@@ -1,5 +1,5 @@ | |||||
{ | { | ||||
"version": "0.8.1-beta2", | |||||
"version": "0.9.0-alpha1", | |||||
"description": "A Discord.Net extension adding basic command support.", | "description": "A Discord.Net extension adding basic command support.", | ||||
"authors": [ "RogueException" ], | "authors": [ "RogueException" ], | ||||
"tags": [ "discord", "discordapp" ], | "tags": [ "discord", "discordapp" ], | ||||
@@ -13,10 +13,10 @@ | |||||
"warningsAsErrors": true | "warningsAsErrors": true | ||||
}, | }, | ||||
"dependencies": { | "dependencies": { | ||||
"Discord.Net": "0.8.1-beta2" | |||||
"Discord.Net": "0.9.0-alpha1" | |||||
}, | }, | ||||
"frameworks": { | |||||
"net45": { }, | |||||
"dotnet5.4": { } | |||||
} | |||||
"frameworks": { | |||||
"net45": { }, | |||||
"dotnet5.4": { } | |||||
} | |||||
} | } |
@@ -1,5 +1,5 @@ | |||||
{ | { | ||||
"version": "0.8.1-beta2", | |||||
"version": "0.9.0-alpha1", | |||||
"description": "A Discord.Net extension adding basic plugin support.", | "description": "A Discord.Net extension adding basic plugin support.", | ||||
"authors": [ "RogueException" ], | "authors": [ "RogueException" ], | ||||
"tags": [ "discord", "discordapp" ], | "tags": [ "discord", "discordapp" ], | ||||
@@ -13,11 +13,11 @@ | |||||
"warningsAsErrors": true | "warningsAsErrors": true | ||||
}, | }, | ||||
"dependencies": { | "dependencies": { | ||||
"Discord.Net": "0.8.1-beta2", | |||||
"Discord.Net.Commands": "0.8.1-beta2" | |||||
"Discord.Net": "0.9.0-alpha1", | |||||
"Discord.Net.Commands": "0.9.0-alpha1" | |||||
}, | }, | ||||
"frameworks": { | |||||
"net45": { }, | |||||
"dotnet5.4": { } | |||||
} | |||||
"frameworks": { | |||||
"net45": { }, | |||||
"dotnet5.4": { } | |||||
} | |||||
} | } |
@@ -16,14 +16,14 @@ namespace Discord | |||||
{ | { | ||||
public static readonly string Version = DiscordClient.Version; | public static readonly string Version = DiscordClient.Version; | ||||
private readonly DiscordAPIClientConfig _config; | |||||
private readonly DiscordConfig _config; | |||||
internal RestClient RestClient => _rest; | internal RestClient RestClient => _rest; | ||||
private readonly RestClient _rest; | private readonly RestClient _rest; | ||||
public DiscordAPIClient(DiscordAPIClientConfig config = null) | |||||
public DiscordAPIClient(DiscordConfig config = null) | |||||
{ | { | ||||
_config = config ?? new DiscordAPIClientConfig(); | |||||
_config = config ?? new DiscordConfig(); | |||||
_rest = new RestClient(_config); | _rest = new RestClient(_config); | ||||
} | } | ||||
@@ -1,52 +0,0 @@ | |||||
using System; | |||||
using System.Net; | |||||
namespace Discord | |||||
{ | |||||
public enum LogSeverity : byte | |||||
{ | |||||
Error = 1, | |||||
Warning = 2, | |||||
Info = 3, | |||||
Verbose = 4, | |||||
Debug = 5 | |||||
} | |||||
public class DiscordAPIClientConfig | |||||
{ | |||||
/// <summary> Specifies the minimum log level severity that will be sent to the LogMessage event. Warning: setting this to debug will really hurt performance but should help investigate any internal issues. </summary> | |||||
public LogSeverity LogLevel { get { return _logLevel; } set { SetValue(ref _logLevel, value); } } | |||||
private LogSeverity _logLevel = LogSeverity.Info; | |||||
/// <summary> Max time (in milliseconds) to wait for an API request to complete. </summary> | |||||
public int APITimeout { get { return _apiTimeout; } set { SetValue(ref _apiTimeout, value); } } | |||||
private int _apiTimeout = 10000; | |||||
