@@ -2,12 +2,17 @@ | |||
namespace Discord.Audio | |||
{ | |||
/// <summary> Specifies an audio mode for Discord. </summary> | |||
[Flags] | |||
public enum AudioMode : byte | |||
{ | |||
/// <summary> Audio send/receive is disabled. </summary> | |||
Disabled = 0, | |||
/// <summary> Audio can only be broadcasted by the client. </summary> | |||
Outgoing = 1, | |||
/// <summary> Audio can only be received by the client. </summary> | |||
Incoming = 2, | |||
/// <summary> Audio can be sent and received by the client. </summary> | |||
Both = Outgoing | Incoming | |||
} | |||
} |
@@ -5,19 +5,26 @@ namespace Discord.Audio | |||
{ | |||
public interface IAudioClient | |||
{ | |||
/// <summary> Fired when the client connects to Discord. </summary> | |||
event Func<Task> Connected; | |||
/// <summary> Fired when the client disconnects from Discord. </summary> | |||
event Func<Exception, Task> Disconnected; | |||
/// <summary> Fired in response to a heartbeat, providing the old and new latency. </summary> | |||
event Func<int, int, Task> LatencyUpdated; | |||
/// <summary> Gets the API client used for communicating with Discord. </summary> | |||
DiscordVoiceAPIClient ApiClient { get; } | |||
/// <summary> Gets the current connection state of this client. </summary> | |||
ConnectionState ConnectionState { get; } | |||
/// <summary> Gets the estimated round-trip latency, in milliseconds, to the gateway server. </summary> | |||
int Latency { get; } | |||
/// <summary> Disconnects the current client from Discord. </summary> | |||
Task DisconnectAsync(); | |||
/// <summary> Creates an Opus stream for sending raw Opus-encoded data. </summary> | |||
RTPWriteStream CreateOpusStream(int samplesPerFrame, int bufferSize = 4000); | |||
/// <summary> Creates a PCM stream for sending unencoded PCM data. </summary> | |||
OpusEncodeStream CreatePCMStream(int samplesPerFrame, int? bitrate = null, OpusApplication application = OpusApplication.MusicOrMixed, int bufferSize = 4000); | |||
} | |||
} |
@@ -1,9 +1,16 @@ | |||
namespace Discord.Audio | |||
{ | |||
/// <summary> The types of encoding which Opus supports during encoding. </summary> | |||
public enum OpusApplication : int | |||
{ | |||
/// <summary> Specifies that the <see cref="Discord.Audio.IAudioClient"/> uses | |||
/// encoding to improve the quality of voice communication. </summary> | |||
Voice = 2048, | |||
/// <summary> Specifies that the <see cref="Discord.Audio.IAudioClient"/> uses | |||
/// encoding to improve the overall quality of mixed-media audio transmission. </summary> | |||
MusicOrMixed = 2049, | |||
/// <summary> Specifies that the <see cref="Discord.Audio.IAudioClient"/> uses | |||
/// encoding to reduce overall latency. </summary> | |||
LowLatency = 2051 | |||
} | |||
} |
@@ -24,7 +24,9 @@ namespace Discord.Audio | |||
/// <summary> Produces PCM samples from Opus-encoded audio. </summary> | |||
/// <param name="input">PCM samples to decode.</param> | |||
/// <param name="inputOffset">Offset of the frame in input.</param> | |||
/// <param name="inputCount">Number of bytes of the frame in input.</param> | |||
/// <param name="output">Buffer to store the decoded frame.</param> | |||
/// <param name="outputOffset">Zero-based offset for the output.</param> | |||
public unsafe int DecodeFrame(byte[] input, int inputOffset, int inputCount, byte[] output, int outputOffset) | |||
{ | |||
int result = 0; | |||
@@ -31,6 +31,9 @@ namespace Discord.Audio | |||
/// <summary> Produces Opus encoded audio from PCM samples. </summary> | |||
/// <param name="input">PCM samples to encode.</param> | |||
/// <param name="output">Buffer to store the encoded frame.</param> | |||
/// <param name="inputOffset">Offset of the frame in input.</param> | |||
/// <param name="inputCount">Number of bytes of the frame in input.</param> | |||
/// <param name="outputOffset">Zero-based offset for the output.</param> | |||
