Removes the IReactionMessage and derived types, which was unnecessary since all classes derived from IReactionMessage were IMessage. Moves the reaction implementation to IMessage and derived types.pull/1368/head
@@ -1,5 +1,6 @@ | |||||
using System; | using System; | ||||
using System.Collections.Generic; | using System.Collections.Generic; | ||||
using System.Threading.Tasks; | |||||
namespace Discord | namespace Discord | ||||
{ | { | ||||
@@ -138,5 +139,89 @@ namespace Discord | |||||
/// A message's application, if any is associated. | /// A message's application, if any is associated. | ||||
/// </returns> | /// </returns> | ||||
MessageApplication Application { get; } | MessageApplication Application { get; } | ||||
/// <summary> | |||||
/// Gets all reactions included in this message. | |||||
/// </summary> | |||||
IReadOnlyDictionary<IEmote, ReactionMetadata> Reactions { get; } | |||||
/// <summary> | |||||
/// Adds a reaction to this message. | |||||
/// </summary> | |||||
/// <example> | |||||
/// The following example adds the reaction, <c>💕</c>, to the message. | |||||
/// <code language="cs"> | |||||
/// await msg.AddReactionAsync(new Emoji("\U0001f495")); | |||||
/// </code> | |||||
/// </example> | |||||
/// <param name="emote">The emoji used to react to this message.</param> | |||||
/// <param name="options">The options to be used when sending the request.</param> | |||||
/// <returns> | |||||
/// A task that represents the asynchronous operation for adding a reaction to this message. | |||||
/// </returns> | |||||
/// <seealso cref="IEmote"/> | |||||
Task AddReactionAsync(IEmote emote, RequestOptions options = null); | |||||
/// <summary> | |||||
/// Removes a reaction from message. | |||||
/// </summary> | |||||
/// <example> | |||||
/// The following example removes the reaction, <c>💕</c>, added by the message author from the message. | |||||
/// <code language="cs"> | |||||
/// await msg.RemoveReactionAsync(new Emoji("\U0001f495"), msg.Author); | |||||
/// </code> | |||||
/// </example> | |||||
/// <param name="emote">The emoji used to react to this message.</param> | |||||
/// <param name="user">The user that added the emoji.</param> | |||||
/// <param name="options">The options to be used when sending the request.</param> | |||||
/// <returns> | |||||
/// A task that represents the asynchronous operation for removing a reaction to this message. | |||||
/// </returns> | |||||
/// <seealso cref="IEmote"/> | |||||
Task RemoveReactionAsync(IEmote emote, IUser user, RequestOptions options = null); | |||||
/// <summary> | |||||
/// Removes a reaction from message. | |||||
/// </summary> | |||||
/// <example> | |||||
/// The following example removes the reaction, <c>💕</c>, added by the user with ID 84291986575613952 from the message. | |||||
/// <code language="cs"> | |||||
/// await msg.RemoveReactionAsync(new Emoji("\U0001f495"), 84291986575613952); | |||||
/// </code> | |||||
/// </example> | |||||
/// <param name="emote">The emoji used to react to this message.</param> | |||||
/// <param name="userId">The ID of the user that added the emoji.</param> | |||||
/// <param name="options">The options to be used when sending the request.</param> | |||||
/// <returns> | |||||
/// A task that represents the asynchronous operation for removing a reaction to this message. | |||||
/// </returns> | |||||
/// <seealso cref="IEmote"/> | |||||
Task RemoveReactionAsync(IEmote emote, ulong userId, RequestOptions options = null); | |||||
/// <summary> | |||||
/// Removes all reactions from this message. | |||||
