@@ -92,7 +92,7 @@ namespace Discord | |||||
_connectedEvent = new ManualResetEventSlim(false); | _connectedEvent = new ManualResetEventSlim(false); | ||||
_rand = new Random(); | _rand = new Random(); | ||||
_api = new DiscordAPIClient(_config.LogLevel); | |||||
_api = new DiscordAPIClient(_config.LogLevel, _config.APITimeout); | |||||
_dataSocket = new DataWebSocket(this); | _dataSocket = new DataWebSocket(this); | ||||
_dataSocket.Connected += (s, e) => { if (_state == (int)DiscordClientState.Connecting) CompleteConnect(); }; | _dataSocket.Connected += (s, e) => { if (_state == (int)DiscordClientState.Connecting) CompleteConnect(); }; | ||||
_dataSocket.Disconnected += async (s, e) => { RaiseDisconnected(e); if (e.WasUnexpected) await _dataSocket.Login(_token); }; | _dataSocket.Disconnected += async (s, e) => { RaiseDisconnected(e); if (e.WasUnexpected) await _dataSocket.Login(_token); }; | ||||
@@ -17,6 +17,9 @@ namespace Discord | |||||
/// <summary> Gets or sets the time (in milliseconds) to wait after an reconnect fails before retrying. </summary> | /// <summary> Gets or sets the time (in milliseconds) to wait after an reconnect fails before retrying. </summary> | ||||
public int FailedReconnectDelay { get { return _failedReconnectDelay; } set { SetValue(ref _failedReconnectDelay, value); } } | public int FailedReconnectDelay { get { return _failedReconnectDelay; } set { SetValue(ref _failedReconnectDelay, value); } } | ||||
private int _failedReconnectDelay = 10000; | private int _failedReconnectDelay = 10000; | ||||
/// <summary> Max time (in milliseconds) to wait for an API request to complete. </summary> | |||||
public int APITimeout { get { return _apiTimeout; } set { SetValue(ref _apiTimeout, value); } } | |||||
private int _apiTimeout = 5000; | |||||
/// <summary> Gets or sets the time (in milliseconds) to wait when the websocket's message queue is empty before checking again. </summary> | /// <summary> Gets or sets the time (in milliseconds) to wait when the websocket's message queue is empty before checking again. </summary> | ||||
public int WebSocketInterval { get { return _webSocketInterval; } set { SetValue(ref _webSocketInterval, value); } } | public int WebSocketInterval { get { return _webSocketInterval; } set { SetValue(ref _webSocketInterval, value); } } | ||||
@@ -11,9 +11,9 @@ namespace Discord.Net.API | |||||
public RestClient RestClient => _rest; | public RestClient RestClient => _rest; | ||||
private readonly RestClient _rest; | private readonly RestClient _rest; | ||||
public DiscordAPIClient(LogMessageSeverity logLevel) | |||||
public DiscordAPIClient(LogMessageSeverity logLevel, int timeout) | |||||
{ | { | ||||
_rest = new RestClient(logLevel); | |||||
_rest = new RestClient(logLevel, timeout); | |||||
} | } | ||||
private string _token; | private string _token; | ||||
@@ -14,7 +14,7 @@ namespace Discord.Net.API | |||||
{ | { | ||||
private readonly HttpClient _client; | private readonly HttpClient _client; | ||||
public BuiltInRestEngine(string userAgent) | |||||
public BuiltInRestEngine(string userAgent, int timeout) | |||||
{ | { | ||||
_client = new HttpClient(new HttpClientHandler | _client = new HttpClient(new HttpClientHandler | ||||
{ | { | ||||
@@ -25,6 +25,7 @@ namespace Discord.Net.API | |||||
_client.DefaultRequestHeaders.Add("accept", "*/*"); | _client.DefaultRequestHeaders.Add("accept", "*/*"); | ||||
_client.DefaultRequestHeaders.Add("accept-encoding", "gzip,deflate"); | _client.DefaultRequestHeaders.Add("accept-encoding", "gzip,deflate"); | ||||
_client.DefaultRequestHeaders.Add("user-agent", userAgent); | _client.DefaultRequestHeaders.Add("user-agent", userAgent); | ||||
_client.Timeout = TimeSpan.FromMilliseconds(timeout); | |||||
} | } | ||||
public void SetToken(string token) | public void SetToken(string token) | ||||
@@ -12,7 +12,7 @@ namespace Discord.Net.API | |||||
{ | { | ||||
private readonly RestSharp.RestClient _client; | private readonly RestSharp.RestClient _client; | ||||
public RestSharpRestEngine(string userAgent) | |||||
public RestSharpRestEngine(string userAgent, int timeout) | |||||
{ | { | ||||
_client = new RestSharp.RestClient(Endpoints.BaseApi) | _client = new RestSharp.RestClient(Endpoints.BaseApi) | ||||
{ | { | ||||
@@ -20,7 +20,8 @@ namespace Discord.Net.API | |||||
}; | }; | ||||
_client.AddDefaultHeader("accept", "*/*"); | _client.AddDefaultHeader("accept", "*/*"); | ||||
_client.AddDefaultHeader("accept-encoding", "gzip,deflate"); | _client.AddDefaultHeader("accept-encoding", "gzip,deflate"); | ||||
_client.UserAgent = userAgent; | |||||
_client.UserAgent = userAgent; | |||||
_client.ReadWriteTimeout = timeout; | |||||
} | } | ||||
public void SetToken(string token) | public void SetToken(string token) | ||||
@@ -21,16 +21,16 @@ namespace Discord.Net.API | |||||
private readonly LogMessageSeverity _logLevel; | private readonly LogMessageSeverity _logLevel; | ||||
private CancellationToken _cancelToken; | private CancellationToken _cancelToken; | ||||
public RestClient(LogMessageSeverity logLevel) | |||||
public RestClient(LogMessageSeverity logLevel, int timeout) | |||||
{ | { | ||||
_logLevel = logLevel; | _logLevel = logLevel; | ||||
string version = typeof(RestClient).GetTypeInfo().Assembly.GetName().Version.ToString(2); | string version = typeof(RestClient).GetTypeInfo().Assembly.GetName().Version.ToString(2); | ||||
string userAgent = $"Discord.Net/{version} (https://github.com/RogueException/Discord.Net)"; | string userAgent = $"Discord.Net/{version} (https://github.com/RogueException/Discord.Net)"; | ||||
#if DNXCORE50 | #if DNXCORE50 | ||||
_engine = new BuiltInRestEngine(userAgent); | |||||
_engine = new BuiltInRestEngine(userAgent, timeout); | |||||
#else | #else | ||||
_engine = new RestSharpRestEngine(userAgent); | |||||
_engine = new RestSharpRestEngine(userAgent, timeout); | |||||
#endif | #endif | ||||
} | } | ||||