@@ -0,0 +1,15 @@ | |||||
#pragma warning disable CS1591 | |||||
using Newtonsoft.Json; | |||||
namespace Discord.API.Voice | |||||
{ | |||||
internal class SpeakingEvent | |||||
{ | |||||
[JsonProperty("user_id")] | |||||
public ulong UserId { get; set; } | |||||
[JsonProperty("ssrc")] | |||||
public uint Ssrc { get; set; } | |||||
[JsonProperty("speaking")] | |||||
public bool Speaking { get; set; } | |||||
} | |||||
} |
@@ -17,6 +17,18 @@ namespace Discord.Audio | |||||
//TODO: Add audio reconnecting | //TODO: Add audio reconnecting | ||||
internal class AudioClient : IAudioClient, IDisposable | internal class AudioClient : IAudioClient, IDisposable | ||||
{ | { | ||||
internal struct StreamPair | |||||
{ | |||||
public AudioInStream Reader; | |||||
public AudioOutStream Writer; | |||||
public StreamPair(AudioInStream reader, AudioOutStream writer) | |||||
{ | |||||
Reader = reader; | |||||
Writer = writer; | |||||
} | |||||
} | |||||
public event Func<Task> Connected | public event Func<Task> Connected | ||||
{ | { | ||||
add { _connectedEvent.Add(value); } | add { _connectedEvent.Add(value); } | ||||
@@ -41,6 +53,8 @@ namespace Discord.Audio | |||||
private readonly ConnectionManager _connection; | private readonly ConnectionManager _connection; | ||||
private readonly SemaphoreSlim _stateLock; | private readonly SemaphoreSlim _stateLock; | ||||
private readonly ConcurrentQueue<long> _heartbeatTimes; | private readonly ConcurrentQueue<long> _heartbeatTimes; | ||||
private readonly ConcurrentDictionary<uint, ulong> _ssrcMap; | |||||
private readonly ConcurrentDictionary<ulong, StreamPair> _streams; | |||||
private Task _heartbeatTask; | private Task _heartbeatTask; | ||||
private long _lastMessageTime; | private long _lastMessageTime; | ||||
@@ -75,6 +89,8 @@ namespace Discord.Audio | |||||
_connection.Connected += () => _connectedEvent.InvokeAsync(); | _connection.Connected += () => _connectedEvent.InvokeAsync(); | ||||
_connection.Disconnected += (ex, recon) => _disconnectedEvent.InvokeAsync(ex); | _connection.Disconnected += (ex, recon) => _disconnectedEvent.InvokeAsync(ex); | ||||
_heartbeatTimes = new ConcurrentQueue<long>(); | _heartbeatTimes = new ConcurrentQueue<long>(); | ||||
_ssrcMap = new ConcurrentDictionary<uint, ulong>(); | |||||
_streams = new ConcurrentDictionary<ulong, StreamPair>(); | |||||
_serializer = new JsonSerializer { ContractResolver = new DiscordContractResolver() }; | _serializer = new JsonSerializer { ContractResolver = new DiscordContractResolver() }; | ||||
_serializer.Error += (s, e) => | _serializer.Error += (s, e) => | ||||
@@ -166,6 +182,35 @@ namespace Discord.Audio | |||||
throw new ArgumentException("Value must be 120, 240, 480, 960, 1920 or 2880", nameof(samplesPerFrame)); | throw new ArgumentException("Value must be 120, 240, 480, 960, 1920 or 2880", nameof(samplesPerFrame)); | ||||
} | } | ||||
internal void CreateInputStream(ulong userId) | |||||
{ | |||||
//Assume Thread-safe | |||||
if (!_streams.ContainsKey(userId)) | |||||
{ | |||||
var readerStream = new InputStream(); | |||||
var writerStream = new OpusDecodeStream(new RTPReadStream(readerStream, _secretKey)); | |||||
_streams.TryAdd(userId, new StreamPair(readerStream, writerStream)); | |||||
} | |||||
} | |||||
internal AudioInStream GetInputStream(ulong id) | |||||
{ | |||||
StreamPair streamPair; | |||||
if (_streams.TryGetValue(id, out streamPair)) | |||||