/// </summary> | |||||
/// <param name="options">The options to be used when sending the request.</param> | |||||
/// <returns> | |||||
/// A task that represents the asynchronous removal operation. | |||||
/// </returns> | |||||
Task RemoveAllReactionsAsync(RequestOptions options = null); | |||||
/// <summary> | |||||
/// Gets all users that reacted to a message with a given emote. | |||||
/// </summary> | |||||
/// <example> | |||||
/// The following example gets the users that have reacted with the emoji <c>💕</c> to the message. | |||||
/// <code language="cs"> | |||||
/// var emoji = new Emoji("\U0001f495"); | |||||
/// var reactedUsers = await message.GetReactionUsersAsync(emoji, 100).FlattenAsync(); | |||||
/// </code> | |||||
/// </example> | |||||
/// <param name="emoji">The emoji that represents the reaction that you wish to get.</param> | |||||
/// <param name="limit">The number of users to request.</param> | |||||
/// <param name="options">The options to be used when sending the request.</param> | |||||
/// <returns> | |||||
/// A paged collection containing a read-only collection of users that has reacted to this message. | |||||
/// Flattening the paginated response into a collection of users with | |||||
/// <see cref="AsyncEnumerableExtensions.FlattenAsync{T}"/> is required if you wish to access the users. | |||||
/// </returns> | |||||
IAsyncEnumerable<IReadOnlyCollection<IUser>> GetReactionUsersAsync(IEmote emoji, int limit, RequestOptions options = null); | |||||
} | } | ||||
} | } |
@@ -1,98 +0,0 @@ | |||||
using System; | |||||
using System.Collections.Generic; | |||||
using System.Linq; | |||||
using System.Text; | |||||
using System.Threading.Tasks; | |||||
namespace Discord | |||||
{ | |||||
/// <summary> | |||||
/// Represents a message where reactions can be added or removed. | |||||
/// </summary> | |||||
public interface IReactionMessage : IMessage | |||||
{ | |||||
/// <summary> | |||||
/// Gets all reactions included in this message. | |||||
/// </summary> | |||||
IReadOnlyDictionary<IEmote, ReactionMetadata> Reactions { get; } | |||||
/// <summary> | |||||
/// Adds a reaction to this message. | |||||
/// </summary> | |||||
/// <example> | |||||
/// The following example adds the reaction, <c>💕</c>, to the message. | |||||
/// <code language="cs"> | |||||
/// await msg.AddReactionAsync(new Emoji("\U0001f495")); | |||||
/// </code> | |||||
/// </example> | |||||
/// <param name="emote">The emoji used to react to this message.</param> | |||||
/// <param name="options">The options to be used when sending the request.</param> | |||||
/// <returns> | |||||
/// A task that represents the asynchronous operation for adding a reaction to this message. | |||||
/// </returns> | |||||
/// <seealso cref="IEmote"/> | |||||
Task AddReactionAsync(IEmote emote, RequestOptions options = null); | |||||
/// <summary> | |||||
/// Removes a reaction from message. | |||||
/// </summary> | |||||
/// <example> | |||||
/// The following example removes the reaction, <c>💕</c>, added by the message author from the message. | |||||
/// <code language="cs"> | |||||
/// await msg.RemoveReactionAsync(new Emoji("\U0001f495"), msg.Author); | |||||
/// </code> | |||||
/// </example> | |||||
/// <param name="emote">The emoji used to react to this message.</param> | |||||
/// <param name="user">The user that added the emoji.</param> | |||||
/// <param name="options">The options to be used when sending the request.</param> | |||||
/// <returns> | |||||
/// A task that represents the asynchronous operation for removing a reaction to this message. | |||||
