From 227853e33a3e471b1dac0a008f3e7e0667cdc08b Mon Sep 17 00:00:00 2001 From: Chris Johnston Date: Wed, 12 Jun 2019 21:03:49 -0700 Subject: [PATCH] clarify remark on inverted logic for system channel flags --- src/Discord.Net.Core/Entities/Guilds/GuildProperties.cs | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/Discord.Net.Core/Entities/Guilds/GuildProperties.cs b/src/Discord.Net.Core/Entities/Guilds/GuildProperties.cs index 2114d154a..c4cf3bab4 100644 --- a/src/Discord.Net.Core/Entities/Guilds/GuildProperties.cs +++ b/src/Discord.Net.Core/Entities/Guilds/GuildProperties.cs @@ -72,8 +72,14 @@ namespace Discord public Optional ExplicitContentFilter { get; set; } /// /// Gets or sets the flags that DISABLE types of system channels. - /// This logic is inverted! /// + /// + /// These flags are inverted. Setting a flag will disable that system channel message from being sent. + /// A value of will allow all system channel message types to be sent, + /// given that the has also been sent. + /// Refer to the extension methods and + /// to check if these system channel messages are enabled, without the need to manipulate the flags. + /// public Optional SystemChannelFlags { get; set; } } }