return streamPair.Reader; | |||||
return null; | |||||
} | |||||
internal void RemoveInputStream(ulong userId) | |||||
{ | |||||
_streams.TryRemove(userId, out var ignored); | |||||
} | |||||
internal void ClearInputStreams() | |||||
{ | |||||
foreach (var pair in _streams.Values) | |||||
pair.Reader.Dispose(); | |||||
_ssrcMap.Clear(); | |||||
_streams.Clear(); | |||||
} | |||||
private async Task ProcessMessageAsync(VoiceOpCode opCode, object payload) | private async Task ProcessMessageAsync(VoiceOpCode opCode, object payload) | ||||
{ | { | ||||
_lastMessageTime = Environment.TickCount; | _lastMessageTime = Environment.TickCount; | ||||
@@ -219,6 +264,14 @@ namespace Discord.Audio | |||||
} | } | ||||
} | } | ||||
break; | break; | ||||
case VoiceOpCode.Speaking: | |||||
{ | |||||
await _audioLogger.DebugAsync("Received Speaking").ConfigureAwait(false); | |||||
var data = (payload as JToken).ToObject<SpeakingEvent>(_serializer); | |||||
_ssrcMap[data.Ssrc] = data.UserId; //TODO: Memory Leak: SSRCs are never cleaned up | |||||
} | |||||
break; | |||||
default: | default: | ||||
await _audioLogger.WarningAsync($"Unknown OpCode ({opCode})").ConfigureAwait(false); | await _audioLogger.WarningAsync($"Unknown OpCode ({opCode})").ConfigureAwait(false); | ||||
return; | return; | ||||
@@ -234,19 +287,56 @@ namespace Discord.Audio | |||||
{ | { | ||||
if (!_connection.IsCompleted) | if (!_connection.IsCompleted) | ||||
{ | { | ||||
if (packet.Length == 70) | |||||
if (packet.Length != 70) | |||||
{ | { | ||||
string ip; | |||||
int port; | |||||
try | |||||
{ | |||||
ip = Encoding.UTF8.GetString(packet, 4, 70 - 6).TrimEnd('\0'); | |||||
port = packet[69] | (packet[68] << 8); | |||||
} | |||||
catch { return; } | |||||
await _audioLogger.DebugAsync("Received Discovery").ConfigureAwait(false); | |||||
await ApiClient.SendSelectProtocol(ip, port).ConfigureAwait(false); | |||||
await _audioLogger.DebugAsync($"Malformed Packet").ConfigureAwait(false); | |||||
return; | |||||
} | |||||
string ip; | |||||
int port; | |||||
try | |||||
{ | |||||
ip = Encoding.UTF8.GetString(packet, 4, 70 - 6).TrimEnd('\0'); | |||||
port = packet[69] | (packet[68] << 8); | |||||
} | |||||
catch (Exception ex) | |||||
{ | |||||
await _audioLogger.DebugAsync($"Malformed Packet", ex).ConfigureAwait(false); | |||||
return; | |||||
} | |||||
await _audioLogger.DebugAsync("Received Discovery").ConfigureAwait(false); | |||||
await ApiClient.SendSelectProtocol(ip, port).ConfigureAwait(false); | |||||
} | |||||
else | |||||
{ | |||||
uint ssrc; | |||||
ulong userId; | |||||
StreamPair pair; | |||||
if (!RTPReadStream.TryReadSsrc(packet, 0, out ssrc)) | |||||
{ | |||||
await _audioLogger.DebugAsync($"Malformed Frame").ConfigureAwait(false); | |||||
return; | |||||
} | |||||
if (!_ssrcMap.TryGetValue(ssrc, out userId)) | |||||
{ | |||||
await _audioLogger.DebugAsync($"Unknown SSRC {ssrc}").ConfigureAwait(false); | |||||
return; | |||||
} | |||||
if (!_streams.TryGetValue(userId, out pair)) | |||||
{ | |||||
await _audioLogger.DebugAsync($"Unknown User {userId}").ConfigureAwait(false); | |||||
return; | |||||
} | |||||
try | |||||
{ | |||||
await pair.Writer.WriteAsync(packet, 0, packet.Length).ConfigureAwait(false); | |||||
await _audioLogger.DebugAsync($"Received {packet.Length} bytes from user {userId}").ConfigureAwait(false); | |||||
} | |||||
catch (Exception ex) | |||||
{ | |||||