/// <summary> The proxy to user for API and WebSocket connections. </summary> | |||||
public string ProxyUrl { get { return _proxyUrl; } set { SetValue(ref _proxyUrl, value); } } | |||||
private string _proxyUrl = null; | |||||
/// <summary> The credentials to use for this proxy. </summary> | |||||
public NetworkCredential ProxyCredentials { get { return _proxyCredentials; } set { SetValue(ref _proxyCredentials, value); } } | |||||
private NetworkCredential _proxyCredentials = null; | |||||
//Internals | |||||
internal static readonly string UserAgent = $"Discord.Net/{DiscordClient.Version} (https://github.com/RogueException/Discord.Net)"; | |||||
//Lock | |||||
protected bool _isLocked; | |||||
internal void Lock() { _isLocked = true; } | |||||
protected void SetValue<T>(ref T storage, T value) | |||||
{ | |||||
if (_isLocked) | |||||
throw new InvalidOperationException("Unable to modify a discord client's configuration after it has been created."); | |||||
storage = value; | |||||
} | |||||
public DiscordAPIClientConfig Clone() | |||||
{ | |||||
var config = MemberwiseClone() as DiscordAPIClientConfig; | |||||
config._isLocked = false; | |||||
return config; | |||||
} | |||||
} | |||||
} |
@@ -45,16 +45,6 @@ namespace Discord | |||||
Channel = channel; | Channel = channel; | ||||
} | } | ||||
} | } | ||||
public class UserIsSpeakingEventArgs : UserChannelEventArgs | |||||
{ | |||||
public bool IsSpeaking { get; } | |||||
public UserIsSpeakingEventArgs(User user, Channel channel, bool isSpeaking) | |||||
: base(user, channel) | |||||
{ | |||||
IsSpeaking = isSpeaking; | |||||
} | |||||
} | |||||
public class BanEventArgs : EventArgs | public class BanEventArgs : EventArgs | ||||
{ | { | ||||
public long UserId { get; } | public long UserId { get; } | ||||
@@ -70,8 +70,8 @@ namespace Discord | |||||
private bool _wasDisconnectUnexpected; | private bool _wasDisconnectUnexpected; | ||||
/// <summary> Returns the configuration object used to make this client. Note that this object cannot be edited directly - to change the configuration of this client, use the DiscordClient(DiscordClientConfig config) constructor. </summary> | /// <summary> Returns the configuration object used to make this client. Note that this object cannot be edited directly - to change the configuration of this client, use the DiscordClient(DiscordClientConfig config) constructor. </summary> | ||||
public DiscordClientConfig Config => _config; | |||||
private readonly DiscordClientConfig _config; | |||||
public DiscordConfig Config => _config; | |||||
private readonly DiscordConfig _config; | |||||
/// <summary> Returns the current connection state of this client. </summary> | /// <summary> Returns the current connection state of this client. </summary> | ||||
public DiscordClientState State => (DiscordClientState)_state; | public DiscordClientState State => (DiscordClientState)_state; | ||||
@@ -110,9 +110,9 @@ namespace Discord | |||||
} | } | ||||
/// <summary> Initializes a new instance of the DiscordClient class. </summary> | /// <summary> Initializes a new instance of the DiscordClient class. </summary> | ||||
public DiscordClient(DiscordClientConfig config = null) | |||||
public DiscordClient(DiscordConfig config = null) | |||||
{ | { | ||||
_config = config ?? new DiscordClientConfig(); | |||||
_config = config ?? new DiscordConfig(); | |||||
_config.Lock(); | _config.Lock(); | ||||
_rand = new Random(); | _rand = new Random(); | ||||
@@ -133,7 +133,7 @@ namespace Discord | |||||