/// </returns> | |||||
/// <seealso cref="IEmote"/> | |||||
Task RemoveReactionAsync(IEmote emote, IUser user, RequestOptions options = null); | |||||
/// <summary> | |||||
/// Removes a reaction from message. | |||||
/// </summary> | |||||
/// <example> | |||||
/// The following example removes the reaction, <c>💕</c>, added by the user with ID 84291986575613952 from the message. | |||||
/// <code language="cs"> | |||||
/// await msg.RemoveReactionAsync(new Emoji("\U0001f495"), 84291986575613952); | |||||
/// </code> | |||||
/// </example> | |||||
/// <param name="emote">The emoji used to react to this message.</param> | |||||
/// <param name="userId">The ID of the user that added the emoji.</param> | |||||
/// <param name="options">The options to be used when sending the request.</param> | |||||
/// <returns> | |||||
/// A task that represents the asynchronous operation for removing a reaction to this message. | |||||
/// </returns> | |||||
/// <seealso cref="IEmote"/> | |||||
Task RemoveReactionAsync(IEmote emote, ulong userId, RequestOptions options = null); | |||||
/// <summary> | |||||
/// Removes all reactions from this message. | |||||
/// </summary> | |||||
/// <param name="options">The options to be used when sending the request.</param> | |||||
/// <returns> | |||||
/// A task that represents the asynchronous removal operation. | |||||
/// </returns> | |||||
Task RemoveAllReactionsAsync(RequestOptions options = null); | |||||
/// <summary> | |||||
/// Gets all users that reacted to a message with a given emote. | |||||
/// </summary> | |||||
/// <example> | |||||
/// The following example gets the users that have reacted with the emoji <c>💕</c> to the message. | |||||
/// <code language="cs"> | |||||
/// var emoji = new Emoji("\U0001f495"); | |||||
/// var reactedUsers = await message.GetReactionUsersAsync(emoji, 100).FlattenAsync(); | |||||
/// </code> | |||||
/// </example> | |||||
/// <param name="emoji">The emoji that represents the reaction that you wish to get.</param> | |||||
/// <param name="limit">The number of users to request.</param> | |||||
/// <param name="options">The options to be used when sending the request.</param> | |||||
/// <returns> | |||||
/// A paged collection containing a read-only collection of users that has reacted to this message. | |||||
/// Flattening the paginated response into a collection of users with | |||||
/// <see cref="AsyncEnumerableExtensions.FlattenAsync{T}"/> is required if you wish to access the users. | |||||
/// </returns> | |||||
IAsyncEnumerable<IReadOnlyCollection<IUser>> GetReactionUsersAsync(IEmote emoji, int limit, RequestOptions options = null); | |||||
} | |||||
} |
@@ -3,7 +3,7 @@ namespace Discord | |||||
/// <summary> | /// <summary> | ||||
/// Represents a generic message sent by the system. | /// Represents a generic message sent by the system. | ||||
/// </summary> | /// </summary> | ||||
public interface ISystemMessage : IReactionMessage | |||||
public interface ISystemMessage : IMessage | |||||
{ | { | ||||
} | } | ||||
} | } |
@@ -7,7 +7,7 @@ namespace Discord | |||||
/// <summary> | /// <summary> | ||||
/// Represents a generic message sent by a user. | /// Represents a generic message sent by a user. | ||||
/// </summary> | /// </summary> | ||||
public interface IUserMessage : IReactionMessage | |||||
public interface IUserMessage : IMessage | |||||
{ | { | ||||
/// <summary> | /// <summary> | ||||
/// Modifies this message. | /// Modifies this message. | ||||
@@ -13,6 +13,7 @@ namespace Discord.Rest | |||||