await _audioLogger.DebugAsync($"Malformed Frame", ex).ConfigureAwait(false); | |||||
} | } | ||||
} | } | ||||
} | } | ||||
@@ -1,13 +0,0 @@ | |||||
using System; | |||||
namespace Discord.Audio | |||||
{ | |||||
[Flags] | |||||
public enum AudioMode : byte | |||||
{ | |||||
Disabled = 0, | |||||
Outgoing = 1, | |||||
Incoming = 2, | |||||
Both = Outgoing | Incoming | |||||
} | |||||
} |
@@ -59,9 +59,6 @@ namespace Discord.Audio.Streams | |||||
{ | { | ||||
return Task.Run(async () => | return Task.Run(async () => | ||||
{ | { | ||||
#if DEBUG | |||||
uint num = 0; | |||||
#endif | |||||
try | try | ||||
{ | { | ||||
while (!_isPreloaded && !_cancelToken.IsCancellationRequested) | while (!_isPreloaded && !_cancelToken.IsCancellationRequested) | ||||
@@ -82,7 +79,7 @@ namespace Discord.Audio.Streams | |||||
_queueLock.Release(); | _queueLock.Release(); | ||||
nextTick += _ticksPerFrame; | nextTick += _ticksPerFrame; | ||||
#if DEBUG | #if DEBUG | ||||
var _ = _logger.DebugAsync($"{num++}: Sent {frame.Bytes} bytes ({_queuedFrames.Count} frames buffered)"); | |||||
var _ = _logger.DebugAsync($"Sent {frame.Bytes} bytes ({_queuedFrames.Count} frames buffered)"); | |||||
#endif | #endif | ||||
} | } | ||||
else | else | ||||
@@ -93,7 +90,7 @@ namespace Discord.Audio.Streams | |||||
nextTick += _ticksPerFrame; | nextTick += _ticksPerFrame; | ||||
} | } | ||||
#if DEBUG | #if DEBUG | ||||
var _ = _logger.DebugAsync($"{num++}: Buffer underrun"); | |||||
var _ = _logger.DebugAsync($"Buffer underrun"); | |||||
#endif | #endif | ||||
} | } | ||||
} | } | ||||
@@ -12,12 +12,13 @@ namespace Discord.Audio.Streams | |||||
private ushort _nextSeq; | private ushort _nextSeq; | ||||
private uint _nextTimestamp; | private uint _nextTimestamp; | ||||
private bool _hasHeader; | private bool _hasHeader; | ||||
private bool _isDisposed; | |||||
public override bool CanRead => true; | |||||
public override bool CanRead => !_isDisposed; | |||||
public override bool CanSeek => false; | public override bool CanSeek => false; | ||||
public override bool CanWrite => true; | |||||
public override bool CanWrite => false; | |||||
public InputStream(byte[] secretKey) | |||||
public InputStream() | |||||
{ | { | ||||
_frames = new ConcurrentQueue<RTPFrame>(); | _frames = new ConcurrentQueue<RTPFrame>(); | ||||
} | } | ||||
@@ -54,10 +55,13 @@ namespace Discord.Audio.Streams | |||||
{ | { | ||||
cancelToken.ThrowIfCancellationRequested(); | cancelToken.ThrowIfCancellationRequested(); | ||||
if (_frames.Count > 1000) | |||||
if (_frames.Count > 100) //1-2 seconds | |||||
{ | |||||
_hasHeader = false; | |||||
return Task.Delay(0); //Buffer overloaded | return Task.Delay(0); //Buffer overloaded | ||||
if (_hasHeader) | |||||
throw new InvalidOperationException("Received payload with an RTP header"); | |||||
} | |||||
if (!_hasHeader) | |||||
throw new InvalidOperationException("Received payload without an RTP header"); | |||||
byte[] payload = new byte[count]; | byte[] payload = new byte[count]; | ||||
Buffer.BlockCopy(buffer, offset, payload, 0, count); | Buffer.BlockCopy(buffer, offset, payload, 0, count); | ||||
@@ -69,5 +73,10 @@ namespace Discord.Audio.Streams | |||||
_hasHeader = false; | _hasHeader = false; | ||||
return Task.Delay(0); | return Task.Delay(0); | ||||
} | } | ||||
protected override void Dispose(bool isDisposing) | |||||
{ | |||||
_isDisposed = true; | |||||
} | |||||
} | } | ||||
} | } |