_cacheLock = new object(); | _cacheLock = new object(); | ||||
_channels = new Channels(this, _cacheLock); | _channels = new Channels(this, _cacheLock); | ||||
_users = new Users(this, _cacheLock); | _users = new Users(this, _cacheLock); | ||||
_messages = new Messages(this, _cacheLock, Config.MessageCacheLength > 0); | |||||
_messages = new Messages(this, _cacheLock, Config.MessageCacheSize > 0); | |||||
_roles = new Roles(this, _cacheLock); | _roles = new Roles(this, _cacheLock); | ||||
_servers = new Servers(this, _cacheLock); | _servers = new Servers(this, _cacheLock); | ||||
_globalUsers = new GlobalUsers(this, _cacheLock); | _globalUsers = new GlobalUsers(this, _cacheLock); | ||||
@@ -259,7 +259,8 @@ namespace Discord | |||||
private DataWebSocket CreateWebSocket() | private DataWebSocket CreateWebSocket() | ||||
{ | { | ||||
var socket = new DataWebSocket(this, _log.CreateLogger("WebSocket")); | |||||
var socket = new DataWebSocket(_config, _log.CreateLogger("WebSocket")); | |||||
var settings = new JsonSerializerSettings(); | |||||
socket.Connected += (s, e) => | socket.Connected += (s, e) => | ||||
{ | { | ||||
if (_state == (int)DiscordClientState.Connecting) | if (_state == (int)DiscordClientState.Connecting) | ||||
@@ -290,7 +291,6 @@ namespace Discord | |||||
try | try | ||||
{ | { | ||||
var response = await _api.Login(email, password) | var response = await _api.Login(email, password) | ||||
.Timeout(_config.APITimeout) | |||||
.ConfigureAwait(false); | .ConfigureAwait(false); | ||||
token = response.Token; | token = response.Token; | ||||
if (_config.LogLevel >= LogSeverity.Verbose) | if (_config.LogLevel >= LogSeverity.Verbose) | ||||
@@ -311,7 +311,7 @@ namespace Discord | |||||
await Disconnect().ConfigureAwait(false); | await Disconnect().ConfigureAwait(false); | ||||
_api.Token = token; | _api.Token = token; | ||||
var gatewayResponse = await _api.Gateway().Timeout(_config.APITimeout).ConfigureAwait(false); | |||||
var gatewayResponse = await _api.Gateway().ConfigureAwait(false); | |||||
string gateway = gatewayResponse.Url; | string gateway = gatewayResponse.Url; | ||||
if (_config.LogLevel >= LogSeverity.Verbose) | if (_config.LogLevel >= LogSeverity.Verbose) | ||||
_logger.Log(LogSeverity.Verbose, $"Websocket endpoint: {gateway}"); | _logger.Log(LogSeverity.Verbose, $"Websocket endpoint: {gateway}"); | ||||
@@ -400,7 +400,7 @@ namespace Discord | |||||
{ | { | ||||
List<Task> tasks = new List<Task>(); | List<Task> tasks = new List<Task>(); | ||||
tasks.Add(_cancelToken.Wait()); | tasks.Add(_cancelToken.Wait()); | ||||
if (Config.UseMessageQueue) | |||||
if (_config.UseMessageQueue) | |||||
tasks.Add(MessageQueueLoop()); | tasks.Add(MessageQueueLoop()); | ||||
Task[] tasksArray = tasks.ToArray(); | Task[] tasksArray = tasks.ToArray(); | ||||
@@ -1,47 +0,0 @@ | |||||
namespace Discord | |||||
{ | |||||
public class DiscordClientConfig : DiscordAPIClientConfig | |||||
{ | |||||
/// <summary> Max time in milliseconds to wait for DiscordClient to connect and initialize. </summary> | |||||
public int ConnectionTimeout { get { return _connectionTimeout; } set { SetValue(ref _connectionTimeout, value); } } | |||||
private int _connectionTimeout = 30000; | |||||
/// <summary> Gets or sets the time (in milliseconds) to wait after an unexpected disconnect before reconnecting. </summary> | |||||
public int ReconnectDelay { get { return _reconnectDelay; } set { SetValue(ref _reconnectDelay, value); } } | |||||
