@@ -1,8 +1,12 @@ | |||||
namespace Discord | |||||
using Discord.Serialization; | |||||
namespace Discord | |||||
{ | { | ||||
public enum PermissionTarget | public enum PermissionTarget | ||||
{ | { | ||||
[ModelEnum("role")] | |||||
Role, | Role, | ||||
[ModelEnum("user")] | |||||
User | User | ||||
} | } | ||||
} | } |
@@ -1,11 +1,17 @@ | |||||
namespace Discord | |||||
using Discord.Serialization; | |||||
namespace Discord | |||||
{ | { | ||||
public enum UserStatus | public enum UserStatus | ||||
{ | { | ||||
Offline, | Offline, | ||||
[ModelEnum("online")] | |||||
Online, | Online, | ||||
[ModelEnum("idle")] | |||||
Idle, | Idle, | ||||
[ModelEnum("idle", EnumValueType.WriteOnly)] | |||||
AFK, | AFK, | ||||
[ModelEnum("dnd")] | |||||
DoNotDisturb, | DoNotDisturb, | ||||
Invisible, | Invisible, | ||||
} | } | ||||
@@ -0,0 +1,220 @@ | |||||
using System; | |||||
using System.Collections.Generic; | |||||
using System.Linq; | |||||
namespace Discord.Serialization | |||||
{ | |||||
internal class BufferDictionary<TValue> | |||||
{ | |||||
private struct PropertyEntry | |||||
{ | |||||
public int hashCode; // Lower 31 bits of hash code, -1 if unused | |||||
public int next; // Index of next entry, -1 if last | |||||
public ReadOnlyBuffer<byte> key; // Key of entry | |||||
public TValue value; // Value of entry | |||||
} | |||||
private int[] _buckets; | |||||
private PropertyEntry[] _entries; | |||||
private int _count; | |||||
private int _freeList; | |||||
private int _freeCount; | |||||
public BufferDictionary() | |||||
{ | |||||
int size = HashHelpers.GetPrime(0); | |||||
_buckets = new int[size]; | |||||
for (int i = 0; i < _buckets.Length; i++) _buckets[i] = -1; | |||||
_entries = new PropertyEntry[size]; | |||||
_freeList = -1; | |||||
} | |||||
public BufferDictionary(IReadOnlyDictionary<ReadOnlyBuffer<byte>, TValue> values) | |||||
{ | |||||
int size = HashHelpers.GetPrime(values.Count); | |||||
_buckets = new int[size]; | |||||
for (int i = 0; i < _buckets.Length; i++) _buckets[i] = -1; | |||||
_entries = new PropertyEntry[size]; | |||||
_freeList = -1; | |||||
foreach (var value in values) | |||||
Add(value.Key, value.Value); | |||||
} | |||||
public void Add(ReadOnlyBuffer<byte> key, TValue value) | |||||
{ | |||||
int hashCode = GetKeyHashCode(key) & 0x7FFFFFFF; | |||||
int targetBucket = hashCode % _buckets.Length; | |||||
for (int i = _buckets[targetBucket]; i >= 0; i = _entries[i].next) | |||||
{ | |||||
if (_entries[i].hashCode == hashCode && KeyEquals(_entries[i].key, key)) | |||||
throw new ArgumentException("Duplicate key", nameof(key)); | |||||
} | |||||
int index; | |||||
if (_freeCount > 0) | |||||
{ | |||||
index = _freeList; | |||||
_freeList = _entries[index].next; | |||||
_freeCount--; | |||||
} | |||||
else | |||||
{ | |||||
if (_count == _entries.Length) | |||||
{ | |||||
Resize(); | |||||
targetBucket = hashCode % _buckets.Length; | |||||
} | |||||
index = _count; | |||||
_count++; | |||||
} | |||||
_entries[index].hashCode = hashCode; | |||||
_entries[index].next = _buckets[targetBucket]; | |||||
_entries[index].key = key; | |||||
_entries[index].value = value; | |||||
_buckets[targetBucket] = index; | |||||
} | |||||
private void Resize() | |||||
{ | |||||
int newSize = HashHelpers.ExpandPrime(_count); | |||||
var newBuckets = new int[newSize]; | |||||
for (int i = 0; i < newBuckets.Length; i++) | |||||
newBuckets[i] = -1; | |||||
var newEntries = new PropertyEntry[newSize]; | |||||
