diff --git a/src/Discord.Net.WebSocket/DiscordSocketClient.cs b/src/Discord.Net.WebSocket/DiscordSocketClient.cs index 1fcbbd2ff..3d260d1a6 100644 --- a/src/Discord.Net.WebSocket/DiscordSocketClient.cs +++ b/src/Discord.Net.WebSocket/DiscordSocketClient.cs @@ -1159,10 +1159,9 @@ namespace Discord.WebSocket { if (guild != null) { - if (data.Member.IsSpecified) // member isn't always specified... - author = guild.AddOrUpdateUser(data.Member.Value); //per g250k, we can create an entire member now - else - author = guild.AddOrUpdateUser(data.Author.Value); // user has no guild-specific data + author = data.Member.IsSpecified // member isn't always included, but use it when we can + ? guild.AddOrUpdateUser(data.Member.Value) + : guild.AddOrUpdateUser(data.Author.Value); // user has no guild-specific data } else if (channel is SocketGroupChannel) author = (channel as SocketGroupChannel).GetOrAddUser(data.Author.Value);