@@ -8,7 +8,9 @@ namespace Discord.Audio | |||
event Func<Task> Connected; | |||
event Func<Exception, Task> Disconnected; | |||
event Func<int, int, Task> LatencyUpdated; | |||
event Func<ulong, AudioInStream, Task> StreamCreated; | |||
event Func<ulong, Task> StreamDestroyed; | |||
/// <summary> Gets the current connection state of this client. </summary> | |||
ConnectionState ConnectionState { get; } | |||
/// <summary> Gets the estimated round-trip latency, in milliseconds, to the gateway server. </summary> | |||
@@ -1,6 +1,12 @@ | |||
namespace Discord | |||
using Discord.Audio; | |||
using System; | |||
using System.Threading.Tasks; | |||
namespace Discord | |||
{ | |||
public interface IAudioChannel : IChannel | |||
{ | |||
/// <summary> Connects to this audio channel. </summary> | |||
Task<IAudioClient> ConnectAsync(Action<IAudioClient> configAction = null); | |||
} | |||
} |
@@ -1,5 +1,4 @@ | |||
using Discord.Audio; | |||
using System; | |||
using System; | |||
using System.Threading.Tasks; | |||
namespace Discord | |||
@@ -13,7 +12,5 @@ namespace Discord | |||
/// <summary> Modifies this voice channel. </summary> | |||
Task ModifyAsync(Action<VoiceChannelProperties> func, RequestOptions options = null); | |||
/// <summary> Connects to this voice channel. </summary> | |||
Task<IAudioClient> ConnectAsync(); | |||
} | |||
} |
@@ -1,4 +1,5 @@ | |||
using System; | |||
using Discord.Audio; | |||
using System; | |||
using System.Collections.Generic; | |||
using System.Collections.Immutable; | |||
using System.Diagnostics; | |||
@@ -145,6 +146,9 @@ namespace Discord.Rest | |||
IDisposable IMessageChannel.EnterTypingState(RequestOptions options) | |||
=> EnterTypingState(options); | |||
//IAudioChannel | |||
Task<IAudioClient> IAudioChannel.ConnectAsync(Action<IAudioClient> configAction) { throw new NotSupportedException(); } | |||
//IChannel | |||
Task<IUser> IChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options) | |||
=> Task.FromResult<IUser>(GetUser(id)); | |||
@@ -40,8 +40,8 @@ namespace Discord.Rest | |||
private string DebuggerDisplay => $"{Name} ({Id}, Voice)"; | |||
//IVoiceChannel | |||
Task<IAudioClient> IVoiceChannel.ConnectAsync() { throw new NotSupportedException(); } | |||
//IAudioChannel | |||
Task<IAudioClient> IAudioChannel.ConnectAsync(Action<IAudioClient> configAction) { throw new NotSupportedException(); } | |||
//IGuildChannel | |||
Task<IGuildUser> IGuildChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options) | |||
@@ -1,4 +1,5 @@ | |||
using Discord.Rest; | |||
using Discord.Audio; | |||
using Discord.Rest; | |||
using System; | |||
using System.Collections.Generic; | |||
using System.Collections.Immutable; | |||
@@ -112,6 +113,9 @@ namespace Discord.Rpc | |||
IDisposable IMessageChannel.EnterTypingState(RequestOptions options) | |||
=> EnterTypingState(options); | |||
//IAudioChannel | |||
Task<IAudioClient> IAudioChannel.ConnectAsync(Action<IAudioClient> configAction) { throw new NotSupportedException(); } | |||
//IChannel | |||
string IChannel.Name { get { throw new NotSupportedException(); } } | |||
@@ -42,7 +42,7 @@ namespace Discord.Rpc | |||
private string DebuggerDisplay => $"{Name} ({Id}, Voice)"; | |||
//IVoiceChannel | |||
Task<IAudioClient> IVoiceChannel.ConnectAsync() { throw new NotSupportedException(); } | |||
