@@ -67,18 +67,21 @@ | |||||
<Compile Include="..\Discord.Net.Audio\Net\WebSockets\VoiceWebSocket.Events.cs"> | <Compile Include="..\Discord.Net.Audio\Net\WebSockets\VoiceWebSocket.Events.cs"> | ||||
<Link>Net\WebSockets\VoiceWebSocket.Events.cs</Link> | <Link>Net\WebSockets\VoiceWebSocket.Events.cs</Link> | ||||
</Compile> | </Compile> | ||||
<Compile Include="..\Discord.Net.Audio\Opus.cs"> | |||||
<Link>Opus.cs</Link> | |||||
<Compile Include="..\Discord.Net.Audio\Opus\Enums.cs"> | |||||
<Link>Opus\Enums.cs</Link> | |||||
</Compile> | </Compile> | ||||
<Compile Include="..\Discord.Net.Audio\OpusDecoder.cs"> | |||||
<Link>OpusDecoder.cs</Link> | |||||
<Compile Include="..\Discord.Net.Audio\Opus\OpusDecoder.cs"> | |||||
<Link>Opus\OpusDecoder.cs</Link> | |||||
</Compile> | </Compile> | ||||
<Compile Include="..\Discord.Net.Audio\OpusEncoder.cs"> | |||||
<Link>OpusEncoder.cs</Link> | |||||
<Compile Include="..\Discord.Net.Audio\Opus\OpusEncoder.cs"> | |||||
<Link>Opus\OpusEncoder.cs</Link> | |||||
</Compile> | </Compile> | ||||
<Compile Include="..\Discord.Net.Audio\Sodium.cs"> | <Compile Include="..\Discord.Net.Audio\Sodium.cs"> | ||||
<Link>Sodium.cs</Link> | <Link>Sodium.cs</Link> | ||||
</Compile> | </Compile> | ||||
<Compile Include="..\Discord.Net.Audio\Sodium\SecretBox.cs"> | |||||
<Link>Sodium\SecretBox.cs</Link> | |||||
</Compile> | |||||
<Compile Include="..\Discord.Net.Audio\VoiceBuffer.cs"> | <Compile Include="..\Discord.Net.Audio\VoiceBuffer.cs"> | ||||
<Link>VoiceBuffer.cs</Link> | <Link>VoiceBuffer.cs</Link> | ||||
</Compile> | </Compile> | ||||
@@ -145,27 +145,27 @@ namespace Discord.Audio | |||||
return Task.FromResult(_defaultClient); | return Task.FromResult(_defaultClient); | ||||
} | } | ||||
var client = _voiceClients.GetOrAdd(server.Id, _ => | |||||
var client = _voiceClients.GetOrAdd(server.Id, (Func<long, DiscordAudioClient>)(_ => | |||||
{ | { | ||||
int id = unchecked(++_nextClientId); | int id = unchecked(++_nextClientId); | ||||
var logger = Client.Log().CreateLogger($"Voice #{id}"); | var logger = Client.Log().CreateLogger($"Voice #{id}"); | ||||
GatewayWebSocket gatewaySocket = null; | |||||
Net.WebSockets.GatewaySocket gatewaySocket = null; | |||||
var voiceSocket = new VoiceWebSocket(Client.Config, _config, logger); | var voiceSocket = new VoiceWebSocket(Client.Config, _config, logger); | ||||
var voiceClient = new DiscordAudioClient(this, id, logger, gatewaySocket, voiceSocket); | |||||
var voiceClient = new DiscordAudioClient((AudioService)(this), (int)id, (Logger)logger, (Net.WebSockets.GatewaySocket)gatewaySocket, (VoiceWebSocket)voiceSocket); | |||||
voiceClient.SetServerId(server.Id); | voiceClient.SetServerId(server.Id); | ||||
voiceSocket.OnPacket += (s, e) => | voiceSocket.OnPacket += (s, e) => | ||||
{ | { | ||||
RaiseOnPacket(e); | |||||
RaiseOnPacket(e); | |||||
}; | }; | ||||
voiceSocket.IsSpeaking += (s, e) => | voiceSocket.IsSpeaking += (s, e) => | ||||
{ | { | ||||
var user = Client.GetUser(server, e.UserId); | var user = Client.GetUser(server, e.UserId); | ||||
RaiseUserIsSpeakingUpdated(user, e.IsSpeaking); | |||||
RaiseUserIsSpeakingUpdated(user, e.IsSpeaking); | |||||
}; | }; | ||||
return voiceClient; | return voiceClient; | ||||
}); | |||||
})); | |||||
//await client.Connect(gatewaySocket.Host, _client.Token).ConfigureAwait(false); | //await client.Connect(gatewaySocket.Host, _client.Token).ConfigureAwait(false); | ||||
return Task.FromResult(client); | return Task.FromResult(client); | ||||
} | } | ||||
@@ -37,8 +37,12 @@ namespace Discord.Audio | |||||
public int? Bitrate { get { return _bitrate; } set { SetValue(ref _bitrate, value); } } | public int? Bitrate { get { return _bitrate; } set { SetValue(ref _bitrate, value); } } | ||||
private int? _bitrate = null; | private int? _bitrate = null; | ||||
//Lock | |||||
protected bool _isLocked; | |||||
/// <summary> Gets or sets the number of channels (1 or 2) used for outgoing audio. </summary> | |||||
public int Channels { get { return _channels; } set { SetValue(ref _channels, value); } } | |||||
private int _channels = 1; | |||||
//Lock | |||||
protected bool _isLocked; | |||||
internal void Lock() { _isLocked = true; } | internal void Lock() { _isLocked = true; } | ||||
protected void SetValue<T>(ref T storage, T value) | protected void SetValue<T>(ref T storage, T value) | ||||
{ | { | ||||
@@ -10,14 +10,14 @@ namespace Discord.Audio | |||||
public int Id => _id; | public int Id => _id; | ||||
private readonly AudioService _service; | private readonly AudioService _service; | ||||
private readonly GatewayWebSocket _gatewaySocket; | |||||
private readonly GatewaySocket _gatewaySocket; | |||||
private readonly VoiceWebSocket _voiceSocket; | private readonly VoiceWebSocket _voiceSocket; | ||||
private readonly Logger _logger; | private readonly Logger _logger; | ||||
public long? ServerId => _voiceSocket.ServerId; | public long? ServerId => _voiceSocket.ServerId; | ||||
public long? ChannelId => _voiceSocket.ChannelId; | public long? ChannelId => _voiceSocket.ChannelId; | ||||
public DiscordAudioClient(AudioService service, int id, Logger logger, GatewayWebSocket gatewaySocket, VoiceWebSocket voiceSocket) | |||||
public DiscordAudioClient(AudioService service, int id, Logger logger, GatewaySocket gatewaySocket, VoiceWebSocket voiceSocket) | |||||
{ | { | ||||
_service = service; | _service = service; | ||||
_id = id; | _id = id; | ||||
@@ -1,5 +1,7 @@ | |||||
using Discord.API; | using Discord.API; | ||||
using Discord.Audio; | using Discord.Audio; | ||||
using Discord.Audio.Opus; | |||||
using Discord.Audio.Sodium; | |||||
using Newtonsoft.Json; | using Newtonsoft.Json; | ||||
using Newtonsoft.Json.Linq; | using Newtonsoft.Json.Linq; | ||||
using System; | using System; | ||||
@@ -54,7 +56,7 @@ namespace Discord.Net.WebSockets | |||||
_targetAudioBufferLength = _audioConfig.BufferLength / 20; //20 ms frames | _targetAudioBufferLength = _audioConfig.BufferLength / 20; //20 ms frames | ||||
_encodingBuffer = new byte[MaxOpusSize]; | _encodingBuffer = new byte[MaxOpusSize]; | ||||
_ssrcMapping = new ConcurrentDictionary<uint, long>(); | _ssrcMapping = new ConcurrentDictionary<uint, long>(); | ||||
_encoder = new OpusEncoder(48000, 1, 20, _audioConfig.Bitrate, Opus.Application.Audio); | |||||
_encoder = new OpusEncoder(48000, _audioConfig.Channels, 20, _audioConfig.Bitrate, OpusApplication.Audio); | |||||
_sendBuffer = new VoiceBuffer((int)Math.Ceiling(_audioConfig.BufferLength / (double)_encoder.FrameLength), _encoder.FrameSize); | _sendBuffer = new VoiceBuffer((int)Math.Ceiling(_audioConfig.BufferLength / (double)_encoder.FrameLength), _encoder.FrameSize); | ||||
} | } | ||||
@@ -223,7 +225,7 @@ namespace Discord.Net.WebSockets | |||||
return; | return; | ||||
Buffer.BlockCopy(packet, 0, nonce, 0, 12); | Buffer.BlockCopy(packet, 0, nonce, 0, 12); | ||||
int ret = Sodium.Decrypt(packet, 12, packetLength - 12, decodingBuffer, nonce, _secretKey); | |||||
int ret = SecretBox.Decrypt(packet, 12, packetLength - 12, decodingBuffer, nonce, _secretKey); | |||||
if (ret != 0) | if (ret != 0) | ||||
continue; | continue; | ||||
result = decodingBuffer; | result = decodingBuffer; | ||||
@@ -294,7 +296,7 @@ namespace Discord.Net.WebSockets | |||||
if (_isEncrypted) | if (_isEncrypted) | ||||
{ | { | ||||
Buffer.BlockCopy(pingPacket, 0, nonce, 0, 8); | Buffer.BlockCopy(pingPacket, 0, nonce, 0, 8); | ||||
int ret = Sodium.Encrypt(pingPacket, 8, encodedFrame, 0, nonce, _secretKey); | |||||
int ret = SecretBox.Encrypt(pingPacket, 8, encodedFrame, 0, nonce, _secretKey); | |||||
if (ret != 0) | if (ret != 0) | ||||
throw new InvalidOperationException("Failed to encrypt ping packet"); | throw new InvalidOperationException("Failed to encrypt ping packet"); | ||||
pingPacket = new byte[pingPacket.Length + 16]; | pingPacket = new byte[pingPacket.Length + 16]; | ||||
@@ -333,7 +335,7 @@ namespace Discord.Net.WebSockets | |||||
if (_isEncrypted) | if (_isEncrypted) | ||||
{ | { | ||||
Buffer.BlockCopy(voicePacket, 2, nonce, 2, 6); //Update nonce | Buffer.BlockCopy(voicePacket, 2, nonce, 2, 6); //Update nonce | ||||
int ret = Sodium.Encrypt(encodedFrame, encodedLength, voicePacket, 12, nonce, _secretKey); | |||||
int ret = SecretBox.Encrypt(encodedFrame, encodedLength, voicePacket, 12, nonce, _secretKey); | |||||
if (ret != 0) | if (ret != 0) | ||||
continue; | continue; | ||||
rtpPacketLength = encodedLength + 12 + 16; | rtpPacketLength = encodedLength + 12 + 16; | ||||
@@ -1,71 +0,0 @@ | |||||
using System; | |||||
using System.Runtime.InteropServices; | |||||
