@@ -16,8 +16,8 @@ namespace Discord.Net.Queue | |||||
{ | { | ||||
var buckets = new[] | var buckets = new[] | ||||
{ | { | ||||
new GatewayBucket(GatewayBucketType.Unbucketed, "<unbucketed>", 120, 60), | |||||
new GatewayBucket(GatewayBucketType.Identify, "<identify>", 1, 5) | |||||
new GatewayBucket(GatewayBucketType.Unbucketed, "<gateway-unbucketed>", 120, 60), | |||||
new GatewayBucket(GatewayBucketType.Identify, "<gateway-identify>", 1, 5) | |||||
}; | }; | ||||
var builder = ImmutableDictionary.CreateBuilder<GatewayBucketType, GatewayBucket>(); | var builder = ImmutableDictionary.CreateBuilder<GatewayBucketType, GatewayBucket>(); | ||||
@@ -332,6 +332,16 @@ namespace Discord.Net.Queue | |||||
#if DEBUG_LIMITS | #if DEBUG_LIMITS | ||||
Debug.WriteLine($"[{id}] Gateway Bucket ({GatewayBucket.Get(request.Options.BucketId).WindowSeconds * 1000} ms)"); | Debug.WriteLine($"[{id}] Gateway Bucket ({GatewayBucket.Get(request.Options.BucketId).WindowSeconds * 1000} ms)"); | ||||
#endif | #endif | ||||
if (!hasQueuedReset) | |||||
{ | |||||
_resetTick = resetTick; | |||||
LastAttemptAt = resetTick.Value; | |||||
#if DEBUG_LIMITS | |||||
Debug.WriteLine($"[{id}] Reset in {(int)Math.Ceiling((resetTick - DateTimeOffset.UtcNow).Value.TotalMilliseconds)} ms"); | |||||
#endif | |||||
var _ = QueueReset(id, (int)Math.Ceiling((_resetTick.Value - DateTimeOffset.UtcNow).TotalMilliseconds)); | |||||
} | |||||
return; | |||||
} | } | ||||
if (resetTick == null) | if (resetTick == null) | ||||
@@ -80,7 +80,7 @@ namespace Discord.WebSocket | |||||
internal BaseSocketClient(DiscordSocketConfig config, DiscordRestApiClient client) | internal BaseSocketClient(DiscordSocketConfig config, DiscordRestApiClient client) | ||||
: base(config, client) => BaseConfig = config; | : base(config, client) => BaseConfig = config; | ||||
private static DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config) | private static DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config) | ||||
=> new DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent, | |||||
=> new DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent, config._websocketRequestQueue, | |||||
rateLimitPrecision: config.RateLimitPrecision, | rateLimitPrecision: config.RateLimitPrecision, | ||||
useSystemClock: config.UseSystemClock); | useSystemClock: config.UseSystemClock); | ||||
@@ -6,6 +6,7 @@ using System.IO; | |||||
using System.Linq; | using System.Linq; | ||||
using System.Threading.Tasks; | using System.Threading.Tasks; | ||||
using System.Threading; | using System.Threading; | ||||
using Discord.Net.Queue; | |||||
namespace Discord.WebSocket | namespace Discord.WebSocket | ||||
{ | { | ||||
@@ -83,9 +84,17 @@ namespace Discord.WebSocket | |||||
RegisterEvents(_shards[i], i == 0); | RegisterEvents(_shards[i], i == 0); | ||||
} | } | ||||
} | } | ||||
ApiClient.WebSocketRequestQueue.RateLimitTriggered += async (id, info) => | |||||
{ | |||||
if (info == null) | |||||
await _restLogger.VerboseAsync($"Preemptive Rate limit triggered: {id ?? "null"}").ConfigureAwait(false); | |||||
else | |||||
await _restLogger.WarningAsync($"Rate limit triggered: {id ?? "null"}").ConfigureAwait(false); | |||||
}; | |||||
} | } | ||||
private static API.DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config) | private static API.DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config) | ||||
=> new API.DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent, | |||||
=> new API.DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent, config._websocketRequestQueue, | |||||
rateLimitPrecision: config.RateLimitPrecision); | rateLimitPrecision: config.RateLimitPrecision); | ||||