private int _reconnectDelay = 1000; | |||||
/// <summary> Gets or sets the time (in milliseconds) to wait after an reconnect fails before retrying. </summary> | |||||
public int FailedReconnectDelay { get { return _failedReconnectDelay; } set { SetValue(ref _failedReconnectDelay, value); } } | |||||
private int _failedReconnectDelay = 10000; | |||||
/// <summary> Gets or sets the time (in milliseconds) to wait when the websocket's message queue is empty before checking again. </summary> | |||||
public int WebSocketInterval { get { return _webSocketInterval; } set { SetValue(ref _webSocketInterval, value); } } | |||||
private int _webSocketInterval = 100; | |||||
/// <summary> Gets or sets the number of messages per channel that should be kept in cache. Setting this to zero disables the message cache entirely. </summary> | |||||
public int MessageCacheLength { get { return _messageCacheLength; } set { SetValue(ref _messageCacheLength, value); } } | |||||
private int _messageCacheLength = 100; | |||||
//Experimental Features | |||||
/// <summary> (Experimental) Instructs Discord to not send send information about offline users, for servers with more than 50 users. </summary> | |||||
public bool UseLargeThreshold { get { return _useLargeThreshold; } set { SetValue(ref _useLargeThreshold, value); } } | |||||
private bool _useLargeThreshold = false; | |||||
//Experimental Features | |||||
/// <summary> (Experimental) Enables or disables the internal message queue. This will allow SendMessage to return immediately and handle messages internally. Messages will set the IsQueued and HasFailed properties to show their progress. </summary> | |||||
public bool UseMessageQueue { get { return _useMessageQueue; } set { SetValue(ref _useMessageQueue, value); } } | |||||
private bool _useMessageQueue = false; | |||||
/// <summary> Gets or sets the time (in milliseconds) to wait when the message queue is empty before checking again. </summary> | |||||
public int MessageQueueInterval { get { return _messageQueueInterval; } set { SetValue(ref _messageQueueInterval, value); } } | |||||
private int _messageQueueInterval = 100; | |||||
/// <summary> (Experimental) Maintains the LastActivity property for users, showing when they last made an action (sent message, joined server, typed, etc). </summary> | |||||
public bool TrackActivity { get { return _trackActivity; } set { SetValue(ref _trackActivity, value); } } | |||||
private bool _trackActivity = true; | |||||
/// <summary> (Experimental) Acknowledges all incoming messages so that they appear read. </summary> | |||||
public bool AckMessages { get { return _ackMessages; } set { SetValue(ref _ackMessages, value); } } | |||||
private bool _ackMessages = false; | |||||
public new DiscordClientConfig Clone() | |||||
{ | |||||
var config = MemberwiseClone() as DiscordClientConfig; | |||||
config._isLocked = false; | |||||
return config; | |||||
} | |||||
} | |||||
} |
@@ -124,7 +124,7 @@ namespace Discord | |||||
} | } | ||||
//Local Cache | //Local Cache | ||||
if (client.Config.MessageCacheLength > 0) | |||||
if (client.Config.MessageCacheSize > 0) | |||||
_messages = new ConcurrentDictionary<long, Message>(); | _messages = new ConcurrentDictionary<long, Message>(); | ||||
} | } | ||||
internal override bool LoadReferences() | internal override bool LoadReferences() | ||||
@@ -174,7 +174,7 @@ namespace Discord | |||||
internal void AddMessage(Message message) | internal void AddMessage(Message message) | ||||
