The only account limit is for identify that is dealt in a different way (exclusive semaphore), so websocket queues can be shared with REST and don't need to be shared between clients anymore. Also added the ratelimit for presence updates.pull/1537/head
@@ -1,3 +1,5 @@ | |||||
using System; | |||||
namespace Discord.Rest | namespace Discord.Rest | ||||
{ | { | ||||
/// <summary> | /// <summary> | ||||
@@ -9,13 +11,28 @@ namespace Discord.Rest | |||||
/// Gets or sets the global limits for the gateway rate limiter. | /// Gets or sets the global limits for the gateway rate limiter. | ||||
/// </summary> | /// </summary> | ||||
/// <remarks> | /// <remarks> | ||||
/// This property includes all the other limits, like Identify. | |||||
/// This property includes all the other limits, like Identify, | |||||
/// and it is per websocket. | |||||
/// </remarks> | /// </remarks> | ||||
public GatewayLimit Global { get; set; } | public GatewayLimit Global { get; set; } | ||||
/// <summary> | /// <summary> | ||||
/// Gets or sets the limits of Identify requests. | /// Gets or sets the limits of Identify requests. | ||||
/// </summary> | /// </summary> | ||||
/// <remarks> | |||||
/// This limit is included into <see cref="Global"/> but it is | |||||
/// also per account. | |||||
/// </remarks> | |||||
public GatewayLimit Identify { get; set; } | public GatewayLimit Identify { get; set; } | ||||
/// <summary> | |||||
/// Gets or sets the limits of Presence Update requests. | |||||
/// </summary> | |||||
/// <remarks> | |||||
/// Presence updates include activity (playing, watching, etc) | |||||
/// and status (online, idle, etc) | |||||
/// </remarks> | |||||
public GatewayLimit PresenceUpdate { get; set; } | |||||
public string IdentifySemaphoreName { get; set; } | |||||
/// <summary> | /// <summary> | ||||
/// Initializes a new <see cref="GatewayLimits"/> with the default values. | /// Initializes a new <see cref="GatewayLimits"/> with the default values. | ||||
@@ -24,6 +41,8 @@ namespace Discord.Rest | |||||
{ | { | ||||
Global = new GatewayLimit(120, 60); | Global = new GatewayLimit(120, 60); | ||||
Identify = new GatewayLimit(1, 5); | Identify = new GatewayLimit(1, 5); | ||||
PresenceUpdate = new GatewayLimit(5, 60); | |||||
IdentifySemaphoreName = Guid.NewGuid().ToString(); | |||||
} | } | ||||
internal static GatewayLimits GetOrCreate(GatewayLimits limits) | internal static GatewayLimits GetOrCreate(GatewayLimits limits) | ||||
@@ -6,12 +6,14 @@ namespace Discord.Net.Queue | |||||
public enum GatewayBucketType | public enum GatewayBucketType | ||||
{ | { | ||||
Unbucketed = 0, | Unbucketed = 0, | ||||
Identify = 1 | |||||
Identify = 1, | |||||
PresenceUpdate = 2, | |||||
} | } | ||||
internal struct GatewayBucket | internal struct GatewayBucket | ||||
{ | { | ||||
private static ImmutableDictionary<GatewayBucketType, GatewayBucket> DefsByType; | private static ImmutableDictionary<GatewayBucketType, GatewayBucket> DefsByType; | ||||
private static ImmutableDictionary<string, GatewayBucket> DefsById; | private static ImmutableDictionary<string, GatewayBucket> DefsById; | ||||
private static string IdentifySemaphoreName; | |||||
static GatewayBucket() | static GatewayBucket() | ||||
{ | { | ||||
@@ -20,6 +22,7 @@ namespace Discord.Net.Queue | |||||
public static GatewayBucket Get(GatewayBucketType type) => DefsByType[type]; | public static GatewayBucket Get(GatewayBucketType type) => DefsByType[type]; | ||||