@@ -6,15 +6,17 @@ namespace Discord.Audio.Streams | |||||
///<summary> Converts Opus to PCM </summary> | ///<summary> Converts Opus to PCM </summary> | ||||
public class OpusDecodeStream : AudioOutStream | public class OpusDecodeStream : AudioOutStream | ||||
{ | { | ||||
public const int SampleRate = OpusEncodeStream.SampleRate; | |||||
private readonly AudioOutStream _next; | private readonly AudioOutStream _next; | ||||
private readonly byte[] _buffer; | private readonly byte[] _buffer; | ||||
private readonly OpusDecoder _decoder; | private readonly OpusDecoder _decoder; | ||||
public OpusDecodeStream(AudioOutStream next, int samplingRate, int channels = OpusConverter.MaxChannels, int bufferSize = 4000) | |||||
public OpusDecodeStream(AudioOutStream next, int channels = OpusConverter.MaxChannels, int bufferSize = 4000) | |||||
{ | { | ||||
_next = next; | _next = next; | ||||
_buffer = new byte[bufferSize]; | _buffer = new byte[bufferSize]; | ||||
_decoder = new OpusDecoder(samplingRate, channels); | |||||
_decoder = new OpusDecoder(SampleRate, channels); | |||||
} | } | ||||
public override async Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken) | public override async Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken) | ||||
@@ -31,11 +31,14 @@ namespace Discord.Audio.Streams | |||||
{ | { | ||||
cancelToken.ThrowIfCancellationRequested(); | cancelToken.ThrowIfCancellationRequested(); | ||||
if (buffer[offset + 0] != 0x80 || buffer[offset + 1] != 0x78) | |||||
return; | |||||
var payload = new byte[count - 12]; | var payload = new byte[count - 12]; | ||||
Buffer.BlockCopy(buffer, offset + 12, payload, 0, count - 12); | Buffer.BlockCopy(buffer, offset + 12, payload, 0, count - 12); | ||||
ushort seq = (ushort)((buffer[offset + 3] << 8) | | |||||
(buffer[offset + 2] << 0)); | |||||
ushort seq = (ushort)((buffer[offset + 2] << 8) | | |||||
(buffer[offset + 3] << 0)); | |||||
uint timestamp = (uint)((buffer[offset + 4] << 24) | | uint timestamp = (uint)((buffer[offset + 4] << 24) | | ||||
(buffer[offset + 5] << 16) | | (buffer[offset + 5] << 16) | | ||||
@@ -45,5 +48,20 @@ namespace Discord.Audio.Streams | |||||
_queue.WriteHeader(seq, timestamp); | _queue.WriteHeader(seq, timestamp); | ||||
await (_next ?? _queue as Stream).WriteAsync(buffer, offset, count, cancelToken).ConfigureAwait(false); | await (_next ?? _queue as Stream).WriteAsync(buffer, offset, count, cancelToken).ConfigureAwait(false); | ||||
} | } | ||||
public static bool TryReadSsrc(byte[] buffer, int offset, out uint ssrc) | |||||
{ | |||||
if (buffer.Length - offset < 12) | |||||
{ | |||||
ssrc = 0; | |||||
return false; | |||||
} | |||||
ssrc = (uint)((buffer[offset + 8] << 24) | | |||||
(buffer[offset + 9] << 16) | | |||||
(buffer[offset + 10] << 16) | | |||||
(buffer[offset + 11] << 0)); | |||||
return true; | |||||
} | |||||
} | } | ||||
} | } |
@@ -1,6 +1,5 @@ | |||||
using Discord.API; | using Discord.API; | ||||
using Discord.API.Gateway; | using Discord.API.Gateway; | ||||
using Discord.Audio; | |||||
using Discord.Logging; | using Discord.Logging; | ||||
using Discord.Net.Converters; | using Discord.Net.Converters; | ||||
using Discord.Net.Udp; | using Discord.Net.Udp; | ||||
@@ -54,7 +53,6 @@ namespace Discord.WebSocket | |||||
internal int TotalShards { get; private set; } | internal int TotalShards { get; private set; } | ||||
internal int MessageCacheSize { get; private set; } | internal int MessageCacheSize { get; private set; } | ||||
