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@@ -2,14 +2,37 @@ using System; |
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namespace Discord.Commands |
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{ |
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/// <summary> Marks the aliases for a command. </summary> |
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/// <summary> |
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/// Marks the aliases for a command. |
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/// </summary> |
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/// <remarks> |
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/// This attribute allows a command to have one or multiple aliases. In other words, the base command can have |
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/// multiple aliases when triggering the command itself, giving the end-user more freedom of choices when giving |
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/// hot-words to trigger the desired command. See the example for a better illustration. |
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/// </remarks> |
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/// <example> |
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/// In the following example, the command can be triggered with the base name, "stats", or either "stat" or |
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/// "info". |
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/// <code language="cs"> |
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/// [Command("stats")] |
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/// [Alias("stat", "info")] |
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/// public async Task GetStatsAsync(IUser user) |
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/// { |
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/// // ...pull stats |
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/// } |
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/// </code> |
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/// </example> |
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[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method, AllowMultiple = false, Inherited = true)] |
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public class AliasAttribute : Attribute |
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{ |
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/// <summary> Gets the aliases which have been defined for the command. </summary> |
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/// <summary> |
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/// Gets the aliases which have been defined for the command. |
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/// </summary> |
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public string[] Aliases { get; } |
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/// <summary> Creates a new <see cref="AliasAttribute"/> with the given aliases. </summary> |
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/// <summary> |
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/// Creates a new <see cref="AliasAttribute" /> with the given aliases. |
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/// </summary> |
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public AliasAttribute(params string[] aliases) |
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{ |
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Aliases = aliases; |
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