public static GatewayBucket Get(string id) => DefsById[id]; | public static GatewayBucket Get(string id) => DefsById[id]; | ||||
public static string GetIdentifySemaphoreName() => IdentifySemaphoreName; | |||||
public static void SetLimits(GatewayLimits limits) | public static void SetLimits(GatewayLimits limits) | ||||
{ | { | ||||
@@ -28,11 +31,14 @@ namespace Discord.Net.Queue | |||||
Preconditions.GreaterThan(limits.Global.Seconds, 0, nameof(limits.Global.Seconds), "Global seconds must be greater than zero."); | Preconditions.GreaterThan(limits.Global.Seconds, 0, nameof(limits.Global.Seconds), "Global seconds must be greater than zero."); | ||||
Preconditions.GreaterThan(limits.Identify.Count, 0, nameof(limits.Identify.Count), "Identify count must be greater than zero."); | Preconditions.GreaterThan(limits.Identify.Count, 0, nameof(limits.Identify.Count), "Identify count must be greater than zero."); | ||||
Preconditions.GreaterThan(limits.Identify.Seconds, 0, nameof(limits.Identify.Seconds), "Identify seconds must be greater than zero."); | Preconditions.GreaterThan(limits.Identify.Seconds, 0, nameof(limits.Identify.Seconds), "Identify seconds must be greater than zero."); | ||||
Preconditions.GreaterThan(limits.PresenceUpdate.Count, 0, nameof(limits.PresenceUpdate.Count), "PresenceUpdate count must be greater than zero."); | |||||
Preconditions.GreaterThan(limits.PresenceUpdate.Seconds, 0, nameof(limits.PresenceUpdate.Seconds), "PresenceUpdate seconds must be greater than zero."); | |||||
var buckets = new[] | var buckets = new[] | ||||
{ | { | ||||
new GatewayBucket(GatewayBucketType.Unbucketed, "<gateway-unbucketed>", limits.Global.Count, limits.Global.Seconds), | new GatewayBucket(GatewayBucketType.Unbucketed, "<gateway-unbucketed>", limits.Global.Count, limits.Global.Seconds), | ||||
new GatewayBucket(GatewayBucketType.Identify, "<gateway-identify>", limits.Identify.Count, limits.Identify.Seconds) | |||||
new GatewayBucket(GatewayBucketType.Identify, "<gateway-identify>", limits.Identify.Count, limits.Identify.Seconds), | |||||
new GatewayBucket(GatewayBucketType.PresenceUpdate, "<gateway-presenceupdate>", limits.Identify.Count, limits.Identify.Seconds), | |||||
}; | }; | ||||
var builder = ImmutableDictionary.CreateBuilder<GatewayBucketType, GatewayBucket>(); | var builder = ImmutableDictionary.CreateBuilder<GatewayBucketType, GatewayBucket>(); | ||||
@@ -44,6 +50,8 @@ namespace Discord.Net.Queue | |||||
foreach (var bucket in buckets) | foreach (var bucket in buckets) | ||||
builder2.Add(bucket.Id, bucket); | builder2.Add(bucket.Id, bucket); | ||||
DefsById = builder2.ToImmutable(); | DefsById = builder2.ToImmutable(); | ||||
IdentifySemaphoreName = limits.IdentifySemaphoreName; | |||||
} | } | ||||
public GatewayBucketType Type { get; } | public GatewayBucketType Type { get; } | ||||
@@ -1,3 +1,4 @@ | |||||
using Discord.Rest; | |||||
using System; | using System; | ||||
using System.Collections.Concurrent; | using System.Collections.Concurrent; | ||||
#if DEBUG_LIMITS | #if DEBUG_LIMITS | ||||
@@ -22,12 +23,15 @@ namespace Discord.Net.Queue | |||||
private CancellationTokenSource _requestCancelTokenSource; | private CancellationTokenSource _requestCancelTokenSource; | ||||
private CancellationToken _requestCancelToken; //Parent token + Clear token | private CancellationToken _requestCancelToken; //Parent token + Clear token | ||||