//IAudioChannel | |||
Task<IAudioClient> IAudioChannel.ConnectAsync(Action<IAudioClient> configAction) { throw new NotSupportedException(); } | |||
} | |||
} |
@@ -47,6 +47,18 @@ namespace Discord.Audio | |||
remove { _latencyUpdatedEvent.Remove(value); } | |||
} | |||
private readonly AsyncEvent<Func<int, int, Task>> _latencyUpdatedEvent = new AsyncEvent<Func<int, int, Task>>(); | |||
public event Func<ulong, AudioInStream, Task> StreamCreated | |||
{ | |||
add { _streamCreated.Add(value); } | |||
remove { _streamCreated.Remove(value); } | |||
} | |||
private readonly AsyncEvent<Func<ulong, AudioInStream, Task>> _streamCreated = new AsyncEvent<Func<ulong, AudioInStream, Task>>(); | |||
public event Func<ulong, Task> StreamDestroyed | |||
{ | |||
add { _streamDestroyed.Add(value); } | |||
remove { _streamDestroyed.Remove(value); } | |||
} | |||
private readonly AsyncEvent<Func<ulong, Task>> _streamDestroyed = new AsyncEvent<Func<ulong, Task>>(); | |||
private readonly Logger _audioLogger; | |||
private readonly JsonSerializer _serializer; | |||
@@ -182,7 +194,7 @@ namespace Discord.Audio | |||
throw new ArgumentException("Value must be 120, 240, 480, 960, 1920 or 2880", nameof(samplesPerFrame)); | |||
} | |||
internal void CreateInputStream(ulong userId) | |||
internal async Task CreateInputStreamAsync(ulong userId) | |||
{ | |||
//Assume Thread-safe | |||
if (!_streams.ContainsKey(userId)) | |||
@@ -190,6 +202,7 @@ namespace Discord.Audio | |||
var readerStream = new InputStream(); | |||
var writerStream = new OpusDecodeStream(new RTPReadStream(readerStream, _secretKey)); | |||
_streams.TryAdd(userId, new StreamPair(readerStream, writerStream)); | |||
await _streamCreated.InvokeAsync(userId, readerStream); | |||
} | |||
} | |||
internal AudioInStream GetInputStream(ulong id) | |||
@@ -199,14 +212,18 @@ namespace Discord.Audio | |||
return streamPair.Reader; | |||
return null; | |||
} | |||
internal void RemoveInputStream(ulong userId) | |||
internal async Task RemoveInputStreamAsync(ulong userId) | |||
{ | |||
_streams.TryRemove(userId, out var ignored); | |||
if (_streams.TryRemove(userId, out var ignored)) | |||
await _streamDestroyed.InvokeAsync(userId).ConfigureAwait(false); | |||
} | |||
internal void ClearInputStreams() | |||
internal async Task ClearInputStreamsAsync() | |||
{ | |||
foreach (var pair in _streams.Values) | |||
pair.Reader.Dispose(); | |||
foreach (var pair in _streams) | |||
{ | |||
pair.Value.Reader.Dispose(); | |||
await _streamDestroyed.InvokeAsync(pair.Key).ConfigureAwait(false); | |||
} | |||
_ssrcMap.Clear(); | |||
_streams.Clear(); | |||
} | |||
@@ -1414,7 +1414,7 @@ namespace Discord.WebSocket | |||
if (data.ChannelId != null) | |||
{ | |||
before = guild.GetVoiceState(data.UserId)?.Clone() ?? SocketVoiceState.Default; | |||
after = guild.AddOrUpdateVoiceState(State, data); | |||
after = await guild.AddOrUpdateVoiceStateAsync(State, data).ConfigureAwait(false); | |||
/*if (data.UserId == CurrentUser.Id) | |||
{ | |||
var _ = guild.FinishJoinAudioChannel().ConfigureAwait(false); | |||
@@ -1471,7 +1471,7 @@ namespace Discord.WebSocket | |||
if (guild != null) | |||
{ | |||
string endpoint = data.Endpoint.Substring(0, data.Endpoint.LastIndexOf(':')); | |||
var _ = guild.FinishConnectAudio(_nextAudioId++, endpoint, data.Token).ConfigureAwait(false); | |||