namespace Discord.Audio | |||||
{ | |||||
internal unsafe static class Opus | |||||
{ | |||||
[DllImport("opus", EntryPoint = "opus_encoder_create", CallingConvention = CallingConvention.Cdecl)] | |||||
public static extern IntPtr CreateEncoder(int Fs, int channels, int application, out Error error); | |||||
[DllImport("opus", EntryPoint = "opus_encoder_destroy", CallingConvention = CallingConvention.Cdecl)] | |||||
public static extern void DestroyEncoder(IntPtr encoder); | |||||
[DllImport("opus", EntryPoint = "opus_encode", CallingConvention = CallingConvention.Cdecl)] | |||||
public static extern int Encode(IntPtr st, byte* pcm, int frame_size, byte[] data, int max_data_bytes); | |||||
[DllImport("opus", EntryPoint = "opus_decoder_create", CallingConvention = CallingConvention.Cdecl)] | |||||
public static extern IntPtr CreateDecoder(int Fs, int channels, out Error error); | |||||
[DllImport("opus", EntryPoint = "opus_decoder_destroy", CallingConvention = CallingConvention.Cdecl)] | |||||
public static extern void DestroyDecoder(IntPtr decoder); | |||||
[DllImport("opus", EntryPoint = "opus_decode", CallingConvention = CallingConvention.Cdecl)] | |||||
public static extern int Decode(IntPtr st, byte* data, int len, byte[] pcm, int frame_size, int decode_fec); | |||||
[DllImport("opus", EntryPoint = "opus_encoder_ctl", CallingConvention = CallingConvention.Cdecl)] | |||||
public static extern int EncoderCtl(IntPtr st, Ctl request, int value); | |||||
public enum Ctl : int | |||||
{ | |||||
SetBitrateRequest = 4002, | |||||
GetBitrateRequest = 4003, | |||||
SetInbandFECRequest = 4012, | |||||
GetInbandFECRequest = 4013 | |||||
} | |||||
/// <summary>Supported coding modes.</summary> | |||||
public enum Application : int | |||||
{ | |||||
/// <summary> | |||||
/// Gives best quality at a given bitrate for voice signals. It enhances the input signal by high-pass filtering and emphasizing formants and harmonics. | |||||
/// Optionally it includes in-band forward error correction to protect against packet loss. Use this mode for typical VoIP applications. | |||||
/// Because of the enhancement, even at high bitrates the output may sound different from the input. | |||||
/// </summary> | |||||
Voip = 2048, | |||||
/// <summary> | |||||
/// Gives best quality at a given bitrate for most non-voice signals like music. | |||||
/// Use this mode for music and mixed (music/voice) content, broadcast, and applications requiring less than 15 ms of coding delay. | |||||
/// </summary> | |||||
Audio = 2049, | |||||
/// <summary> Low-delay mode that disables the speech-optimized mode in exchange for slightly reduced delay. </summary> | |||||
Restricted_LowLatency = 2051 | |||||
} | |||||
public enum Error : int | |||||
{ | |||||
/// <summary> No error. </summary> | |||||
OK = 0, | |||||
/// <summary> One or more invalid/out of range arguments. </summary> | |||||
BadArg = -1, | |||||
/// <summary> The mode struct passed is invalid. </summary> | |||||
BufferToSmall = -2, | |||||
/// <summary> An internal error was detected. </summary> | |||||
InternalError = -3, | |||||
/// <summary> The compressed data passed is corrupted. </summary> | |||||
InvalidPacket = -4, | |||||
/// <summary> Invalid/unsupported request number. </summary> | |||||
Unimplemented = -5, | |||||
/// <summary> An encoder or decoder structure is invalid or already freed. </summary> | |||||
InvalidState = -6, | |||||
/// <summary> Memory allocation has failed. </summary> | |||||
AllocFail = -7 | |||||
} | |||||
} | |||||
} |
@@ -0,0 +1,53 @@ | |||||
using System; | |||||
using System.Runtime.InteropServices; | |||||
using System.Security; | |||||
namespace Discord.Audio.Opus | |||||
{ | |||||
internal enum OpusCtl : int | |||||
{ | |||||
SetBitrateRequest = 4002, | |||||
GetBitrateRequest = 4003, | |||||
SetInbandFECRequest = 4012, | |||||
GetInbandFECRequest = 4013 | |||||
} | |||||
/// <summary>Supported coding modes.</summary> | |||||
internal enum OpusApplication : int | |||||
{ | |||||
/// <summary> | |||||
/// Gives best quality at a given bitrate for voice signals. It enhances the input signal by high-pass filtering and emphasizing formants and harmonics. | |||||
/// Optionally it includes in-band forward error correction to protect against packet loss. Use this mode for typical VoIP applications. | |||||
/// Because of the enhancement, even at high bitrates the output may sound different from the input. | |||||
/// </summary> | |||||
Voip = 2048, | |||||
/// <summary> | |||||
/// Gives best quality at a given bitrate for most non-voice signals like music. | |||||
/// Use this mode for music and mixed (music/voice) content, broadcast, and applications requiring less than 15 ms of coding delay. | |||||
/// </summary> | |||||
Audio = 2049, | |||||
/// <summary> Low-delay mode that disables the speech-optimized mode in exchange for slightly reduced delay. </summary> | |||||
Restricted_LowLatency = 2051 | |||||
} | |||||
internal enum OpusError : int | |||||
{ | |||||
/// <summary> No error. </summary> | |||||
OK = 0, | |||||
/// <summary> One or more invalid/out of range arguments. </summary> | |||||
BadArg = -1, | |||||
/// <summary> The mode struct passed is invalid. </summary> | |||||
BufferToSmall = -2, | |||||
/// <summary> An internal error was detected. </summary> | |||||
InternalError = -3, | |||||
/// <summary> The compressed data passed is corrupted. </summary> | |||||
InvalidPacket = -4, | |||||
/// <summary> Invalid/unsupported request number. </summary> | |||||
Unimplemented = -5, | |||||
/// <summary> An encoder or decoder structure is invalid or already freed. </summary> | |||||
InvalidState = -6, | |||||
/// <summary> Memory allocation has failed. </summary> | |||||
AllocFail = -7 | |||||
} | |||||
} |
@@ -1,11 +1,26 @@ | |||||
using System; | using System; | ||||
using System.Runtime.InteropServices; | |||||
using System.Security; | |||||
namespace Discord.Audio | |||||
namespace Discord.Audio.Opus | |||||
{ | { | ||||
/// <summary> Opus codec wrapper. </summary> | /// <summary> Opus codec wrapper. </summary> | ||||
internal class OpusDecoder : IDisposable | internal class OpusDecoder : IDisposable | ||||
{ | |||||
private readonly IntPtr _ptr; | |||||
{ | |||||
#if NET45 | |||||
[SuppressUnmanagedCodeSecurity] | |||||
#endif | |||||
private unsafe static class UnsafeNativeMethods | |||||
{ | |||||
[DllImport("opus", EntryPoint = "opus_decoder_create", CallingConvention = CallingConvention.Cdecl)] | |||||
public static extern IntPtr CreateDecoder(int Fs, int channels, out OpusError error); | |||||
[DllImport("opus", EntryPoint = "opus_decoder_destroy", CallingConvention = CallingConvention.Cdecl)] | |||||
public static extern void DestroyDecoder(IntPtr decoder); | |||||
[DllImport("opus", EntryPoint = "opus_decode", CallingConvention = CallingConvention.Cdecl)] | |||||
public static extern int Decode(IntPtr st, byte* data, int len, byte[] pcm, int frame_size, int decode_fec); | |||||
} | |||||
private readonly IntPtr _ptr; | |||||
/// <summary> Gets the bit rate of the encoder. </summary> | /// <summary> Gets the bit rate of the encoder. </summary> | ||||
public const int BitRate = 16; | public const int BitRate = 16; | ||||
@@ -22,7 +37,7 @@ namespace Discord.Audio | |||||
/// <summary> Gets the bytes per frame. </summary> | /// <summary> Gets the bytes per frame. </summary> | ||||
public int FrameSize { get; private set; } | public int FrameSize { get; private set; } | ||||
/// <summary> Creates a new Opus encoder. </summary> | |||||
/// <summary> Creates a new Opus decoder. </summary> | |||||
/// <param name="samplingRate">Sampling rate of the input signal (Hz). Supported Values: 8000, 12000, 16000, 24000, or 48000.</param> | /// <param name="samplingRate">Sampling rate of the input signal (Hz). Supported Values: 8000, 12000, 16000, 24000, or 48000.</param> | ||||
/// <param name="channels">Number of channels (1 or 2) in input signal.</param> | /// <param name="channels">Number of channels (1 or 2) in input signal.</param> | ||||
/// <param name="frameLength">Length, in milliseconds, that each frame takes. Supported Values: 2.5, 5, 10, 20, 40, 60</param> | /// <param name="frameLength">Length, in milliseconds, that each frame takes. Supported Values: 2.5, 5, 10, 20, 40, 60</param> | ||||
@@ -44,45 +59,32 @@ namespace Discord.Audio | |||||
SamplesPerFrame = samplingRate / 1000 * FrameLength; | SamplesPerFrame = samplingRate / 1000 * FrameLength; | ||||
FrameSize = SamplesPerFrame * SampleSize; | FrameSize = SamplesPerFrame * SampleSize; | ||||
Opus.Error error; | |||||