private DateTimeOffset _waitUntil; | private DateTimeOffset _waitUntil; | ||||
private Semaphore _identifySemaphore; | |||||
private Task _cleanupTask; | private Task _cleanupTask; | ||||
public RequestQueue() | public RequestQueue() | ||||
{ | { | ||||
_tokenLock = new SemaphoreSlim(1, 1); | _tokenLock = new SemaphoreSlim(1, 1); | ||||
int semaphoreCount = GatewayBucket.Get(GatewayBucketType.Identify).WindowCount; | |||||
_identifySemaphore = new Semaphore(semaphoreCount, semaphoreCount, GatewayBucket.GetIdentifySemaphoreName()); | |||||
_clearToken = new CancellationTokenSource(); | _clearToken = new CancellationTokenSource(); | ||||
_cancelTokenSource = new CancellationTokenSource(); | _cancelTokenSource = new CancellationTokenSource(); | ||||
@@ -120,10 +124,22 @@ namespace Discord.Net.Queue | |||||
} | } | ||||
internal async Task EnterGlobalAsync(int id, WebSocketRequest request) | internal async Task EnterGlobalAsync(int id, WebSocketRequest request) | ||||
{ | { | ||||
//If this is a global request (unbucketed), it'll be dealt in EnterAsync | |||||
var requestBucket = GatewayBucket.Get(request.Options.BucketId); | var requestBucket = GatewayBucket.Get(request.Options.BucketId); | ||||
if (requestBucket.Type == GatewayBucketType.Unbucketed) | if (requestBucket.Type == GatewayBucketType.Unbucketed) | ||||
return; | return; | ||||
//Identify is per-account so we won't trigger global until we can actually go for it | |||||
if (requestBucket.Type == GatewayBucketType.Identify) | |||||
{ | |||||
while (!_identifySemaphore.WaitOne(0)) //To not block the thread | |||||
await Task.Delay(100, request.CancelToken); | |||||
#if DEBUG_LIMITS | |||||
Debug.WriteLine($"[{id}] Acquired identify ticket"); | |||||
#endif | |||||
} | |||||
//It's not a global request, so need to remove one from global (per-session) | |||||
var globalBucketType = GatewayBucket.Get(GatewayBucketType.Unbucketed); | var globalBucketType = GatewayBucket.Get(GatewayBucketType.Unbucketed); | ||||
var options = RequestOptions.CreateOrClone(request.Options); | var options = RequestOptions.CreateOrClone(request.Options); | ||||
options.BucketId = globalBucketType.Id; | options.BucketId = globalBucketType.Id; | ||||
@@ -131,6 +147,13 @@ namespace Discord.Net.Queue | |||||
var globalBucket = GetOrCreateBucket(globalBucketType.Id, globalRequest); | var globalBucket = GetOrCreateBucket(globalBucketType.Id, globalRequest); | ||||
await globalBucket.TriggerAsync(id, globalRequest); | await globalBucket.TriggerAsync(id, globalRequest); | ||||
} | } | ||||
internal void ReleaseIdentifySemaphore(int id) | |||||
{ | |||||
_identifySemaphore.Release(); | |||||
#if DEBUG_LIMITS | |||||
Debug.WriteLine($"[{id}] Released identify ticket"); | |||||
#endif | |||||
} | |||||
private RequestBucket GetOrCreateBucket(string id, IRequest request) | private RequestBucket GetOrCreateBucket(string id, IRequest request) | ||||
{ | { | ||||
@@ -348,7 +348,7 @@ namespace Discord.Net.Queue | |||||
#if DEBUG_LIMITS | #if DEBUG_LIMITS | ||||
Debug.WriteLine($"[{id}] Reset in {(int)Math.Ceiling((resetTick - DateTimeOffset.UtcNow).Value.TotalMilliseconds)} ms"); | Debug.WriteLine($"[{id}] Reset in {(int)Math.Ceiling((resetTick - DateTimeOffset.UtcNow).Value.TotalMilliseconds)} ms"); | ||||
#endif | #endif | ||||
var _ = QueueReset(id, (int)Math.Ceiling((_resetTick.Value - DateTimeOffset.UtcNow).TotalMilliseconds)); | |||||
