | |||||
await DisconnectInternalAsync(null, false).ConfigureAwait(false); | |||||
} | } | ||||
finally { _connectionLock.Release(); } | finally { _connectionLock.Release(); } | ||||
} | } | ||||
private async Task DisconnectInternalAsync(Exception ex) | |||||
private async Task DisconnectInternalAsync(Exception ex, bool isReconnecting) | |||||
{ | { | ||||
if (!isReconnecting) | |||||
{ | |||||
_canReconnect = false; | |||||
if (_reconnectCancelToken != null && !_reconnectCancelToken.IsCancellationRequested) | |||||
_reconnectCancelToken.Cancel(); | |||||
} | |||||
if (ConnectionState == ConnectionState.Disconnected) return; | if (ConnectionState == ConnectionState.Disconnected) return; | ||||
ConnectionState = ConnectionState.Disconnecting; | ConnectionState = ConnectionState.Disconnecting; | ||||
await _rpcLogger.InfoAsync("Disconnecting").ConfigureAwait(false); | await _rpcLogger.InfoAsync("Disconnecting").ConfigureAwait(false); | ||||
@@ -228,53 +178,51 @@ namespace Discord | |||||
private async Task StartReconnectAsync(Exception ex) | private async Task StartReconnectAsync(Exception ex) | ||||
{ | { | ||||
//TODO: Is this thread-safe? | |||||
if (_reconnectTask != null) return; | |||||
_connectTask?.TrySetException(ex); | |||||
await _connectionLock.WaitAsync().ConfigureAwait(false); | await _connectionLock.WaitAsync().ConfigureAwait(false); | ||||
try | try | ||||
{ | { | ||||
await DisconnectInternalAsync(ex).ConfigureAwait(false); | |||||
if (_reconnectTask != null) return; | |||||
_isReconnecting = true; | |||||
_reconnectTask = ReconnectInternalAsync(); | |||||
if (!_canReconnect || _reconnectTask != null) return; | |||||
await DisconnectInternalAsync(null, true).ConfigureAwait(false); | |||||
_reconnectCancelToken = new CancellationTokenSource(); | |||||
_reconnectTask = ReconnectInternalAsync(_reconnectCancelToken.Token); | |||||
} | } | ||||
finally { _connectionLock.Release(); } | finally { _connectionLock.Release(); } | ||||
} | } | ||||
private async Task ReconnectInternalAsync() | |||||
private async Task ReconnectInternalAsync(CancellationToken cancelToken) | |||||
{ | { | ||||
try | try | ||||
{ | { | ||||
Random jitter = new Random(); | |||||
int nextReconnectDelay = 1000; | int nextReconnectDelay = 1000; | ||||
while (_isReconnecting) | |||||
while (true) | |||||
{ | { | ||||
await Task.Delay(nextReconnectDelay, cancelToken).ConfigureAwait(false); | |||||
nextReconnectDelay = nextReconnectDelay * 2 + jitter.Next(-250, 250); | |||||
if (nextReconnectDelay > 60000) | |||||
nextReconnectDelay = 60000; | |||||
await _connectionLock.WaitAsync().ConfigureAwait(false); | |||||
try | try | ||||
{ | { | ||||
await Task.Delay(nextReconnectDelay).ConfigureAwait(false); | |||||
nextReconnectDelay *= 2; | |||||
if (nextReconnectDelay > 30000) | |||||
nextReconnectDelay = 30000; | |||||
await _connectionLock.WaitAsync().ConfigureAwait(false); | |||||
try | |||||
{ | |||||
await ConnectInternalAsync().ConfigureAwait(false); | |||||
} | |||||
finally { _connectionLock.Release(); } | |||||
if (cancelToken.IsCancellationRequested) return; | |||||
await ConnectInternalAsync(false, true).ConfigureAwait(false); | |||||
_reconnectTask = null; | |||||
return; | return; | ||||
} | } | ||||
catch (Exception ex) | catch (Exception ex) | ||||
{ | { | ||||
await _rpcLogger.WarningAsync("Reconnect failed", ex).ConfigureAwait(false); | await _rpcLogger.WarningAsync("Reconnect failed", ex).ConfigureAwait(false); | ||||
} | } | ||||
finally { _connectionLock.Release(); } | |||||
} | } | ||||
} | } | ||||
finally | |||||
catch (OperationCanceledException) | |||||
{ | { | ||||
await _connectionLock.WaitAsync().ConfigureAwait(false); | await _connectionLock.WaitAsync().ConfigureAwait(false); | ||||
try | try | ||||
{ | { | ||||
_isReconnecting = false; | |||||
await _rpcLogger.DebugAsync("Reconnect cancelled").ConfigureAwait(false); | |||||
_reconnectTask = null; | _reconnectTask = null; | ||||
} | } | ||||
finally { _connectionLock.Release(); } | finally { _connectionLock.Release(); } | ||||
@@ -283,7 +231,7 @@ namespace Discord | |||||
public async Task<string> AuthorizeAsync(string[] scopes) | public async Task<string> AuthorizeAsync(string[] scopes) | ||||