Array.Copy(_entries, 0, newEntries, 0, _count); | |||||
for (int i = 0; i < _count; i++) | |||||
{ | |||||
if (newEntries[i].hashCode >= 0) | |||||
{ | |||||
int bucket = newEntries[i].hashCode % newSize; | |||||
newEntries[i].next = newBuckets[bucket]; | |||||
newBuckets[bucket] = i; | |||||
} | |||||
} | |||||
_buckets = newBuckets; | |||||
_entries = newEntries; | |||||
} | |||||
private int FindEntry(ReadOnlyBuffer<byte> key) | |||||
{ | |||||
if (_buckets != null) | |||||
{ | |||||
int hashCode = GetKeyHashCode(key) & 0x7FFFFFFF; | |||||
for (int i = _buckets[hashCode % _buckets.Length]; i >= 0; i = _entries[i].next) | |||||
{ | |||||
if (_entries[i].hashCode == hashCode && KeyEquals(_entries[i].key, key)) | |||||
return i; | |||||
} | |||||
} | |||||
return -1; | |||||
} | |||||
private int FindEntry(ReadOnlySpan<byte> key) | |||||
{ | |||||
if (_buckets != null) | |||||
{ | |||||
int hashCode = GetKeyHashCode(key) & 0x7FFFFFFF; | |||||
for (int i = _buckets[hashCode % _buckets.Length]; i >= 0; i = _entries[i].next) | |||||
{ | |||||
if (_entries[i].hashCode == hashCode && KeyEquals(_entries[i].key, key)) | |||||
return i; | |||||
} | |||||
} | |||||
return -1; | |||||
} | |||||
public bool TryGetValue(ReadOnlyBuffer<byte> key, out TValue value) | |||||
{ | |||||
int i = FindEntry(key); | |||||
if (i >= 0) | |||||
{ | |||||
value = _entries[i].value; | |||||
return true; | |||||
} | |||||
value = default; | |||||
return false; | |||||
} | |||||
public bool TryGetValue(ReadOnlySpan<byte> key, out TValue value) | |||||
{ | |||||
int i = FindEntry(key); | |||||
if (i >= 0) | |||||
{ | |||||
value = _entries[i].value; | |||||
return true; | |||||
} | |||||
value = default; | |||||
return false; | |||||
} | |||||
private bool KeyEquals(ReadOnlyBuffer<byte> x, ReadOnlyBuffer<byte> y) => x.Span.SequenceEqual(y.Span); | |||||
private bool KeyEquals(ReadOnlyBuffer<byte> x, ReadOnlySpan<byte> y) => x.Span.SequenceEqual(y); | |||||
private int GetKeyHashCode(ReadOnlyBuffer<byte> obj) => GetKeyHashCode(obj.Span); | |||||
private int GetKeyHashCode(ReadOnlySpan<byte> obj) | |||||
{ | |||||
//From Utf8String | |||||
//TODO: Replace when they do | |||||
unchecked | |||||
{ | |||||
if (obj.Length <= 4) | |||||
{ | |||||
int hash = obj.Length; | |||||
for (int i = 0; i < obj.Length; i++) | |||||
{ | |||||
hash <<= 8; | |||||
hash ^= obj[i]; | |||||
} | |||||
return hash; | |||||
} | |||||
else | |||||
{ | |||||
int hash = obj.Length; | |||||
hash ^= obj[0]; | |||||
hash <<= 8; | |||||
hash ^= obj[1]; | |||||
hash <<= 8; | |||||
hash ^= obj[obj.Length - 2]; | |||||
hash <<= 8; | |||||
hash ^= obj[obj.Length - 1]; | |||||
return hash; | |||||
} | |||||
} | |||||
} | |||||
} | |||||
internal static class HashHelpers | |||||
{ | |||||
public static readonly int[] primes = { | |||||
3, 7, 11, 17, 23, 29, 37, 47, 59, 71, 89, 107, 131, 163, 197, 239, 293, 353, 431, 521, 631, 761, 919, | |||||
1103, 1327, 1597, 1931, 2333, 2801, 3371, 4049, 4861, 5839, 7013, 8419, 10103, 12143, 14591, | |||||
17519, 21023, 25229, 30293, 36353, 43627, 52361, 62851, 75431, 90523, 108631, 130363, 156437, | |||||
187751, 225307, 270371, 324449, 389357, 467237, 560689, 672827, 807403, 968897, 1162687, 1395263, | |||||
1674319, 2009191, 2411033, 2893249, 3471899, 4166287, 4999559, 5999471, 7199369, 8639249, 10367101, | |||||
12440537, 14928671, 17914409, 21497293, 25796759, 30956117, 37147349, 44576837, 53492207, 64190669, | |||||