_ptr = Opus.CreateDecoder(samplingRate, channels, out error); | |||||
if (error != Opus.Error.OK) | |||||
OpusError error; | |||||
_ptr = UnsafeNativeMethods.CreateDecoder(samplingRate, channels, out error); | |||||
if (error != OpusError.OK) | |||||
throw new InvalidOperationException($"Error occured while creating decoder: {error}"); | throw new InvalidOperationException($"Error occured while creating decoder: {error}"); | ||||
SetForwardErrorCorrection(true); | |||||
} | } | ||||
/// <summary> Produces Opus encoded audio from PCM samples. </summary> | |||||
/// <param name="input">PCM samples to encode.</param> | |||||
/// <param name="inputOffset">Offset of the frame in pcmSamples.</param> | |||||
/// <param name="output">Buffer to store the encoded frame.</param> | |||||
/// <returns>Length of the frame contained in outputBuffer.</returns> | |||||
public unsafe int DecodeFrame(byte[] input, int inputOffset, byte[] output) | |||||
/// <summary> Produces PCM samples from Opus-encoded audio. </summary> | |||||
/// <param name="input">PCM samples to decode.</param> | |||||
/// <param name="inputOffset">Offset of the frame in input.</param> | |||||
/// <param name="output">Buffer to store the decoded frame.</param> | |||||
/// <returns>Length of the frame contained in output.</returns> | |||||
public unsafe int DecodeFrame(byte[] input, int inputOffset, byte[] output) | |||||
{ | { | ||||
if (disposed) | if (disposed) | ||||
throw new ObjectDisposedException(nameof(OpusDecoder)); | throw new ObjectDisposedException(nameof(OpusDecoder)); | ||||
int result = 0; | int result = 0; | ||||
fixed (byte* inPtr = input) | fixed (byte* inPtr = input) | ||||
result = Opus.Encode(_ptr, inPtr + inputOffset, SamplesPerFrame, output, output.Length); | |||||
result = UnsafeNativeMethods.Decode(_ptr, inPtr + inputOffset, SamplesPerFrame, output, output.Length, 0); | |||||
if (result < 0) | if (result < 0) | ||||
throw new Exception("Decoding failed: " + ((Opus.Error)result).ToString()); | |||||
throw new Exception("Decoding failed: " + ((OpusError)result).ToString()); | |||||
return result; | return result; | ||||
} | } | ||||
/// <summary> Gets or sets whether Forward Error Correction is enabled. </summary> | |||||
public void SetForwardErrorCorrection(bool value) | |||||
{ | |||||
if (disposed) | |||||
throw new ObjectDisposedException(nameof(OpusDecoder)); | |||||
var result = Opus.EncoderCtl(_ptr, Opus.Ctl.SetInbandFECRequest, value ? 1 : 0); | |||||
if (result < 0) | |||||
throw new Exception("Decoder error: " + ((Opus.Error)result).ToString()); | |||||
} | |||||
#region IDisposable | |||||
#region IDisposable | |||||
private bool disposed; | private bool disposed; | ||||
public void Dispose() | public void Dispose() | ||||
{ | { | ||||
@@ -92,7 +94,7 @@ namespace Discord.Audio | |||||
GC.SuppressFinalize(this); | GC.SuppressFinalize(this); | ||||
if (_ptr != IntPtr.Zero) | if (_ptr != IntPtr.Zero) | ||||
Opus.DestroyEncoder(_ptr); | |||||
UnsafeNativeMethods.DestroyDecoder(_ptr); | |||||
disposed = true; | disposed = true; | ||||
} | } | ||||
@@ -100,6 +102,6 @@ namespace Discord.Audio | |||||
{ | { | ||||
Dispose(); | Dispose(); | ||||
} | } | ||||
#endregion | |||||
#endregion | |||||
} | } | ||||
} | } |
@@ -1,11 +1,28 @@ | |||||
using System; | using System; | ||||
using System.Runtime.InteropServices; | |||||
using System.Security; | |||||
namespace Discord.Audio | |||||
namespace Discord.Audio.Opus | |||||
{ | { | ||||
/// <summary> Opus codec wrapper. </summary> | /// <summary> Opus codec wrapper. </summary> | ||||
internal class OpusEncoder : IDisposable | internal class OpusEncoder : IDisposable | ||||
{ | |||||
private readonly IntPtr _ptr; | |||||
{ | |||||
#if NET45 | |||||
[SuppressUnmanagedCodeSecurity] | |||||
#endif | |||||
private unsafe static class UnsafeNativeMethods | |||||
{ | |||||
[DllImport("opus", EntryPoint = "opus_encoder_create", CallingConvention = CallingConvention.Cdecl)] | |||||
public static extern IntPtr CreateEncoder(int Fs, int channels, int application, out OpusError error); | |||||
[DllImport("opus", EntryPoint = "opus_encoder_destroy", CallingConvention = CallingConvention.Cdecl)] | |||||
public static extern void DestroyEncoder(IntPtr encoder); | |||||
[DllImport("opus", EntryPoint = "opus_encode", CallingConvention = CallingConvention.Cdecl)] | |||||
public static extern int Encode(IntPtr st, byte* pcm, int frame_size, byte[] data, int max_data_bytes); | |||||
[DllImport("opus", EntryPoint = "opus_encoder_ctl", CallingConvention = CallingConvention.Cdecl)] | |||||
public static extern int EncoderCtl(IntPtr st, OpusCtl request, int value); | |||||
} | |||||
private readonly IntPtr _ptr; | |||||
/// <summary> Gets the bit rate of the encoder. </summary> | /// <summary> Gets the bit rate of the encoder. </summary> | ||||
public const int BitsPerSample = 16; | public const int BitsPerSample = 16; | ||||
@@ -24,7 +41,7 @@ namespace Discord.Audio | |||||
/// <summary> Gets the bit rate in kbit/s. </summary> | /// <summary> Gets the bit rate in kbit/s. </summary> | ||||
public int? BitRate { get; private set; } | public int? BitRate { get; private set; } | ||||
/// <summary> Gets the coding mode of the encoder. </summary> | /// <summary> Gets the coding mode of the encoder. </summary> | ||||
public Opus.Application Application { get; private set; } | |||||
public OpusApplication Application { get; private set; } | |||||
/// <summary> Creates a new Opus encoder. </summary> | /// <summary> Creates a new Opus encoder. </summary> | ||||
/// <param name="samplingRate">Sampling rate of the input signal (Hz). Supported Values: 8000, 12000, 16000, 24000, or 48000.</param> | /// <param name="samplingRate">Sampling rate of the input signal (Hz). Supported Values: 8000, 12000, 16000, 24000, or 48000.</param> | ||||
@@ -33,7 +50,7 @@ namespace Discord.Audio | |||||
/// <param name="bitrate">Bitrate (kbit/s) used for this encoder. Supported Values: 1-512. Null will use the recommended bitrate. </param> | /// <param name="bitrate">Bitrate (kbit/s) used for this encoder. Supported Values: 1-512. Null will use the recommended bitrate. </param> | ||||
/// <param name="application">Coding mode.</param> | /// <param name="application">Coding mode.</param> | ||||
/// <returns>A new <c>OpusEncoder</c></returns> | /// <returns>A new <c>OpusEncoder</c></returns> | ||||
public OpusEncoder(int samplingRate, int channels, int frameLength, int? bitrate, Opus.Application application) | |||||
public OpusEncoder(int samplingRate, int channels, int frameLength, int? bitrate, OpusApplication application) | |||||
{ | { | ||||
if (samplingRate != 8000 && samplingRate != 12000 && | if (samplingRate != 8000 && samplingRate != 12000 && | ||||
samplingRate != 16000 && samplingRate != 24000 && | samplingRate != 16000 && samplingRate != 24000 && | ||||
@@ -53,9 +70,9 @@ namespace Discord.Audio | |||||
FrameSize = SamplesPerFrame * SampleSize; | FrameSize = SamplesPerFrame * SampleSize; | ||||
BitRate = bitrate; | BitRate = bitrate; | ||||
Opus.Error error; | |||||
_ptr = Opus.CreateEncoder(samplingRate, channels, (int)application, out error); | |||||
if (error != Opus.Error.OK) | |||||
OpusError error; | |||||
_ptr = UnsafeNativeMethods.CreateEncoder(samplingRate, channels, (int)application, out error); | |||||
if (error != OpusError.OK) | |||||
throw new InvalidOperationException($"Error occured while creating encoder: {error}"); | throw new InvalidOperationException($"Error occured while creating encoder: {error}"); | ||||
SetForwardErrorCorrection(true); | SetForwardErrorCorrection(true); | ||||
@@ -75,10 +92,10 @@ namespace Discord.Audio | |||||
int result = 0; | int result = 0; | ||||
fixed (byte* inPtr = input) | fixed (byte* inPtr = input) | ||||
result = Opus.Encode(_ptr, inPtr + inputOffset, SamplesPerFrame, output, output.Length); | |||||
result = UnsafeNativeMethods.Encode(_ptr, inPtr + inputOffset, SamplesPerFrame, output, output.Length); | |||||
if (result < 0) | if (result < 0) | ||||
throw new Exception("Encoding failed: " + ((Opus.Error)result).ToString()); | |||||
throw new Exception("Encoding failed: " + ((OpusError)result).ToString()); | |||||
return result; | return result; | ||||
} | } | ||||
@@ -88,9 +105,9 @@ namespace Discord.Audio | |||||
if (disposed) | if (disposed) | ||||
throw new ObjectDisposedException(nameof(OpusEncoder)); | throw new ObjectDisposedException(nameof(OpusEncoder)); | ||||
var result = Opus.EncoderCtl(_ptr, Opus.Ctl.SetInbandFECRequest, value ? 1 : 0); | |||||
var result = UnsafeNativeMethods.EncoderCtl(_ptr, OpusCtl.SetInbandFECRequest, value ? 1 : 0); | |||||