{ | { | ||||
//Race conditions are okay here - it just means the queue will occasionally go higher than the requested cache size, and fixed later. | //Race conditions are okay here - it just means the queue will occasionally go higher than the requested cache size, and fixed later. | ||||
var cacheLength = _client.Config.MessageCacheLength; | |||||
var cacheLength = _client.Config.MessageCacheSize; | |||||
if (cacheLength > 0) | if (cacheLength > 0) | ||||
{ | { | ||||
var oldestIds = _messages.Where(x => x.Value.Timestamp < message.Timestamp).Select(x => x.Key).OrderBy(x => x).Take(_messages.Count - cacheLength); | var oldestIds = _messages.Where(x => x.Value.Timestamp < message.Timestamp).Select(x => x.Key).OrderBy(x => x).Take(_messages.Count - cacheLength); | ||||
@@ -10,11 +10,11 @@ namespace Discord.Net.Rest | |||||
{ | { | ||||
internal sealed partial class RestClient | internal sealed partial class RestClient | ||||
{ | { | ||||
private readonly DiscordAPIClientConfig _config; | |||||
private readonly DiscordConfig _config; | |||||
private readonly IRestEngine _engine; | private readonly IRestEngine _engine; | ||||
private CancellationToken _cancelToken; | private CancellationToken _cancelToken; | ||||
public RestClient(DiscordAPIClientConfig config) | |||||
public RestClient(DiscordConfig config) | |||||
{ | { | ||||
_config = config; | _config = config; | ||||
#if !DOTNET5_4 | #if !DOTNET5_4 | ||||
@@ -3,7 +3,6 @@ using Discord.API; | |||||
using RestSharp; | using RestSharp; | ||||
using System; | using System; | ||||
using System.IO; | using System.IO; | ||||
using System.Net; | |||||
using System.Threading; | using System.Threading; | ||||
using System.Threading.Tasks; | using System.Threading.Tasks; | ||||
@@ -11,22 +10,22 @@ namespace Discord.Net.Rest | |||||
{ | { | ||||
internal sealed class RestSharpEngine : IRestEngine | internal sealed class RestSharpEngine : IRestEngine | ||||
{ | { | ||||
private readonly DiscordAPIClientConfig _config; | |||||
private readonly DiscordConfig _config; | |||||
private readonly RestSharp.RestClient _client; | private readonly RestSharp.RestClient _client; | ||||
public RestSharpEngine(DiscordAPIClientConfig config) | |||||
public RestSharpEngine(DiscordConfig config) | |||||
{ | { | ||||
_config = config; | _config = config; | ||||
_client = new RestSharp.RestClient(Endpoints.BaseApi) | _client = new RestSharp.RestClient(Endpoints.BaseApi) | ||||
{ | { | ||||
PreAuthenticate = false, | PreAuthenticate = false, | ||||
ReadWriteTimeout = _config.APITimeout, | |||||
UserAgent = DiscordAPIClientConfig.UserAgent | |||||
ReadWriteTimeout = _config.RestTimeout, | |||||
UserAgent = config.UserAgent | |||||
}; | }; | ||||
if (_config.ProxyUrl != null) | |||||
/*if (_config.ProxyUrl != null) | |||||
_client.Proxy = new WebProxy(_config.ProxyUrl, true, new string[0], _config.ProxyCredentials); | _client.Proxy = new WebProxy(_config.ProxyUrl, true, new string[0], _config.ProxyCredentials); | ||||
else | |||||
_client.Proxy = null; | |||||
else*/ | |||||
_client.Proxy = null; | |||||
_client.RemoveDefaultParameter("Accept"); | _client.RemoveDefaultParameter("Accept"); | ||||
_client.AddDefaultHeader("accept", "*/*"); | _client.AddDefaultHeader("accept", "*/*"); | ||||
_client.AddDefaultHeader("accept-encoding", "gzip,deflate"); | _client.AddDefaultHeader("accept-encoding", "gzip,deflate"); | ||||
@@ -26,8 +26,8 @@ namespace Discord.Net.WebSockets | |||||