77028803, 92434613, 110921543, 133105859, 159727031, 191672443, 230006941, 276008387, 331210079, | |||||
397452101, 476942527, 572331049, 686797261, 824156741, 988988137, 1186785773, 1424142949, 1708971541, | |||||
2050765853, MaxPrimeArrayLength }; | |||||
public static int GetPrime(int min) | |||||
{ | |||||
for (int i = 0; i < primes.Length; i++) | |||||
{ | |||||
int prime = primes[i]; | |||||
if (prime >= min) return prime; | |||||
} | |||||
return min; | |||||
} | |||||
public static int ExpandPrime(int oldSize) | |||||
{ | |||||
int newSize = 2 * oldSize; | |||||
if ((uint)newSize > MaxPrimeArrayLength && MaxPrimeArrayLength > oldSize) | |||||
return MaxPrimeArrayLength; | |||||
return GetPrime(newSize); | |||||
} | |||||
public const int MaxPrimeArrayLength = 0x7FEFFFFD; | |||||
} | |||||
} |
@@ -0,0 +1,76 @@ | |||||
using System; | |||||
using System.Collections.Generic; | |||||
using System.Linq; | |||||
using System.Reflection; | |||||
using System.Text.Utf8; | |||||
namespace Discord.Serialization | |||||
{ | |||||
internal static class EnumMap | |||||
{ | |||||
public static EnumMap<T> For<T>() where T : struct => EnumMap<T>.Instance; | |||||
} | |||||
public class EnumMap<T> | |||||
where T : struct | |||||
{ | |||||
public static readonly EnumMap<T> Instance = new EnumMap<T>(); | |||||
private readonly BufferDictionary<T> _keyToValue; | |||||
private readonly Dictionary<T, string> _valueToKey; | |||||
private readonly Dictionary<T, ReadOnlyBuffer<byte>> _valueToUtf8Key; | |||||
public EnumMap() | |||||
{ | |||||
var typeInfo = typeof(T).GetTypeInfo(); | |||||
if (!typeInfo.IsEnum) | |||||
throw new InvalidOperationException($"{typeInfo.Name} is not an Enum"); | |||||
_keyToValue = new BufferDictionary<T>(); | |||||
_valueToKey = new Dictionary<T, string>(); | |||||
_valueToUtf8Key = new Dictionary<T, ReadOnlyBuffer<byte>>(); | |||||
foreach (T val in Enum.GetValues(typeof(T)).OfType<T>()) | |||||
{ | |||||
var fieldInfo = typeInfo.GetDeclaredField(Enum.GetName(typeof(T), val)); | |||||
var attr = fieldInfo.GetCustomAttribute<ModelEnumAttribute>(); | |||||
if (attr != null) | |||||
{ | |||||
var key = new ReadOnlyBuffer<byte>(new Utf8String(attr.Key).Bytes.ToArray()); | |||||
if (attr.Type != EnumValueType.WriteOnly) | |||||
_keyToValue.Add(key, val); | |||||
if (attr.Type != EnumValueType.ReadOnly) | |||||
{ | |||||
_valueToUtf8Key.Add(val, key); | |||||
_valueToKey.Add(val, attr.Key); | |||||
} | |||||
} | |||||
} | |||||
} | |||||
public T GetValue(ReadOnlyBuffer<byte> key) | |||||
{ | |||||
if (_keyToValue.TryGetValue(key, out var value)) | |||||
return value; | |||||
throw new SerializationException($"Unknown enum key: {new Utf8String(key.Span).ToString()}"); | |||||
} | |||||
public T GetValue(ReadOnlySpan<byte> key) | |||||
{ | |||||
if (_keyToValue.TryGetValue(key, out var value)) | |||||
return value; | |||||
throw new SerializationException($"Unknown enum key: {new Utf8String(key).ToString()}"); | |||||
} | |||||
public string GetKey(T value) | |||||
{ | |||||
if (_valueToKey.TryGetValue(value, out var key)) | |||||
return key; | |||||
throw new SerializationException($"Unknown enum value: {value}"); | |||||
} | |||||
public ReadOnlyBuffer<byte> GetUtf8Key(T value) | |||||
{ | |||||
if (_valueToUtf8Key.TryGetValue(value, out var key)) | |||||
return key; | |||||
throw new SerializationException($"Unknown enum value: {value}"); | |||||
} | |||||
} | |||||
} |
@@ -0,0 +1,24 @@ | |||||
using System; | |||||
namespace Discord.Serialization | |||||