public abstract class RestMessage : RestEntity<ulong>, IMessage, IUpdateable | public abstract class RestMessage : RestEntity<ulong>, IMessage, IUpdateable | ||||
{ | { | ||||
private long _timestampTicks; | private long _timestampTicks; | ||||
private ImmutableArray<RestReaction> _reactions = ImmutableArray.Create<RestReaction>(); | |||||
/// <inheritdoc /> | /// <inheritdoc /> | ||||
public IMessageChannel Channel { get; } | public IMessageChannel Channel { get; } | ||||
@@ -106,6 +107,22 @@ namespace Discord.Rest | |||||
PartyId = model.Activity.Value.PartyId.GetValueOrDefault() | PartyId = model.Activity.Value.PartyId.GetValueOrDefault() | ||||
}; | }; | ||||
} | } | ||||
if (model.Reactions.IsSpecified) | |||||
{ | |||||
var value = model.Reactions.Value; | |||||
if (value.Length > 0) | |||||
{ | |||||
var reactions = ImmutableArray.CreateBuilder<RestReaction>(value.Length); | |||||
for (int i = 0; i < value.Length; i++) | |||||
reactions.Add(RestReaction.Create(value[i])); | |||||
_reactions = reactions.ToImmutable(); | |||||
} | |||||
else | |||||
_reactions = ImmutableArray.Create<RestReaction>(); | |||||
} | |||||
else | |||||
_reactions = ImmutableArray.Create<RestReaction>(); | |||||
} | } | ||||
/// <inheritdoc /> | /// <inheritdoc /> | ||||
@@ -135,5 +152,24 @@ namespace Discord.Rest | |||||
IReadOnlyCollection<IEmbed> IMessage.Embeds => Embeds; | IReadOnlyCollection<IEmbed> IMessage.Embeds => Embeds; | ||||
/// <inheritdoc /> | /// <inheritdoc /> | ||||
IReadOnlyCollection<ulong> IMessage.MentionedUserIds => MentionedUsers.Select(x => x.Id).ToImmutableArray(); | IReadOnlyCollection<ulong> IMessage.MentionedUserIds => MentionedUsers.Select(x => x.Id).ToImmutableArray(); | ||||
/// <inheritdoc /> | |||||
public IReadOnlyDictionary<IEmote, ReactionMetadata> Reactions => _reactions.ToDictionary(x => x.Emote, x => new ReactionMetadata { ReactionCount = x.Count, IsMe = x.Me }); | |||||
/// <inheritdoc /> | |||||
public Task AddReactionAsync(IEmote emote, RequestOptions options = null) | |||||
=> MessageHelper.AddReactionAsync(this, emote, Discord, options); | |||||
/// <inheritdoc /> | |||||
public Task RemoveReactionAsync(IEmote emote, IUser user, RequestOptions options = null) | |||||
=> MessageHelper.RemoveReactionAsync(this, user.Id, emote, Discord, options); | |||||
/// <inheritdoc /> | |||||
public Task RemoveReactionAsync(IEmote emote, ulong userId, RequestOptions options = null) | |||||
=> MessageHelper.RemoveReactionAsync(this, userId, emote, Discord, options); | |||||
/// <inheritdoc /> | |||||
public Task RemoveAllReactionsAsync(RequestOptions options = null) | |||||
=> MessageHelper.RemoveAllReactionsAsync(this, Discord, options); | |||||
/// <inheritdoc /> | |||||
public IAsyncEnumerable<IReadOnlyCollection<IUser>> GetReactionUsersAsync(IEmote emote, int limit, RequestOptions options = null) | |||||
=> MessageHelper.GetReactionUsersAsync(this, emote, limit, Discord, options); | |||||
} | } | ||||
} | } |
@@ -1,63 +0,0 @@ | |||||
using System.Collections.Generic; | |||||
using System.Collections.Immutable; | |||||
using System.Diagnostics; | |||||
using System.Linq; | |||||
using System.Threading.Tasks; | |||||
using Model = Discord.API.Message; | |||||
namespace Discord.Rest | |||||
{ | |||||
/// <summary> | |||||
/// Represents a REST-based mesage where reactions can be added or removed. | |||||
/// </summary> | |||||
[DebuggerDisplay(@"{DebuggerDisplay,nq}")] | |||||
public abstract class RestReactionMessage : RestMessage, IReactionMessage | |||||
{ | |||||