/// <returns>Length of the frame contained in outputBuffer.</returns> | |||
public unsafe int EncodeFrame(byte[] input, int inputOffset, int inputCount, byte[] output, int outputOffset) | |||
{ | |||
@@ -3,13 +3,14 @@ using System.Runtime.InteropServices; | |||
namespace Discord.Audio | |||
{ | |||
public unsafe static class SecretBox | |||
public unsafe static class SecretBox // TODO: should this be public? | |||
{ | |||
[DllImport("libsodium", EntryPoint = "crypto_secretbox_easy", CallingConvention = CallingConvention.Cdecl)] | |||
private static extern int SecretBoxEasy(byte* output, byte* input, long inputLength, byte[] nonce, byte[] secret); | |||
[DllImport("libsodium", EntryPoint = "crypto_secretbox_open_easy", CallingConvention = CallingConvention.Cdecl)] | |||
private static extern int SecretBoxOpenEasy(byte* output, byte* input, long inputLength, byte[] nonce, byte[] secret); | |||
/// <summary> Encrypts a payload with the given nonce and secret. </summary> | |||
public static int Encrypt(byte[] input, int inputOffset, int inputLength, byte[] output, int outputOffset, byte[] nonce, byte[] secret) | |||
{ | |||
fixed (byte* inPtr = input) | |||
@@ -21,6 +22,7 @@ namespace Discord.Audio | |||
return inputLength + 16; | |||
} | |||
} | |||
/// <summary> Decrypts a payload with the given nonce and secret. </summary> | |||
public static int Decrypt(byte[] input, int inputOffset, int inputLength, byte[] output, int outputOffset, byte[] nonce, byte[] secret) | |||
{ | |||
fixed (byte* inPtr = input) | |||
@@ -1,5 +1,6 @@ | |||
namespace Discord.Audio | |||
{ | |||
/// <summary> A stream which decodes Opus frames as they are read. </summary> | |||
public class OpusDecodeStream : RTPReadStream | |||
{ | |||
private readonly byte[] _buffer; | |||
@@ -13,12 +14,14 @@ | |||
_decoder = new OpusDecoder(samplingRate, channels); | |||
} | |||
/// <summary> Reads Opus-encoded frame from the stream, filling the buffer with PCM data </summary> | |||
public override int Read(byte[] buffer, int offset, int count) | |||
{ | |||
count = _decoder.DecodeFrame(buffer, offset, count, _buffer, 0); | |||
return base.Read(_buffer, 0, count); | |||
} | |||
/// <inheritdoc/> | |||
protected override void Dispose(bool disposing) | |||
{ | |||
base.Dispose(disposing); | |||
@@ -1,8 +1,11 @@ | |||
namespace Discord.Audio | |||
{ | |||
/// <summary> A stream which encodes Opus frames as raw PCM data is written. </summary> | |||
public class OpusEncodeStream : RTPWriteStream | |||
{ | |||
public int SampleRate = 48000; | |||
/// <summary> The sample rate of the Opus stream. </summary> | |||
public int SampleRate = 48000; // TODO: shouldn't these be readonly? | |||
/// <summary> The number of channels of the Opus stream. </summary> | |||
public int Channels = 2; | |||
private readonly OpusEncoder _encoder; | |||
@@ -18,12 +21,14 @@ | |||
_encoder.SetBitrate(bitrate.Value); | |||
} | |||
/// <summary> Writes Opus-encoded PCM data to the stream. </summary> | |||
public override void Write(byte[] buffer, int offset, int count) | |||
{ | |||
count = _encoder.EncodeFrame(buffer, offset, count, _buffer, 0); | |||
base.Write(_buffer, 0, count); | |||
} | |||
/// <inheritdoc/> | |||
protected override void Dispose(bool disposing) | |||
{ | |||
base.Dispose(disposing); | |||
@@ -4,14 +4,18 @@ using System.IO; | |||
namespace Discord.Audio | |||
{ | |||
/// <summary> A stream used for reading raw audio data from Discord. </summary> | |||
public class RTPReadStream : Stream | |||
{ | |||
private readonly BlockingCollection<byte[]> _queuedData; //TODO: Replace with max-length ring buffer | |||
private readonly AudioClient _audioClient; | |||
private readonly byte[] _buffer, _nonce, _secretKey; | |||
/// <inheritdoc/> | |||
public override bool CanRead => true; | |||
/// <inheritdoc/> | |||
public override bool CanSeek => false; | |||