{ | { | ||||
await ConnectAsync().ConfigureAwait(false); | |||||
await ConnectAsync(true).ConfigureAwait(false); | |||||
var result = await ApiClient.SendAuthorizeAsync(scopes).ConfigureAwait(false); | var result = await ApiClient.SendAuthorizeAsync(scopes).ConfigureAwait(false); | ||||
await DisconnectAsync().ConfigureAwait(false); | await DisconnectAsync().ConfigureAwait(false); | ||||
return result.Code; | return result.Code; | ||||
@@ -314,7 +262,8 @@ namespace Discord | |||||
//CancellationToken = cancelToken //TODO: Implement | //CancellationToken = cancelToken //TODO: Implement | ||||
}; | }; | ||||
await ApiClient.SendAuthenticateAsync(options).ConfigureAwait(false); //Has bearer | |||||
if (LoginState != LoginState.LoggedOut) | |||||
await ApiClient.SendAuthenticateAsync(options).ConfigureAwait(false); //Has bearer | |||||
var __ = _connectTask.TrySetResultAsync(true); //Signal the .Connect() call to complete | var __ = _connectTask.TrySetResultAsync(true); //Signal the .Connect() call to complete | ||||
await _rpcLogger.InfoAsync("Ready").ConfigureAwait(false); | await _rpcLogger.InfoAsync("Ready").ConfigureAwait(false); | ||||
@@ -2,7 +2,7 @@ | |||||
namespace Discord | namespace Discord | ||||
{ | { | ||||
public class DiscordRpcConfig : DiscordConfig | |||||
public class DiscordRpcConfig : DiscordRestConfig | |||||
{ | { | ||||
public const int RpcAPIVersion = 1; | public const int RpcAPIVersion = 1; | ||||
@@ -3,6 +3,7 @@ using Discord.Audio; | |||||
using Discord.Extensions; | using Discord.Extensions; | ||||
using Discord.Logging; | using Discord.Logging; | ||||
using Discord.Net.Converters; | using Discord.Net.Converters; | ||||
using Discord.Net.Queue; | |||||
using Discord.Net.WebSockets; | using Discord.Net.WebSockets; | ||||
using Newtonsoft.Json; | using Newtonsoft.Json; | ||||
using Newtonsoft.Json.Linq; | using Newtonsoft.Json.Linq; | ||||
@@ -52,6 +53,7 @@ namespace Discord | |||||
internal DataStore DataStore { get; private set; } | internal DataStore DataStore { get; private set; } | ||||
internal WebSocketProvider WebSocketProvider { get; private set; } | internal WebSocketProvider WebSocketProvider { get; private set; } | ||||
public new API.DiscordSocketApiClient ApiClient => base.ApiClient as API.DiscordSocketApiClient; | |||||
internal SocketSelfUser CurrentUser => _currentUser as SocketSelfUser; | internal SocketSelfUser CurrentUser => _currentUser as SocketSelfUser; | ||||
internal IReadOnlyCollection<SocketGuild> Guilds => DataStore.Guilds; | internal IReadOnlyCollection<SocketGuild> Guilds => DataStore.Guilds; | ||||
internal IReadOnlyCollection<VoiceRegion> VoiceRegions => _voiceRegions.ToReadOnlyCollection(); | internal IReadOnlyCollection<VoiceRegion> VoiceRegions => _voiceRegions.ToReadOnlyCollection(); | ||||
@@ -60,7 +62,7 @@ namespace Discord | |||||
public DiscordSocketClient() : this(new DiscordSocketConfig()) { } | public DiscordSocketClient() : this(new DiscordSocketConfig()) { } | ||||
/// <summary> Creates a new REST/WebSocket discord client. </summary> | /// <summary> Creates a new REST/WebSocket discord client. </summary> | ||||
public DiscordSocketClient(DiscordSocketConfig config) | public DiscordSocketClient(DiscordSocketConfig config) | ||||
: base(config) | |||||
: base(config, CreateApiClient(config)) | |||||
{ | { | ||||
ShardId = config.ShardId; | ShardId = config.ShardId; | ||||
TotalShards = config.TotalShards; | TotalShards = config.TotalShards; | ||||
@@ -106,8 +108,10 @@ namespace Discord | |||||
_voiceRegions = ImmutableDictionary.Create<string, VoiceRegion>(); | _voiceRegions = ImmutableDictionary.Create<string, VoiceRegion>(); | ||||
_largeGuilds = new ConcurrentQueue<ulong>(); | _largeGuilds = new ConcurrentQueue<ulong>(); | ||||
} | } | ||||
private static API.DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config) | |||||
=> new API.DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, requestQueue: new RequestQueue()); | |||||
protected override async Task OnLoginAsync() | |||||
protected override async Task OnLoginAsync(TokenType tokenType, string token) | |||||