{ | |||||
public enum EnumValueType | |||||
{ | |||||
ReadWrite, | |||||
ReadOnly, | |||||
WriteOnly | |||||
} | |||||
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false)] | |||||
public class ModelEnumAttribute : Attribute | |||||
{ | |||||
public string Key { get; } | |||||
public EnumValueType Type { get; } | |||||
public ModelEnumAttribute(string key, EnumValueType type = EnumValueType.ReadWrite) | |||||
{ | |||||
Key = key; | |||||
Type = type; | |||||
} | |||||
} | |||||
} |
@@ -0,0 +1,27 @@ | |||||
using System.Text.Json; | |||||
namespace Discord.Serialization.Json.Converters | |||||
{ | |||||
internal class EnumPropertyConverter<T> : IJsonPropertyConverter<T> | |||||
where T : struct | |||||
{ | |||||
private static readonly EnumMap<T> _map = EnumMap.For<T>(); | |||||
public T Read(PropertyMap map, ref JsonReader reader, bool isTopLevel) | |||||
{ | |||||
if (isTopLevel) | |||||
reader.Read(); | |||||
if (reader.ValueType != JsonValueType.String) | |||||
throw new SerializationException("Bad input, expected String"); | |||||
return _map.GetValue(reader.Value); | |||||
} | |||||
public void Write(PropertyMap map, ref JsonWriter writer, T value, bool isTopLevel) | |||||
{ | |||||
string key = _map.GetKey(value); | |||||
if (isTopLevel) | |||||
writer.WriteAttribute(map.Key, key); | |||||
else | |||||
writer.WriteValue(key); | |||||
} | |||||
} | |||||
} |
@@ -1,12 +0,0 @@ | |||||
using System.Text.Json; | |||||
namespace Discord.Serialization.Json.Converters | |||||
{ | |||||
internal class EnumPropertyConverter<T> : IJsonPropertyConverter<T> | |||||
{ | |||||
public T Read(PropertyMap map, ref JsonReader reader, bool isTopLevel) | |||||
=> throw new System.NotImplementedException(); | |||||
public void Write(PropertyMap map, ref JsonWriter writer, T value, bool isTopLevel) | |||||
=> throw new System.NotImplementedException(); | |||||
} | |||||
} |
@@ -38,7 +38,7 @@ namespace Discord.Serialization.Json | |||||
AddGenericConverter(typeof(List<>), typeof(Converters.ListPropertyConverter<>)); | AddGenericConverter(typeof(List<>), typeof(Converters.ListPropertyConverter<>)); | ||||
AddGenericConverter(typeof(Nullable<>), typeof(Converters.NullablePropertyConverter<>)); | AddGenericConverter(typeof(Nullable<>), typeof(Converters.NullablePropertyConverter<>)); | ||||
//AddGenericConverter(typeof(Converters.EnumPropertyConverter<>), (type, prop) => type.IsEnum); //TODO: Impl Enums | |||||
AddGenericConverter(typeof(Converters.EnumPropertyConverter<>), (type, prop) => type.IsEnum); | |||||
AddGenericConverter(typeof(Converters.ObjectPropertyConverter<>), (type, prop) => type.IsClass); | AddGenericConverter(typeof(Converters.ObjectPropertyConverter<>), (type, prop) => type.IsClass); | ||||
} | } | ||||
@@ -7,211 +7,18 @@ namespace Discord.Serialization | |||||
public class ModelMap<TModel> | public class ModelMap<TModel> | ||||
where TModel : class, new() | where TModel : class, new() | ||||
{ | { | ||||
private struct PropertyEntry | |||||
{ | |||||
public int hashCode; // Lower 31 bits of hash code, -1 if unused | |||||
public int next; // Index of next entry, -1 if last | |||||
public ReadOnlyBuffer<byte> key; // Key of entry | |||||
public PropertyMap value; // Value of entry | |||||
} | |||||
private int[] _buckets; | |||||
private PropertyEntry[] _entries; | |||||
private int _count; | |||||
private int _freeList; | |||||
private int _freeCount; | |||||
private BufferDictionary<PropertyMap> _dictionary; | |||||