/// <inheritdoc/> | |||
public override bool CanWrite => true; | |||
internal RTPReadStream(AudioClient audioClient, byte[] secretKey, int bufferSize = 4000) | |||
@@ -23,12 +27,14 @@ namespace Discord.Audio | |||
_nonce = new byte[24]; | |||
} | |||
/// <inheritdoc/> | |||
public override int Read(byte[] buffer, int offset, int count) | |||
{ | |||
var queuedData = _queuedData.Take(); | |||
Buffer.BlockCopy(queuedData, 0, buffer, offset, Math.Min(queuedData.Length, count)); | |||
return queuedData.Length; | |||
} | |||
/// <inheritdoc/> | |||
public override void Write(byte[] buffer, int offset, int count) | |||
{ | |||
Buffer.BlockCopy(buffer, 0, _nonce, 0, 12); | |||
@@ -38,16 +44,21 @@ namespace Discord.Audio | |||
_queuedData.Add(newBuffer); | |||
} | |||
/// <inheritdoc/> | |||
public override void Flush() { throw new NotSupportedException(); } | |||
/// <inheritdoc/> | |||
public override long Length { get { throw new NotSupportedException(); } } | |||
/// <inheritdoc/> | |||
public override long Position | |||
{ | |||
get { throw new NotSupportedException(); } | |||
set { throw new NotSupportedException(); } | |||
} | |||
/// <inheritdoc/> | |||
public override void SetLength(long value) { throw new NotSupportedException(); } | |||
/// <inheritdoc/> | |||
public override long Seek(long offset, SeekOrigin origin) { throw new NotSupportedException(); } | |||
} | |||
} |
@@ -3,6 +3,7 @@ using System.IO; | |||
namespace Discord.Audio | |||
{ | |||
/// <summary> A stream used for writing raw audio data to Discord. </summary> | |||
public class RTPWriteStream : Stream | |||
{ | |||
private readonly AudioClient _audioClient; | |||
@@ -10,10 +11,14 @@ namespace Discord.Audio | |||
private int _samplesPerFrame; | |||
private uint _ssrc, _timestamp = 0; | |||
/// <summary> The current output buffer. </summary> | |||
protected readonly byte[] _buffer; | |||
/// <inheritdoc/> | |||
public override bool CanRead => false; | |||
/// <inheritdoc/> | |||
public override bool CanSeek => false; | |||
/// <inheritdoc/> | |||
public override bool CanWrite => true; | |||
internal RTPWriteStream(AudioClient audioClient, byte[] secretKey, int samplesPerFrame, uint ssrc, int bufferSize = 4000) | |||
@@ -32,6 +37,7 @@ namespace Discord.Audio | |||
_nonce[11] = (byte)(_ssrc >> 0); | |||
} | |||
/// <inheritdoc/> | |||
public override void Write(byte[] buffer, int offset, int count) | |||
{ | |||
unchecked | |||
@@ -51,17 +57,23 @@ namespace Discord.Audio | |||
_audioClient.Send(_buffer, count + 12); | |||
} | |||
/// <inheritdoc/> | |||
public override void Flush() { } | |||
/// <inheritdoc/> | |||
public override long Length { get { throw new NotSupportedException(); } } | |||
/// <inheritdoc/> | |||
public override long Position | |||
{ | |||
get { throw new NotSupportedException(); } | |||
set { throw new NotSupportedException(); } | |||
} | |||
/// <inheritdoc/> | |||
public override int Read(byte[] buffer, int offset, int count) { throw new NotSupportedException(); } | |||
/// <inheritdoc/> | |||
public override void SetLength(long value) { throw new NotSupportedException(); } | |||
/// <inheritdoc/> | |||
public override long Seek(long offset, SeekOrigin origin) { throw new NotSupportedException(); } | |||
} | |||
} |
@@ -1,10 +1,15 @@ | |||
namespace Discord | |||
{ | |||
/// <summary> Connection state for clients </summary> | |||
public enum ConnectionState : byte | |||
{ | |||
/// <summary> Not connected to Discord </summary> | |||
Disconnected, | |||
/// <summary> Currently connecting to Discord </summary> | |||
Connecting, | |||
/// <summary> Connected to Discord </summary> | |||
Connected, | |||
/// <summary> Disconnecting from Discord </summary> | |||
Disconnecting | |||
} | |||
} |
@@ -2,20 +2,29 @@ | |||
namespace Discord | |||
{ | |||
/// <summary> Stores common configuration settings </summary> | |||