var _ = guild.FinishConnectAudio(endpoint, data.Token).ConfigureAwait(false); | |||
} | |||
else | |||
{ | |||
@@ -1725,6 +1725,8 @@ namespace Discord.WebSocket | |||
} | |||
} | |||
internal int GetAudioId() => _nextAudioId++; | |||
//IDiscordClient | |||
async Task<IApplication> IDiscordClient.GetApplicationInfoAsync(RequestOptions options) | |||
=> await GetApplicationInfoAsync().ConfigureAwait(false); | |||
@@ -5,6 +5,5 @@ namespace Discord.WebSocket | |||
{ | |||
public interface ISocketAudioChannel : IAudioChannel | |||
{ | |||
Task<IAudioClient> ConnectAsync(); | |||
} | |||
} |
@@ -212,6 +212,9 @@ namespace Discord.WebSocket | |||
IDisposable IMessageChannel.EnterTypingState(RequestOptions options) | |||
=> EnterTypingState(options); | |||
//IAudioChannel | |||
Task<IAudioClient> IAudioChannel.ConnectAsync(Action<IAudioClient> configAction) { throw new NotSupportedException(); } | |||
//IChannel | |||
Task<IUser> IChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options) | |||
=> Task.FromResult<IUser>(GetUser(id)); | |||
@@ -40,9 +40,9 @@ namespace Discord.WebSocket | |||
public Task ModifyAsync(Action<VoiceChannelProperties> func, RequestOptions options = null) | |||
=> ChannelHelper.ModifyAsync(this, Discord, func, options); | |||
public async Task<IAudioClient> ConnectAsync() | |||
public async Task<IAudioClient> ConnectAsync(Action<IAudioClient> configAction = null) | |||
{ | |||
return await Guild.ConnectAudioAsync(Id, false, false).ConfigureAwait(false); | |||
return await Guild.ConnectAudioAsync(Id, false, false, configAction).ConfigureAwait(false); | |||
} | |||
public override SocketGuildUser GetUser(ulong id) | |||
@@ -423,7 +423,7 @@ namespace Discord.WebSocket | |||
} | |||
//Voice States | |||
internal SocketVoiceState AddOrUpdateVoiceState(ClientState state, VoiceStateModel model) | |||
internal async Task<SocketVoiceState> AddOrUpdateVoiceStateAsync(ClientState state, VoiceStateModel model) | |||
{ | |||
var voiceChannel = state.GetChannel(model.ChannelId.Value) as SocketVoiceChannel; | |||
var before = GetVoiceState(model.UserId) ?? SocketVoiceState.Default; | |||
@@ -433,12 +433,12 @@ namespace Discord.WebSocket | |||
if (_audioClient != null && before.VoiceChannel?.Id != after.VoiceChannel?.Id) | |||
{ | |||
if (model.UserId == CurrentUser.Id) | |||
RepopulateAudioStreams(); | |||
await RepopulateAudioStreamsAsync().ConfigureAwait(false); | |||
else | |||
{ | |||
_audioClient.RemoveInputStream(model.UserId); //User changed channels, end their stream | |||
await _audioClient.RemoveInputStreamAsync(model.UserId).ConfigureAwait(false); //User changed channels, end their stream | |||
if (CurrentUser.VoiceChannel != null && after.VoiceChannel?.Id == CurrentUser.VoiceChannel?.Id) | |||
_audioClient.CreateInputStream(model.UserId); | |||
await _audioClient.CreateInputStreamAsync(model.UserId).ConfigureAwait(false); | |||
} | |||
} | |||
@@ -464,7 +464,7 @@ namespace Discord.WebSocket | |||
{ | |||
return _audioClient?.GetInputStream(userId); | |||
} | |||
internal async Task<IAudioClient> ConnectAudioAsync(ulong channelId, bool selfDeaf, bool selfMute) | |||
internal async Task<IAudioClient> ConnectAudioAsync(ulong channelId, bool selfDeaf, bool selfMute, Action<IAudioClient> configAction) | |||
{ | |||
selfDeaf = false; | |||