public PropertyMap[] Properties { get; } | public PropertyMap[] Properties { get; } | ||||
public ModelMap(List<PropertyMap> properties) | public ModelMap(List<PropertyMap> properties) | ||||
{ | { | ||||
Properties = properties.ToArray(); | Properties = properties.ToArray(); | ||||
int size = HashHelpers.GetPrime(Properties.Length); | |||||
_buckets = new int[size]; | |||||
for (int i = 0; i < _buckets.Length; i++) _buckets[i] = -1; | |||||
_entries = new PropertyEntry[size]; | |||||
_freeList = -1; | |||||
for (int i = 0; i < properties.Count; i++) | |||||
AddProperty(properties[i].Utf8Key, properties[i]); | |||||
} | |||||
public void AddProperty(ReadOnlyBuffer<byte> key, PropertyMap value) | |||||
{ | |||||
int hashCode = GetKeyHashCode(key) & 0x7FFFFFFF; | |||||
int targetBucket = hashCode % _buckets.Length; | |||||
for (int i = _buckets[targetBucket]; i >= 0; i = _entries[i].next) | |||||
{ | |||||
if (_entries[i].hashCode == hashCode && KeyEquals(_entries[i].key, key)) | |||||
throw new ArgumentException("Duplicate property", nameof(key)); | |||||
} | |||||
int index; | |||||
if (_freeCount > 0) | |||||
{ | |||||
index = _freeList; | |||||
_freeList = _entries[index].next; | |||||
_freeCount--; | |||||
} | |||||
else | |||||
{ | |||||
if (_count == _entries.Length) | |||||
{ | |||||
Resize(); | |||||
targetBucket = hashCode % _buckets.Length; | |||||
} | |||||
index = _count; | |||||
_count++; | |||||
} | |||||
_entries[index].hashCode = hashCode; | |||||
_entries[index].next = _buckets[targetBucket]; | |||||
_entries[index].key = key; | |||||
_entries[index].value = value; | |||||
_buckets[targetBucket] = index; | |||||
} | |||||
private void Resize() | |||||
{ | |||||
int newSize = HashHelpers.ExpandPrime(_count); | |||||
var newBuckets = new int[newSize]; | |||||
for (int i = 0; i < newBuckets.Length; i++) | |||||
newBuckets[i] = -1; | |||||
var newEntries = new PropertyEntry[newSize]; | |||||
Array.Copy(_entries, 0, newEntries, 0, _count); | |||||
for (int i = 0; i < _count; i++) | |||||
{ | |||||
if (newEntries[i].hashCode >= 0) | |||||
{ | |||||
int bucket = newEntries[i].hashCode % newSize; | |||||
newEntries[i].next = newBuckets[bucket]; | |||||
newBuckets[bucket] = i; | |||||
} | |||||
} | |||||
_buckets = newBuckets; | |||||
_entries = newEntries; | |||||
} | |||||
private int FindEntry(ReadOnlyBuffer<byte> key) | |||||
{ | |||||
if (_buckets != null) | |||||
{ | |||||
int hashCode = GetKeyHashCode(key) & 0x7FFFFFFF; | |||||
for (int i = _buckets[hashCode % _buckets.Length]; i >= 0; i = _entries[i].next) | |||||
{ | |||||
if (_entries[i].hashCode == hashCode && KeyEquals(_entries[i].key, key)) | |||||
return i; | |||||
} | |||||
} | |||||
return -1; | |||||
} | |||||
private int FindEntry(ReadOnlySpan<byte> key) | |||||
{ | |||||
if (_buckets != null) | |||||
{ | |||||
int hashCode = GetKeyHashCode(key) & 0x7FFFFFFF; | |||||
for (int i = _buckets[hashCode % _buckets.Length]; i >= 0; i = _entries[i].next) | |||||
{ | |||||
if (_entries[i].hashCode == hashCode && KeyEquals(_entries[i].key, key)) | |||||
return i; | |||||
} | |||||
} | |||||
return -1; | |||||
_dictionary = new BufferDictionary<PropertyMap>(properties.ToDictionary(x => x.Utf8Key)); | |||||
} | } | ||||
public bool TryGetProperty(ReadOnlyBuffer<byte> key, out PropertyMap value) | public bool TryGetProperty(ReadOnlyBuffer<byte> key, out PropertyMap value) | ||||
{ | |||||
int i = FindEntry(key); | |||||
if (i >= 0) | |||||