public class DiscordConfig | |||
{ | |||
public const int APIVersion = 6; | |||
/// <summary> The version of Discord's REST API which is used </summary> | |||
public const int APIVersion = 6; | |||
/// <summary> Version information about Discord.Net </summary> | |||
public static string Version { get; } = | |||
typeof(DiscordConfig).GetTypeInfo().Assembly.GetCustomAttribute<AssemblyInformationalVersionAttribute>()?.InformationalVersion ?? | |||
typeof(DiscordConfig).GetTypeInfo().Assembly.GetName().Version.ToString(3) ?? | |||
"Unknown"; | |||
/// <summary> The base URL for all REST API requests </summary> | |||
public static readonly string ClientAPIUrl = $"https://discordapp.com/api/v{APIVersion}/"; | |||
/// <summary> The base URL for all CDN requests </summary> | |||
public const string CDNUrl = "https://discordcdn.com/"; | |||
/// <summary> The base URL for all invite links </summary> | |||
public const string InviteUrl = "https://discord.gg/"; | |||
/// <summary> The maximum amount of characters which can be sent in a message </summary> | |||
public const int MaxMessageSize = 2000; | |||
/// <summary> The maximum number of messages which can be received in a batch </summary> | |||
public const int MaxMessagesPerBatch = 100; | |||
/// <summary> The maximum number of users which can be received in a batch </summary> | |||
public const int MaxUsersPerBatch = 1000; | |||
/// <summary> Gets or sets the minimum log level severity that will be sent to the LogMessage event. </summary> | |||
@@ -1,10 +1,15 @@ | |||
namespace Discord | |||
{ | |||
/// <summary> Specifies the type of channel a message was sent to or eceived from. </summary> | |||
public enum ChannelType | |||
{ | |||
///<summary> A text channel </summary> | |||
Text = 0, | |||
///<summary> A direct-message text channel </summary> | |||
DM = 1, | |||
///<summary> A voice channel </summary> | |||
Voice = 2, | |||
///<summary> A group channel </summary> | |||
Group = 3 | |||
} | |||
} |
@@ -1,5 +1,6 @@ | |||
namespace Discord | |||
{ | |||
/// <summary> Contains common macros for formatting text using Markdown </summary> | |||
public static class Format | |||
{ | |||
// Characters which need escaping | |||
@@ -1,12 +1,19 @@ | |||
namespace Discord | |||
{ | |||
/// <summary> The severity of a log message </summary> | |||
public enum LogSeverity | |||
{ | |||
/// <summary> Used when a critical, non-recoverable error occurs </summary> | |||
Critical = 0, | |||
/// <summary> Used when a recoverable error occurs </summary> | |||
Error = 1, | |||
/// <summary> Used when a warning occurs </summary> | |||
Warning = 2, | |||
/// <summary> Used for general, informative messages </summary> | |||
Info = 3, | |||
/// <summary> Used for debugging purposes </summary> | |||
Verbose = 4, | |||
/// <summary> Used for debugging purposes </summary> | |||
Debug = 5 | |||
} | |||
} |
@@ -1,10 +1,15 @@ | |||
namespace Discord | |||
{ | |||
/// <summary> Login state for clients </summary> | |||
public enum LoginState : byte | |||
{ | |||
/// <summary> Logged out </summary> | |||
LoggedOut, | |||
/// <summary> Logging in </summary> | |||
LoggingIn, | |||
/// <summary> Logged in </summary> | |||
LoggedIn, | |||
/// <summary> Logging out </summary> | |||
LoggingOut | |||
} | |||
} |
@@ -13,6 +13,7 @@ using System.Threading.Tasks; | |||
namespace Discord.Net.Rest | |||
{ | |||
///<summary> A default implementation of a <see cref="IRestClient"/> </summary> | |||
public sealed class DefaultRestClient : IRestClient | |||
{ | |||
private const int HR_SECURECHANNELFAILED = -2146233079; | |||
@@ -24,6 +25,7 @@ namespace Discord.Net.Rest | |||
private CancellationToken _cancelToken, _parentToken; | |||
private bool _isDisposed; | |||
/// <summary> Creates a new instance of <see cref="DefaultRestClient"/> </summary> | |||
public DefaultRestClient(string baseUrl) | |||
{ | |||