if (result < 0) | if (result < 0) | ||||
throw new Exception("Encoder error: " + ((Opus.Error)result).ToString()); | |||||
throw new Exception("Encoder error: " + ((OpusError)result).ToString()); | |||||
} | } | ||||
/// <summary> Gets or sets whether Forward Error Correction is enabled. </summary> | /// <summary> Gets or sets whether Forward Error Correction is enabled. </summary> | ||||
@@ -99,9 +116,9 @@ namespace Discord.Audio | |||||
if (disposed) | if (disposed) | ||||
throw new ObjectDisposedException(nameof(OpusEncoder)); | throw new ObjectDisposedException(nameof(OpusEncoder)); | ||||
var result = Opus.EncoderCtl(_ptr, Opus.Ctl.SetBitrateRequest, value * 1000); | |||||
var result = UnsafeNativeMethods.EncoderCtl(_ptr, OpusCtl.SetBitrateRequest, value * 1000); | |||||
if (result < 0) | if (result < 0) | ||||
throw new Exception("Encoder error: " + ((Opus.Error)result).ToString()); | |||||
throw new Exception("Encoder error: " + ((OpusError)result).ToString()); | |||||
} | } | ||||
#region IDisposable | #region IDisposable | ||||
@@ -114,7 +131,7 @@ namespace Discord.Audio | |||||
GC.SuppressFinalize(this); | GC.SuppressFinalize(this); | ||||
if (_ptr != IntPtr.Zero) | if (_ptr != IntPtr.Zero) | ||||
Opus.DestroyEncoder(_ptr); | |||||
UnsafeNativeMethods.DestroyEncoder(_ptr); | |||||
disposed = true; | disposed = true; | ||||
} | } |
@@ -2,25 +2,4 @@ | |||||
namespace Discord.Audio | namespace Discord.Audio | ||||
{ | { | ||||
internal unsafe static class Sodium | |||||
{ | |||||
[DllImport("libsodium", EntryPoint = "crypto_secretbox_easy", CallingConvention = CallingConvention.Cdecl)] | |||||
private static extern int SecretBoxEasy(byte* output, byte[] input, long inputLength, byte[] nonce, byte[] secret); | |||||
public static int Encrypt(byte[] input, long inputLength, byte[] output, int outputOffset, byte[] nonce, byte[] secret) | |||||
{ | |||||
fixed (byte* outPtr = output) | |||||
return SecretBoxEasy(outPtr + outputOffset, input, inputLength, nonce, secret); | |||||
} | |||||
[DllImport("libsodium", EntryPoint = "crypto_secretbox_open_easy", CallingConvention = CallingConvention.Cdecl)] | |||||
private static extern int SecretBoxOpenEasy(byte[] output, byte* input, long inputLength, byte[] nonce, byte[] secret); | |||||
public static int Decrypt(byte[] input, int inputOffset, long inputLength, byte[] output, byte[] nonce, byte[] secret) | |||||
{ | |||||
fixed (byte* inPtr = input) | |||||
return SecretBoxOpenEasy(output, inPtr + inputLength, inputLength, nonce, secret); | |||||
} | |||||
} | |||||
} | } |
@@ -0,0 +1,30 @@ | |||||
using System.Runtime.InteropServices; | |||||
using System.Security; | |||||
namespace Discord.Audio.Sodium | |||||
{ | |||||
public unsafe static class SecretBox | |||||
{ | |||||
#if NET45 | |||||
[SuppressUnmanagedCodeSecurity] | |||||
#endif | |||||
private static class SafeNativeMethods | |||||
{ | |||||
[DllImport("libsodium", EntryPoint = "crypto_secretbox_easy", CallingConvention = CallingConvention.Cdecl)] | |||||
public static extern int SecretBoxEasy(byte* output, byte[] input, long inputLength, byte[] nonce, byte[] secret); | |||||
[DllImport("libsodium", EntryPoint = "crypto_secretbox_open_easy", CallingConvention = CallingConvention.Cdecl)] | |||||
public static extern int SecretBoxOpenEasy(byte[] output, byte* input, long inputLength, byte[] nonce, byte[] secret); | |||||
} | |||||
public static int Encrypt(byte[] input, long inputLength, byte[] output, int outputOffset, byte[] nonce, byte[] secret) | |||||
{ | |||||
fixed (byte* outPtr = output) | |||||
return SafeNativeMethods.SecretBoxEasy(outPtr + outputOffset, input, inputLength, nonce, secret); | |||||
} | |||||
public static int Decrypt(byte[] input, int inputOffset, long inputLength, byte[] output, byte[] nonce, byte[] secret) | |||||
{ | |||||
fixed (byte* inPtr = input) | |||||
return SafeNativeMethods.SecretBoxOpenEasy(output, inPtr + inputLength, inputLength, nonce, secret); | |||||
} | |||||
} | |||||
} |
@@ -2,7 +2,7 @@ | |||||
namespace Discord.Commands | namespace Discord.Commands | ||||
{ | { | ||||
public class CommandEventArgs | |||||
public class CommandEventArgs : EventArgs | |||||
{ | { | ||||
private readonly string[] _args; | private readonly string[] _args; | ||||
@@ -7,7 +7,7 @@ using System.Threading.Tasks; | |||||
namespace Discord.Commands | namespace Discord.Commands | ||||
{ | { | ||||
/// <summary> A Discord.Net client with extensions for handling common bot operations like text commands. </summary> | /// <summary> A Discord.Net client with extensions for handling common bot operations like text commands. </summary> | ||||
public partial class CommandService : IService | |||||
public sealed partial class CommandService : IService | |||||
{ | { | ||||
private const string DefaultPermissionError = "You do not have permission to access this command."; | private const string DefaultPermissionError = "You do not have permission to access this command."; | ||||
@@ -224,11 +224,11 @@ | |||||
<Compile Include="..\Discord.Net\Net\TimeoutException.cs"> | <Compile Include="..\Discord.Net\Net\TimeoutException.cs"> | ||||
<Link>Net\TimeoutException.cs</Link> | <Link>Net\TimeoutException.cs</Link> | ||||
</Compile> | </Compile> | ||||
<Compile Include="..\Discord.Net\Net\WebSockets\GatewayWebSocket.cs"> | |||||
<Link>Net\WebSockets\GatewayWebSocket.cs</Link> | |||||
<Compile Include="..\Discord.Net\Net\WebSockets\GatewaySocket.cs"> | |||||
<Link>Net\WebSockets\GatewaySocket.cs</Link> | |||||
</Compile> | </Compile> | ||||
<Compile Include="..\Discord.Net\Net\WebSockets\GatewayWebSockets.Events.cs"> | |||||
<Link>Net\WebSockets\GatewayWebSockets.Events.cs</Link> | |||||
<Compile Include="..\Discord.Net\Net\WebSockets\GatewaySocket.Events.cs"> | |||||
<Link>Net\WebSockets\GatewaySocket.Events.cs</Link> | |||||
</Compile> | </Compile> | ||||
<Compile Include="..\Discord.Net\Net\WebSockets\IWebSocketEngine.cs"> | <Compile Include="..\Discord.Net\Net\WebSockets\IWebSocketEngine.cs"> | ||||
<Link>Net\WebSockets\IWebSocketEngine.cs</Link> | <Link>Net\WebSockets\IWebSocketEngine.cs</Link> | ||||
@@ -9,165 +9,165 @@ using System.Collections.Generic; | |||||
namespace Discord.API | namespace Discord.API | ||||
{ | { | ||||
public enum GatewayOpCodes : byte | |||||
{ | |||||
/// <summary> Client <-- Server - Used to send most events. </summary> | |||||
Dispatch = 0, | |||||
/// <summary> Client <-> Server - Used to keep the connection alive and measure latency. </summary> | |||||
Heartbeat = 1, | |||||
/// <summary> Client --> Server - Used to associate a connection with a token and specify configuration. </summary> | |||||
Identify = 2, | |||||
/// <summary> Client --> Server - Used to update client's status and current game id. </summary> | |||||
StatusUpdate = 3, | |||||
/// <summary> Client --> Server - Used to join a particular voice channel. </summary> | |||||
VoiceStateUpdate = 4, | |||||
/// <summary> Client --> Server - Used to ensure the server's voice server is alive. Only send this if voice connection fails or suddenly drops. </summary> | |||||
VoiceServerPing = 5, | |||||
/// <summary> Client --> Server - Used to resume a connection after a redirect occurs. </summary> | |||||
Resume = 6, | |||||
/// <summary> Client <-- Server - Used to notify a client that they must reconnect to another gateway. </summary> | |||||
Redirect = 7, | |||||
/// <summary> Client --> Server - Used to request all members that were withheld by large_threshold </summary> | |||||
RequestGuildMembers = 8 | |||||
} | |||||
public enum GatewayOpCodes : byte | |||||
{ | |||||
/// <summary> Client <-- Server - Used to send most events. </summary> | |||||
Dispatch = 0, | |||||
/// <summary> Client <-> Server - Used to keep the connection alive and measure latency. </summary> | |||||
Heartbeat = 1, | |||||
/// <summary> Client --> Server - Used to associate a connection with a token and specify configuration. </summary> | |||||
Identify = 2, | |||||
/// <summary> Client --> Server - Used to update client's status and current game id. </summary> | |||||
StatusUpdate = 3, | |||||
/// <summary> Client --> Server - Used to join a particular voice channel. </summary> | |||||
VoiceStateUpdate = 4, | |||||
/// <summary> Client --> Server - Used to ensure the server's voice server is alive. Only send this if voice connection fails or suddenly drops. </summary> | |||||
VoiceServerPing = 5, | |||||
/// <summary> Client --> Server - Used to resume a connection after a redirect occurs. </summary> | |||||
Resume = 6, | |||||