var _ = QueueReset(id, (int)Math.Ceiling((_resetTick.Value - DateTimeOffset.UtcNow).TotalMilliseconds), request); | |||||
} | } | ||||
return; | return; | ||||
} | } | ||||
@@ -372,12 +372,12 @@ namespace Discord.Net.Queue | |||||
if (!hasQueuedReset) | if (!hasQueuedReset) | ||||
{ | { | ||||
var _ = QueueReset(id, (int)Math.Ceiling((_resetTick.Value - DateTimeOffset.UtcNow).TotalMilliseconds)); | |||||
var _ = QueueReset(id, (int)Math.Ceiling((_resetTick.Value - DateTimeOffset.UtcNow).TotalMilliseconds), request); | |||||
} | } | ||||
} | } | ||||
} | } | ||||
} | } | ||||
private async Task QueueReset(int id, int millis) | |||||
private async Task QueueReset(int id, int millis, IRequest request) | |||||
{ | { | ||||
while (true) | while (true) | ||||
{ | { | ||||
@@ -391,6 +391,8 @@ namespace Discord.Net.Queue | |||||
#if DEBUG_LIMITS | #if DEBUG_LIMITS | ||||
Debug.WriteLine($"[{id}] * Reset *"); | Debug.WriteLine($"[{id}] * Reset *"); | ||||
#endif | #endif | ||||
if (request is WebSocketRequest webSocketRequest && webSocketRequest.Options.BucketId == GatewayBucket.Get(GatewayBucketType.Identify).Id) | |||||
_queue.ReleaseIdentifySemaphore(id); | |||||
_semaphore = WindowCount; | _semaphore = WindowCount; | ||||
_resetTick = null; | _resetTick = null; | ||||
return; | return; | ||||
@@ -80,7 +80,7 @@ namespace Discord.WebSocket | |||||
internal BaseSocketClient(DiscordSocketConfig config, DiscordRestApiClient client) | internal BaseSocketClient(DiscordSocketConfig config, DiscordRestApiClient client) | ||||
: base(config, client) => BaseConfig = config; | : base(config, client) => BaseConfig = config; | ||||
private static DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config) | private static DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config) | ||||
=> new DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent, config.WebsocketRequestQueue, | |||||
=> new DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent, | |||||
rateLimitPrecision: config.RateLimitPrecision, | rateLimitPrecision: config.RateLimitPrecision, | ||||
useSystemClock: config.UseSystemClock); | useSystemClock: config.UseSystemClock); | ||||
@@ -85,17 +85,9 @@ namespace Discord.WebSocket | |||||
RegisterEvents(_shards[i], i == 0); | RegisterEvents(_shards[i], i == 0); | ||||
} | } | ||||
} | } | ||||
ApiClient.WebSocketRequestQueue.RateLimitTriggered += async (id, info) => | |||||
{ | |||||
if (info == null) | |||||
await _restLogger.VerboseAsync($"Preemptive Rate limit triggered: {id ?? "null"}").ConfigureAwait(false); | |||||
else | |||||
await _restLogger.WarningAsync($"Rate limit triggered: {id ?? "null"}").ConfigureAwait(false); | |||||
}; | |||||
} | } | ||||
private static API.DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config) | private static API.DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config) | ||||
=> new API.DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent, config.WebsocketRequestQueue, | |||||
=> new API.DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent, | |||||
rateLimitPrecision: config.RateLimitPrecision); | rateLimitPrecision: config.RateLimitPrecision); | ||||
internal override async Task OnLoginAsync(TokenType tokenType, string token) | internal override async Task OnLoginAsync(TokenType tokenType, string token) | ||||
@@ -37,17 +37,7 @@ namespace Discord.API | |||||
public ConnectionState ConnectionState { get; private set; } | public ConnectionState ConnectionState { get; private set; } | ||||
