From a093b59c09af935369f61337ebe6038f73db186c Mon Sep 17 00:00:00 2001 From: Still Hsu <341464@gmail.com> Date: Mon, 8 Oct 2018 21:31:06 +0800 Subject: [PATCH] Fix indentations and references --- src/Discord.Net.Core/Entities/Activities/Game.cs | 4 ++-- src/Discord.Net.Core/Entities/Invites/IInvite.cs | 4 +++- src/Discord.Net.Core/Entities/Messages/MessageProperties.cs | 3 ++- 3 files changed, 7 insertions(+), 4 deletions(-) diff --git a/src/Discord.Net.Core/Entities/Activities/Game.cs b/src/Discord.Net.Core/Entities/Activities/Game.cs index 5be99cacb..f232cc5bf 100644 --- a/src/Discord.Net.Core/Entities/Activities/Game.cs +++ b/src/Discord.Net.Core/Entities/Activities/Game.cs @@ -15,10 +15,10 @@ namespace Discord internal Game() { } /// - /// Creates a with the provided and . + /// Creates a with the provided name and . /// /// The name of the game. - /// The type of activity. Default is . + /// The type of activity. public Game(string name, ActivityType type = ActivityType.Playing) { Name = name; diff --git a/src/Discord.Net.Core/Entities/Invites/IInvite.cs b/src/Discord.Net.Core/Entities/Invites/IInvite.cs index 6455b9f5c..993f1f047 100644 --- a/src/Discord.Net.Core/Entities/Invites/IInvite.cs +++ b/src/Discord.Net.Core/Entities/Invites/IInvite.cs @@ -27,7 +27,9 @@ namespace Discord /// A generic channel that the invite points to. /// IChannel Channel { get; } - /// Gets the type of the channel this invite is linked to. + /// + /// Gets the type of the channel this invite is linked to. + /// ChannelType ChannelType { get; } /// /// Gets the ID of the channel this invite is linked to. diff --git a/src/Discord.Net.Core/Entities/Messages/MessageProperties.cs b/src/Discord.Net.Core/Entities/Messages/MessageProperties.cs index 2cc0eab8e..b632d6a18 100644 --- a/src/Discord.Net.Core/Entities/Messages/MessageProperties.cs +++ b/src/Discord.Net.Core/Entities/Messages/MessageProperties.cs @@ -4,7 +4,8 @@ namespace Discord /// Properties that are used to modify an with the specified changes. /// /// - /// The content of a message can be cleared with if and only if an is present. + /// The content of a message can be cleared with if and only if an + /// is present. /// /// public class MessageProperties