internal override async Task OnLoginAsync(TokenType tokenType, string token) | internal override async Task OnLoginAsync(TokenType tokenType, string token) | ||||
@@ -37,7 +37,17 @@ namespace Discord.API | |||||
public ConnectionState ConnectionState { get; private set; } | public ConnectionState ConnectionState { get; private set; } | ||||
internal RequestQueue WebSocketRequestQueue { get; } | |||||
public DiscordSocketApiClient(RestClientProvider restClientProvider, WebSocketProvider webSocketProvider, string userAgent, | public DiscordSocketApiClient(RestClientProvider restClientProvider, WebSocketProvider webSocketProvider, string userAgent, | ||||
string url = null, RetryMode defaultRetryMode = RetryMode.AlwaysRetry, JsonSerializer serializer = null, | |||||
RateLimitPrecision rateLimitPrecision = RateLimitPrecision.Second, | |||||
bool useSystemClock = true) | |||||
: this(restClientProvider, webSocketProvider, userAgent, null, url, defaultRetryMode, serializer, rateLimitPrecision, useSystemClock) | |||||
{ | |||||
} | |||||
internal DiscordSocketApiClient(RestClientProvider restClientProvider, WebSocketProvider webSocketProvider, string userAgent, RequestQueue websocketRequestQueue, | |||||
string url = null, RetryMode defaultRetryMode = RetryMode.AlwaysRetry, JsonSerializer serializer = null, | string url = null, RetryMode defaultRetryMode = RetryMode.AlwaysRetry, JsonSerializer serializer = null, | ||||
RateLimitPrecision rateLimitPrecision = RateLimitPrecision.Second, | RateLimitPrecision rateLimitPrecision = RateLimitPrecision.Second, | ||||
bool useSystemClock = true) | bool useSystemClock = true) | ||||
@@ -48,6 +58,7 @@ namespace Discord.API | |||||
_isExplicitUrl = true; | _isExplicitUrl = true; | ||||
WebSocketClient = webSocketProvider(); | WebSocketClient = webSocketProvider(); | ||||
//WebSocketClient.SetHeader("user-agent", DiscordConfig.UserAgent); (Causes issues in .NET Framework 4.6+) | //WebSocketClient.SetHeader("user-agent", DiscordConfig.UserAgent); (Causes issues in .NET Framework 4.6+) | ||||
WebSocketRequestQueue = websocketRequestQueue ?? new RequestQueue(); | |||||
WebSocketClient.BinaryMessage += async (data, index, count) => | WebSocketClient.BinaryMessage += async (data, index, count) => | ||||
{ | { | ||||
@@ -208,7 +219,7 @@ namespace Discord.API | |||||
options.IsGatewayBucket = true; | options.IsGatewayBucket = true; | ||||
options.BucketId = GatewayBucket.Get(opCode == GatewayOpCode.Identify ? GatewayBucketType.Identify : GatewayBucketType.Unbucketed).Id; | options.BucketId = GatewayBucket.Get(opCode == GatewayOpCode.Identify ? GatewayBucketType.Identify : GatewayBucketType.Unbucketed).Id; | ||||
await RequestQueue.SendAsync(new WebSocketRequest(WebSocketClient, bytes, true, options)).ConfigureAwait(false); | |||||
await WebSocketRequestQueue.SendAsync(new WebSocketRequest(WebSocketClient, bytes, true, options)).ConfigureAwait(false); | |||||
await _sentGatewayMessageEvent.InvokeAsync(opCode).ConfigureAwait(false); | await _sentGatewayMessageEvent.InvokeAsync(opCode).ConfigureAwait(false); | ||||
} | } | ||||
@@ -118,7 +118,16 @@ namespace Discord.WebSocket | |||||
/// </summary> | /// </summary> | ||||
/// <param name="config">The configuration to be used with the client.</param> | /// <param name="config">The configuration to be used with the client.</param> | ||||
#pragma warning disable IDISP004 | #pragma warning disable IDISP004 | ||||
public DiscordSocketClient(DiscordSocketConfig config) : this(config, CreateApiClient(config), null, null) { } | |||||
public DiscordSocketClient(DiscordSocketConfig config) : this(config, CreateApiClient(config), null, null) | |||||