{ | { | ||||
var voiceRegions = await ApiClient.GetVoiceRegionsAsync().ConfigureAwait(false); | var voiceRegions = await ApiClient.GetVoiceRegionsAsync().ConfigureAwait(false); | ||||
_voiceRegions = voiceRegions.Select(x => new VoiceRegion(x)).ToImmutableDictionary(x => x.Id); | _voiceRegions = voiceRegions.Select(x => new VoiceRegion(x)).ToImmutableDictionary(x => x.Id); | ||||
@@ -7,9 +7,9 @@ namespace Discord | |||||
{ | { | ||||
internal class SelfUser : User, ISelfUser | internal class SelfUser : User, ISelfUser | ||||
{ | { | ||||
private long _idleSince; | |||||
private UserStatus _status; | |||||
private Game _game; | |||||
protected long _idleSince; | |||||
protected UserStatus _status; | |||||
protected Game _game; | |||||
public string Email { get; private set; } | public string Email { get; private set; } | ||||
public bool IsVerified { get; private set; } | public bool IsVerified { get; private set; } | ||||
@@ -61,27 +61,7 @@ namespace Discord | |||||
var model = await Discord.ApiClient.ModifySelfAsync(args).ConfigureAwait(false); | var model = await Discord.ApiClient.ModifySelfAsync(args).ConfigureAwait(false); | ||||
Update(model, UpdateSource.Rest); | Update(model, UpdateSource.Rest); | ||||
} | } | ||||
public async Task ModifyStatusAsync(Action<ModifyPresenceParams> func) | |||||
{ | |||||
if (func == null) throw new NullReferenceException(nameof(func)); | |||||
var args = new ModifyPresenceParams(); | |||||
func(args); | |||||
var game = args._game.GetValueOrDefault(_game); | |||||
var status = args._status.GetValueOrDefault(_status); | |||||
long idleSince = _idleSince; | |||||
if (status == UserStatus.Idle && _status != UserStatus.Idle) | |||||
idleSince = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds(); | |||||
var apiGame = game != null ? new API.Game { Name = game.Name, StreamType = game.StreamType, StreamUrl = game.StreamUrl } : null; | |||||
await Discord.ApiClient.SendStatusUpdateAsync(status == UserStatus.Idle ? _idleSince : (long?)null, apiGame).ConfigureAwait(false); | |||||
//Save values | |||||
_idleSince = idleSince; | |||||
_game = game; | |||||
_status = status; | |||||
} | |||||
Task ISelfUser.ModifyStatusAsync(Action<ModifyPresenceParams> func) { throw new NotSupportedException(); } | |||||
} | } | ||||
} | } |
@@ -1,4 +1,6 @@ | |||||
using System; | |||||
using Discord.API.Rest; | |||||
using System; | |||||
using System.Threading.Tasks; | |||||
using Model = Discord.API.User; | using Model = Discord.API.User; | ||||
namespace Discord | namespace Discord | ||||
@@ -15,6 +17,29 @@ namespace Discord | |||||
{ | { | ||||
} | } | ||||
public async Task ModifyStatusAsync(Action<ModifyPresenceParams> func) | |||||
{ | |||||
if (func == null) throw new NullReferenceException(nameof(func)); | |||||
var args = new ModifyPresenceParams(); | |||||
func(args); | |||||
var game = args._game.GetValueOrDefault(_game); | |||||
var status = args._status.GetValueOrDefault(_status); | |||||
long idleSince = _idleSince; | |||||
if (status == UserStatus.Idle && _status != UserStatus.Idle) | |||||
idleSince = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds(); | |||||
var apiGame = game != null ? new API.Game { Name = game.Name, StreamType = game.StreamType, StreamUrl = game.StreamUrl } : null; | |||||
await Discord.ApiClient.SendStatusUpdateAsync(status == UserStatus.Idle ? _idleSince : (long?)null, apiGame).ConfigureAwait(false); | |||||
//Save values | |||||
_idleSince = idleSince; | |||||
_game = game; | |||||
_status = status; | |||||
} | |||||
public SocketSelfUser Clone() => MemberwiseClone() as SocketSelfUser; | public SocketSelfUser Clone() => MemberwiseClone() as SocketSelfUser; | ||||
ISocketUser ISocketUser.Clone() => Clone(); | ISocketUser ISocketUser.Clone() => Clone(); | ||||
} | } | ||||
@@ -13,7 +13,7 @@ namespace Discord | |||||
{ | { | ||||
ConnectionState ConnectionState { get; } | ConnectionState ConnectionState { get; } | ||||
DiscordApiClient ApiClient { get; } | |||||
DiscordRestApiClient ApiClient { get; } | |||||
ILogManager LogManager { get; } | ILogManager LogManager { get; } | ||||
Task ConnectAsync(); | Task ConnectAsync(); | ||||