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@@ -1239,8 +1239,6 @@ namespace Discord |
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await logger.DebugAsync("Heartbeat Started").ConfigureAwait(false); |
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await logger.DebugAsync("Heartbeat Started").ConfigureAwait(false); |
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while (!cancelToken.IsCancellationRequested) |
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while (!cancelToken.IsCancellationRequested) |
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{ |
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{ |
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await Task.Delay(intervalMillis, cancelToken).ConfigureAwait(false); |
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if (_heartbeatTime != 0) //Server never responded to our last heartbeat |
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if (_heartbeatTime != 0) //Server never responded to our last heartbeat |
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{ |
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{ |
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if (ConnectionState == ConnectionState.Connected && (_guildDownloadTask?.IsCompleted ?? false)) |
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if (ConnectionState == ConnectionState.Connected && (_guildDownloadTask?.IsCompleted ?? false)) |
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@@ -1250,9 +1248,11 @@ namespace Discord |
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return; |
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return; |
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} |
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} |
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} |
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} |
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else |
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_heartbeatTime = Environment.TickCount; |
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await ApiClient.SendHeartbeatAsync(_lastSeq).ConfigureAwait(false); |
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await ApiClient.SendHeartbeatAsync(_lastSeq).ConfigureAwait(false); |
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_heartbeatTime = Environment.TickCount; |
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await Task.Delay(intervalMillis, cancelToken).ConfigureAwait(false); |
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} |
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} |
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await logger.DebugAsync("Heartbeat Stopped").ConfigureAwait(false); |
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await logger.DebugAsync("Heartbeat Stopped").ConfigureAwait(false); |
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} |
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} |
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