{ | |||||
ApiClient.WebSocketRequestQueue.RateLimitTriggered += async (id, info) => | |||||
{ | |||||
if (info == null) | |||||
await _restLogger.VerboseAsync($"Preemptive Rate limit triggered: {id ?? "null"}").ConfigureAwait(false); | |||||
else | |||||
await _restLogger.WarningAsync($"Rate limit triggered: {id ?? "null"}").ConfigureAwait(false); | |||||
}; | |||||
} | |||||
internal DiscordSocketClient(DiscordSocketConfig config, SemaphoreSlim groupLock, DiscordSocketClient parentClient) : this(config, CreateApiClient(config), groupLock, parentClient) { } | internal DiscordSocketClient(DiscordSocketConfig config, SemaphoreSlim groupLock, DiscordSocketClient parentClient) : this(config, CreateApiClient(config), groupLock, parentClient) { } | ||||
#pragma warning restore IDISP004 | #pragma warning restore IDISP004 | ||||
private DiscordSocketClient(DiscordSocketConfig config, API.DiscordSocketApiClient client, SemaphoreSlim groupLock, DiscordSocketClient parentClient) | private DiscordSocketClient(DiscordSocketConfig config, API.DiscordSocketApiClient client, SemaphoreSlim groupLock, DiscordSocketClient parentClient) | ||||
@@ -178,7 +187,7 @@ namespace Discord.WebSocket | |||||
_largeGuilds = new ConcurrentQueue<ulong>(); | _largeGuilds = new ConcurrentQueue<ulong>(); | ||||
} | } | ||||
private static API.DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config) | private static API.DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config) | ||||
=> new API.DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent, config.GatewayHost, | |||||
=> new API.DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent, config._websocketRequestQueue, config.GatewayHost, | |||||
rateLimitPrecision: config.RateLimitPrecision); | rateLimitPrecision: config.RateLimitPrecision); | ||||
/// <inheritdoc /> | /// <inheritdoc /> | ||||
internal override void Dispose(bool disposing) | internal override void Dispose(bool disposing) | ||||
@@ -254,10 +263,7 @@ namespace Discord.WebSocket | |||||
finally | finally | ||||
{ | { | ||||
if (_connectionGroupLock != null) | if (_connectionGroupLock != null) | ||||
{ | |||||
await Task.Delay(5000).ConfigureAwait(false); | |||||
_connectionGroupLock.Release(); | _connectionGroupLock.Release(); | ||||
} | |||||
} | } | ||||
} | } | ||||
private async Task OnDisconnectingAsync(Exception ex) | private async Task OnDisconnectingAsync(Exception ex) | ||||
@@ -1,3 +1,4 @@ | |||||
using Discord.Net.Queue; | |||||
using Discord.Net.Udp; | using Discord.Net.Udp; | ||||
using Discord.Net.WebSockets; | using Discord.Net.WebSockets; | ||||
using Discord.Rest; | using Discord.Rest; | ||||
@@ -124,6 +125,8 @@ namespace Discord.WebSocket | |||||
/// </summary> | /// </summary> | ||||
public bool GuildSubscriptions { get; set; } = true; | public bool GuildSubscriptions { get; set; } = true; | ||||
internal RequestQueue _websocketRequestQueue; | |||||
/// <summary> | /// <summary> | ||||
/// Initializes a default configuration. | /// Initializes a default configuration. | ||||
/// </summary> | /// </summary> | ||||
@@ -131,6 +134,7 @@ namespace Discord.WebSocket | |||||
{ | { | ||||
WebSocketProvider = DefaultWebSocketProvider.Instance; | WebSocketProvider = DefaultWebSocketProvider.Instance; | ||||
UdpSocketProvider = DefaultUdpSocketProvider.Instance; | UdpSocketProvider = DefaultUdpSocketProvider.Instance; | ||||
_websocketRequestQueue = new RequestQueue(); | |||||
} | } | ||||
internal DiscordSocketConfig Clone() => MemberwiseClone() as DiscordSocketConfig; | internal DiscordSocketConfig Clone() => MemberwiseClone() as DiscordSocketConfig; | ||||