public string SessionId => _sessionId; | public string SessionId => _sessionId; | ||||
private string _sessionId; | private string _sessionId; | ||||
public DataWebSocket(DiscordClient client, Logger logger) | |||||
: base(client, logger) | |||||
public DataWebSocket(DiscordConfig config, Logger logger) | |||||
: base(config, logger) | |||||
{ | { | ||||
} | } | ||||
@@ -39,7 +39,7 @@ namespace Discord.Net.WebSockets | |||||
LoginCommand msg = new LoginCommand(); | LoginCommand msg = new LoginCommand(); | ||||
msg.Payload.Token = token; | msg.Payload.Token = token; | ||||
msg.Payload.Properties["$device"] = "Discord.Net"; | msg.Payload.Properties["$device"] = "Discord.Net"; | ||||
if (_client.Config.UseLargeThreshold) | |||||
if (_config.UseLargeThreshold) | |||||
msg.Payload.LargeThreshold = 100; | msg.Payload.LargeThreshold = 100; | ||||
msg.Payload.Compress = true; | msg.Payload.Compress = true; | ||||
QueueMessage(msg); | QueueMessage(msg); | ||||
@@ -61,7 +61,7 @@ namespace Discord.Net.WebSockets | |||||
try | try | ||||
{ | { | ||||
var cancelToken = ParentCancelToken.Value; | var cancelToken = ParentCancelToken.Value; | ||||
await Task.Delay(_client.Config.ReconnectDelay, cancelToken).ConfigureAwait(false); | |||||
await Task.Delay(_config.ReconnectDelay, cancelToken).ConfigureAwait(false); | |||||
while (!cancelToken.IsCancellationRequested) | while (!cancelToken.IsCancellationRequested) | ||||
{ | { | ||||
try | try | ||||
@@ -74,7 +74,7 @@ namespace Discord.Net.WebSockets | |||||
{ | { | ||||
_logger.Log(LogSeverity.Error, $"Reconnect failed", ex); | _logger.Log(LogSeverity.Error, $"Reconnect failed", ex); | ||||
//Net is down? We can keep trying to reconnect until the user runs Disconnect() | //Net is down? We can keep trying to reconnect until the user runs Disconnect() | ||||
await Task.Delay(_client.Config.FailedReconnectDelay, cancelToken).ConfigureAwait(false); | |||||
await Task.Delay(_config.FailedReconnectDelay, cancelToken).ConfigureAwait(false); | |||||
} | } | ||||
} | } | ||||
} | } | ||||
@@ -16,7 +16,7 @@ namespace Discord.Net.WebSockets | |||||
public partial class DataWebSocket | public partial class DataWebSocket | ||||
{ | { | ||||
internal event EventHandler<WebSocketEventEventArgs> ReceivedEvent; | |||||
public event EventHandler<WebSocketEventEventArgs> ReceivedEvent; | |||||
private void RaiseReceivedEvent(string type, JToken payload) | private void RaiseReceivedEvent(string type, JToken payload) | ||||
{ | { | ||||
if (ReceivedEvent != null) | if (ReceivedEvent != null) | ||||
@@ -21,14 +21,14 @@ namespace Discord.Net.WebSockets | |||||
public abstract partial class WebSocket | public abstract partial class WebSocket | ||||
{ | { | ||||
protected readonly IWebSocketEngine _engine; | protected readonly IWebSocketEngine _engine; | ||||
protected readonly DiscordClient _client; | |||||
protected readonly DiscordConfig _config; | |||||
protected readonly ManualResetEventSlim _connectedEvent; | protected readonly ManualResetEventSlim _connectedEvent; | ||||
protected ExceptionDispatchInfo _disconnectReason; | protected ExceptionDispatchInfo _disconnectReason; | ||||
protected bool _wasDisconnectUnexpected; | protected bool _wasDisconnectUnexpected; | ||||
protected WebSocketState _disconnectState; | protected WebSocketState _disconnectState; | ||||
protected int _loginTimeout, _heartbeatInterval; | |||||
protected int _heartbeatInterval; | |||||
private DateTime _lastHeartbeat; | private DateTime _lastHeartbeat; | ||||
private Task _runTask; | private Task _runTask; | ||||