private ImmutableArray<RestReaction> _reactions = ImmutableArray.Create<RestReaction>(); | |||||
/// <inheritdoc /> | |||||
public IReadOnlyDictionary<IEmote, ReactionMetadata> Reactions => _reactions.ToDictionary(x => x.Emote, x => new ReactionMetadata { ReactionCount = x.Count, IsMe = x.Me }); | |||||
internal RestReactionMessage(BaseDiscordClient discord, ulong id, IMessageChannel channel, IUser author, MessageSource source) | |||||
: base(discord, id, channel, author, source) | |||||
{ | |||||
} | |||||
internal override void Update(Model model) | |||||
{ | |||||
base.Update(model); | |||||
if (model.Reactions.IsSpecified) | |||||
{ | |||||
var value = model.Reactions.Value; | |||||
if (value.Length > 0) | |||||
{ | |||||
var reactions = ImmutableArray.CreateBuilder<RestReaction>(value.Length); | |||||
for (int i = 0; i < value.Length; i++) | |||||
reactions.Add(RestReaction.Create(value[i])); | |||||
_reactions = reactions.ToImmutable(); | |||||
} | |||||
else | |||||
_reactions = ImmutableArray.Create<RestReaction>(); | |||||
} | |||||
else | |||||
_reactions = ImmutableArray.Create<RestReaction>(); | |||||
} | |||||
/// <inheritdoc /> | |||||
public Task AddReactionAsync(IEmote emote, RequestOptions options = null) | |||||
=> MessageHelper.AddReactionAsync(this, emote, Discord, options); | |||||
/// <inheritdoc /> | |||||
public Task RemoveReactionAsync(IEmote emote, IUser user, RequestOptions options = null) | |||||
=> MessageHelper.RemoveReactionAsync(this, user.Id, emote, Discord, options); | |||||
/// <inheritdoc /> | |||||
public Task RemoveReactionAsync(IEmote emote, ulong userId, RequestOptions options = null) | |||||
=> MessageHelper.RemoveReactionAsync(this, userId, emote, Discord, options); | |||||
/// <inheritdoc /> | |||||
public Task RemoveAllReactionsAsync(RequestOptions options = null) | |||||
=> MessageHelper.RemoveAllReactionsAsync(this, Discord, options); | |||||
/// <inheritdoc /> | |||||
public IAsyncEnumerable<IReadOnlyCollection<IUser>> GetReactionUsersAsync(IEmote emote, int limit, RequestOptions options = null) | |||||
=> MessageHelper.GetReactionUsersAsync(this, emote, limit, Discord, options); | |||||
} | |||||
} |
@@ -7,7 +7,7 @@ namespace Discord.Rest | |||||
/// Represents a REST-based system message. | /// Represents a REST-based system message. | ||||
/// </summary> | /// </summary> | ||||
[DebuggerDisplay(@"{DebuggerDisplay,nq}")] | [DebuggerDisplay(@"{DebuggerDisplay,nq}")] | ||||
public class RestSystemMessage : RestReactionMessage, ISystemMessage | |||||
public class RestSystemMessage : RestMessage, ISystemMessage | |||||
{ | { | ||||
/// <inheritdoc /> | /// <inheritdoc /> | ||||
public MessageType Type { get; private set; } | public MessageType Type { get; private set; } | ||||
@@ -11,7 +11,7 @@ namespace Discord.Rest | |||||
/// Represents a REST-based message sent by a user. | /// Represents a REST-based message sent by a user. | ||||
/// </summary> | /// </summary> | ||||
[DebuggerDisplay(@"{DebuggerDisplay,nq}")] | [DebuggerDisplay(@"{DebuggerDisplay,nq}")] | ||||
public class RestUserMessage : RestReactionMessage, IUserMessage | |||||
public class RestUserMessage : RestMessage, IUserMessage | |||||
{ | { | ||||
private bool _isMentioningEveryone, _isTTS, _isPinned, _isSuppressed; | private bool _isMentioningEveryone, _isTTS, _isPinned, _isSuppressed; | ||||
private long? _editedTimestampTicks; | private long? _editedTimestampTicks; | ||||
@@ -14,6 +14,7 @@ namespace Discord.WebSocket | |||||
