|
|
@@ -81,7 +81,7 @@ jump into an async context. This will allow us to create a connection |
|
|
|
to Discord later on without having to worry about setting up the |
|
|
|
correct async implementation. |
|
|
|
|
|
|
|
> [!TIP] |
|
|
|
> [!WARNING] |
|
|
|
> If your application throws any exceptions within an async context, |
|
|
|
> they will be thrown all the way back up to the first non-async method; |
|
|
|
> since our first non-async method is the program's `Main` method, this |
|
|
@@ -134,8 +134,8 @@ Next, you will need to "login to Discord" with the [LoginAsync] |
|
|
|
method with the application's "token." |
|
|
|
|
|
|
|
> [!NOTE] |
|
|
|
> Please note that this is not the same as the application's |
|
|
|
> "client secret." |
|
|
|
> Pay attention to what you are copying from the developer portal! |
|
|
|
> A token is not the same as the application's "client secret." |
|
|
|
|
|
|
|
 |
|
|
|
|
|
|
|