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@@ -0,0 +1,17 @@ |
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// capture the message you're sending in a variable |
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var msg = await channel.SendMessageAsync("This will have reactions added."); |
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// standard Unicode emojis |
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Emoji emoji = new Emoji("👍"); |
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// or |
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// Emoji emoji = new Emoji("\uD83D\uDC4D"); |
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// custom guild emotes |
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Emote emote = Emote.Parse("<:dotnet:232902710280716288>"); |
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// using Emote.TryParse may be safer in regards to errors being thrown; |
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// please note that the method does not verify if the emote exists, |
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// it simply creates the Emote object for you. |
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// add the reaction to the message |
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await msg.AddReactionAsync(emoji); |
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await msg.AddReactionAsync(emote); |