/// <summary> Client <-- Server - Used to notify a client that they must reconnect to another gateway. </summary> | |||||
Redirect = 7, | |||||
/// <summary> Client --> Server - Used to request all members that were withheld by large_threshold </summary> | |||||
RequestGuildMembers = 8 | |||||
} | |||||
//Common | |||||
public class WebSocketMessage | |||||
{ | |||||
public WebSocketMessage() { } | |||||
public WebSocketMessage(int op) { Operation = op; } | |||||
//Common | |||||
public class WebSocketMessage | |||||
{ | |||||
public WebSocketMessage() { } | |||||
public WebSocketMessage(int op) { Operation = op; } | |||||
[JsonProperty("op")] | |||||
public int Operation; | |||||
[JsonProperty("d")] | |||||
public object Payload; | |||||
[JsonProperty("t", NullValueHandling = NullValueHandling.Ignore)] | |||||
public string Type; | |||||
[JsonProperty("s", NullValueHandling = NullValueHandling.Ignore)] | |||||
public int? Sequence; | |||||
} | |||||
public abstract class WebSocketMessage<T> : WebSocketMessage | |||||
where T : new() | |||||
{ | |||||
public WebSocketMessage() { Payload = new T(); } | |||||
public WebSocketMessage(int op) : base(op) { Payload = new T(); } | |||||
public WebSocketMessage(int op, T payload) : base(op) { Payload = payload; } | |||||
[JsonProperty("op")] | |||||
public int Operation; | |||||
[JsonProperty("d")] | |||||
public object Payload; | |||||
[JsonProperty("t", NullValueHandling = NullValueHandling.Ignore)] | |||||
public string Type; | |||||
[JsonProperty("s", NullValueHandling = NullValueHandling.Ignore)] | |||||
public int? Sequence; | |||||
} | |||||
public abstract class WebSocketMessage<T> : WebSocketMessage | |||||
where T : new() | |||||
{ | |||||
public WebSocketMessage() { Payload = new T(); } | |||||
public WebSocketMessage(int op) : base(op) { Payload = new T(); } | |||||
public WebSocketMessage(int op, T payload) : base(op) { Payload = payload; } | |||||
[JsonIgnore] | |||||
public new T Payload | |||||
{ | |||||
get | |||||
{ | |||||
if (base.Payload is JToken) | |||||
base.Payload = (base.Payload as JToken).ToObject<T>(); | |||||
return (T)base.Payload; | |||||
} | |||||
set { base.Payload = value; } | |||||
} | |||||
} | |||||
[JsonIgnore] | |||||
public new T Payload | |||||
{ | |||||
get | |||||
{ | |||||
if (base.Payload is JToken) | |||||
base.Payload = (base.Payload as JToken).ToObject<T>(); | |||||
return (T)base.Payload; | |||||
} | |||||
set { base.Payload = value; } | |||||
} | |||||
} | |||||
//Commands | |||||
internal sealed class HeartbeatCommand : WebSocketMessage<long> | |||||
{ | |||||
public HeartbeatCommand() : base((int)GatewayOpCodes.Heartbeat, EpochTime.GetMilliseconds()) { } | |||||
} | |||||
internal sealed class IdentifyCommand : WebSocketMessage<IdentifyCommand.Data> | |||||
{ | |||||
public IdentifyCommand() : base((int)GatewayOpCodes.Identify) { } | |||||
public class Data | |||||
{ | |||||
[JsonProperty("token")] | |||||
public string Token; | |||||
[JsonProperty("v")] | |||||
public int Version = 3; | |||||
[JsonProperty("properties")] | |||||
public Dictionary<string, string> Properties = new Dictionary<string, string>(); | |||||
[JsonProperty("large_threshold", NullValueHandling = NullValueHandling.Ignore)] | |||||
public int? LargeThreshold; | |||||
[JsonProperty("compress", NullValueHandling = NullValueHandling.Ignore)] | |||||
public bool? Compress; | |||||
//Commands | |||||
internal sealed class HeartbeatCommand : WebSocketMessage<long> | |||||
{ | |||||
public HeartbeatCommand() : base((int)GatewayOpCodes.Heartbeat, EpochTime.GetMilliseconds()) { } | |||||
} | |||||
internal sealed class IdentifyCommand : WebSocketMessage<IdentifyCommand.Data> | |||||
{ | |||||
public IdentifyCommand() : base((int)GatewayOpCodes.Identify) { } | |||||
public class Data | |||||
{ | |||||
[JsonProperty("token")] | |||||
public string Token; | |||||
[JsonProperty("v")] | |||||
public int Version = 3; | |||||
[JsonProperty("properties")] | |||||
public Dictionary<string, string> Properties = new Dictionary<string, string>(); | |||||
[JsonProperty("large_threshold", NullValueHandling = NullValueHandling.Ignore)] | |||||
public int? LargeThreshold; | |||||
[JsonProperty("compress", NullValueHandling = NullValueHandling.Ignore)] | |||||
public bool? Compress; | |||||
} | } | ||||
} | |||||
} | |||||
internal sealed class StatusUpdateCommand : WebSocketMessage<StatusUpdateCommand.Data> | |||||
{ | |||||
public StatusUpdateCommand() : base((int)GatewayOpCodes.StatusUpdate) { } | |||||
public class Data | |||||
{ | |||||
[JsonProperty("idle_since")] | |||||
public long? IdleSince; | |||||
[JsonProperty("game_id")] | |||||
public int? GameId; | |||||
} | |||||
} | |||||
internal sealed class StatusUpdateCommand : WebSocketMessage<StatusUpdateCommand.Data> | |||||
{ | |||||
public StatusUpdateCommand() : base((int)GatewayOpCodes.StatusUpdate) { } | |||||
public class Data | |||||
{ | |||||
[JsonProperty("idle_since")] | |||||
public long? IdleSince; | |||||
[JsonProperty("game_id")] | |||||
public int? GameId; | |||||
} | |||||
} | |||||
internal sealed class JoinVoiceCommand : WebSocketMessage<JoinVoiceCommand.Data> | |||||
{ | |||||
public JoinVoiceCommand() : base((int)GatewayOpCodes.VoiceStateUpdate) { } | |||||
public class Data | |||||
{ | |||||
[JsonProperty("guild_id")] | |||||
[JsonConverter(typeof(LongStringConverter))] | |||||
public long ServerId; | |||||
[JsonProperty("channel_id")] | |||||
[JsonConverter(typeof(LongStringConverter))] | |||||
public long ChannelId; | |||||
[JsonProperty("self_mute")] | |||||
public string SelfMute; | |||||
[JsonProperty("self_deaf")] | |||||
public string SelfDeaf; | |||||
} | |||||
} | |||||
internal sealed class JoinVoiceCommand : WebSocketMessage<JoinVoiceCommand.Data> | |||||
{ | |||||
public JoinVoiceCommand() : base((int)GatewayOpCodes.VoiceStateUpdate) { } | |||||
public class Data | |||||
{ | |||||
[JsonProperty("guild_id")] | |||||
[JsonConverter(typeof(LongStringConverter))] | |||||
public long ServerId; | |||||
[JsonProperty("channel_id")] | |||||
[JsonConverter(typeof(LongStringConverter))] | |||||
public long ChannelId; | |||||
[JsonProperty("self_mute")] | |||||
public string SelfMute; | |||||
[JsonProperty("self_deaf")] | |||||
public string SelfDeaf; | |||||
} | |||||
} | |||||
internal sealed class ResumeCommand : WebSocketMessage<ResumeCommand.Data> | |||||
{ | |||||
public ResumeCommand() : base((int)GatewayOpCodes.Resume) { } | |||||
public class Data | |||||
{ | |||||
[JsonProperty("session_id")] | |||||
public string SessionId; | |||||
[JsonProperty("seq")] | |||||
public int Sequence; | |||||
} | |||||
} | |||||
internal sealed class ResumeCommand : WebSocketMessage<ResumeCommand.Data> | |||||
{ | |||||
public ResumeCommand() : base((int)GatewayOpCodes.Resume) { } | |||||
public class Data | |||||
{ | |||||
[JsonProperty("session_id")] | |||||
public string SessionId; | |||||
[JsonProperty("seq")] | |||||
public int Sequence; | |||||
} | |||||
} | |||||
//Events | |||||
internal sealed class ReadyEvent | |||||
{ | |||||
public sealed class ReadStateInfo | |||||
{ | |||||
[JsonProperty("id")] | |||||
public string ChannelId; | |||||
[JsonProperty("mention_count")] | |||||
public int MentionCount; | |||||
[JsonProperty("last_message_id")] | |||||
public string LastMessageId; | |||||
} | |||||
//Events | |||||
internal sealed class ReadyEvent | |||||
{ | |||||
public sealed class ReadStateInfo | |||||
{ | |||||
[JsonProperty("id")] | |||||
public string ChannelId; | |||||
[JsonProperty("mention_count")] | |||||
public int MentionCount; | |||||
[JsonProperty("last_message_id")] | |||||
public string LastMessageId; | |||||
} | |||||
[JsonProperty("v")] | |||||
public int Version; | |||||
[JsonProperty("user")] | |||||
public UserInfo User; | |||||
[JsonProperty("session_id")] | |||||
public string SessionId; | |||||
[JsonProperty("read_state")] | |||||
public ReadStateInfo[] ReadState; | |||||
[JsonProperty("guilds")] | |||||
public ExtendedGuildInfo[] Guilds; | |||||
[JsonProperty("private_channels")] | |||||
public ChannelInfo[] PrivateChannels; | |||||
[JsonProperty("heartbeat_interval")] | |||||
public int HeartbeatInterval; | |||||
} | |||||
[JsonProperty("v")] | |||||
public int Version; | |||||
[JsonProperty("user")] | |||||
public UserInfo User; | |||||
[JsonProperty("session_id")] | |||||
public string SessionId; | |||||
[JsonProperty("read_state")] | |||||
public ReadStateInfo[] ReadState; | |||||
[JsonProperty("guilds")] | |||||
public ExtendedGuildInfo[] Guilds; | |||||
[JsonProperty("private_channels")] | |||||
public ChannelInfo[] PrivateChannels; | |||||