public abstract class SocketMessage : SocketEntity<ulong>, IMessage | public abstract class SocketMessage : SocketEntity<ulong>, IMessage | ||||
{ | { | ||||
private long _timestampTicks; | private long _timestampTicks; | ||||
private readonly List<SocketReaction> _reactions = new List<SocketReaction>(); | |||||
/// <summary> | /// <summary> | ||||
/// Gets the author of this message. | /// Gets the author of this message. | ||||
@@ -89,6 +90,8 @@ namespace Discord.WebSocket | |||||
public virtual IReadOnlyCollection<SocketUser> MentionedUsers => ImmutableArray.Create<SocketUser>(); | public virtual IReadOnlyCollection<SocketUser> MentionedUsers => ImmutableArray.Create<SocketUser>(); | ||||
/// <inheritdoc /> | /// <inheritdoc /> | ||||
public virtual IReadOnlyCollection<ITag> Tags => ImmutableArray.Create<ITag>(); | public virtual IReadOnlyCollection<ITag> Tags => ImmutableArray.Create<ITag>(); | ||||
/// <inheritdoc /> | |||||
public IReadOnlyDictionary<IEmote, ReactionMetadata> Reactions => _reactions.GroupBy(r => r.Emote).ToDictionary(x => x.Key, x => new ReactionMetadata { ReactionCount = x.Count(), IsMe = x.Any(y => y.UserId == Discord.CurrentUser.Id) }); | |||||
/// <inheritdoc /> | /// <inheritdoc /> | ||||
public DateTimeOffset Timestamp => DateTimeUtils.FromTicks(_timestampTicks); | public DateTimeOffset Timestamp => DateTimeUtils.FromTicks(_timestampTicks); | ||||
@@ -169,5 +172,35 @@ namespace Discord.WebSocket | |||||
IReadOnlyCollection<ulong> IMessage.MentionedRoleIds => MentionedRoles.Select(x => x.Id).ToImmutableArray(); | IReadOnlyCollection<ulong> IMessage.MentionedRoleIds => MentionedRoles.Select(x => x.Id).ToImmutableArray(); | ||||
/// <inheritdoc /> | /// <inheritdoc /> | ||||
IReadOnlyCollection<ulong> IMessage.MentionedUserIds => MentionedUsers.Select(x => x.Id).ToImmutableArray(); | IReadOnlyCollection<ulong> IMessage.MentionedUserIds => MentionedUsers.Select(x => x.Id).ToImmutableArray(); | ||||
internal void AddReaction(SocketReaction reaction) | |||||
{ | |||||
_reactions.Add(reaction); | |||||
} | |||||
internal void RemoveReaction(SocketReaction reaction) | |||||
{ | |||||
if (_reactions.Contains(reaction)) | |||||
_reactions.Remove(reaction); | |||||
} | |||||
internal void ClearReactions() | |||||
{ | |||||
_reactions.Clear(); | |||||
} | |||||
/// <inheritdoc /> | |||||
public Task AddReactionAsync(IEmote emote, RequestOptions options = null) | |||||
=> MessageHelper.AddReactionAsync(this, emote, Discord, options); | |||||
/// <inheritdoc /> | |||||
public Task RemoveReactionAsync(IEmote emote, IUser user, RequestOptions options = null) | |||||
=> MessageHelper.RemoveReactionAsync(this, user.Id, emote, Discord, options); | |||||
/// <inheritdoc /> | |||||
public Task RemoveReactionAsync(IEmote emote, ulong userId, RequestOptions options = null) | |||||
=> MessageHelper.RemoveReactionAsync(this, userId, emote, Discord, options); | |||||
/// <inheritdoc /> | |||||
public Task RemoveAllReactionsAsync(RequestOptions options = null) | |||||
=> MessageHelper.RemoveAllReactionsAsync(this, Discord, options); | |||||
/// <inheritdoc /> | |||||
public IAsyncEnumerable<IReadOnlyCollection<IUser>> GetReactionUsersAsync(IEmote emote, int limit, RequestOptions options = null) | |||||
=> MessageHelper.GetReactionUsersAsync(this, emote, limit, Discord, options); | |||||
} | } | ||||
} | } |
@@ -1,55 +0,0 @@ | |||||
using Discord.Rest; | |||||
using System.Collections.Generic; | |||||
using System.Diagnostics; | |||||
using System.Linq; | |||||
using System.Threading.Tasks; | |||||
namespace Discord.WebSocket | |||||
{ | |||||
/// <summary> | |||||