_baseUrl = baseUrl; | |||
@@ -50,29 +52,34 @@ namespace Discord.Net.Rest | |||
_isDisposed = true; | |||
} | |||
} | |||
/// <summary> Disposes any resources allocated by this instance. </summary> | |||
public void Dispose() | |||
{ | |||
Dispose(true); | |||
} | |||
/// <inheritdoc/> | |||
public void SetHeader(string key, string value) | |||
{ | |||
_client.DefaultRequestHeaders.Remove(key); | |||
if (value != null) | |||
_client.DefaultRequestHeaders.Add(key, value); | |||
} | |||
/// <inheritdoc/> | |||
public void SetCancelToken(CancellationToken cancelToken) | |||
{ | |||
_parentToken = cancelToken; | |||
_cancelToken = CancellationTokenSource.CreateLinkedTokenSource(_parentToken, _cancelTokenSource.Token).Token; | |||
} | |||
/// <inheritdoc/> | |||
public async Task<Stream> SendAsync(string method, string endpoint, bool headerOnly = false) | |||
{ | |||
string uri = Path.Combine(_baseUrl, endpoint); | |||
using (var restRequest = new HttpRequestMessage(GetMethod(method), uri)) | |||
return await SendInternalAsync(restRequest, headerOnly).ConfigureAwait(false); | |||
} | |||
/// <inheritdoc/> | |||
public async Task<Stream> SendAsync(string method, string endpoint, string json, bool headerOnly = false) | |||
{ | |||
string uri = Path.Combine(_baseUrl, endpoint); | |||
@@ -82,6 +89,7 @@ namespace Discord.Net.Rest | |||
return await SendInternalAsync(restRequest, headerOnly).ConfigureAwait(false); | |||
} | |||
} | |||
/// <inheritdoc/> | |||
public async Task<Stream> SendAsync(string method, string endpoint, IReadOnlyDictionary<string, object> multipartParams, bool headerOnly = false) | |||
{ | |||
string uri = Path.Combine(_baseUrl, endpoint); | |||
@@ -8,11 +8,16 @@ namespace Discord.Net.Rest | |||
//TODO: Add docstrings | |||
public interface IRestClient | |||
{ | |||
/// <summary> Sets a header to be used in REST requests. </summary> | |||
void SetHeader(string key, string value); | |||
/// <summary> Sets the global cancellation token for any requests made by this instance. </summary> | |||
void SetCancelToken(CancellationToken cancelToken); | |||
/// <summary> Sends a request with no body to the given endpoint. </summary> | |||
Task<Stream> SendAsync(string method, string endpoint, bool headerOnly = false); | |||
/// <summary> Sends a request with a body to the given endpoint. </summary> | |||
Task<Stream> SendAsync(string method, string endpoint, string json, bool headerOnly = false); | |||
/// <summary> Sends a multipart request with the given parameters to the given endpoint. </summary> | |||
Task<Stream> SendAsync(string method, string endpoint, IReadOnlyDictionary<string, object> multipartParams, bool headerOnly = false); | |||
} | |||
} |
@@ -1,4 +1,5 @@ | |||
namespace Discord.Net.Rest | |||
{ | |||
/// <summary> A delegate for creating a user-defined implementation of <see cref="IRestClient"/> </summary> | |||
public delegate IRestClient RestClientProvider(string baseUrl); | |||
} |
@@ -2,11 +2,15 @@ | |||
namespace Discord | |||
{ | |||
/// <summary> An exception thrown whenever an RPC error occurs. </summary> | |||
public class RpcException : Exception | |||
{ | |||
/// <summary> The code for this error. </summary> | |||
public int ErrorCode { get; } | |||
/// <summary> The reason this error occured. </summary> | |||
public string Reason { get; } | |||
/// <summary> Creates a new instance of <see cref="RpcException"/> </summary> | |||
public RpcException(int errorCode, string reason = null) | |||
: base($"The server sent error {errorCode}{(reason != null ? $": \"{reason}\"" : "")}") | |||
{ | |||
@@ -1,12 +1,15 @@ | |||
namespace Discord | |||
{ | |||
/// <summary> Contains options specific to requests </summary> | |||
public class RequestOptions | |||
{ | |||
/// <summary> Returns the default options for a request. </summary> | |||
public static RequestOptions Default => new RequestOptions(); | |||