[JsonProperty("heartbeat_interval")] | |||||
public int HeartbeatInterval; | |||||
} | |||||
internal sealed class RedirectEvent | |||||
{ | |||||
[JsonProperty("url")] | |||||
public string Url; | |||||
} | |||||
internal sealed class ResumeEvent | |||||
{ | |||||
[JsonProperty("heartbeat_interval")] | |||||
public int HeartbeatInterval; | |||||
} | |||||
internal sealed class RedirectEvent | |||||
{ | |||||
[JsonProperty("url")] | |||||
public string Url; | |||||
} | |||||
internal sealed class ResumeEvent | |||||
{ | |||||
[JsonProperty("heartbeat_interval")] | |||||
public int HeartbeatInterval; | |||||
} | |||||
} | } |
@@ -58,7 +58,7 @@ namespace Discord | |||||
} | } | ||||
} | } | ||||
public partial class DiscordClient | |||||
public partial class DiscordClient : IDisposable | |||||
{ | { | ||||
public event EventHandler<UserEventArgs> UserJoined; | public event EventHandler<UserEventArgs> UserJoined; | ||||
private void RaiseUserJoined(User user) | private void RaiseUserJoined(User user) | ||||
@@ -305,5 +305,5 @@ namespace Discord | |||||
_webSocket.SendStatusUpdate(_status == UserStatus.Idle ? EpochTime.GetMilliseconds() - (10 * 60 * 1000) : (long?)null, _gameId); | _webSocket.SendStatusUpdate(_status == UserStatus.Idle ? EpochTime.GetMilliseconds() - (10 * 60 * 1000) : (long?)null, _gameId); | ||||
return TaskHelper.CompletedTask; | return TaskHelper.CompletedTask; | ||||
} | } | ||||
} | |||||
} | |||||
} | } |
@@ -4,7 +4,6 @@ using Newtonsoft.Json; | |||||
using System; | using System; | ||||
using System.Collections.Concurrent; | using System.Collections.Concurrent; | ||||
using System.Collections.Generic; | using System.Collections.Generic; | ||||
using System.Linq; | |||||
using System.Reflection; | using System.Reflection; | ||||
using System.Runtime.ExceptionServices; | using System.Runtime.ExceptionServices; | ||||
using System.Threading; | using System.Threading; | ||||
@@ -82,8 +81,8 @@ namespace Discord | |||||
private readonly DiscordAPIClient _api; | private readonly DiscordAPIClient _api; | ||||
/// <summary> Returns the internal websocket object. </summary> | /// <summary> Returns the internal websocket object. </summary> | ||||
public GatewayWebSocket WebSocket => _webSocket; | |||||
private readonly GatewayWebSocket _webSocket; | |||||
public GatewaySocket WebSocket => _webSocket; | |||||
private readonly GatewaySocket _webSocket; | |||||
public string GatewayUrl => _gateway; | public string GatewayUrl => _gateway; | ||||
private string _gateway; | private string _gateway; | ||||
@@ -140,11 +139,24 @@ namespace Discord | |||||
CreateCacheLogger(); | CreateCacheLogger(); | ||||
//Networking | //Networking | ||||
_webSocket = CreateWebSocket(); | |||||
_api = new DiscordAPIClient(_config); | |||||
_webSocket = new GatewaySocket(_config, _log.CreateLogger("WebSocket")); | |||||
var settings = new JsonSerializerSettings(); | |||||
_webSocket.Connected += (s, e) => | |||||
{ | |||||
if (_state == (int)DiscordClientState.Connecting) | |||||
EndConnect(); | |||||
}; | |||||
_webSocket.Disconnected += (s, e) => | |||||
{ | |||||
RaiseDisconnected(e); | |||||
}; | |||||
_webSocket.ReceivedDispatch += async (s, e) => await OnReceivedEvent(e).ConfigureAwait(false); | |||||
_api = new DiscordAPIClient(_config); | |||||
if (Config.UseMessageQueue) | if (Config.UseMessageQueue) | ||||
_pendingMessages = new ConcurrentQueue<Message>(); | _pendingMessages = new ConcurrentQueue<Message>(); | ||||
this.Connected += async (s, e) => | |||||
Connected += async (s, e) => | |||||
{ | { | ||||
_api.CancelToken = _cancelToken; | _api.CancelToken = _cancelToken; | ||||
await SendStatus().ConfigureAwait(false); | await SendStatus().ConfigureAwait(false); | ||||
@@ -257,24 +269,6 @@ namespace Discord | |||||
} | } | ||||
} | } | ||||
private GatewayWebSocket CreateWebSocket() | |||||
{ | |||||
var socket = new GatewayWebSocket(_config, _log.CreateLogger("WebSocket")); | |||||
var settings = new JsonSerializerSettings(); | |||||
socket.Connected += (s, e) => | |||||
{ | |||||
if (_state == (int)DiscordClientState.Connecting) | |||||
CompleteConnect(); | |||||
}; | |||||
socket.Disconnected += (s, e) => | |||||
{ | |||||
RaiseDisconnected(e); | |||||
}; | |||||
socket.ReceivedDispatch += async (s, e) => await OnReceivedEvent(e).ConfigureAwait(false); | |||||
return socket; | |||||
} | |||||
/// <summary> Connects to the Discord server with the provided email and password. </summary> | /// <summary> Connects to the Discord server with the provided email and password. </summary> | ||||
/// <returns> Returns a token for future connections. </returns> | /// <returns> Returns a token for future connections. </returns> | ||||
public async Task<string> Connect(string email, string password) | public async Task<string> Connect(string email, string password) | ||||
@@ -285,73 +279,73 @@ namespace Discord | |||||
if (State != DiscordClientState.Disconnected) | if (State != DiscordClientState.Disconnected) | ||||
await Disconnect().ConfigureAwait(false); | await Disconnect().ConfigureAwait(false); | ||||
string token; | |||||
try | |||||
{ | |||||
var response = await _api.Login(email, password) | |||||
.ConfigureAwait(false); | |||||
token = response.Token; | |||||
if (_config.LogLevel >= LogSeverity.Verbose) | |||||
_logger.Log(LogSeverity.Verbose, "Login successful, got token."); | |||||
await Connect(token); | |||||
return token; | |||||
} | |||||
catch (TaskCanceledException) { throw new TimeoutException(); } | |||||
} | |||||
var response = await _api.Login(email, password) | |||||
.ConfigureAwait(false); | |||||
_token = response.Token; | |||||
_api.Token = response.Token; | |||||
if (_config.LogLevel >= LogSeverity.Verbose) | |||||
_logger.Log(LogSeverity.Verbose, "Login successful, got token."); | |||||
await BeginConnect(); | |||||
return response.Token; | |||||
} | |||||
/// <summary> Connects to the Discord server with the provided token. </summary> | /// <summary> Connects to the Discord server with the provided token. </summary> | ||||
public async Task Connect(string token) | public async Task Connect(string token) | ||||
{ | |||||
if (!_sentInitialLog) | |||||
SendInitialLog(); | |||||
if (State != (int)DiscordClientState.Disconnected) | |||||
await Disconnect().ConfigureAwait(false); | |||||
{ | |||||
if (!_sentInitialLog) | |||||
SendInitialLog(); | |||||
_api.Token = token; | |||||
var gatewayResponse = await _api.Gateway().ConfigureAwait(false); | |||||
string gateway = gatewayResponse.Url; | |||||
if (_config.LogLevel >= LogSeverity.Verbose) | |||||
_logger.Log(LogSeverity.Verbose, $"Websocket endpoint: {gateway}"); | |||||
try | |||||
{ | |||||
_state = (int)DiscordClientState.Connecting; | |||||
_disconnectedEvent.Reset(); | |||||
_gateway = gateway; | |||||
_token = token; | |||||
if (State != (int)DiscordClientState.Disconnected) | |||||
await Disconnect().ConfigureAwait(false); | |||||
_cancelTokenSource = new CancellationTokenSource(); | |||||
_cancelToken = _cancelTokenSource.Token; | |||||
_webSocket.Host = gateway; | |||||
_webSocket.ParentCancelToken = _cancelToken; | |||||
await _webSocket.Connect(token).ConfigureAwait(false); | |||||
_runTask = RunTasks(); | |||||
try | |||||
{ | |||||
//Cancel if either Disconnect is called, data socket errors or timeout is reached | |||||
var cancelToken = CancellationTokenSource.CreateLinkedTokenSource(_cancelToken, _webSocket.CancelToken).Token; | |||||
_connectedEvent.Wait(cancelToken); | |||||
} | |||||
catch (OperationCanceledException) | |||||
{ | |||||
_webSocket.ThrowError(); //Throws data socket's internal error if any occured | |||||
throw; | |||||
} | |||||
_token = token; | |||||
_api.Token = token; | |||||
await BeginConnect(); | |||||
} | |||||
//_state = (int)DiscordClientState.Connected; | |||||
} | |||||
catch | |||||
{ | |||||
await Disconnect().ConfigureAwait(false); | |||||
throw; | |||||
} | |||||
} | |||||
private void CompleteConnect() | |||||
private async Task BeginConnect() | |||||
{ | |||||
try | |||||
{ | |||||
_state = (int)DiscordClientState.Connecting; | |||||
var gatewayResponse = await _api.Gateway().ConfigureAwait(false); | |||||
string gateway = gatewayResponse.Url; | |||||
if (_config.LogLevel >= LogSeverity.Verbose) | |||||
_logger.Log(LogSeverity.Verbose, $"Websocket endpoint: {gateway}"); | |||||
_disconnectedEvent.Reset(); | |||||
_gateway = gateway; | |||||
_cancelTokenSource = new CancellationTokenSource(); | |||||
_cancelToken = _cancelTokenSource.Token; | |||||
_webSocket.Host = gateway; | |||||
_webSocket.ParentCancelToken = _cancelToken; | |||||
