diff --git a/src/Discord.Net.Commands/Attributes/Preconditions/RequireUserPermissionAttribute.cs b/src/Discord.Net.Commands/Attributes/Preconditions/RequireUserPermissionAttribute.cs index 072f10e0f..f2bd717e4 100644 --- a/src/Discord.Net.Commands/Attributes/Preconditions/RequireUserPermissionAttribute.cs +++ b/src/Discord.Net.Commands/Attributes/Preconditions/RequireUserPermissionAttribute.cs @@ -54,9 +54,9 @@ namespace Discord.Commands if (GuildPermission.HasValue) { if (guildUser == null) - return Task.FromResult(PreconditionResult.FromError("Command must be used in a guild channel")); + return Task.FromResult(PreconditionResult.FromError("Command must be used in a guild channel.")); if (!guildUser.GuildPermissions.Has(GuildPermission.Value)) - return Task.FromResult(PreconditionResult.FromError($"User requires guild permission {GuildPermission.Value}")); + return Task.FromResult(PreconditionResult.FromError($"User requires guild permission {GuildPermission.Value}.")); } if (ChannelPermission.HasValue) @@ -68,7 +68,7 @@ namespace Discord.Commands perms = ChannelPermissions.All(context.Channel); if (!perms.Has(ChannelPermission.Value)) - return Task.FromResult(PreconditionResult.FromError($"User requires channel permission {ChannelPermission.Value}")); + return Task.FromResult(PreconditionResult.FromError($"User requires channel permission {ChannelPermission.Value}.")); } return Task.FromResult(PreconditionResult.FromSuccess()); diff --git a/src/Discord.Net.Rest/Entities/Users/RestGuildUser.cs b/src/Discord.Net.Rest/Entities/Users/RestGuildUser.cs index fdfe9b5a1..68930e74c 100644 --- a/src/Discord.Net.Rest/Entities/Users/RestGuildUser.cs +++ b/src/Discord.Net.Rest/Entities/Users/RestGuildUser.cs @@ -9,7 +9,7 @@ using Model = Discord.API.GuildMember; namespace Discord.Rest { [DebuggerDisplay(@"{DebuggerDisplay,nq}")] - public class RestGuildUser : RestUser, IGuildUser, IUpdateable + public class RestGuildUser : RestUser, IGuildUser { private long? _joinedAtTicks; private ImmutableArray _roleIds; diff --git a/src/Discord.Net.WebSocket/Audio/AudioClient.cs b/src/Discord.Net.WebSocket/Audio/AudioClient.cs index c3cbc9ca7..c3960fa67 100644 --- a/src/Discord.Net.WebSocket/Audio/AudioClient.cs +++ b/src/Discord.Net.WebSocket/Audio/AudioClient.cs @@ -16,7 +16,7 @@ using System.Collections.Generic; namespace Discord.Audio { //TODO: Add audio reconnecting - internal partial class AudioClient : IAudioClient, IDisposable + internal partial class AudioClient : IAudioClient { internal struct StreamPair {