selfMute = false; | |||
@@ -477,6 +477,32 @@ namespace Discord.WebSocket | |||
await DisconnectAudioInternalAsync().ConfigureAwait(false); | |||
promise = new TaskCompletionSource<AudioClient>(); | |||
_audioConnectPromise = promise; | |||
if (_audioClient == null) | |||
{ | |||
var audioClient = new AudioClient(this, Discord.GetAudioId()); | |||
audioClient.Disconnected += async ex => | |||
{ | |||
if (!promise.Task.IsCompleted) | |||
{ | |||
try { audioClient.Dispose(); } catch { } | |||
_audioClient = null; | |||
if (ex != null) | |||
await promise.TrySetExceptionAsync(ex); | |||
else | |||
await promise.TrySetCanceledAsync(); | |||
return; | |||
} | |||
}; | |||
audioClient.Connected += () => | |||
{ | |||
var _ = promise.TrySetResultAsync(_audioClient); | |||
return Task.Delay(0); | |||
}; | |||
configAction?.Invoke(audioClient); | |||
_audioClient = audioClient; | |||
} | |||
await Discord.ApiClient.SendVoiceStateUpdateAsync(Id, channelId, selfDeaf, selfMute).ConfigureAwait(false); | |||
} | |||
catch (Exception) | |||
@@ -523,7 +549,7 @@ namespace Discord.WebSocket | |||
await _audioClient.StopAsync().ConfigureAwait(false); | |||
_audioClient = null; | |||
} | |||
internal async Task FinishConnectAudio(int id, string url, string token) | |||
internal async Task FinishConnectAudio(string url, string token) | |||
{ | |||
//TODO: Mem Leak: Disconnected/Connected handlers arent cleaned up | |||
var voiceState = GetVoiceState(Discord.CurrentUser.Id).Value; | |||
@@ -531,31 +557,7 @@ namespace Discord.WebSocket | |||
await _audioLock.WaitAsync().ConfigureAwait(false); | |||
try | |||
{ | |||
var promise = _audioConnectPromise; | |||
if (_audioClient == null) | |||
{ | |||
var audioClient = new AudioClient(this, id); | |||
audioClient.Disconnected += async ex => | |||
{ | |||
if (!promise.Task.IsCompleted) | |||
{ | |||
try { audioClient.Dispose(); } catch { } | |||
_audioClient = null; | |||
if (ex != null) | |||
await promise.TrySetExceptionAsync(ex); | |||
else | |||
await promise.TrySetCanceledAsync(); | |||
return; | |||
} | |||
}; | |||
_audioClient = audioClient; | |||
RepopulateAudioStreams(); | |||
} | |||
_audioClient.Connected += () => | |||
{ | |||
var _ = promise.TrySetResultAsync(_audioClient); | |||
return Task.Delay(0); | |||
}; | |||
await RepopulateAudioStreamsAsync().ConfigureAwait(false); | |||
await _audioClient.StartAsync(url, Discord.CurrentUser.Id, voiceState.VoiceSessionId, token).ConfigureAwait(false); | |||
} | |||
catch (OperationCanceledException) | |||
@@ -573,15 +575,15 @@ namespace Discord.WebSocket | |||
} | |||
} | |||
internal void RepopulateAudioStreams() | |||
internal async Task RepopulateAudioStreamsAsync() | |||
{ | |||
_audioClient.ClearInputStreams(); //We changed channels, end all current streams | |||
await _audioClient.ClearInputStreamsAsync().ConfigureAwait(false); //We changed channels, end all current streams | |||
if (CurrentUser.VoiceChannel != null) | |||
{ | |||
foreach (var pair in _voiceStates) | |||
{ | |||
if (pair.Value.VoiceChannel?.Id == CurrentUser.VoiceChannel?.Id) | |||
_audioClient.CreateInputStream(pair.Key); | |||
if (pair.Value.VoiceChannel?.Id == CurrentUser.VoiceChannel?.Id && pair.Key != CurrentUser.Id) | |||
await _audioClient.CreateInputStreamAsync(pair.Key).ConfigureAwait(false); | |||
} | |||
} | |||
} | |||