internal int LargeThreshold { get; private set; } | internal int LargeThreshold { get; private set; } | ||||
internal AudioMode AudioMode { get; private set; } | |||||
internal ClientState State { get; private set; } | internal ClientState State { get; private set; } | ||||
internal UdpSocketProvider UdpSocketProvider { get; private set; } | internal UdpSocketProvider UdpSocketProvider { get; private set; } | ||||
internal WebSocketProvider WebSocketProvider { get; private set; } | internal WebSocketProvider WebSocketProvider { get; private set; } | ||||
@@ -82,7 +80,6 @@ namespace Discord.WebSocket | |||||
TotalShards = config.TotalShards ?? 1; | TotalShards = config.TotalShards ?? 1; | ||||
MessageCacheSize = config.MessageCacheSize; | MessageCacheSize = config.MessageCacheSize; | ||||
LargeThreshold = config.LargeThreshold; | LargeThreshold = config.LargeThreshold; | ||||
AudioMode = config.AudioMode; | |||||
UdpSocketProvider = config.UdpSocketProvider; | UdpSocketProvider = config.UdpSocketProvider; | ||||
WebSocketProvider = config.WebSocketProvider; | WebSocketProvider = config.WebSocketProvider; | ||||
AlwaysDownloadUsers = config.AlwaysDownloadUsers; | AlwaysDownloadUsers = config.AlwaysDownloadUsers; | ||||
@@ -520,7 +517,7 @@ namespace Discord.WebSocket | |||||
await _gatewayLogger.InfoAsync("Resumed previous session").ConfigureAwait(false); | await _gatewayLogger.InfoAsync("Resumed previous session").ConfigureAwait(false); | ||||
} | } | ||||
return; | |||||
break; | |||||
//Guilds | //Guilds | ||||
case "GUILD_CREATE": | case "GUILD_CREATE": | ||||
@@ -605,7 +602,7 @@ namespace Discord.WebSocket | |||||
return; | return; | ||||
} | } | ||||
} | } | ||||
return; | |||||
break; | |||||
case "GUILD_SYNC": | case "GUILD_SYNC": | ||||
{ | { | ||||
await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_SYNC)").ConfigureAwait(false); | await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_SYNC)").ConfigureAwait(false); | ||||
@@ -627,7 +624,7 @@ namespace Discord.WebSocket | |||||
return; | return; | ||||
} | } | ||||
} | } | ||||
return; | |||||
break; | |||||
case "GUILD_DELETE": | case "GUILD_DELETE": | ||||
{ | { | ||||
var data = (payload as JToken).ToObject<ExtendedGuild>(_serializer); | var data = (payload as JToken).ToObject<ExtendedGuild>(_serializer); | ||||
@@ -1217,8 +1214,8 @@ namespace Discord.WebSocket | |||||
await _gatewayLogger.WarningAsync("MESSAGE_REACTION_ADD referenced an unknown channel.").ConfigureAwait(false); | await _gatewayLogger.WarningAsync("MESSAGE_REACTION_ADD referenced an unknown channel.").ConfigureAwait(false); | ||||
return; | return; | ||||
} | } | ||||
break; | |||||
} | } | ||||
break; | |||||
case "MESSAGE_REACTION_REMOVE": | case "MESSAGE_REACTION_REMOVE": | ||||
{ | { | ||||
await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_REACTION_REMOVE)").ConfigureAwait(false); | await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_REACTION_REMOVE)").ConfigureAwait(false); | ||||
@@ -1242,8 +1239,8 @@ namespace Discord.WebSocket | |||||
await _gatewayLogger.WarningAsync("MESSAGE_REACTION_REMOVE referenced an unknown channel.").ConfigureAwait(false); | await _gatewayLogger.WarningAsync("MESSAGE_REACTION_REMOVE referenced an unknown channel.").ConfigureAwait(false); | ||||
return; | return; | ||||
} | } | ||||
break; | |||||
} | } | ||||
break; | |||||