/// <summary> The max time, in milliseconds, to wait for this request to complete. If null, a request will not time out. If a rate limit has been triggered for this request's bucket and will not be unpaused in time, this request will fail immediately. </summary> | |||
public int? Timeout { get; set; } | |||
/// <summary> Creates a new instance of the RequestOptions class </summary> | |||
public RequestOptions() | |||
{ | |||
Timeout = 30000; | |||
@@ -15,15 +15,19 @@ using Discord.WebSocket; | |||
namespace Discord.Rest | |||
{ | |||
/// <summary> A client which invokes Discord's REST API. </summary> | |||
public class DiscordRestClient : IDiscordClient | |||
{ | |||
private readonly object _eventLock = new object(); | |||
/// <summary> Fired whenever a message is logged. </summary> | |||
public event Func<LogMessage, Task> Log { add { _logEvent.Add(value); } remove { _logEvent.Remove(value); } } | |||
private readonly AsyncEvent<Func<LogMessage, Task>> _logEvent = new AsyncEvent<Func<LogMessage, Task>>(); | |||
/// <summary> Fired whenever the client logs in. </summary> | |||
public event Func<Task> LoggedIn { add { _loggedInEvent.Add(value); } remove { _loggedInEvent.Remove(value); } } | |||
private readonly AsyncEvent<Func<Task>> _loggedInEvent = new AsyncEvent<Func<Task>>(); | |||
/// <summary> Fired whenever the client logs out. </summary> | |||
public event Func<Task> LoggedOut { add { _loggedOutEvent.Add(value); } remove { _loggedOutEvent.Remove(value); } } | |||
private readonly AsyncEvent<Func<Task>> _loggedOutEvent = new AsyncEvent<Func<Task>>(); | |||
@@ -33,12 +37,15 @@ namespace Discord.Rest | |||
private bool _isFirstLogSub; | |||
internal bool _isDisposed; | |||
/// <summary> The API client used for making API calls. </summary> | |||
public API.DiscordRestApiClient ApiClient { get; } | |||
internal LogManager LogManager { get; } | |||
/// <summary> The current login state of the client. </summary> | |||
public LoginState LoginState { get; private set; } | |||
/// <summary> Creates a new REST-only discord client. </summary> | |||
public DiscordRestClient() : this(new DiscordRestConfig()) { } | |||
/// <summary> Creates a new REST-only discord client. </summary> | |||
public DiscordRestClient(DiscordRestConfig config) : this(config, CreateApiClient(config)) { } | |||
/// <summary> Creates a new REST-only discord client. </summary> | |||
internal DiscordRestClient(DiscordRestConfig config, API.DiscordRestApiClient client) | |||
@@ -103,6 +110,7 @@ namespace Discord.Rest | |||
await _loggedInEvent.InvokeAsync().ConfigureAwait(false); | |||
} | |||
/// <summary> Validates a token with the given type. </summary> | |||
protected virtual async Task ValidateTokenAsync(TokenType tokenType, string token) | |||
{ | |||
try | |||
@@ -121,6 +129,7 @@ namespace Discord.Rest | |||
throw new ArgumentException("Token validation failed", nameof(token), ex); | |||
} | |||
} | |||
/// <summary> A Promise for when the client successfully logs in. </summary> | |||
protected virtual Task OnLoginAsync(TokenType tokenType, string token) => Task.CompletedTask; | |||
@@ -149,6 +158,7 @@ namespace Discord.Rest | |||
await _loggedOutEvent.InvokeAsync().ConfigureAwait(false); | |||
} | |||
/// <summary> A Promise for when the client successfully logs out. </summary> | |||
protected virtual Task OnLogoutAsync() => Task.CompletedTask; | |||
/// <inheritdoc /> | |||
@@ -2,8 +2,10 @@ | |||
namespace Discord.Rest | |||
{ | |||
/// <summary> A set of common configuration options for REST clients. </summary> | |||
public class DiscordRestConfig : DiscordConfig | |||
{ | |||
/// <summary> Gets the user agent used in REST API calls </summary> | |||
public static string UserAgent { get; } = $"DiscordBot (https://github.com/RogueException/Discord.Net, v{Version})"; | |||
internal const int RestTimeout = 10000; | |||