diff --git a/src/Discord.Net.WebSocket/DiscordSocketConfig.cs b/src/Discord.Net.WebSocket/DiscordSocketConfig.cs
index 3ac2a81a0..bc3a45710 100644
--- a/src/Discord.Net.WebSocket/DiscordSocketConfig.cs
+++ b/src/Discord.Net.WebSocket/DiscordSocketConfig.cs
@@ -7,6 +7,22 @@ namespace Discord.WebSocket
///
/// Represents a configuration class for .
///
+ ///
+ /// This configuration, based on , helps determine several key configurations the
+ /// socket client depend on. For instance, shards and connection timeout.
+ ///
+ ///
+ /// The following config enables the message cache and configures the client to always download user upon guild
+ /// availability.
+ ///
+ /// var config = new DiscordSocketConfig
+ /// {
+ /// AlwaysDownloadUsers = true,
+ /// MessageCacheSize = 100
+ /// };
+ /// var client = new DiscordSocketClient(config);
+ ///
+ ///
public class DiscordSocketConfig : DiscordRestConfig
{
///
@@ -57,6 +73,30 @@ namespace Discord.WebSocket
///
/// Gets or sets whether or not all users should be downloaded as guilds come available.
///
+ ///
+ ///
+ /// By default, Discord gateway will only send offline members if a guild has less than a certain number
+ /// of members (determined by in this library). This behaviour is why
+ /// sometimes a user may be missing from the WebSocket cache for collections such as
+ /// .
+ ///
+ ///
+ /// This property ensures that whenever a guild becomes available (determined by
+ /// ), incomplete user chunks will be
+ /// downloaded to the WebSocket cache.
+ ///
+ ///
+ /// For more information, please see
+ /// Request Guild Members
+ /// on the official Discord API documentation.
+ ///
+ ///
+ /// Please note that it can be difficult to fill the cache completely on large guilds depending on the
+ /// traffic. If you are using the command system, the default user TypeReader may fail to find the user
+ /// due to this issue. This may be resolved at v3 of the library. Until then, you may want to consider
+ /// overriding the TypeReader and use as a backup.
+ ///
+ ///
public bool AlwaysDownloadUsers { get; set; } = false;
///
/// Gets or sets the timeout for event handlers, in milliseconds, after which a warning will be logged. Null