case "MESSAGE_REACTION_REMOVE_ALL": | case "MESSAGE_REACTION_REMOVE_ALL": | ||||
{ | { | ||||
await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_REACTION_REMOVE_ALL)").ConfigureAwait(false); | await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_REACTION_REMOVE_ALL)").ConfigureAwait(false); | ||||
@@ -1265,8 +1262,8 @@ namespace Discord.WebSocket | |||||
await _gatewayLogger.WarningAsync("MESSAGE_REACTION_REMOVE_ALL referenced an unknown channel.").ConfigureAwait(false); | await _gatewayLogger.WarningAsync("MESSAGE_REACTION_REMOVE_ALL referenced an unknown channel.").ConfigureAwait(false); | ||||
return; | return; | ||||
} | } | ||||
break; | |||||
} | } | ||||
break; | |||||
case "MESSAGE_DELETE_BULK": | case "MESSAGE_DELETE_BULK": | ||||
{ | { | ||||
await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_DELETE_BULK)").ConfigureAwait(false); | await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_DELETE_BULK)").ConfigureAwait(false); | ||||
@@ -1447,10 +1444,9 @@ namespace Discord.WebSocket | |||||
} | } | ||||
break; | break; | ||||
case "VOICE_SERVER_UPDATE": | case "VOICE_SERVER_UPDATE": | ||||
await _gatewayLogger.DebugAsync("Received Dispatch (VOICE_SERVER_UPDATE)").ConfigureAwait(false); | |||||
if (AudioMode != AudioMode.Disabled) | |||||
{ | { | ||||
await _gatewayLogger.DebugAsync("Received Dispatch (VOICE_SERVER_UPDATE)").ConfigureAwait(false); | |||||
var data = (payload as JToken).ToObject<VoiceServerUpdateEvent>(_serializer); | var data = (payload as JToken).ToObject<VoiceServerUpdateEvent>(_serializer); | ||||
var guild = State.GetGuild(data.GuildId); | var guild = State.GetGuild(data.GuildId); | ||||
if (guild != null) | if (guild != null) | ||||
@@ -1464,7 +1460,7 @@ namespace Discord.WebSocket | |||||
return; | return; | ||||
} | } | ||||
} | } | ||||
return; | |||||
break; | |||||
//Ignored (User only) | //Ignored (User only) | ||||
case "CHANNEL_PINS_ACK": | case "CHANNEL_PINS_ACK": | ||||
@@ -1475,32 +1471,31 @@ namespace Discord.WebSocket | |||||
break; | break; | ||||
case "GUILD_INTEGRATIONS_UPDATE": | case "GUILD_INTEGRATIONS_UPDATE": | ||||
await _gatewayLogger.DebugAsync("Ignored Dispatch (GUILD_INTEGRATIONS_UPDATE)").ConfigureAwait(false); | await _gatewayLogger.DebugAsync("Ignored Dispatch (GUILD_INTEGRATIONS_UPDATE)").ConfigureAwait(false); | ||||
return; | |||||
break; | |||||
case "MESSAGE_ACK": | case "MESSAGE_ACK": | ||||
await _gatewayLogger.DebugAsync("Ignored Dispatch (MESSAGE_ACK)").ConfigureAwait(false); | await _gatewayLogger.DebugAsync("Ignored Dispatch (MESSAGE_ACK)").ConfigureAwait(false); | ||||
return; | |||||
break; | |||||
case "USER_SETTINGS_UPDATE": | case "USER_SETTINGS_UPDATE": | ||||
await _gatewayLogger.DebugAsync("Ignored Dispatch (USER_SETTINGS_UPDATE)").ConfigureAwait(false); | await _gatewayLogger.DebugAsync("Ignored Dispatch (USER_SETTINGS_UPDATE)").ConfigureAwait(false); | ||||
return; | |||||
break; | |||||
case "WEBHOOKS_UPDATE": | case "WEBHOOKS_UPDATE": | ||||
await _gatewayLogger.DebugAsync("Ignored Dispatch (WEBHOOKS_UPDATE)").ConfigureAwait(false); | await _gatewayLogger.DebugAsync("Ignored Dispatch (WEBHOOKS_UPDATE)").ConfigureAwait(false); | ||||
return; | |||||
break; | |||||
//Others | //Others | ||||
default: | default: | ||||
await _gatewayLogger.WarningAsync($"Unknown Dispatch ({type})").ConfigureAwait(false); | await _gatewayLogger.WarningAsync($"Unknown Dispatch ({type})").ConfigureAwait(false); | ||||