await _webSocket.Connect(_token).ConfigureAwait(false); | |||||
_runTask = RunTasks(); | |||||
try | |||||
{ | |||||
//Cancel if either Disconnect is called, data socket errors or timeout is reached | |||||
var cancelToken = CancellationTokenSource.CreateLinkedTokenSource(_cancelToken, _webSocket.CancelToken).Token; | |||||
_connectedEvent.Wait(cancelToken); | |||||
} | |||||
catch (OperationCanceledException) | |||||
{ | |||||
_webSocket.ThrowError(); //Throws data socket's internal error if any occured | |||||
throw; | |||||
} | |||||
} | |||||
catch | |||||
{ | |||||
await Disconnect().ConfigureAwait(false); | |||||
throw; | |||||
} | |||||
} | |||||
private void EndConnect() | |||||
{ | { | ||||
_state = (int)DiscordClientState.Connected; | _state = (int)DiscordClientState.Connected; | ||||
_connectedEvent.Set(); | _connectedEvent.Set(); | ||||
@@ -359,8 +353,8 @@ namespace Discord | |||||
} | } | ||||
/// <summary> Disconnects from the Discord server, canceling any pending requests. </summary> | /// <summary> Disconnects from the Discord server, canceling any pending requests. </summary> | ||||
public Task Disconnect() => DisconnectInternal(new Exception("Disconnect was requested by user."), isUnexpected: false); | |||||
private async Task DisconnectInternal(Exception ex = null, bool isUnexpected = true, bool skipAwait = false) | |||||
public Task Disconnect() => SignalDisconnect(new Exception("Disconnect was requested by user."), isUnexpected: false); | |||||
private async Task SignalDisconnect(Exception ex = null, bool isUnexpected = true, bool wait = false) | |||||
{ | { | ||||
int oldState; | int oldState; | ||||
bool hasWriterLock; | bool hasWriterLock; | ||||
@@ -386,7 +380,7 @@ namespace Discord | |||||
await Cleanup().ConfigureAwait(false);*/ | await Cleanup().ConfigureAwait(false);*/ | ||||
} | } | ||||
if (!skipAwait) | |||||
if (wait) | |||||
{ | { | ||||
Task task = _runTask; | Task task = _runTask; | ||||
if (_runTask != null) | if (_runTask != null) | ||||
@@ -407,10 +401,10 @@ namespace Discord | |||||
//Wait until the first task ends/errors and capture the error | //Wait until the first task ends/errors and capture the error | ||||
try { await firstTask.ConfigureAwait(false); } | try { await firstTask.ConfigureAwait(false); } | ||||
catch (Exception ex) { await DisconnectInternal(ex: ex, skipAwait: true).ConfigureAwait(false); } | |||||
catch (Exception ex) { await SignalDisconnect(ex: ex, wait: true).ConfigureAwait(false); } | |||||
//Ensure all other tasks are signaled to end. | //Ensure all other tasks are signaled to end. | ||||
await DisconnectInternal(skipAwait: true).ConfigureAwait(false); | |||||
await SignalDisconnect(wait: true).ConfigureAwait(false); | |||||
//Wait for the remaining tasks to complete | //Wait for the remaining tasks to complete | ||||
try { await allTasks.ConfigureAwait(false); } | try { await allTasks.ConfigureAwait(false); } | ||||
@@ -453,35 +447,6 @@ namespace Discord | |||||
_privateUser = null; | _privateUser = null; | ||||
} | } | ||||
public T AddSingleton<T>(T obj) | |||||
where T : class | |||||
{ | |||||
_singletons.Add(typeof(T), obj); | |||||
return obj; | |||||
} | |||||
public T GetSingleton<T>(bool required = true) | |||||
where T : class | |||||
{ | |||||
object singleton; | |||||
T singletonT = null; | |||||
if (_singletons.TryGetValue(typeof(T), out singleton)) | |||||
singletonT = singleton as T; | |||||
if (singletonT == null && required) | |||||
throw new InvalidOperationException($"This operation requires {typeof(T).Name} to be added to {nameof(DiscordClient)}."); | |||||
return singletonT; | |||||
} | |||||
public T AddService<T>(T obj) | |||||
where T : class, IService | |||||
{ | |||||
AddSingleton(obj); | |||||
obj.Install(this); | |||||
return obj; | |||||
} | |||||
public T GetService<T>(bool required = true) | |||||
where T : class, IService | |||||
=> GetSingleton<T>(required); | |||||
private async Task OnReceivedEvent(WebSocketEventEventArgs e) | private async Task OnReceivedEvent(WebSocketEventEventArgs e) | ||||
{ | { | ||||
@@ -851,45 +816,99 @@ namespace Discord | |||||
_sentInitialLog = true; | _sentInitialLog = true; | ||||
} | } | ||||
#region Async Wrapper | |||||
/// <summary> Blocking call that will not return until client has been stopped. This is mainly intended for use in console applications. </summary> | |||||
public void Run(Func<Task> asyncAction) | |||||
{ | |||||
try | |||||
{ | |||||
asyncAction().GetAwaiter().GetResult(); //Avoids creating AggregateExceptions | |||||
} | |||||
catch (TaskCanceledException) { } | |||||
_disconnectedEvent.WaitOne(); | |||||
} | |||||
/// <summary> Blocking call that will not return until client has been stopped. This is mainly intended for use in console applications. </summary> | |||||
public void Run() | |||||
{ | |||||
_disconnectedEvent.WaitOne(); | |||||
} | |||||
#endregion | |||||
#region Services | |||||
public T AddSingleton<T>(T obj) | |||||
where T : class | |||||
{ | |||||
_singletons.Add(typeof(T), obj); | |||||
return obj; | |||||
} | |||||
public T GetSingleton<T>(bool required = true) | |||||
where T : class | |||||
{ | |||||
object singleton; | |||||
T singletonT = null; | |||||
if (_singletons.TryGetValue(typeof(T), out singleton)) | |||||
singletonT = singleton as T; | |||||
if (singletonT == null && required) | |||||
throw new InvalidOperationException($"This operation requires {typeof(T).Name} to be added to {nameof(DiscordClient)}."); | |||||
return singletonT; | |||||
} | |||||
public T AddService<T>(T obj) | |||||
where T : class, IService | |||||
{ | |||||
AddSingleton(obj); | |||||
obj.Install(this); | |||||
return obj; | |||||
} | |||||
public T GetService<T>(bool required = true) | |||||
where T : class, IService | |||||
=> GetSingleton<T>(required); | |||||
#endregion | |||||
#region IDisposable | |||||
private bool _isDisposed = false; | |||||
protected virtual void Dispose(bool isDisposing) | |||||
{ | |||||
if (!_isDisposed) | |||||
{ | |||||
if (isDisposing) | |||||
{ | |||||
_disconnectedEvent.Dispose(); | |||||
_connectedEvent.Dispose(); | |||||
} | |||||
_isDisposed = true; | |||||
} | |||||
} | |||||
public void Dispose() | |||||
{ | |||||
Dispose(true); | |||||
} | |||||
#endregion | |||||
//Helpers | |||||
private void CheckReady() | |||||
{ | |||||
switch (_state) | |||||
{ | |||||
case (int)DiscordClientState.Disconnecting: | |||||
throw new InvalidOperationException("The client is disconnecting."); | |||||
case (int)DiscordClientState.Disconnected: | |||||
throw new InvalidOperationException("The client is not connected to Discord"); | |||||
case (int)DiscordClientState.Connecting: | |||||
throw new InvalidOperationException("The client is connecting."); | |||||
} | |||||
} | |||||
//Helpers | |||||
/// <summary> Blocking call that will not return until client has been stopped. This is mainly intended for use in console applications. </summary> | |||||
public void Run(Func<Task> asyncAction) | |||||
{ | |||||
try | |||||
{ | |||||
asyncAction().GetAwaiter().GetResult(); //Avoids creating AggregateExceptions | |||||
} | |||||
catch (TaskCanceledException) { } | |||||
_disconnectedEvent.WaitOne(); | |||||
} | |||||
/// <summary> Blocking call that will not return until client has been stopped. This is mainly intended for use in console applications. </summary> | |||||
public void Run() | |||||
{ | |||||
_disconnectedEvent.WaitOne(); | |||||
} | |||||
private void CheckReady() | |||||
{ | |||||
switch (_state) | |||||
{ | |||||
case (int)DiscordClientState.Disconnecting: | |||||
throw new InvalidOperationException("The client is disconnecting."); | |||||
case (int)DiscordClientState.Disconnected: | |||||
throw new InvalidOperationException("The client is not connected to Discord"); | |||||
case (int)DiscordClientState.Connecting: | |||||
throw new InvalidOperationException("The client is connecting."); | |||||
} | |||||
} | |||||
public void GetCacheStats(out int serverCount, out int channelCount, out int userCount, out int uniqueUserCount, out int messageCount, out int roleCount) | |||||
{ | |||||
serverCount = _servers.Count; | |||||
channelCount = _channels.Count; | |||||
userCount = _users.Count; | |||||
uniqueUserCount = _globalUsers.Count; | |||||
messageCount = _messages.Count; | |||||
roleCount = _roles.Count; | |||||
} | |||||
} | |||||
public void GetCacheStats(out int serverCount, out int channelCount, out int userCount, out int uniqueUserCount, out int messageCount, out int roleCount) | |||||
{ | |||||
serverCount = _servers.Count; | |||||
channelCount = _channels.Count; | |||||