{ | |||||
value = _entries[i].value; | |||||
return true; | |||||
} | |||||
value = default; | |||||
return false; | |||||
} | |||||
=> _dictionary.TryGetValue(key, out value); | |||||
public bool TryGetProperty(ReadOnlySpan<byte> key, out PropertyMap value) | public bool TryGetProperty(ReadOnlySpan<byte> key, out PropertyMap value) | ||||
{ | |||||
int i = FindEntry(key); | |||||
if (i >= 0) | |||||
{ | |||||
value = _entries[i].value; | |||||
return true; | |||||
} | |||||
value = default; | |||||
return false; | |||||
} | |||||
private bool KeyEquals(ReadOnlyBuffer<byte> x, ReadOnlyBuffer<byte> y) => x.Span.SequenceEqual(y.Span); | |||||
private bool KeyEquals(ReadOnlyBuffer<byte> x, ReadOnlySpan<byte> y) => x.Span.SequenceEqual(y); | |||||
private int GetKeyHashCode(ReadOnlyBuffer<byte> obj) => GetKeyHashCode(obj.Span); | |||||
private int GetKeyHashCode(ReadOnlySpan<byte> obj) | |||||
{ | |||||
//From Utf8String | |||||
//TODO: Replace when they do | |||||
unchecked | |||||
{ | |||||
if (obj.Length <= 4) | |||||
{ | |||||
int hash = obj.Length; | |||||
for (int i = 0; i < obj.Length; i++) | |||||
{ | |||||
hash <<= 8; | |||||
hash ^= obj[i]; | |||||
} | |||||
return hash; | |||||
} | |||||
else | |||||
{ | |||||
int hash = obj.Length; | |||||
hash ^= obj[0]; | |||||
hash <<= 8; | |||||
hash ^= obj[1]; | |||||
hash <<= 8; | |||||
hash ^= obj[obj.Length - 2]; | |||||
hash <<= 8; | |||||
hash ^= obj[obj.Length - 1]; | |||||
return hash; | |||||
} | |||||
} | |||||
} | |||||
} | |||||
internal static class HashHelpers | |||||
{ | |||||
public static readonly int[] primes = { | |||||
3, 7, 11, 17, 23, 29, 37, 47, 59, 71, 89, 107, 131, 163, 197, 239, 293, 353, 431, 521, 631, 761, 919, | |||||
1103, 1327, 1597, 1931, 2333, 2801, 3371, 4049, 4861, 5839, 7013, 8419, 10103, 12143, 14591, | |||||
17519, 21023, 25229, 30293, 36353, 43627, 52361, 62851, 75431, 90523, 108631, 130363, 156437, | |||||
187751, 225307, 270371, 324449, 389357, 467237, 560689, 672827, 807403, 968897, 1162687, 1395263, | |||||
1674319, 2009191, 2411033, 2893249, 3471899, 4166287, 4999559, 5999471, 7199369, 8639249, 10367101, | |||||
12440537, 14928671, 17914409, 21497293, 25796759, 30956117, 37147349, 44576837, 53492207, 64190669, | |||||
77028803, 92434613, 110921543, 133105859, 159727031, 191672443, 230006941, 276008387, 331210079, | |||||
397452101, 476942527, 572331049, 686797261, 824156741, 988988137, 1186785773, 1424142949, 1708971541, | |||||
2050765853, MaxPrimeArrayLength }; | |||||
public static int GetPrime(int min) | |||||
{ | |||||
for (int i = 0; i < primes.Length; i++) | |||||
{ | |||||
int prime = primes[i]; | |||||
if (prime >= min) return prime; | |||||
} | |||||
return min; | |||||
} | |||||
public static int ExpandPrime(int oldSize) | |||||
{ | |||||
int newSize = 2 * oldSize; | |||||
if ((uint)newSize > MaxPrimeArrayLength && MaxPrimeArrayLength > oldSize) | |||||
return MaxPrimeArrayLength; | |||||
return GetPrime(newSize); | |||||
} | |||||
public const int MaxPrimeArrayLength = 0x7FEFFFFD; | |||||
=> _dictionary.TryGetValue(key, out value); | |||||
} | } | ||||
} | } |
@@ -2,6 +2,7 @@ | |||||
namespace Discord.Serialization | namespace Discord.Serialization | ||||
{ | { | ||||
[AttributeUsage(AttributeTargets.Property, AllowMultiple = false)] | |||||
public class ModelPropertyAttribute : Attribute | public class ModelPropertyAttribute : Attribute | ||||
{ | { | ||||
public string Key { get; } | public string Key { get; } | ||||