return; | |||||
break; | |||||
} | } | ||||
break; | break; | ||||
default: | default: | ||||
await _gatewayLogger.WarningAsync($"Unknown OpCode ({opCode})").ConfigureAwait(false); | await _gatewayLogger.WarningAsync($"Unknown OpCode ({opCode})").ConfigureAwait(false); | ||||
return; | |||||
break; | |||||
} | } | ||||
} | } | ||||
catch (Exception ex) | catch (Exception ex) | ||||
{ | { | ||||
await _gatewayLogger.ErrorAsync($"Error handling {opCode}{(type != null ? $" ({type})" : "")}", ex).ConfigureAwait(false); | await _gatewayLogger.ErrorAsync($"Error handling {opCode}{(type != null ? $" ({type})" : "")}", ex).ConfigureAwait(false); | ||||
return; | |||||
} | } | ||||
} | } | ||||
@@ -1,5 +1,4 @@ | |||||
using Discord.Audio; | |||||
using Discord.Net.Udp; | |||||
using Discord.Net.Udp; | |||||
using Discord.Net.WebSockets; | using Discord.Net.WebSockets; | ||||
using Discord.Rest; | using Discord.Rest; | ||||
@@ -27,9 +26,6 @@ namespace Discord.WebSocket | |||||
/// </summary> | /// </summary> | ||||
public int LargeThreshold { get; set; } = 250; | public int LargeThreshold { get; set; } = 250; | ||||
/// <summary> Gets or sets the type of audio this DiscordClient supports. </summary> | |||||
public AudioMode AudioMode { get; set; } = AudioMode.Disabled; | |||||
/// <summary> Gets or sets the provider used to generate new websocket connections. </summary> | /// <summary> Gets or sets the provider used to generate new websocket connections. </summary> | ||||
public WebSocketProvider WebSocketProvider { get; set; } | public WebSocketProvider WebSocketProvider { get; set; } | ||||
/// <summary> Gets or sets the provider used to generate new udp sockets. </summary> | /// <summary> Gets or sets the provider used to generate new udp sockets. </summary> | ||||
@@ -42,13 +42,7 @@ namespace Discord.WebSocket | |||||
public async Task<IAudioClient> ConnectAsync() | public async Task<IAudioClient> ConnectAsync() | ||||
{ | { | ||||
var audioMode = Discord.AudioMode; | |||||
if (audioMode == AudioMode.Disabled) | |||||
throw new InvalidOperationException($"Audio is not enabled on this client, {nameof(DiscordSocketConfig.AudioMode)} in {nameof(DiscordSocketConfig)} must be set."); | |||||
return await Guild.ConnectAudioAsync(Id, | |||||
(audioMode & AudioMode.Incoming) == 0, | |||||
(audioMode & AudioMode.Outgoing) == 0).ConfigureAwait(false); | |||||
return await Guild.ConnectAudioAsync(Id, false, false).ConfigureAwait(false); | |||||
} | } | ||||
public override SocketGuildUser GetUser(ulong id) | public override SocketGuildUser GetUser(ulong id) | ||||
@@ -426,9 +426,23 @@ namespace Discord.WebSocket | |||||
internal SocketVoiceState AddOrUpdateVoiceState(ClientState state, VoiceStateModel model) | internal SocketVoiceState AddOrUpdateVoiceState(ClientState state, VoiceStateModel model) | ||||
{ | { | ||||
var voiceChannel = state.GetChannel(model.ChannelId.Value) as SocketVoiceChannel; | var voiceChannel = state.GetChannel(model.ChannelId.Value) as SocketVoiceChannel; | ||||
var voiceState = SocketVoiceState.Create(voiceChannel, model); | |||||
_voiceStates[model.UserId] = voiceState; | |||||
return voiceState; | |||||
var before = GetVoiceState(model.UserId) ?? SocketVoiceState.Default; | |||||
var after = SocketVoiceState.Create(voiceChannel, model); | |||||
_voiceStates[model.UserId] = after; | |||||
if (before.VoiceChannel?.Id != after.VoiceChannel?.Id) | |||||