/// Represents a WebSocket-based message where reactions can be added or removed. | |||||
/// </summary> | |||||
[DebuggerDisplay(@"{DebuggerDisplay,nq}")] | |||||
public abstract class SocketReactionMessage : SocketMessage, IReactionMessage | |||||
{ | |||||
private readonly List<SocketReaction> _reactions = new List<SocketReaction>(); | |||||
internal SocketReactionMessage(DiscordSocketClient discord, ulong id, ISocketMessageChannel channel, SocketUser author, MessageSource source) | |||||
: base(discord, id, channel, author, source) | |||||
{ | |||||
} | |||||
/// <inheritdoc /> | |||||
public IReadOnlyDictionary<IEmote, ReactionMetadata> Reactions => _reactions.GroupBy(r => r.Emote).ToDictionary(x => x.Key, x => new ReactionMetadata { ReactionCount = x.Count(), IsMe = x.Any(y => y.UserId == Discord.CurrentUser.Id) }); | |||||
internal void AddReaction(SocketReaction reaction) | |||||
{ | |||||
_reactions.Add(reaction); | |||||
} | |||||
internal void RemoveReaction(SocketReaction reaction) | |||||
{ | |||||
if (_reactions.Contains(reaction)) | |||||
_reactions.Remove(reaction); | |||||
} | |||||
internal void ClearReactions() | |||||
{ | |||||
_reactions.Clear(); | |||||
} | |||||
/// <inheritdoc /> | |||||
public Task AddReactionAsync(IEmote emote, RequestOptions options = null) | |||||
=> MessageHelper.AddReactionAsync(this, emote, Discord, options); | |||||
/// <inheritdoc /> | |||||
public Task RemoveReactionAsync(IEmote emote, IUser user, RequestOptions options = null) | |||||
=> MessageHelper.RemoveReactionAsync(this, user.Id, emote, Discord, options); | |||||
/// <inheritdoc /> | |||||
public Task RemoveReactionAsync(IEmote emote, ulong userId, RequestOptions options = null) | |||||
=> MessageHelper.RemoveReactionAsync(this, userId, emote, Discord, options); | |||||
/// <inheritdoc /> | |||||
public Task RemoveAllReactionsAsync(RequestOptions options = null) | |||||
=> MessageHelper.RemoveAllReactionsAsync(this, Discord, options); | |||||
/// <inheritdoc /> | |||||
public IAsyncEnumerable<IReadOnlyCollection<IUser>> GetReactionUsersAsync(IEmote emote, int limit, RequestOptions options = null) | |||||
=> MessageHelper.GetReactionUsersAsync(this, emote, limit, Discord, options); | |||||
} | |||||
} |
@@ -7,7 +7,7 @@ namespace Discord.WebSocket | |||||
/// Represents a WebSocket-based message sent by the system. | /// Represents a WebSocket-based message sent by the system. | ||||
/// </summary> | /// </summary> | ||||
[DebuggerDisplay(@"{DebuggerDisplay,nq}")] | [DebuggerDisplay(@"{DebuggerDisplay,nq}")] | ||||
public class SocketSystemMessage : SocketReactionMessage, ISystemMessage | |||||
public class SocketSystemMessage : SocketMessage, ISystemMessage | |||||
{ | { | ||||
/// <inheritdoc /> | /// <inheritdoc /> | ||||
public MessageType Type { get; private set; } | public MessageType Type { get; private set; } | ||||
@@ -13,7 +13,7 @@ namespace Discord.WebSocket | |||||
/// Represents a WebSocket-based message sent by a user. | /// Represents a WebSocket-based message sent by a user. | ||||
/// </summary> | /// </summary> | ||||
[DebuggerDisplay(@"{DebuggerDisplay,nq}")] | [DebuggerDisplay(@"{DebuggerDisplay,nq}")] | ||||
public class SocketUserMessage : SocketReactionMessage, IUserMessage | |||||
public class SocketUserMessage : SocketMessage, IUserMessage | |||||
{ | { | ||||
private bool _isMentioningEveryone, _isTTS, _isPinned, _isSuppressed; | private bool _isMentioningEveryone, _isTTS, _isPinned, _isSuppressed; | ||||
private long? _editedTimestampTicks; | private long? _editedTimestampTicks; | ||||