From a093b59c09af935369f61337ebe6038f73db186c Mon Sep 17 00:00:00 2001
From: Still Hsu <341464@gmail.com>
Date: Mon, 8 Oct 2018 21:31:06 +0800
Subject: [PATCH] Fix indentations and references
---
src/Discord.Net.Core/Entities/Activities/Game.cs | 4 ++--
src/Discord.Net.Core/Entities/Invites/IInvite.cs | 4 +++-
src/Discord.Net.Core/Entities/Messages/MessageProperties.cs | 3 ++-
3 files changed, 7 insertions(+), 4 deletions(-)
diff --git a/src/Discord.Net.Core/Entities/Activities/Game.cs b/src/Discord.Net.Core/Entities/Activities/Game.cs
index 5be99cacb..f232cc5bf 100644
--- a/src/Discord.Net.Core/Entities/Activities/Game.cs
+++ b/src/Discord.Net.Core/Entities/Activities/Game.cs
@@ -15,10 +15,10 @@ namespace Discord
internal Game() { }
///
- /// Creates a with the provided and .
+ /// Creates a with the provided name and .
///
/// The name of the game.
- /// The type of activity. Default is .
+ /// The type of activity.
public Game(string name, ActivityType type = ActivityType.Playing)
{
Name = name;
diff --git a/src/Discord.Net.Core/Entities/Invites/IInvite.cs b/src/Discord.Net.Core/Entities/Invites/IInvite.cs
index 6455b9f5c..993f1f047 100644
--- a/src/Discord.Net.Core/Entities/Invites/IInvite.cs
+++ b/src/Discord.Net.Core/Entities/Invites/IInvite.cs
@@ -27,7 +27,9 @@ namespace Discord
/// A generic channel that the invite points to.
///
IChannel Channel { get; }
- /// Gets the type of the channel this invite is linked to.
+ ///
+ /// Gets the type of the channel this invite is linked to.
+ ///
ChannelType ChannelType { get; }
///
/// Gets the ID of the channel this invite is linked to.
diff --git a/src/Discord.Net.Core/Entities/Messages/MessageProperties.cs b/src/Discord.Net.Core/Entities/Messages/MessageProperties.cs
index 2cc0eab8e..b632d6a18 100644
--- a/src/Discord.Net.Core/Entities/Messages/MessageProperties.cs
+++ b/src/Discord.Net.Core/Entities/Messages/MessageProperties.cs
@@ -4,7 +4,8 @@ namespace Discord
/// Properties that are used to modify an with the specified changes.
///
///
- /// The content of a message can be cleared with if and only if an is present.
+ /// The content of a message can be cleared with if and only if an
+ /// is present.
///
///
public class MessageProperties