{ | |||||
if (model.UserId == CurrentUser.Id) | |||||
RepopulateAudioStreams(); | |||||
else | |||||
{ | |||||
_audioClient?.RemoveInputStream(model.UserId); //User changed channels, end their stream | |||||
if (CurrentUser.VoiceChannel != null && after.VoiceChannel?.Id == CurrentUser.VoiceChannel?.Id) | |||||
_audioClient.CreateInputStream(model.UserId); | |||||
} | |||||
} | |||||
return after; | |||||
} | } | ||||
internal SocketVoiceState? GetVoiceState(ulong id) | internal SocketVoiceState? GetVoiceState(ulong id) | ||||
{ | { | ||||
@@ -446,6 +460,10 @@ namespace Discord.WebSocket | |||||
} | } | ||||
//Audio | //Audio | ||||
internal AudioInStream GetAudioStream(ulong userId) | |||||
{ | |||||
return _audioClient?.GetInputStream(userId); | |||||
} | |||||
internal async Task<IAudioClient> ConnectAudioAsync(ulong channelId, bool selfDeaf, bool selfMute) | internal async Task<IAudioClient> ConnectAudioAsync(ulong channelId, bool selfDeaf, bool selfMute) | ||||
{ | { | ||||
selfDeaf = false; | selfDeaf = false; | ||||
@@ -531,6 +549,7 @@ namespace Discord.WebSocket | |||||
} | } | ||||
}; | }; | ||||
_audioClient = audioClient; | _audioClient = audioClient; | ||||
RepopulateAudioStreams(); | |||||
} | } | ||||
_audioClient.Connected += () => | _audioClient.Connected += () => | ||||
{ | { | ||||
@@ -554,6 +573,22 @@ namespace Discord.WebSocket | |||||
} | } | ||||
} | } | ||||
internal void RepopulateAudioStreams() | |||||
{ | |||||
if (_audioClient != null) | |||||
{ | |||||
_audioClient.ClearInputStreams(); //We changed channels, end all current streams | |||||
if (CurrentUser.VoiceChannel != null) | |||||
{ | |||||
foreach (var pair in _voiceStates) | |||||
{ | |||||
if (pair.Value.VoiceChannel?.Id == CurrentUser.VoiceChannel?.Id) | |||||
_audioClient.CreateInputStream(pair.Key); | |||||
} | |||||
} | |||||
} | |||||
} | |||||
public override string ToString() => Name; | public override string ToString() => Name; | ||||
private string DebuggerDisplay => $"{Name} ({Id})"; | private string DebuggerDisplay => $"{Name} ({Id})"; | ||||
internal SocketGuild Clone() => MemberwiseClone() as SocketGuild; | internal SocketGuild Clone() => MemberwiseClone() as SocketGuild; | ||||
@@ -1,4 +1,5 @@ | |||||
using Discord.Rest; | |||||
using Discord.Audio; | |||||
using Discord.Rest; | |||||
using System; | using System; | ||||
using System.Collections.Generic; | using System.Collections.Generic; | ||||
using System.Collections.Immutable; | using System.Collections.Immutable; | ||||
@@ -37,6 +38,7 @@ namespace Discord.WebSocket | |||||
public SocketVoiceChannel VoiceChannel => VoiceState?.VoiceChannel; | public SocketVoiceChannel VoiceChannel => VoiceState?.VoiceChannel; | ||||
public string VoiceSessionId => VoiceState?.VoiceSessionId ?? ""; | public string VoiceSessionId => VoiceState?.VoiceSessionId ?? ""; | ||||
public SocketVoiceState? VoiceState => Guild.GetVoiceState(Id); | public SocketVoiceState? VoiceState => Guild.GetVoiceState(Id); | ||||
public AudioInStream AudioStream => Guild.GetAudioStream(Id); | |||||
/// <summary> The position of the user within the role hirearchy. </summary> | /// <summary> The position of the user within the role hirearchy. </summary> | ||||
/// <remarks> The returned value equal to the position of the highest role the user has, | /// <remarks> The returned value equal to the position of the highest role the user has, | ||||