userCount = _users.Count; | |||||
uniqueUserCount = _globalUsers.Count; | |||||
messageCount = _messages.Count; | |||||
roleCount = _roles.Count; | |||||
} | |||||
} | |||||
} | } |
@@ -42,6 +42,7 @@ namespace Discord | |||||
public bool IsServerDeafened { get; private set; } | public bool IsServerDeafened { get; private set; } | ||||
public bool IsServerSuppressed { get; private set; } | public bool IsServerSuppressed { get; private set; } | ||||
public bool IsPrivate => _server.Id == null; | public bool IsPrivate => _server.Id == null; | ||||
public bool IsOwner => _server.Value.OwnerId == Id; | |||||
public string SessionId { get; private set; } | public string SessionId { get; private set; } | ||||
public string Token { get; private set; } | public string Token { get; private set; } | ||||
@@ -101,9 +102,23 @@ namespace Discord | |||||
{ | { | ||||
if (_server.Id != null) | if (_server.Id != null) | ||||
{ | { | ||||
return Server.Channels | |||||
.Where(x => (x.Type == ChannelType.Text && x.GetPermissions(this).ReadMessages) || | |||||
(x.Type == ChannelType.Voice && x.GetPermissions(this).Connect)); | |||||
if (_client.Config.UsePermissionsCache) | |||||
{ | |||||
return Server.Channels | |||||
.Where(x => (x.Type == ChannelType.Text && x.GetPermissions(this).ReadMessages) || | |||||
(x.Type == ChannelType.Voice && x.GetPermissions(this).Connect)); | |||||
} | |||||
else | |||||
{ | |||||
ChannelPermissions perms = new ChannelPermissions(); | |||||
return Server.Channels | |||||
.Where(x => | |||||
{ | |||||
x.UpdatePermissions(this, perms); | |||||
return (x.Type == ChannelType.Text && perms.ReadMessages) || | |||||
(x.Type == ChannelType.Voice && perms.Connect); | |||||
}); | |||||
} | |||||
} | } | ||||
else | else | ||||
{ | { | ||||
@@ -1,8 +1,12 @@ | |||||
using System; | using System; | ||||
using System.Net; | using System.Net; | ||||
using System.Runtime.Serialization; | |||||
namespace Discord.Net | namespace Discord.Net | ||||
{ | { | ||||
#if NET45 | |||||
[Serializable] | |||||
#endif | |||||
public class HttpException : Exception | public class HttpException : Exception | ||||
{ | { | ||||
public HttpStatusCode StatusCode { get; } | public HttpStatusCode StatusCode { get; } | ||||
@@ -11,6 +15,10 @@ namespace Discord.Net | |||||
: base($"The server responded with error {(int)statusCode} ({statusCode})") | : base($"The server responded with error {(int)statusCode} ({statusCode})") | ||||
{ | { | ||||
StatusCode = statusCode; | StatusCode = statusCode; | ||||
} | |||||
} | |||||
} | |||||
#if NET45 | |||||
public override void GetObjectData(SerializationInfo info, StreamingContext context) | |||||
=> base.GetObjectData(info, context); | |||||
#endif | |||||
} | |||||
} | } |
@@ -2,7 +2,10 @@ | |||||
namespace Discord.Net | namespace Discord.Net | ||||
{ | { | ||||
public sealed class TimeoutException : OperationCanceledException | |||||
#if NET45 | |||||
[Serializable] | |||||
#endif | |||||
public sealed class TimeoutException : OperationCanceledException | |||||
{ | { | ||||
public TimeoutException() | public TimeoutException() | ||||
: base("An operation has timed out.") | : base("An operation has timed out.") | ||||
@@ -14,7 +14,7 @@ namespace Discord.Net.WebSockets | |||||
} | } | ||||
} | } | ||||
public partial class GatewayWebSocket | |||||
public partial class GatewaySocket | |||||
{ | { | ||||
public event EventHandler<WebSocketEventEventArgs> ReceivedDispatch; | public event EventHandler<WebSocketEventEventArgs> ReceivedDispatch; | ||||
private void RaiseReceivedDispatch(string type, JToken payload) | private void RaiseReceivedDispatch(string type, JToken payload) |
@@ -6,7 +6,7 @@ using System.Threading.Tasks; | |||||
namespace Discord.Net.WebSockets | namespace Discord.Net.WebSockets | ||||
{ | { | ||||
public partial class GatewayWebSocket : WebSocket | |||||
public partial class GatewaySocket : WebSocket | |||||
{ | { | ||||
public int LastSequence => _lastSeq; | public int LastSequence => _lastSeq; | ||||
private int _lastSeq; | private int _lastSeq; | ||||
@@ -17,7 +17,7 @@ namespace Discord.Net.WebSockets | |||||
public string SessionId => _sessionId; | public string SessionId => _sessionId; | ||||
private string _sessionId; | private string _sessionId; | ||||
public GatewayWebSocket(DiscordConfig config, Logger logger) | |||||
public GatewaySocket(DiscordConfig config, Logger logger) | |||||
: base(config, logger) | : base(config, logger) | ||||
{ | { | ||||
Disconnected += async (s, e) => | Disconnected += async (s, e) => | ||||
@@ -28,14 +28,18 @@ namespace Discord.Net.WebSockets | |||||
} | } | ||||
public async Task Connect(string token) | public async Task Connect(string token) | ||||
{ | |||||
_token = token; | |||||
{ | |||||
await SignalDisconnect(wait: true).ConfigureAwait(false); | |||||
_token = token; | |||||
await BeginConnect().ConfigureAwait(false); | await BeginConnect().ConfigureAwait(false); | ||||
SendIdentify(token); | SendIdentify(token); | ||||
} | } | ||||
private async Task Redirect(string server) | private async Task Redirect(string server) | ||||
{ | |||||
await BeginConnect().ConfigureAwait(false); | |||||
{ | |||||
await SignalDisconnect(wait: true).ConfigureAwait(false); | |||||
await BeginConnect().ConfigureAwait(false); | |||||
SendResume(); | SendResume(); | ||||
} | } | ||||
private async Task Reconnect() | private async Task Reconnect() | ||||
@@ -47,8 +51,8 @@ namespace Discord.Net.WebSockets | |||||
while (!cancelToken.IsCancellationRequested) | while (!cancelToken.IsCancellationRequested) | ||||
{ | { | ||||
try | try | ||||
{ | |||||
await Connect(_token).ConfigureAwait(false); | |||||
{ | |||||
await Connect(_token).ConfigureAwait(false); | |||||
break; | break; | ||||
} | } | ||||
catch (OperationCanceledException) { throw; } | catch (OperationCanceledException) { throw; } |
@@ -114,7 +114,6 @@ namespace Discord.Net.WebSockets | |||||
{ | { | ||||
try | try | ||||
{ | { | ||||
await SignalDisconnect(wait: true).ConfigureAwait(false); | |||||
_state = (int)WebSocketState.Connecting; | _state = (int)WebSocketState.Connecting; | ||||
if (ParentCancelToken == null) | if (ParentCancelToken == null) | ||||
@@ -173,7 +172,7 @@ namespace Discord.Net.WebSockets | |||||
await Cleanup().ConfigureAwait(false); | await Cleanup().ConfigureAwait(false); | ||||
} | } | ||||
if (!wait) | |||||
if (wait) | |||||
{ | { | ||||
Task task = _runTask; | Task task = _runTask; | ||||
if (_runTask != null) | if (_runTask != null) | ||||
@@ -0,0 +1 @@ | |||||
<StyleCopSettings Version="105" /> |
@@ -28,9 +28,10 @@ | |||||
} | } | ||||
}, | }, | ||||
"dependencies": { | |||||
"Newtonsoft.Json": "7.0.1" | |||||
}, | |||||
"dependencies": { | |||||
"Newtonsoft.Json": "7.0.1", | |||||
"StyleCop.Analyzers": "1.0.0-rc2" | |||||
}, | |||||
"frameworks": { | "frameworks": { | ||||
"net45": { | "net45": { | ||||
@@ -40,22 +41,22 @@ | |||||
} | } | ||||
}, | }, | ||||
"dotnet5.4": { | "dotnet5.4": { | ||||
"dependencies": { | |||||
"System.Collections": "4.0.11-beta-23516", | |||||
"System.Collections.Concurrent": "4.0.11-beta-23516", | |||||
"System.Dynamic.Runtime": "4.0.11-beta-23516", | |||||
"System.IO.FileSystem": "4.0.1-beta-23516", | |||||
"System.IO.Compression": "4.1.0-beta-23516", | |||||
"System.Linq": "4.0.1-beta-23516", | |||||
"System.Net.NameResolution": "4.0.0-beta-23516", | |||||
"System.Net.Sockets": "4.1.0-beta-23409", | |||||
"System.Net.Requests": "4.0.11-beta-23516", | |||||
"System.Net.WebSockets.Client": "4.0.0-beta-23516", | |||||
"System.Runtime.InteropServices": "4.0.21-beta-23516", | |||||
"System.Text.RegularExpressions": "4.0.11-beta-23516", | |||||
"System.Threading": "4.0.11-beta-23516", | |||||
"System.Threading.Thread": "4.0.0-beta-23516" | |||||
} | |||||
"dependencies": { | |||||
"System.Collections": "4.0.11-beta-23516", | |||||
"System.Collections.Concurrent": "4.0.11-beta-23516", | |||||
"System.Dynamic.Runtime": "4.0.11-beta-23516", | |||||
"System.IO.FileSystem": "4.0.1-beta-23516", | |||||
"System.IO.Compression": "4.1.0-beta-23516", | |||||
"System.Linq": "4.0.1-beta-23516", | |||||
"System.Net.NameResolution": "4.0.0-beta-23516", | |||||
"System.Net.Sockets": "4.1.0-beta-23409", | |||||
"System.Net.Requests": "4.0.11-beta-23516", | |||||
"System.Net.WebSockets.Client": "4.0.0-beta-23516", | |||||
"System.Runtime.InteropServices": "4.0.21-beta-23516", | |||||
"System.Text.RegularExpressions": "4.0.11-beta-23516", | |||||
"System.Threading": "4.0.11-beta-23516", | |||||
"System.Threading.Thread": "4.0.0-beta-23516" | |||||
} | |||||
} | } | ||||
} | } | ||||
} | } |