internal RequestQueue WebSocketRequestQueue { get; } | |||||
public DiscordSocketApiClient(RestClientProvider restClientProvider, WebSocketProvider webSocketProvider, string userAgent, | public DiscordSocketApiClient(RestClientProvider restClientProvider, WebSocketProvider webSocketProvider, string userAgent, | ||||
string url = null, RetryMode defaultRetryMode = RetryMode.AlwaysRetry, JsonSerializer serializer = null, | |||||
RateLimitPrecision rateLimitPrecision = RateLimitPrecision.Second, | |||||
bool useSystemClock = true) | |||||
: this(restClientProvider, webSocketProvider, userAgent, null, url, defaultRetryMode, serializer, rateLimitPrecision, useSystemClock) | |||||
{ | |||||
} | |||||
internal DiscordSocketApiClient(RestClientProvider restClientProvider, WebSocketProvider webSocketProvider, string userAgent, RequestQueue websocketRequestQueue, | |||||
string url = null, RetryMode defaultRetryMode = RetryMode.AlwaysRetry, JsonSerializer serializer = null, | string url = null, RetryMode defaultRetryMode = RetryMode.AlwaysRetry, JsonSerializer serializer = null, | ||||
RateLimitPrecision rateLimitPrecision = RateLimitPrecision.Second, | RateLimitPrecision rateLimitPrecision = RateLimitPrecision.Second, | ||||
bool useSystemClock = true) | bool useSystemClock = true) | ||||
@@ -58,7 +48,6 @@ namespace Discord.API | |||||
_isExplicitUrl = true; | _isExplicitUrl = true; | ||||
WebSocketClient = webSocketProvider(); | WebSocketClient = webSocketProvider(); | ||||
//WebSocketClient.SetHeader("user-agent", DiscordConfig.UserAgent); (Causes issues in .NET Framework 4.6+) | //WebSocketClient.SetHeader("user-agent", DiscordConfig.UserAgent); (Causes issues in .NET Framework 4.6+) | ||||
WebSocketRequestQueue = websocketRequestQueue ?? new RequestQueue(); | |||||
WebSocketClient.BinaryMessage += async (data, index, count) => | WebSocketClient.BinaryMessage += async (data, index, count) => | ||||
{ | { | ||||
@@ -218,8 +207,9 @@ namespace Discord.API | |||||
bytes = Encoding.UTF8.GetBytes(SerializeJson(payload)); | bytes = Encoding.UTF8.GetBytes(SerializeJson(payload)); | ||||
options.IsGatewayBucket = true; | options.IsGatewayBucket = true; | ||||
options.BucketId = GatewayBucket.Get(opCode == GatewayOpCode.Identify ? GatewayBucketType.Identify : GatewayBucketType.Unbucketed).Id; | |||||
await WebSocketRequestQueue.SendAsync(new WebSocketRequest(WebSocketClient, bytes, true, options)).ConfigureAwait(false); | |||||
if (string.IsNullOrEmpty(options.BucketId)) | |||||
options.BucketId = GatewayBucket.Get(GatewayBucketType.Unbucketed).Id; | |||||
await RequestQueue.SendAsync(new WebSocketRequest(WebSocketClient, bytes, true, options)).ConfigureAwait(false); | |||||
await _sentGatewayMessageEvent.InvokeAsync(opCode).ConfigureAwait(false); | await _sentGatewayMessageEvent.InvokeAsync(opCode).ConfigureAwait(false); | ||||
} | } | ||||
@@ -240,6 +230,7 @@ namespace Discord.API | |||||
if (totalShards > 1) | if (totalShards > 1) | ||||
msg.ShardingParams = new int[] { shardID, totalShards }; | msg.ShardingParams = new int[] { shardID, totalShards }; | ||||
options.BucketId = GatewayBucket.Get(GatewayBucketType.Identify).Id; | |||||
await SendGatewayAsync(GatewayOpCode.Identify, msg, options: options).ConfigureAwait(false); | await SendGatewayAsync(GatewayOpCode.Identify, msg, options: options).ConfigureAwait(false); | ||||
} | } | ||||