@@ -66,19 +66,18 @@ namespace Discord.Net.WebSockets | |||||
Disconnected(this, new DisconnectedEventArgs(wasUnexpected, error)); | Disconnected(this, new DisconnectedEventArgs(wasUnexpected, error)); | ||||
} | } | ||||
public WebSocket(DiscordClient client, Logger logger) | |||||
public WebSocket(DiscordConfig config, Logger logger) | |||||
{ | { | ||||
_client = client; | |||||
_config = config; | |||||
_logger = logger; | _logger = logger; | ||||
_loginTimeout = client.Config.ConnectionTimeout; | |||||
_cancelToken = new CancellationToken(true); | _cancelToken = new CancellationToken(true); | ||||
_connectedEvent = new ManualResetEventSlim(false); | _connectedEvent = new ManualResetEventSlim(false); | ||||
#if !DOTNET5_4 | #if !DOTNET5_4 | ||||
_engine = new WebSocketSharpEngine(this, client.Config, _logger); | |||||
_engine = new WebSocketSharpEngine(this, _config, _logger); | |||||
#else | #else | ||||
//_engine = new BuiltInWebSocketEngine(this, client.Config, _logger); | |||||
//_engine = new BuiltInWebSocketEngine(this, _config, _logger); | |||||
#endif | #endif | ||||
_engine.BinaryMessage += (s, e) => | _engine.BinaryMessage += (s, e) => | ||||
{ | { | ||||
@@ -10,7 +10,7 @@ namespace Discord.Net.WebSockets | |||||
{ | { | ||||
internal class WebSocketSharpEngine : IWebSocketEngine | internal class WebSocketSharpEngine : IWebSocketEngine | ||||
{ | { | ||||
private readonly DiscordClientConfig _config; | |||||
private readonly DiscordConfig _config; | |||||
private readonly Logger _logger; | private readonly Logger _logger; | ||||
private readonly ConcurrentQueue<string> _sendQueue; | private readonly ConcurrentQueue<string> _sendQueue; | ||||
private readonly WebSocket _parent; | private readonly WebSocket _parent; | ||||
@@ -29,7 +29,7 @@ namespace Discord.Net.WebSockets | |||||
TextMessage(this, new WebSocketTextMessageEventArgs(msg)); | TextMessage(this, new WebSocketTextMessageEventArgs(msg)); | ||||
} | } | ||||
internal WebSocketSharpEngine(WebSocket parent, DiscordClientConfig config, Logger logger) | |||||
internal WebSocketSharpEngine(WebSocket parent, DiscordConfig config, Logger logger) | |||||
{ | { | ||||
_parent = parent; | _parent = parent; | ||||
_config = config; | _config = config; | ||||
@@ -42,8 +42,9 @@ namespace Discord.Net.WebSockets | |||||
_webSocket = new WSSharpWebSocket(host); | _webSocket = new WSSharpWebSocket(host); | ||||
_webSocket.EmitOnPing = false; | _webSocket.EmitOnPing = false; | ||||
_webSocket.EnableRedirection = true; | _webSocket.EnableRedirection = true; | ||||
_webSocket.Compression = WebSocketSharp.CompressionMethod.Deflate; | |||||
_webSocket.SetProxy(_config.ProxyUrl, _config.ProxyCredentials?.UserName, _config.ProxyCredentials?.Password); | |||||
_webSocket.Compression = WebSocketSharp.CompressionMethod.Deflate; | |||||
_webSocket.SetProxy(null, null, null); //Disable | |||||
//_webSocket.SetProxy(_config.ProxyUrl, _config.ProxyCredentials?.UserName, _config.ProxyCredentials?.Password); | |||||
_webSocket.OnMessage += (s, e) => | _webSocket.OnMessage += (s, e) => | ||||
{ | { | ||||
if (e.IsBinary) | if (e.IsBinary) | ||||
@@ -1,5 +1,5 @@ | |||||
{ | { | ||||
"version": "0.8.1-beta2", | |||||
"version": "0.9.0-alpha1", | |||||
"description": "An unofficial .Net API wrapper for the Discord client.", | "description": "An unofficial .Net API wrapper for the Discord client.", | ||||
"authors": [ | "authors": [ | ||||
"RogueException" | "RogueException" | ||||