public async Task SendResumeAsync(string sessionId, int lastSeq, RequestOptions options = null) | public async Task SendResumeAsync(string sessionId, int lastSeq, RequestOptions options = null) | ||||
@@ -268,6 +259,7 @@ namespace Discord.API | |||||
IsAFK = isAFK, | IsAFK = isAFK, | ||||
Game = game | Game = game | ||||
}; | }; | ||||
options.BucketId = GatewayBucket.Get(GatewayBucketType.PresenceUpdate).Id; | |||||
await SendGatewayAsync(GatewayOpCode.StatusUpdate, args, options: options).ConfigureAwait(false); | await SendGatewayAsync(GatewayOpCode.StatusUpdate, args, options: options).ConfigureAwait(false); | ||||
} | } | ||||
public async Task SendRequestMembersAsync(IEnumerable<ulong> guildIds, RequestOptions options = null) | public async Task SendRequestMembersAsync(IEnumerable<ulong> guildIds, RequestOptions options = null) | ||||
@@ -122,14 +122,6 @@ namespace Discord.WebSocket | |||||
public DiscordSocketClient(DiscordSocketConfig config) : this(config, CreateApiClient(config), null, null) | public DiscordSocketClient(DiscordSocketConfig config) : this(config, CreateApiClient(config), null, null) | ||||
{ | { | ||||
GatewayBucket.SetLimits(GatewayLimits.GetOrCreate(config.GatewayLimits)); | GatewayBucket.SetLimits(GatewayLimits.GetOrCreate(config.GatewayLimits)); | ||||
ApiClient.WebSocketRequestQueue.RateLimitTriggered += async (id, info) => | |||||
{ | |||||
if (info == null) | |||||
await _restLogger.VerboseAsync($"Preemptive Rate limit triggered: {id ?? "null"}").ConfigureAwait(false); | |||||
else | |||||
await _restLogger.WarningAsync($"Rate limit triggered: {id ?? "null"}").ConfigureAwait(false); | |||||
}; | |||||
} | } | ||||
internal DiscordSocketClient(DiscordSocketConfig config, SemaphoreSlim groupLock, DiscordSocketClient parentClient) : this(config, CreateApiClient(config), groupLock, parentClient) { } | internal DiscordSocketClient(DiscordSocketConfig config, SemaphoreSlim groupLock, DiscordSocketClient parentClient) : this(config, CreateApiClient(config), groupLock, parentClient) { } | ||||
#pragma warning restore IDISP004 | #pragma warning restore IDISP004 | ||||
@@ -190,7 +182,7 @@ namespace Discord.WebSocket | |||||
_largeGuilds = new ConcurrentQueue<ulong>(); | _largeGuilds = new ConcurrentQueue<ulong>(); | ||||
} | } | ||||
private static API.DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config) | private static API.DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config) | ||||
=> new API.DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent, config.WebsocketRequestQueue, config.GatewayHost, | |||||
=> new API.DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent, config.GatewayHost, | |||||
rateLimitPrecision: config.RateLimitPrecision); | rateLimitPrecision: config.RateLimitPrecision); | ||||
/// <inheritdoc /> | /// <inheritdoc /> | ||||
internal override void Dispose(bool disposing) | internal override void Dispose(bool disposing) | ||||
@@ -135,8 +135,6 @@ namespace Discord.WebSocket | |||||
/// </remarks> | /// </remarks> | ||||
public GatewayLimits GatewayLimits { get; set; } = new GatewayLimits(); | public GatewayLimits GatewayLimits { get; set; } = new GatewayLimits(); | ||||
internal RequestQueue WebsocketRequestQueue { get; } = new RequestQueue(); | |||||
/// <summary> | /// <summary> | ||||
/// Initializes a default configuration. | /// Initializes a default configuration. | ||||
/// </summary> | /// </summary> | ||||